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2022/01/19 18:58:07
Subject: (answered) Assigning wounds to Necron Scarabs
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Last Remaining Whole C'Tan
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Hello all. This question has doubtlessly been asked before, but I couldn't find it despite searching.
When I run Necron Scarabs, they have 3 wounds per base. In a unit of 10*, they have 30 wounds.
The way i usually do it is: once I take 3 wounds, I remove a base - I only ever count the wounds of one base at a time. So, if I take 7 wounds, I remove 2 bases and leave a base with 2 wounds remaining. Easy to track.
But if I wanted to be difficult - I could spread the wounds across the unit, right? ie, if I take 10 wounds, assign them so each base has 2 wounds remaining, and remove no models - instead of removing 3 bases and assigning 1 remaining wound.
This can't be right, right? If so, I could basically never remove a single base from a 10 Scarab* unit until they have sustained, what, 21 wounds?
Thanks!
*We play 5th edition, but I'm not sure it matters for the purposes of this question.
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This message was edited 2 times. Last update was at 2022/01/19 19:34:10
lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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2022/01/19 19:02:01
Subject: Re:Assigning wounds to Necron Scarabs
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Stabbin' Skarboy
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If I’m remembering correct this was only if they had unique wargear, hence why nob warbikers were very good.
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"Us Blood Axes hav lernt' a lot from da humies. How best ta kill 'em, fer example."
— Korporal Snagbrat of the Dreadblade Kommandos |
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2022/01/19 19:06:27
Subject: Assigning wounds to Necron Scarabs
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Grim Dark Angels Interrogator-Chaplain
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Which edition you play is quite crucial, and should probably be in the thread title before you get a bunch of 9th Edition answers.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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2022/01/19 19:13:44
Subject: Re:Assigning wounds to Necron Scarabs
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Confessor Of Sins
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Nvm
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This message was edited 1 time. Last update was at 2022/01/19 19:14:39
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2022/01/19 19:32:12
Subject: Re:Assigning wounds to Necron Scarabs
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Last Remaining Whole C'Tan
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Nevermind - by removing "Scarabs" from the search, I found my answer.
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lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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2022/01/19 19:33:02
Subject: Assigning wounds to Necron Scarabs
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Stealthy Warhound Titan Princeps
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In 5th edition there are wound pools for every matching model in the unit. So
3 Tactical Marines with bolters
1 Tactical Marine with Flamer
1 Tactical Marine Sergeant with Power Fist.
There are 3 pools.
When you assign wounds to the unit, you can assign to any pool you want, so if you take 3 wounds, you can take one to the bolter pool, one to the flamer pool, and one to the sergeant pool, losing 3 models.
When you have Nob Bikers you can have a situation like
Nob Biker with Power klaw
Nob Biker with Big Choppa
Nob Biker with Kombi-Shoota
so when you take 3 wounds, you assign 1 wound to each pool. If you assign another wound to any pool it MUST be assigned to the same model that had already been assigned wounds.
With scarabs, there is only 1 pool as the unit has no options so all have the same stats/name/wargear.
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2022/01/19 19:33:40
Subject: Re:Assigning wounds to Necron Scarabs
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Last Remaining Whole C'Tan
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Thank you very much - that was exactly what I needed
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lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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