Sup
So, dipping my toe back into
40k through the glory that is Kill Team.
I haven't played any games in years, as I've been entirely distracted by D&D. So I may as well be a complete noob to the whole thing now.
I've got my preorder in for the new rule book and have gone with a
SM Scout team (always loved the models, they were the first
40k purchase I ever made nearly 30 years ago and were the foundation of my then Black Templars force).
Fully appreciate it may be too early to say pending the full rules release, but I'm curious what a half way decent list would look like.
I've got the app and started looking through. Currently thoughts are along the lines of...
Sergeant with boltgun
Heavy with missile launcher
Sniper
Tracker
Hunter
2 shotgun warriors
2 pistol / knife warriors
1 boltgun warrior
... The sergeant would sit central taking pot shots with his bolter and dishing out additional
APL to whoever is in range and needs it. Missile launcher has flexibility in ammo type for a range of enemies. Trackers there to make those heavy / sniper shots count. Hunter for surprise shenanigans. The rest are just an even split of weapon types to try and balance the list out.
Does this seem a reasonable base to work from? Are there any rules I've overlooked?