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Hello, this is my list for tournament in march, advice is appreciated. It's meant to be decent all-rounder, I've focused on couple of things;
- melee threats = khorne list surely needs to be in close combat
- ranged threats = deep striking and fast units move up to counter opponents shooty units, skull cannons provide fire support
- psychic defence = flesh hounds have a deny each and stratagem has 4+ deny
The list;
- exalted bloodthirster (great axe of khorne, Master of the blood tide) 330 (warlord: devastating blow, relic: argath the King of blades)
- skulltaker 110
- bloodmaster 90
- bloodmaster 90
- bloodletters 130
- bloodletters 130
- bloodletters 130
- bloodletters 130
- bloodcrushers (6) 240
- flesh hounds (10) 150
- flesh hounds (10) 150
- skull cannon 90
- skull cannon 90
- skull cannon 90
- skull altar 50
Total 2000
Secondaries;
- reality rebels
- grind them down
- retrive Nephilim data / despoilers of reality
Tactics; I've got roughly half of the army in deep strike (bloodthirster, 2x herald, 2x bloodletters, skull altar, skulltaker). Skullcannons hold backfield objectives and provide fire support, flesh hounds advance to flanking objectives, bloodcrushers move to center of the battlefield with 2x bloodletters. The skull altar with skulltaker onboard deep strike in the middle of board, 2x herald, supported by bloodletters each, deep strike to assault opponent. Bloodthirster supports combat where most needed.
So, how do you like it? There's not much that I'd change, the skull altar is for generating extra warp storm points.
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