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![[Post New]](/s/i/i.gif) 2023/03/16 17:24:04
Subject: PLAGUE BANNER and mortal wound cap
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Longtime Dakkanaut
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Hey all,
"Until the end of the phase, each time a model in that unit makes a melee attack, on an unmodified wound roll of 6, that attack inflicts 1 mortal wound on the target and the attack sequence ends. Each unit can only suffer a maximum of 6 mortal wounds as a result of this Stratagem in each phase."
Does this mean if my first few plague bearers deal 6 mortal wounds and I still have more to attacks with other models in the unit, do all further 6s just end the attack sequence and not do normal damage or do you continue damage like normal for the further attacks ?
Please give me the answer based on what is commonly accepted at tourneys and what not, I'd rather not have a giant argument about grammar and syntax XD .
Thanks in advance guys.
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As an aside, as "infinite" rolls is actually impossible even if the FAQ "allows" it, then it will always be a non-zero chance to pass them all. Eventually the two players will die. If they pass the game on to their decendents, they too will eventually die. And, at the end of it all, the universe will experience heat death and it, too, will die. In the instance of "infinite" hits, we're talking more of functional infinity, rather than literal.
RAW you can't pass the game onto descendants, permissive ruleset. Unless we get an FAQ from GW. |
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![[Post New]](/s/i/i.gif) 2023/03/16 17:29:02
Subject: PLAGUE BANNER and mortal wound cap
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Focused Dark Angels Land Raider Pilot
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Type40 wrote:Hey all,
"Until the end of the phase, each time a model in that unit makes a melee attack, on an unmodified wound roll of 6, that attack inflicts 1 mortal wound on the target and the attack sequence ends. Each unit can only suffer a maximum of 6 mortal wounds as a result of this Stratagem in each phase."
Does this mean if my first few plague bearers deal 6 mortal wounds and I still have more to attacks with other models in the unit, do all further 6s just end the attack sequence and not do normal damage or do you continue damage like normal for the further attacks ?
Please give me the answer based on what is commonly accepted at tourneys and what not, I'd rather not have a giant argument about grammar and syntax XD .
Thanks in advance guys.
This is one of those of speka to opponent and apply common sense scenarios methinks.
Because RAW: once you hit cap, any following 6's go straight to MW and then dissapear into aether and do nothing.
However I would sya speak to opponent and say once cap has been met, any following 6's is just normal wounds and apply normal saves process.
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5500
2500 |
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![[Post New]](/s/i/i.gif) 2023/03/16 20:29:32
Subject: Re:PLAGUE BANNER and mortal wound cap
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Nihilistic Necron Lord
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Yes, you get to do 6 MW and that's it. All other 6s do nothing.
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![[Post New]](/s/i/i.gif) 2023/03/16 20:44:50
Subject: PLAGUE BANNER and mortal wound cap
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Longtime Dakkanaut
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SeanDavid1991 wrote: Type40 wrote:Hey all,
"Until the end of the phase, each time a model in that unit makes a melee attack, on an unmodified wound roll of 6, that attack inflicts 1 mortal wound on the target and the attack sequence ends. Each unit can only suffer a maximum of 6 mortal wounds as a result of this Stratagem in each phase."
Does this mean if my first few plague bearers deal 6 mortal wounds and I still have more to attacks with other models in the unit, do all further 6s just end the attack sequence and not do normal damage or do you continue damage like normal for the further attacks ?
Please give me the answer based on what is commonly accepted at tourneys and what not, I'd rather not have a giant argument about grammar and syntax XD .
Thanks in advance guys.
This is one of those of speka to opponent and apply common sense scenarios methinks.
Because RAW: once you hit cap, any following 6's go straight to MW and then dissapear into aether and do nothing.
However I would sya speak to opponent and say once cap has been met, any following 6's is just normal wounds and apply normal saves process.
Makes sense, I will be sure to run it by them then.
p5freak wrote:Yes, you get to do 6 MW and that's it. All other 6s do nothing.
And this is the common way that this rule is accepted and played at tournaments? doesn't seem to be consistent with the rest of the rules of the game if so ... but if if it is, then it is ...
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As an aside, as "infinite" rolls is actually impossible even if the FAQ "allows" it, then it will always be a non-zero chance to pass them all. Eventually the two players will die. If they pass the game on to their decendents, they too will eventually die. And, at the end of it all, the universe will experience heat death and it, too, will die. In the instance of "infinite" hits, we're talking more of functional infinity, rather than literal.
RAW you can't pass the game onto descendants, permissive ruleset. Unless we get an FAQ from GW. |
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![[Post New]](/s/i/i.gif) 2023/03/16 21:56:07
Subject: Re:PLAGUE BANNER and mortal wound cap
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Nihilistic Necron Lord
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I cannot speak for all tournaments, no one can. A TO can rule whatever he wants, even completely against RAW. Its his tournament, his rules. My guess is no one spotted this one yet, because nurgle isnt played at tournaments, they suck.
