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Made in us
Hurr! Ogryn Bone 'Ead!





In narrative play, the Supplies from Above mission has you shift around the objective markers based on a dice roll "at the start of each battle round". I'm playing a guard army (w/ the new codex) that has both the Recon Experts Regimental Doctrine, which allows me a 6" move "at the start of the first battle round", and my warlord has the Master Tactician warlord trait, which allows me to redeploy up to three units "at the start of the first battle round".

My question is, what order do I do this in. If I remember correctly, I get to chose the order that my abilities activate, but when do we roll to shift the objective markers? If I know where the objectives end up, then my 6" move and/or redeploy would almost certainly be different than if I didn't know.

If it makes any difference, I'm the attacker and am also going first.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

If it’s Narrative Play, just discuss with your opponent and decide what’s most fun for you both. Aint a cutthroat WAAC tourney game mode.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

I think a roll-off would be reasonable. You win, objectives move first. Your opponent wins, the other way around.

I don't think there's gonna be an ironclad RAW answer here.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Hurr! Ogryn Bone 'Ead!





That's the plan if nothing better comes up (we play via TTS an hour or two at a time). Maybe some day GW will at least close most of their rules gaps...maybe someday heh

This message was edited 1 time. Last update was at 2023/01/09 03:09:05


 
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

As it is not clearly defined in the rules, you will need to come to an agreement with your opponent.

Personally, I'd have it done after the players execute their "start of the Battle Round" abilities because the entire point of the drifting objectives is to sow confusion. That makes using start of the battle round abilities after drifting the objectives just not very narratively satisfying.
   
Made in de
Nihilistic Necron Lord






Germany

This is hilarious. GW mentions 'at the start of the battle round' as an example, but then goes on saying that the player whose turn it is chooses the order. At the start of the battle round no player has a turn yet. Its also not before or after the battle, so no roll off

SEQUENCING
While playing Warhammer 40,000, you’ll occasionally find that two or more rules are to be resolved at the same time – e.g. ‘at the start of the battle round’ or ‘at the end of the Fight phase’. When this happens during the battle, the player whose turn it is chooses the order. If these things occur before or after the battle, or at the start or end of a battle round, the players roll off and the winner decides in what order the rules are resolved.
   
Made in us
Hurr! Ogryn Bone 'Ead!





 alextroy wrote:
As it is not clearly defined in the rules, you will need to come to an agreement with your opponent.

Personally, I'd have it done after the players execute their "start of the Battle Round" abilities because the entire point of the drifting objectives is to sow confusion. That makes using start of the battle round abilities after drifting the objectives just not very narratively satisfying.


I like that line of reasoning and will definitely be suggesting that as the solution. Thanks.
   
 
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