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Gametype: 4. Chapter Approved: War Zone Nephilim + Lord of War + Knight Abominant [24 PL, 460pts]: Character (Traitoris Lance), Favour of the Dark Mechanicum (Vextrix), House Vextrix, The Blasphemous Engine, The Storm Malevolent, Undivided - Blessing of the Dark Master, Warlord, Winds of the Warp Knight Desecrator [20 PL, 400pts, -2CP]: 5. Infernal Quest, Character (Tyrannical Court), Corrupted Heirlooms, House Vextrix, Reaper chainsword, The Diamonas Knight Rampager [22 PL, 430pts, -2CP]: 1. Eager for the Kill, Character (Tyrannical Court), Corrupted Heirlooms, Heretek Power Core, House Vextrix, Slaanesh - Subjugator Machine Spirit War Dog Karnivore Squadron [16 PL, 280pts]: House Vextrix . War Dog Karnivore: Diabolus heavy stubber . War Dog Karnivore: Diabolus heavy stubber War Dog Karnivore Squadron [16 PL, 280pts]: House Vextrix . War Dog Karnivore: Diabolus heavy stubber . War Dog Karnivore: Diabolus heavy stubber War Dog Stalker Squadron [8 PL, 150pts]: House Vextrix . War Dog Stalker: Avenger chaincannon, Havoc multi-launcher, Slaughterclaw ++ Total: [106 PL, 2CP, 2,000pts] ++ My knights are painted Vextrix so want to keep that house. Before it comes up I’m aware subjagator spirit doesn’t work until activated after a kill by the Rampager. I’m gambling on it surviving and if it makes a kill then a crazy 17”+advance +1” +charge +1 for a mega second charge before it bites it. Any thoughts are appreciated to make it harder better faster stronger. Not convinced on brigands, but can swap around load outs of war dogs no problem
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