I was lucky enough to snag the first chapter starter decks at Gencon last year, complete mess of lines and limited stock as it was. I managed to build out a 4th deck of a similar power level using the contents of the booster packs included and snagging some singles from local shops.
Unfortunately, the months and months of silence and dearth of product put me off it pretty firmly. Availability seems to have improved somewhat, but with a wedding to save for later this year, I can't really justify hurling money at a CCG right now, let alone two, as I still lightly maintain the budget friendly new cards that come out now and then for my Magic deck collection, though I did recently sell off a good chunk of the remainder that isn't currently in use.
Anyways, I've enjoyed the game, I'm glad I snagged what I did when I had the chance. I like how it plays in multiplayer, especially free for alls, as you lose the player removal issue that multiplayer Magic carries. As in, it sucks to get knocked out, especially early, in a larger scale game that keeps going for an hour or two (or more).
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