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2024/05/11 03:15:29
Subject: Questions about Jump Pack Chaplains
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Neophyte Undergoing Surgeries
Las Vegas, NV
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Hi. I'm a new player trying to build an Ultramarine army. I am seriously considering putting a Jump Pack Chaplain in charge of 10 Jump Pack Intercessors, and I'm finding a lot of the information here and elsewhere to be outdated.
The unit is specifically sold as a Blood Angels leader, but it appears to be legal in an Ultramarines list, right? It it worth adding 75 points to a fairly cheap unit?
GW is selling a very old model for $35 and ebay has it a little cheaper. It's very Blood Angels, but people say the conversion isn't too bad. I don't hate the design, but it's clearly from a different era than everything else I own.
Would you buy one or do you think a new version is coming?
Thanks.
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2024/05/11 03:55:32
Subject: Questions about Jump Pack Chaplains
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The Marine Standing Behind Marneus Calgar
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Anyone who tells you not to field a chaplain is a faithless heretic.
Compare him with a jump captain, who is just a few more points. The chaplains buff is just better. +1 to wound all the time vs. +1S on the charge. The captain is a better individual beatstick. Not that the chaplain is a slouch. Rite of battle is nice, but so are free mortal wounds.
At some point GW will probably make a primaris jump chaplain. When they do the wargear options on the old one will probably be trimmed to match. So I would be careful (or magnitize) a kitbash. Although crozius is going to be the melee weapon, who knows what the shooty bit will be.
I’d guess we might see one of they do a Blood Angels drop, but that’s a wild guess.
Converting models into chaplains is not hard. A black paint job, bunch or purity seals, and a hafted weapon with an ornate top go a long way. If not going bare headed skull helms are a must, but you can poach one from a reiver.
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2024/05/11 05:24:10
Subject: Questions about Jump Pack Chaplains
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Fixture of Dakka
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The_ODB wrote:Hi. I'm a new player trying to build an Ultramarine army. I am seriously considering putting a Jump Pack Chaplain in charge of 10 Jump Pack Intercessors, and I'm finding a lot of the information here and elsewhere to be outdated.
For up to date information all you have to do is read your Codex.
The_ODB wrote:The unit is specifically sold as a Blood Angels leader, but it appears to be legal in an Ultramarines list, right?
Yep.
Or you could just buy a foot chaplain & bitz order a jump pack....
But if you want a pretty nice looking jump pack character you should consider getting Dominion Zephon, The Bringer of Sorrow, from the Horus Heresy line.
He's absolutely a Blood Angel, BUT it's a very nice plastic kit & extremely easy to shave off the blood drops from the shoulder pad skull, the right knee guard & the belt piece.
Ok, as is he's wielding a 2 handed sword - but this is easily swapped out for a bitz ordered crozious.
Absolutely.
Don't look at it as adding him to a cheap unit, look at it as adding cheap ablative wounds & extra attacks to him.
The_ODB wrote:GW is selling a very old model for $35 and ebay has it a little cheaper. It's very Blood Angels, but people say the conversion isn't too bad. I don't hate the design, but it's clearly from a different era than everything else I own.
Get it as cheap as possible.
They're correct, the conversion is easy enough. Though I'd still recommend Zephon from the HH range.
It being a different style than your other stuff & how you feel about that is a factor that only you can truly asses. Me? If I liked the model it wouldn't bother me at all.
The_ODB wrote:Would you buy one or do you think a new version is coming?
Yes I would buy one now. That's because I play games in the present.
So if my current plans involved a Chaplain? Then I'd buy one without a moments hesitation concerning what GW might do at some future date.
The worst that'll happen? GW eventually releases a model I like better. In wich case I'd buy that one as well & then have TWO chaplains.
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2024/05/11 13:45:50
Subject: Questions about Jump Pack Chaplains
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Hacking Shang Jí
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I'd go get a classic jump pack chaplain in metal off of ebay. He has a tactical rock that elevates him so he'd fit in better with primaris and he doesn't have any BA iconography. The plastic blood angels one is just goofy looking.
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This message was edited 2 times. Last update was at 2024/05/11 14:04:41
The Imperial Navy, A Galatic Force for Good. |
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2024/05/13 11:05:10
Subject: Questions about Jump Pack Chaplains
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Courageous Space Marine Captain
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If you're planning to run the chaplain in an unit of JP intercessors, I strongly recommend using a primaris model (or at least one of the newer HH models*) as the base of the conversion. Older non-primaris marines will look tiny and weird next to the primaris.
(* These are not as large as primaris, but still bigger and better proportioned than old models.)
I think the new primaris jump captain would be the easiest way to do it, you just need a weapon and head swap.
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2024/05/13 11:24:55
Subject: Questions about Jump Pack Chaplains
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Cackling Daemonic Dreadnought of Tzeentch
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Crimson wrote:If you're planning to run the chaplain in an unit of JP intercessors, I strongly recommend using a primaris model (or at least one of the newer HH models*) as the base of the conversion. Older non-primaris marines will look tiny and weird next to the primaris.
(* These are not as large as primaris, but still bigger and better proportioned than old models.)
I think the new primaris jump captain would be the easiest way to do it, you just need a weapon and head swap.
I think it gives them character. In our local Crusade league, my Primaris Sternguard are being led around by a Firstborn Lieutenant and Firstborn Apothecary.
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2024/05/13 11:54:50
Subject: Questions about Jump Pack Chaplains
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The Marine Standing Behind Marneus Calgar
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Manfred von Drakken wrote: Crimson wrote:If you're planning to run the chaplain in an unit of JP intercessors, I strongly recommend using a primaris model (or at least one of the newer HH models*) as the base of the conversion. Older non-primaris marines will look tiny and weird next to the primaris.
(* These are not as large as primaris, but still bigger and better proportioned than old models.)
I think the new primaris jump captain would be the easiest way to do it, you just need a weapon and head swap.
I think it gives them character. In our local Crusade league, my Primaris Sternguard are being led around by a Firstborn Lieutenant and Firstborn Apothecary.
From a fluff POV, I like the concept of the old firstborn vets/command lending their experience to the new kids. Their years of service and knowledge too valuable to risk crossing the rubicon primaris.
From an aesthetic standpoint, I like the army to look cohesive.
It’s a quandry.
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2024/05/13 14:30:25
Subject: Questions about Jump Pack Chaplains
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Stealthy Kroot Stalker
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Nevelon wrote:Anyone who tells you not to field a chaplain is a faithless heretic.
Compare him with a jump captain, who is just a few more points. The chaplains buff is just better. +1 to wound all the time vs. +1S on the charge. The captain is a better individual beatstick. Not that the chaplain is a slouch. Rite of battle is nice, but so are free mortal wounds.
As put here, the Chaplain if a great melee buffer, the +1 to wound in close combat is huge, especially if you can get most of the unit to connect. The only time I've found a preference for the Captains with my Jump infantry (aside from a dedicated Smash Captain) is when leading a unit of Vanguard Vets with Hand Flamers in the Firestorm Detachment because the Captain enables you to use the 2CP Immolation Protocols strat for free which does a lot of damage.
Also, currently there are a lot of weapon options for the Chaplain, Power fist, Inferno pistol, ect. Just be careful when doing your conversions as when this inevitably gets a new Primaris model, most of these options will likely go away.
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