Switch Theme:

[2000] - Generic Marines - Gladius topped by  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Bounding Assault Marine



Providence, RI

Hybrid unit:
Captain in Gravis Armor (warlord)
6 Aggressors, bolt weaponry

Battleline:
5 Intercessors

Shooty stuff:
3-man eradicators
3-man eradicators
Storm speeder thunderstrike
3-man centurion devastators
Vindicator
Land raider redeemer

Trade and skirmish pieces:
Lieutenant with combi-weapon
5 hellblasters
5 hellblasters
Invader ATV
Invader ATV
Scout squad
Callidus Assasin

1985 points

The battle plan:
Hellblasters a frustrating trade piece, opponents will have to overcommit to hold objectives. ATV can get to scoring locations fast, cheap, durable for their points, and also shoot back. Basically, this is all to get the opponent to overcommit.
The lieutenant with combi-weapon is near the center, able to reactive move back to where an opponent who charges him can be heroically intervened by the aggressor squad.
Redeemer likely starts with dev cents inside, to make up for their poor mobility. Dev doctrine will also help there. Possible the aggressors get in as the cents get out on turn 1 if I can draw a good angle with the cents.

The question I still have:
With the final 15 points, which enhancement do I put on the gravis captain? (And what weapon loadout?) Honor vehement for more and stronger attacks, or artificer armor to make him tough as nails? I'm leaning towards artificer armor.

10,000+ points
3000+ points 
   
 
Forum Index » 40K Army Lists
Go to: