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Made in gb
Boosting Ultramarine Biker




Hi all.

Looking at getting in to AoS and have read a couple of the new battletomes (SCE and LRL) and in neither book does it say how many spells from the army spell lores a wizard model can take.

I’ve got the SBGL book and in that one it does- eg a necromancer can take one additional spell and so on.

Just wondered where I would find this information.

Thanks

 
   
Made in jp
Longtime Dakkanaut





It’s on the warscroll. Like this.
[Thumb - D45C6F4F-84D4-4AD1-904D-0C7B102F0CB0.jpeg]

   
Made in gb
Boosting Ultramarine Biker




Thanks I’ve seen that but it still doesn’t say how many from the lore just it can cast two spells.

You used to be told on the spell lore that a wizard can choose one spell from the lore in addition to the ones it knows on its warscroll

 
   
Made in jp
Longtime Dakkanaut





No wolves on Fenris wrote:
Thanks I’ve seen that but it still doesn’t say how many from the lore just it can cast two spells.

You used to be told on the spell lore that a wizard can choose one spell from the lore in addition to the ones it knows on its warscroll


I see what you are saying. All wizards know the spell on their scroll, mystic shield arcane bolt plus 1 spell from their lore. If you use a core battalion that gives you an extra enhancement, you can use it to choose an additional spell lore spell for each wizard. Some warscrolls or factions give a special bonus like you mentioned before.

It's in the enhancements section of the core rules here.
[Thumb - Screenshot_20221030-224431.png]

This message was edited 1 time. Last update was at 2022/10/30 13:45:31


 
   
Made in gb
Boosting Ultramarine Biker




That’s it thank you.

Thought it might be in the core book (which I don’t have)

Thank you

 
   
 
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