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Warhammer 40,000 - Rogue Trader - Void Shadows DLC coming 24-09-2024  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Crazed Bloodkine




Baltimore, Maryland

Finished a full Heretic playthrough:

Spoiler:
I got the Word Bearer Uralon as a companion, as well as Caligos Winterscale. They both had jack gak for gear so I never used them. Pretty disappointed with the heretic playthrough, personally. At least give the new companions some end-game quests in the final regions, or have them kitted out in end-game gear.


The ending’s text blurb doesn’t paint a pretty picture for the Koronus Expanse, as it now has 2 Chaos-tainted Rogue Traders running rampant. Fun playthrough, but its definitely the weakest as far as content.

And that’s the game back on the shelf until next DLC.

Also, during my playthrough :

Spoiler:
You can join the Genestealer Cult at the final battle in their quest instead of fighting the main Genestealer baddie. It abruptly ends the game with an unsatisfying text blurb.



"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in gb
Frenzied Berserker Terminator




Southampton, UK

That Defiler is a right knob. Just managed to take the damn thing down.
   
Made in eu
Frenzied Berserker Terminator




Southampton, UK

Crispy78 wrote:
That Defiler is a right knob. Just managed to take the damn thing down.


And since this previous post until literally yesterday, I was stuck on the follow-up fight with Uralon and Kunrad. That was not fun. Ended up having to drop the difficulty down to Story to beat it. Damn I'm getting old.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

This game definitely gives old XCOM 2 vibes in save scumming to reset the chance generation

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in pl
Longtime Dakkanaut




Crispy78 wrote:
Crispy78 wrote:
That Defiler is a right knob. Just managed to take the damn thing down.


And since this previous post until literally yesterday, I was stuck on the follow-up fight with Uralon and Kunrad. That was not fun. Ended up having to drop the difficulty down to Story to beat it. Damn I'm getting old.


I was also taken aback by my first few attempts here, but managed to do this on a fifth or sixth try, playing on Daring. The game seems to have a bit of a balance problem with relying on buffs and initiative (which is somewhat random).

In a couple of first attempts too many enemies won Initiative and 2/3rds of my party were incapacitated before anyone got a chance to act.

In the final attempt a couple of my characters got to act first and the fight was pretty easy once the buffs and extra activations started piling up.

I wish there was no such a drastic difference depending on how Initiative goes.



As for save scumming I never thought of doing that in RT. I like the game a lot but probably my number one major complaint is loading times. Me and my wife, we are currently playing (for the third time ) the new gen version of Witcher 3 GOTY, and the game loads in seconds on PS5, even in Velen which is an immensely huge open-world area. The same was true of BG3, even on large maps with a lot of stuff going on (like the city itself).

In RT loading takes ages even though maps are miniscule and very static in comparison. The game also stuttered HORRIBLY during the Uralon fight, once there were some effects on the arena. BG3 never stuttered once, despite having hundreds of moving NPCs in Baldur's Gate.
   
Made in de
Huge Bone Giant






I'm struggling to remember where there was a defiler. Was that in the room with the caged psykers on the forge world?

As I said before, I can't say about higher difficulties than normal. I should probably give that a try at some point. But my impression is that initiative by itself isn't as significant as getting ambushed and getting unlucky with initiative. If you can position your guys, you can do a lot to mitigate enemy ranged fighters. You have to be a little cleverer about melee fighters, especially if you play an almost completely ranged party like I did, but if you have a dedicated tank or two you can restrict their movement passably well, too.

On normal difficulty, however, I never suffered a crippling alpha strike even once. The closest I got was on the planet where you go to find Winterscale and early on get ambushed by poncy space elves. Four Rangers activating before my party downed Idira. Then it was my turn and that was it for the Eldar who died in droves and didn't have the strength to inflict notable damage anymore.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in us
Crazed Bloodkine




Baltimore, Maryland

Crispy78 wrote:
Crispy78 wrote:
That Defiler is a right knob. Just managed to take the damn thing down.


And since this previous post until literally yesterday, I was stuck on the follow-up fight with Uralon and Kunrad. That was not fun. Ended up having to drop the difficulty down to Story to beat it. Damn I'm getting old.


Heretic Playthrough:
Spoiler:
Go hardcore Heretic and all you have to do is kill 5 or 6 Space Wolves! Still gotta kill the defiler, though.


On that same level, I'll take fighting the Defiler, Uralon, the LoC and assorted enemies over navigating those purple warp clouds that cause injuries. I'm not sure if there was a way to turn them off or a path to avoid them completely, but the pathfinding in this game doesn't really allow precise group movement. Had to take every character 1 by 1. Super annoying. I'd be pretty bemused if there was a simple way to avoid them.

Also in list of annoyances, the stealth mission for the Cold Trader companion in the depths of Footfall. Once again, the game is not made for that kind of mechanic.

And the constant slow "your injured" animation in Commoragh.

I really liked this game, but small, relatively innocuous decisions really dampened my desire to replay certain portions

"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in fi
Posts with Authority






Only now started to play this game. I was planning on buying it as soon as it hit -50% discounts, and a couple weeks ago it did, but was busy with other stuff until now.

I am a couple hours in, and the mutiny on the ship is still under way, but I am already invested in playing this game to its conclusion. Its a mix of X-Com and RPG in all the right ways for my sensibilities.

I will most likely buy Dark Heresy as well down the line, but again, I'd rather wait until I can get it at -50% retail.. Often the most glaring issues and gameplay bugs are well sorted by then, so its a win-win for someone like me.

I also see there is a new content pack coming, with an Arbites as a playable character choice. You can alternatively just add an Arbites to your party if you dont want to become one yourself.

This message was edited 2 times. Last update was at 2025/06/06 19:58:01


"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Once the Arbites character drops, I am going to replay and maybe, hopefully.. 😅 finally beat it for once?

Will say, the assassin DLC was really good when I played it, so I have high hopes for the Arbites being just as good.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Crazed Bloodkine




Baltimore, Maryland

New content drops today.

Torn between playing as an Arbites in this game, or Darktide. Though I'm leaning more into Rogue Trader just because I think this game is awesome and I can play at my own pace, whereas Darktide is (while fun) a manic shoot/fight/run experience.

This message was edited 1 time. Last update was at 2025/06/24 14:26:16


"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in de
Huge Bone Giant






I want to convert an Arbites model and paint it before I play Rogue Trader again. After using an older priest model for my first character's portrait I can't bring myself to use the generic character portraits anymore.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

 BrookM wrote:
Once the Arbites character drops, I am going to replay and maybe, hopefully.. 😅 finally beat it for once?

Will say, the assassin DLC was really good when I played it, so I have high hopes for the Arbites being just as good.


Yeah, I really enjoyed Void Shadows on my heretic run. Being able to seduce and twist the assassin, and the dealth cult as a whole, to chaos was nice and felt a lot more like being this insidious influence that many of the heretic choices in the main game didn't, where they were often way too outwardly evil for no real gain and so were harder to narratively justify why many members of your party stuck around, or why your character would actually pick them.

This message was edited 1 time. Last update was at 2025/06/24 19:36:14


The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
 
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