Hello, I am looking to break out my old white scars counts-as biker heavy army. I have not played since 6th so I have a few questions considering none of my models are Primaris.
1) Is there any chance the "non primaris" marines are phased out? I don't want to invest time in finish painting them if they're obsolete shortly.
2) This sort of relates to my first question, but a big part of the army is based around an apothecary with a Veteran squad on bikes kitted with lightning claws. I see a lot of X units/
HQs on regular bikes have "Legends" next to them in Battlescribe....are these units/models still tournament legal?
Anyways here is what I have:
++ Battalion Detachment -3CP (Imperium - Adeptus Astartes - White Scars) [96
PL, 7CP, 1,936pts] ++
+ Configuration [9CP] +
**Chapter Selector**: White Scars
Battle Size [12CP]: 3. Strike Force (101-200 Total
PL / 1001-2000 Points) [12CP]
Detachment Command Cost [-3CP]
+ Stratagems [-2CP] +
Stratagem: Gifts of the Khans [-1CP]
Stratagem: Khan's Champion [-1CP]
+ Troops [20
PL, 400pts] +
Tactical Squad [10
PL, 200pts]
. 7x Space Marine [126pts]: 7x Bolt pistol, 7x Boltgun, 7x Frag & Krak grenades
. Space Marine Sergeant [18pts]: Bolt pistol, Boltgun, Frag & Krak grenades
. Space Marine w/Heavy Weapon [28pts]: Bolt pistol, Frag & Krak grenades, Heavy bolter [10pts]
. Space Marine w/Special Weapon [28pts]: Bolt pistol, Frag & Krak grenades, Meltagun [10pts]
Tactical Squad [10
PL, 200pts]
. 7x Space Marine [126pts]: 7x Bolt pistol, 7x Boltgun, 7x Frag & Krak grenades
. Space Marine Sergeant [18pts]: Bolt pistol, Boltgun, Frag & Krak grenades
. Space Marine w/Heavy Weapon [28pts]: Bolt pistol, Frag & Krak grenades, Heavy bolter [10pts]
. Space Marine w/Special Weapon [28pts]: Bolt pistol, Frag & Krak grenades, Meltagun [10pts]
+ Elites [30
PL, 536pts] +
Apothecary on Bike [Legends] [4
PL, 80pts]: Bolt pistol, Chainsword, Frag & Krak grenades, Twin boltgun
Company Veterans on Bikes [Legends] [12
PL, 210pts]
. Space Marine Biker Veteran [44pts]: Frag & Krak grenades, 2x Lightning Claw [10pts], Twin boltgun
. Space Marine Biker Veteran [44pts]: Frag & Krak grenades, 2x Lightning Claw [10pts], Twin boltgun
. Space Marine Biker Veteran [44pts]: Frag & Krak grenades, 2x Lightning Claw [10pts], Twin boltgun
. Space Marine Biker Veteran [44pts]: Frag & Krak grenades, 2x Lightning Claw [10pts], Twin boltgun
. Veteran Biker Sergeant [34pts]: Bolt pistol, Frag & Krak grenades, Power sword, Twin boltgun
Vanguard Veteran Squad [7
PL, 123pts]: Jump Pack [1
PL, 15pts]
. Vanguard Veteran [19pts]: Bolt pistol and Chainsword, Frag & Krak grenades
. Vanguard Veteran [19pts]: Bolt pistol and Chainsword, Frag & Krak grenades
. Vanguard Veteran [19pts]: Bolt pistol and Chainsword, Frag & Krak grenades
. Vanguard Veteran [19pts]: Bolt pistol and Chainsword, Frag & Krak grenades
. Vanguard Veteran Sergeant [32pts]: Frag & Krak grenades, Power fist [8pts], Storm shield [5pts]
Vanguard Veteran Squad [7
PL, 123pts]: Jump Pack [1
PL, 15pts]
. Vanguard Veteran [19pts]: Bolt pistol and Chainsword, Frag & Krak grenades
. Vanguard Veteran [19pts]: Bolt pistol and Chainsword, Frag & Krak grenades
. Vanguard Veteran [19pts]: Bolt pistol and Chainsword, Frag & Krak grenades
. Vanguard Veteran [19pts]: Bolt pistol and Chainsword, Frag & Krak grenades
. Vanguard Veteran Sergeant [32pts]: Frag & Krak grenades, Power fist [8pts], Storm shield [5pts]
+ Fast Attack [34
PL, 780pts] +
Bike Squad [11
PL, 270pts]
. Attack Bike [60pts]: 2x Bolt pistol, 2x Frag & Krak grenades, Multi-melta [30pts], Twin boltgun
. Biker Sergeant [40pts]: Frag & Krak grenades, Power fist [10pts], Twin boltgun
. 3x Space Marine Biker w/Chainsword [90pts]: 3x Astartes Chainsword, 3x Frag & Krak grenades, 3x Twin boltgun
. Space Marine Biker w/Special Weapon [40pts]: Frag & Krak grenades, Meltagun [10pts], Twin boltgun
. Space Marine Biker w/Special Weapon [40pts]: Frag & Krak grenades, Meltagun [10pts], Twin boltgun
Bike Squad [11
PL, 270pts]
. Attack Bike [60pts]: 2x Bolt pistol, 2x Frag & Krak grenades, Multi-melta [30pts], Twin boltgun
. Biker Sergeant [40pts]: Frag & Krak grenades, Power fist [10pts], Twin boltgun
. 3x Space Marine Biker w/Bolt Pistol [90pts]: 3x Bolt pistol, 3x Frag & Krak grenades, 3x Twin boltgun
. Space Marine Biker w/Special Weapon [40pts]: Frag & Krak grenades, Meltagun [10pts], Twin boltgun
. Space Marine Biker w/Special Weapon [40pts]: Frag & Krak grenades, Meltagun [10pts], Twin boltgun
Land Speeder Typhoons [12
PL, 240pts]
. Land Speeder Typhoon [6
PL, 120pts]: Multi-melta [10pts], Typhoon missile launcher
. Land Speeder Typhoon [6
PL, 120pts]: Multi-melta [10pts], Typhoon missile launcher
+ Dedicated Transport [12
PL, 220pts] +
Razorback [6
PL, 110pts]: Twin heavy bolter
Razorback [6
PL, 110pts]: Twin heavy bolter
++ Total: [96
PL, 7CP, 1,936pts] ++
Created with BattleScribe (
https://battlescribe.net)
Tactical squads will combat squad, the heavy and bolters sit in the back while the melta and the power first sergeant cruise around in the Razorbacks.
I'm not really familiar with the whole strategem/detachment rules either, so any advice on those would be great.
Are White Scars the default option to go with for biker heavy armies still? Or is there a better option? Is there a way to make biker units Obsec?
I've also noticed that Battlescribe says I need at least 2
HQ's and 3 Troops...but I have seen armies that definitely don't have 3+ troops...is there another detachment I could use? I'm just using Battalion because it seems to be the "default ont".
For
HQ/Warlord I am thinking of going with a Primaris Chaplain on Bike upgraded to Master of Sanctity and sticking him next to my Veterans Bike squad, and then if I need a second I would probably just kitbash a Captain or Librarian (again, Legends?) with the Chaplain on Bike model.