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Made in us
Discriminating Deathmark Assassin






Planning on participating in a team tournament the end of October and thought I'd give White Scars a whirl. I like the idea of the whirlwind causing a unit to fight last and the land speeder storms causing a unit to not fire over watch and -1 to hit in melee as well as doing some blocking. I hear the relic contemptor dreads are the bomb so I through 2 of those in with the trustee volkites. I've rolled it out and I average around 4 mortal wounds per dread. Khan's bike has the ability to move over other models and terrain so he can easily keep up with the vets. The vets can do a ton of damage as a 10 man unit but unless my opponent has a big ugly I need to deal with I might combat squad them. Would love to hear from anyone who plays white scars.

+++ White Scars (Warhammer 40,000 9th Edition) [75 PL, 6CP, 1,495pts] +++

++ Vanguard Detachment -3CP (Imperium - Adeptus Astartes - White Scars) ++

+ Configuration +

**Chapter Selector**: White Scars

Battle Size: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment Command Cost

+ HQ +

Khan on Bike: Stratagem: Hero of the Chapter, The Imperium's Sword, Wrath of the Heavens

Primaris Chaplain on Bike: 1. Litany of Faith (Aura), 3. Exhortation of Rage, Chapter Command: Master of Sanctity, Litany of Hate, Rites of War, Warlord

+ Troops +

Intercessor Squad: Auto Bolt Rifle 5x

+ Elites +

Relic Contemptor Dreadnought: 2x Twin volkite culverin

Relic Contemptor Dreadnought: 2x Twin volkite culverin

Vanguard Veteran Squad: 10x Jump Pack, Lightning Claw, Storm shield

Vanguard Veteran Squad: 10x Jump Pack, Lightning Claw, Storm shield

+ Heavy Support +

Whirlwind: Whirlwind vengeance launcher

+ Dedicated Transport +

Land Speeder Storm

Land Speeder Storm

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