Switch Theme:

Battletanks. Team ready!  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ua
Been Around the Block





Russia

Hello friends! It has happened! The yellow team for my custom game is ready) Setup is usual for RPG games)
A heavy tank with a small attack radius, armor and a lot of XP.
Medium tank-universal - all characteristics are average. Good armor penetration and accuracy.
Damag-dealer - ATGM. Without armor, high damage, penetration, disadvantages and advantages of missiles I will try to implement.
MLRS - acts as a debuffer wizard))) Area damage, critical damage to modules and crew.
A wheeled unit specializes in patrolling, paired heavy machine guns can "spoil the skin" of unarmored enemy units.
And of course the healer! An armored car for repairing and reloading/refueling friendly units on the battlefield. Mobile, tenacious, with smoke equipment.
Further enemy teams will have the same setup, but with differences (Instead of MLRS there will be SPG, for example).
Such things!)















You can get acquainted with the assembly process of other teams here:

https://www.dakkadakka.com/dakkaforum/posts/list/809599.page

This message was edited 1 time. Last update was at 2023/06/20 16:57:30


 
   
 
Forum Index » Painting & Modeling Showcase
Go to: