Hey all, newbie here building my first list ever and just looking for some feedback. My concern is not enough chaff/screening units to hold my deployment zone? But then again, I might not know what the hell I'm talking about, LOL. Here it is (1990 pts in Gladius):
Azreal (for CP, will move with Blade Guard, but not lead that unit)
Death Wing Command Squad (10 terminators - probably one storm shield/TH for defense agains D3 weapons, two cyclone missile launchers)
Led by DW StrikeMaster w/Bolter Discipline enhancement (Sustained 1, and Lethal Hits on 5's and 6's in Dev Doctrine)
BladeGuard Veterans (6)
Led by Judiciar (Fights First for the unit)
RavenWing Black Nights (6)
Led by Chaplain on Bike (+1 Wound and Dev Wounds for shooting)
Inceptors (3) Plasma
Incursors (5)
Gladiator Lancer x2
Techmarine
Land Raider
Bladeguard, Judiciar and Azreal in the Land Raider moving up to deliver charge. Terminators start in Deep Strike, as do Inceptors. Lancers with Techmarine in castle. Another version of the list had a Callidus Assasin and Scout Squad for more secondary movement, which looses 3 black nights and the Techmarine. Another version switches out the Bladeguard for Death Wing Knights. Trying to balance melee with shooting, and ability to get into lines turn one with black knights to shut down a threat (Sammael would be good for this too, for Shoot/Advance/Charge on turn 1)
Thanks for the help! Best, Peter
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