Feel the Burn (2000 Points)
Space Marines
Salamanders
Firestorm Assault Force
Strike Force (2000 Points)
CHARACTERS
Adrax Agatone (85 Points)
• 1x Drakkis
• 1x Malleus Noctum
Lieutenant (75 Points)
• 1x Master-crafted power weapon
• 1x Neo-volkite pistol
• 1x Storm Shield
• Enhancements: Champion of Humanity
Lieutenant with Combi-weapon (70 Points)
• 1x Combi-weapon
• 1x Paired combat blades
Lieutenant with Combi-weapon (70 Points)
• 1x Combi-weapon
• 1x Paired combat blades
Vulkan He’stan (100 Points)
• Warlord
• 1x Bolt Pistol
• 1x Gauntlet of the Forge
• 1x Spear of Vulkan
DEDICATED TRANSPORTS
Impulsor (80 Points)
• 1x Armoured hull
• 2x Fragstorm grenade launcher
• 1x Ironhail heavy stubber
• 1x Shield Dome
OTHER DATASHEETS
Bladeguard Veteran Squad (180 Points)
• 1x Bladeguard Veteran Sergeant
◦ 1x Master-crafted power weapon
◦ 1x Neo-volkite pistol
• 5x Bladeguard Veteran
◦ 5x Heavy bolt pistol
◦ 5x Master-crafted power weapon
Eradicator Squad (200 Points)
• 1x Eradicator Sergeant
◦ 1x Bolt pistol
◦ 1x Close combat weapon
◦ 1x Melta rifle
• 5x Eradicator
◦ 5x Bolt pistol
◦ 5x Close combat weapon
◦ 3x Melta rifle
◦ 2x Multi-melta
Hellblaster Squad (115 Points)
• 1x Hellblaster Sergeant
◦ 1x Close combat weapon
◦ 1x Plasma incinerator
◦ 1x Plasma pistol
• 4x Hellblaster
◦ 4x Bolt pistol
◦ 4x Close combat weapon
◦ 4x Plasma incinerator
Infernus Squad (180 Points)
• 1x Infernus Sergeant
◦ 1x Bolt pistol
◦ 1x Close combat weapon
◦ 1x Pyreblaster
• 9x Infernus Marine
◦ 9x Bolt pistol
◦ 9x Close combat weapon
◦ 9x Pyreblaster
Infiltrator Squad (100 Points)
• 1x Infiltrator Sergeant
◦ 1x Bolt pistol
◦ 1x Close combat weapon
◦ 1x Marksman bolt carbine
• 4x Infiltrator
◦ 4x Bolt pistol
◦ 4x Close combat weapon
◦ 1x Helix Gauntlet
◦ 4x Marksman bolt carbine
Infiltrator Squad (100 Points)
• 1x Infiltrator Sergeant
◦ 1x Bolt pistol
◦ 1x Close combat weapon
◦ 1x Marksman bolt carbine
• 4x Infiltrator
◦ 4x Bolt pistol
◦ 4x Close combat weapon
◦ 1x Helix Gauntlet
◦ 4x Marksman bolt carbine
Land Raider Redeemer (285 Points)
• 1x Armoured tracks
• 2x Flamestorm cannon
• 1x Hunter-killer missile
• 1x Multi-melta
• 1x Storm bolter
• 1x Twin assault cannon
Repulsor (180 Points)
• 1x Armoured hull
• 1x Hunter-slayer missile
• 1x Las-talon
• 1x Repulsor defensive array
• 1x Twin lascannon
Repulsor (180 Points)
• 1x Armoured hull
• 1x Hunter-slayer missile
• 1x Las-talon
• 1x Repulsor defensive array
• 1x Twin lascannon
Exported with App Version: v1.28.0 (1), Data Version: v574
Adrax, Shield LT, and Bladeguard ride in the Redeemer acting as somewhat tough melee distraction. Vulkan rides with the Infernus in a Repulsor to hopefully abuse Immolation Protocols and Emergency Combat Embarkation. Hellblasters in the Impulsor to utilize Burning Vengeance and that firing deck.The Eradicator brick in the other Repulsor to help flatten things as required. Infiltrators as objective campers and reserve disruption. 2x Combi LTs to act as objective monkeys, that wound reroll, and possibly skirmish trash mobs.
Between all these units almost everything will be rerolling wounds. Overall, I feel I’ve got enough here to deal with hordes, monsters, and machines while being tanky(pun intended?) enough to grind through opposition while my objective monkeys camp or scoot around causing general mayhem.
Any thoughts?
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