Switch Theme:

first run at AoS 3rd Edition  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Longtime Dakkanaut




Had a game of AoS 3rd on Saturday, and while we got various rules wrong (mostly through rules inertia from a lot of other games) and largely ignored others (a chunk of the faction abilities) in favour of just pushing some models about to try the basic concepts it went quite well.

my Nighthaunt v a friends Orcs with 1,000 points, or about 90 less in my case due to not having a 90 point unit to add. Only magic used was stuff on the unit profiles so just the Guardian of Souls spell for me, none for the Orcs.

enjoyable, and not as predictable as I thought it was going to be, I'm not used to being so seriously out numbered and never having seen the Orc book they had some surprises which added a fair bit to it, grots chucking acid was fun. both surprised at how bloody the game was with huge losses on both sides but impressed by the scoring (we only had the objective VP as had decided to drop the other bits) but was interesting to see a game seemingly written so anyone who tries a castle/gunline is going to lose.

while its not the best fantasy game I have (do love the middle earth game) its both good and different enough in how it works to be worth playing as well, and with the large number of legacy models I have I can see getting a few more books as well.

the main disappointment is the core rulebook, since I already had the downloadable core rules about the only bit of this that was useful was the couple of pages on how to actually build the army and the few more with scenarios. To be honest I'd much prefer this to be a two volume set in a slip case, the hardbacked book with the background and art, which looks very nice but isn't needed during the game and a softback/spiral bound rules volume that has all the rules in it - even if that gets a re-issue annually.

Opponent had gotten hold of the Orc unit cards, naturally I can't get the Nighthaunt ones as typically for GW they are a splash release, will be making my own as a result

overall it was worth the time to set up and play and will play it enough the cost of the rulebook for the few required pages isn't that irritating, though I can see a scanner and printer being used to create a "portable" edition that can have the FAQ etc added to the folder its in

thumbs up here, who knows maybe next time will even play it properly
   
Made in fi
Locked in the Tower of Amareo





Get ghb(though new one comes in summer). Ring binder, contains core rules and 12 more scenarios. You miss just ptg stuff from big tile. While ptg is fun you don't need big book outside it

2024 painted/bought: 109/109 
   
Made in gb
Longtime Dakkanaut




tneva82 wrote:
Get ghb(though new one comes in summer). Ring binder, contains core rules and 12 more scenarios. You miss just ptg stuff from big tile. While ptg is fun you don't need big book outside it


does the GH have stuff like the matched play rules and the bit on how to put a matched play army together?

if so that book looks a country mile more portable
   
Made in fi
Locked in the Tower of Amareo





Yes. Basically all but open play, ptg and core book matched play pack(but that's separate so if you play ghb rules you don't need core book. Battle tactics etc separate. Ghb is instead of instead of in addition)

2024 painted/bought: 109/109 
   
Made in gb
Longtime Dakkanaut




tneva82 wrote:
Yes. Basically all but open play, ptg and core book matched play pack(but that's separate so if you play ghb rules you don't need core book. Battle tactics etc separate. Ghb is instead of instead of in addition)


cheers, will have a look
   
 
Forum Index » Warhammer: Age of Sigmar
Go to: