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Modiphius' Hardwar - Custom Manufacturer Logos  [RSS] Share on facebook Share on Twitter Submit to Reddit
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For those of you who may not know, Hardwar is a 6mm skirmish wargame successfully Kickstarted and published by Modiphius (who I know was around on these forums a bit ago, so maybe they'll see this! Read my signature ). As a benefit of being a backer, I (and everyone else who got a tier that provided the PDF rulebook and unit cards) received preview PDFs of 50 unit cards and the rulebook. Within the latter lay many more elements (the term used for models or units) and manufacturers than were mentioned in the Kickstarter, or had models in the base kits.

You can find an example unit card on the Kickstarter page, for visual reference.

Now, I have a program that I can use to make tabletop game assets and cards and such - called Tabletop Creator Pro - that I often use to try to replicate trading cards, game boards, the like. These usually don't see the light of day, but I use them to make official-looking homebrew things. Hardwar became one of these projects. It was actually pretty easy to replicate the unit card nearly 1:1, but that might be experience speaking. Having a high-resolution PDF helped, too. With this, I decided to make cards of the official elements - the 50 cards provided - that could instead have pictures of whatever minis I'd decide to use to represent them. That done, I looked towards the elements that lacked cards.

All of the statblocks included the element's manufacturer, so I naturally added the means to include that information on the card. Not visibly, just something that could be referenced by flags or whatnot. From there, I realized I could pretty easily... extract the existing manufacturer logos from the PDF. With a bit of cleanup, they became usable. I used them in place of mini pics to fill the empty space in the middle of the card. However, not every manufacturer had a logo in the PDF.

I could not let that stand, mainly because when I have the card automatically call the image for the manufacturer's logo and there isn't one, it renders a big, purple rectangle. So, finally we get to the main topic of this thread. I made some logos. No generative AI was used for it (though I do have ChatGPT telling me where certain cities are, what words might mean, and what the manufacturer's home culture looks like IRL, if there's an equivalent - all of which I cross-reference). I referenced some clipart and used free versions of some fonts to make these logos (I can provide font names, too). They're all at a point where I'm happy enough with them, but I can still make changes in case I got some important things wrong, or if good feedback is provided (as it's welcome!). Besides these, I've also got Kaliber and Vektor in the works, the former of which just needs a snappy 2-4 word slogan.
[Thumb - Al-Asad.png]
Al-Asad - Being a Syrian company in Damascus, I went with an artistic Arabic-compatible font. "Al-Asad" apparently also means "Lion".

[Thumb - Combine 6.png]
Combine No. 6 - Went simple for this one, since "Combine" likely wouldn't have put much effort into [i]yet another[/i] factory.

[Thumb - Jiuweihu.png]
Jiuweihu - Named after a Nine-Tailed Fox in Chinese mythology, so I used a running fox as their "mascot". Only one tail, though.

[Thumb - Khosa.png]
Xhosa/Khosa - Xhosa beadwork IRL is a big thing, and a few of the colors they use have great meaning (which I stretched a bit when choosing this logo's colors).

[Thumb - Pulaski.png]
Pulaski - the blurb in the preview PDF distributed to KS backers mentioned marrying the east and west and that it's in Cracow [i]and[/] Lviv. As such, I've used that as inspiration for the logo.

[Thumb - Streiger.png]
StreigerCorp - This one gave me a bit of trouble. I had a few iterations that tried to make weapons in the abstract, but nothing really popped, so... I made whatever abstract shape this was and it stuck.

This message was edited 1 time. Last update was at 2026/04/20 05:59:30


Any text ideas I share are free to use by the source game's devs without attribution or requesting permission. Any images I share are likewise free to use with attribution to my username (or, if you DM me, my actual name). If you end up using anything in such a way, let me know so I can be excited for you. If you aren't the devs for the game I'm handing ideas out to, just ask my permission first. 
   
 
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