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![[Post New]](/s/i/i.gif) 2022/10/04 09:10:38
Subject: The making of Hero Quest
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Frenzied Berserker Terminator
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Just came across this article, well worth a read. Like many of the middle-aged players on here, this was my first introduction to tabletop gaming and GW...
https://www.timeextension.com/features/the-making-of-heroquest-when-tabletop-gaming-went-mainstream
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![[Post New]](/s/i/i.gif) 2022/10/04 11:53:21
Subject: The making of Hero Quest
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[DCM]
Moustache-twirling Princeps
Gone-to-ground in the craters of Coventry
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A nice article.
Without those 'what-if' moments, things would have been quite different.
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![[Post New]](/s/i/i.gif) 2022/10/04 14:53:47
Subject: Re:The making of Hero Quest
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Fixture of Dakka
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The best thing about Heroquest is Stephen Baker!
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Casual gaming, mostly solo-coop these days.
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![[Post New]](/s/i/i.gif) 2022/10/06 20:10:58
Subject: The making of Hero Quest
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Brigadier General
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Thanks for posting that. An excellent article.
I wonder if there is something similar for what I just learned is another Stephen Baker game: Battlemasters. I was just a bit young for Heroquest when it came out (though I vaguely remember the advertisements) but I was the perfect age for Battlemasters which remains a childhood treasure and was probably the major catalyst for what became my wargaming hobby.
I'm now enjoying the release of Heroquest with my own children. Thanks Stephen Baker!
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This message was edited 1 time. Last update was at 2022/10/06 20:12:10
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![[Post New]](/s/i/i.gif) 2022/10/06 20:43:32
Subject: The making of Hero Quest
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Longtime Dakkanaut
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Eilif wrote:Thanks for posting that. An excellent article.
I wonder if there is something similar for what I just learned is another Stephen Baker game: Battlemasters. I was just a bit young for Heroquest when it came out (though I vaguely remember the advertisements) but I was the perfect age for Battlemasters which remains a childhood treasure and was probably the major catalyst for what became my wargaming hobby.
I'm now enjoying the release of Heroquest with my own children. Thanks Stephen Baker!
I got Battle Masters for Christmas when it came out. A couple years later I tried to paint some of the figures. And it's all been downhill from there.
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![[Post New]](/s/i/i.gif) 2022/10/06 21:00:02
Subject: The making of Hero Quest
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Brigadier General
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bbb wrote: Eilif wrote:Thanks for posting that. An excellent article.
I wonder if there is something similar for what I just learned is another Stephen Baker game: Battlemasters. I was just a bit young for Heroquest when it came out (though I vaguely remember the advertisements) but I was the perfect age for Battlemasters which remains a childhood treasure and was probably the major catalyst for what became my wargaming hobby.
I'm now enjoying the release of Heroquest with my own children. Thanks Stephen Baker!
I got Battle Masters for Christmas when it came out. A couple years later I tried to paint some of the figures. And it's all been downhill from there.
I have a feeling there are quite a few wargamers with similar origin stories to you and I. As for painting, a few years back when I decided to try KoW. I took the Chaos I had acquired from a few sets of Battlemasters and The Beastmen, Chaos Knights, Warriors and Archers formed the core of my Kingdoms of Man army, which 2 editions later is now Varangur.
Most recently they've seen battle in a modified version of La Maisontaal Abbey
https://www.chicagoskirmishwargames.com/blog/2022/09/aar-la-maisontaal-now-with-33-more-evil/
and other KoW gaming
https://www.chicagoskirmishwargames.com/blog/2022/06/aar-kings-of-war/
I'm thinking about painting up one set of good guys and the rest of one set of bad guys to have a full set of painted Battlemasters to throw down for nostalgia at conventions.
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This message was edited 1 time. Last update was at 2022/10/06 21:00:25
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![[Post New]](/s/i/i.gif) 2022/10/06 22:16:25
Subject: The making of Hero Quest
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Longtime Dakkanaut
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Great looking army. I've been thinking about painting up a set of Battle Masters minis as a nice little project too. So many ideas, so little time.
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