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[2000] - Purifiers(Salamanders) - Casually Competitive?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Been Around the Block




Feel the Burn (2000 Points)

Space Marines
Salamanders
Firestorm Assault Force
Strike Force (2000 Points)

CHARACTERS

Adrax Agatone (85 Points)
• 1x Drakkis
• 1x Malleus Noctum

Lieutenant (75 Points)
• 1x Master-crafted power weapon
• 1x Neo-volkite pistol
• 1x Storm Shield
• Enhancements: Champion of Humanity

Lieutenant with Combi-weapon (70 Points)
• 1x Combi-weapon
• 1x Paired combat blades

Lieutenant with Combi-weapon (70 Points)
• 1x Combi-weapon
• 1x Paired combat blades

Vulkan He’stan (100 Points)
• Warlord
• 1x Bolt Pistol
• 1x Gauntlet of the Forge
• 1x Spear of Vulkan

DEDICATED TRANSPORTS

Impulsor (80 Points)
• 1x Armoured hull
• 2x Fragstorm grenade launcher
• 1x Ironhail heavy stubber
• 1x Shield Dome

OTHER DATASHEETS

Bladeguard Veteran Squad (180 Points)
• 1x Bladeguard Veteran Sergeant
◦ 1x Master-crafted power weapon
◦ 1x Neo-volkite pistol
• 5x Bladeguard Veteran
◦ 5x Heavy bolt pistol
◦ 5x Master-crafted power weapon

Eradicator Squad (200 Points)
• 1x Eradicator Sergeant
◦ 1x Bolt pistol
◦ 1x Close combat weapon
◦ 1x Melta rifle
• 5x Eradicator
◦ 5x Bolt pistol
◦ 5x Close combat weapon
◦ 3x Melta rifle
◦ 2x Multi-melta

Hellblaster Squad (115 Points)
• 1x Hellblaster Sergeant
◦ 1x Close combat weapon
◦ 1x Plasma incinerator
◦ 1x Plasma pistol
• 4x Hellblaster
◦ 4x Bolt pistol
◦ 4x Close combat weapon
◦ 4x Plasma incinerator

Infernus Squad (180 Points)
• 1x Infernus Sergeant
◦ 1x Bolt pistol
◦ 1x Close combat weapon
◦ 1x Pyreblaster
• 9x Infernus Marine
◦ 9x Bolt pistol
◦ 9x Close combat weapon
◦ 9x Pyreblaster

Infiltrator Squad (100 Points)
• 1x Infiltrator Sergeant
◦ 1x Bolt pistol
◦ 1x Close combat weapon
◦ 1x Marksman bolt carbine
• 4x Infiltrator
◦ 4x Bolt pistol
◦ 4x Close combat weapon
◦ 1x Helix Gauntlet
◦ 4x Marksman bolt carbine

Infiltrator Squad (100 Points)
• 1x Infiltrator Sergeant
◦ 1x Bolt pistol
◦ 1x Close combat weapon
◦ 1x Marksman bolt carbine
• 4x Infiltrator
◦ 4x Bolt pistol
◦ 4x Close combat weapon
◦ 1x Helix Gauntlet
◦ 4x Marksman bolt carbine

Land Raider Redeemer (285 Points)
• 1x Armoured tracks
• 2x Flamestorm cannon
• 1x Hunter-killer missile
• 1x Multi-melta
• 1x Storm bolter
• 1x Twin assault cannon

Repulsor (180 Points)
• 1x Armoured hull
• 1x Hunter-slayer missile
• 1x Las-talon
• 1x Repulsor defensive array
• 1x Twin lascannon

Repulsor (180 Points)
• 1x Armoured hull
• 1x Hunter-slayer missile
• 1x Las-talon
• 1x Repulsor defensive array
• 1x Twin lascannon

Exported with App Version: v1.28.0 (1), Data Version: v574

Adrax, Shield LT, and Bladeguard ride in the Redeemer acting as somewhat tough melee distraction. Vulkan rides with the Infernus in a Repulsor to hopefully abuse Immolation Protocols and Emergency Combat Embarkation. Hellblasters in the Impulsor to utilize Burning Vengeance and that firing deck.The Eradicator brick in the other Repulsor to help flatten things as required. Infiltrators as objective campers and reserve disruption. 2x Combi LTs to act as objective monkeys, that wound reroll, and possibly skirmish trash mobs.

Between all these units almost everything will be rerolling wounds. Overall, I feel I’ve got enough here to deal with hordes, monsters, and machines while being tanky(pun intended?) enough to grind through opposition while my objective monkeys camp or scoot around causing general mayhem.

Any thoughts?
   
Made in ca
Stealthy Kroot Stalker





There is a trick you can do with the Drop Pod, you run 9 Infernus instead of 10 and Vulkan, then you can Deep Strike them turn one on to anything you need and let loose with those flamers. I costs you one Infernus model to do since the transport capacity is only 10, but completely removes the risk of the Transport getting destroyed before you get it where it needs to go.

Armies:  
   
Made in us
Been Around the Block




Thats an interesting thought for a suicide unit
   
 
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