Battle Report!
Cothonian: 2nd Infantry Division (Novus) (Army unreleased at time of writing)
Player 4: 8th Motor Rifle Division (Earth Union)
Game Mode: Brawl, 5 objectives
Map: Main Street
The Armies:
Player 4's force composition was IFV heavy, filling nearly all infantry slots and maximizing the number of Paladin infantry fighting vehicles. The tank force was medium, with 6 total (5 regular, one command.) One aircraft, that being the Mosquito (
AT). No artillery.
Cothonian's force composition was also IFV heavy. Infantry slots were filled halfway with mechanized troops and accompanying Grizzly and Black Bear IFVs. The other half of the infantry roster was taken up by massed national guard troops in trucks. The specialist roster was filled out with Weapons Teams (
AT), accompanied by more Grizzly IFVs. Tank slots were maxed out, taking three H28 main battle tanks. Three mortar teams as artillery.
Deployment:
Typical deployment. Both sides have staged their equipment to minimize exposure to enemy fire off the bat. Cothonian finishes deploying first by a single unit, and chooses to go first.
Turn 1:
Cothonian deploys smoke to cover his advance. Shots are fired, only damaging Player 4's armored units. Cothonian, like the silly goose he is, forgets to move non-shooting units a second time in the shooting phase.
Player 4 advances and opens fire, taking out one truck and wiping out half the national guard squad inside. A second truck is damaged and suppressed.
Turn 2:
Cothonian's rush towards the right-side building is stalled by the destruction of transports and heavy casualties to the national guard troops. Mechanized troops push center and suffer heavy casualties. Left side building secured. Helicopter positions itself in center lane, harassing enemy infantry.
Player 4's advance to the center is stalled by two destroyed vehicles blocking one of the main roads (visible, top center). Successfully takes the right side building, setting up his IFVs to support the infantry inside. Heavy armor push on the left side. Helicopter set up in the middle, taking out Cothonian's IFVs.
Turn 3:
Cothonian manages to make it to center, albeit with very heavy casualties. Tanks moving up right side cause heavy damage to Player 4's IFVs. Infantry in left side building dig in, protecting themselves from vehicle fire. Right side assault gets wiped out as it pushes into the building.
Player 4 flanks with a command tank on the far right side, firing into Cothonian's IFVs. His forces have made it to center largely intact, but are under heavy fire. IFVs are pushing forward left of the center objective and making good progress. The machine gun team left of center successfully damages the helicopters.
Turn 4:
Cothonian's tanks push right side, effectively wiping out Player 4's vehicles. Player 4's helicopter is also damaged and suppressed. The remaining national guard squad on the right side gets repeatedly run over by Player 4's command tank. Left side holds strong.
Player 4 masses his IFVs and makes a heavy push on both flanks. Right side is contested, but secure for now. Left side is firing everything it has at the infantry within the building, but is having a hard time pushing them out.
There are no more units on either side capable of capturing the center objective.
Turn 5:
Cothonian moves his tanks into main street, opening fire both ways. Left side continue to hold. IFVs moved to block Player 4's access to left side. Right side is bogged down - destruction is inevitable. Artillery switches from deploying smoke to focusing down Player 4's objective-capturing units.
Player 4 rushes left side, continuing the attack on entrenched infantry units within the big building. Right side building continues to be held against all odds. Cothonian's helicopter is successfully shot down. Player 4's helicopter hits the right side, preparing to destroy multiple vehicles. The right-side command tank continues running over the hapless national guard squad.
Turn 6 and conclusion:
The battle comes down to who can push who off the side objectives.
Cothonian, with the use of A LOT of artillery, successfully destroys Player 4's squad holding the right side.
Player 4 almost takes out Cothonian's squad on the left side, falling one cannon shot short.
Cothonian: 13 points
Player 4: 12 points
Cothonian wins - barely.
Good game had by all. Looking forward to the next one!