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Made in se
Fresh-Faced New User




Hi Guys

2000p of Deathwing

What do you think of my list?
Here my thought about it.

Combat split one unit of TH/SS, they stay hidden on an objective marker in the back, And choose one as Stubborn Defiance. They are obsec.

Characters, 2 man command Sq, 10 man knights and 10 SS/TH go straight to middle and try to kill everything in their way.
2 man command squad, bodyguards for the characters.

5 Terminators with fists, in front of the terminators who hold the objective with Stubborn Defiance, and go up to the enemy.

All the units get obesc, even the knights with the ancient.
Shield will give them +1 save and in cover 2+. If you shoot with -2ap its till 2+ save 
I got some save against mortal wounds, with Chaplain aura.
3 watchers to deny the witch.
Extra attack aura, re roll hit aura, 2´´ extra charge range, swing back if i die, FNP aura,


Vangaurd 3-6 Elites

10 Deathwing knights 470
1 Watcher in the Dark 5

10 Deathwing terminator Squad TH/SS 430
1 Watcher in the Dark 5

10 Deathwing terminator Squad TH/SS 430

2 Deathwing command Squad TH/SS 90
1 Watcher in the Dark 5

5 Deathwing terminator Squad, Chain fist, storm bolter 185


1 Deathwing Chief Apothecary 115
Heal twice and bring back a guy
FNP +++6 Aura
WLT, Selfless healer
Relic, the honor Vehement - +1 Attack Aura -1CP

1 Master Int Chaplain in terminator 125
WLT, Wise Oretor- +1 to cast litany
Litany of Hate – Re roll hit rolls aura
Litany of faith – 5+ against mortal wounds aura
Litany: Conticle of hate – +2´´ charge, +3´´ pile in

1 Chapter Ancient in terminator TH/SS 140
Astartes banner – on 4+ you can shoot or make a melee attack before you die
Relic, Pennant of the fallen - 2 attacks instead of 1
WLT, Steadfast example – units gain obsec withing 6´´ -1CP



2000p
   
Made in us
Regular Dakkanaut





I’ve played DA for 10 years and even I wouldn’t wanna play against this list
   
Made in us
Confident Halberdier





Altdorf

Stubborn defiance is a good secondary, but I think you need more than 5 thundernators to ensure that you pull it off. Overall, your list will struggle to win the primary and lacks the speed to be sure of achieving other secondaries. The only thing this list does well is not die. You're too slow to force anyone into melee after that first 7" charge. You have no shooting. Since pretty much every opponent will outnumber you, outshoot you, and be faster than you, most of your list can safely be ignored while key units are overwhelmed, starting with the five thundernators you're pinning your stubborn defiance hopes on. I'd also say that ten knights is inefficient. 5-6 is too few because the flail is dead weight, 7-8 gets the job done efficiently, and 9-10 is excessive.

The bureacracy is expanding to meet the needs of the expanding Bureaucracy
-Oscar Wilde 
   
Made in se
Fresh-Faced New User





I see the problem you describe and I have been thinking about them too. On paper its everything you describe. But I want to try it out to se if its really a problem, the board are much smaller now and hold the objectives is everything now.
Ive been playing ravenwing for so long I wanna try this out. Mabey after a couple of try I will mix it.
Im gonna listen to you and change so there will be more terminators on the objective with stubborn defiance.
   
 
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