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![[Post New]](/s/i/i.gif) 2023/03/16 22:17:52
Subject: PLAGUE BANNER and mortal wound cap
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Confessor Of Sins
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Type40 wrote:Hey all,
"Until the end of the phase, each time a model in that unit makes a melee attack, on an unmodified wound roll of 6, that attack inflicts 1 mortal wound on the target and the attack sequence ends. Each unit can only suffer a maximum of 6 mortal wounds as a result of this Stratagem in each phase."
Does this mean if my first few plague bearers deal 6 mortal wounds and I still have more to attacks with other models in the unit, do all further 6s just end the attack sequence and not do normal damage or do you continue damage like normal for the further attacks ?
Please give me the answer based on what is commonly accepted at tourneys and what not, I'd rather not have a giant argument about grammar and syntax XD .
Thanks in advance guys.
This is a tough one because the rules do not do a good job of defining inflict and suffer in the context of Mortal Wounds. The best we have is from the Rules Terms Glossary.
Suffers damage: If an attack reaches the ‘Inflict Damage’ step of the attack sequence, the model that the attack was allocated to is said to have suffered damage, even if that model subsequently uses a rule to either ignore the wounds inflicted or it uses a rule that means those wounds are not lost.
This seems to equate Inflict and Suffer as two sides of the same coin. Damage is suffered by the target when it is inflicted by the attacker.
I go through all this to say, if the target cannot suffer a Mortal Wound then you cannot inflict one on them. In that case, you are unable to execute the sequence of Inflict a Mortal Wound and then cancel the Attack Sequence. So I'm sure most reasonable players, including those in tournaments, will say, move on to the Wound step instead.
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![[Post New]](/s/i/i.gif) 2023/03/16 23:27:31
Subject: PLAGUE BANNER and mortal wound cap
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Crazed Spirit of the Defiler
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I'm not sure how often it will come up in actual play.
There are two units with the LEGIONES DAEMONICA NURGLE ICON keywords.
Fully buffed with everything you can put on them, I think you get
10 Plaguebearers - 21 attacks at WS4 +1 to hit and re-roll all hits is 18.67 hits. Then roll to wound with re-roll 1s to wound is 3.63 MWs.
6 Plague Drones - 13 attacks as per the above is 2.25 MWs plus the 24 mount attacks (prehensile probiscus) at WS4 (but no +1 to hit) re-roll all, etc gives another 3.5 MWs. So your expected average result is 5.75 MWs.
The CP spend is questionable on Plaguebearers (unbuffed they do 1.75 MWs) and not great on Plague Drones (unbuffed 3.08 MWs and you've taken the worse mount weapon in my opinion).
Crushing Bulk is probably worse on the Drones though, so you might spend CP on this rather than that.
The main use for this strat is finishing off a wounded target (6 or less wounds) with a good armour or invulnerable save you might struggle to get through.
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![[Post New]](/s/i/i.gif) 2023/03/17 05:52:30
Subject: Re:PLAGUE BANNER and mortal wound cap
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Nihilistic Necron Lord
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The stratagem is not meant to be played if you attack a single enemy unit, you can do it, but you wouldnt get the maximum MW output. Use it when charging multiple enemy units. In theory, every attack can be 1MW, if you split your attacks on those enemy units. Remember, every unit can only suffer a maximum of 6 MW. Use it when attacking two enemy units, and you can do 12 MW. Against three enemy units its 18 MW. All you need to do is roll enough 6s
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![[Post New]](/s/i/i.gif) 2023/03/17 09:01:03
Subject: PLAGUE BANNER and mortal wound cap
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Longtime Dakkanaut
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By RAW any 6s after you hit the MW cap would do nothing. I'd be surprised if there's a single TO who would actually rule it that way, however.
In the real world you'll be able to continue the attack sequence for all the wound rolls of 6 after you hit the MW cap.
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![[Post New]](/s/i/i.gif) 2023/03/17 09:31:43
Subject: PLAGUE BANNER and mortal wound cap
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Grim Dark Angels Interrogator-Chaplain
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Slipspace wrote:By RAW any 6s after you hit the MW cap would do nothing. I'd be surprised if there's a single TO who would actually rule it that way, however.
In the real world you'll be able to continue the attack sequence for all the wound rolls of 6 after you hit the MW cap.
Agree with this approach.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2023/03/17 10:10:48
Subject: PLAGUE BANNER and mortal wound cap
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Decrepit Dakkanaut
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Yep. Never seen a tournament ever play or even suggest otherwise. I don't even think it's raw wrong either.
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