|
 |
Dreadball Xtreme First Tactical Lesson 3 | Created by Compel |
Paintjob Rating: Need 5 more votes | Number of Views: 395 |
Coolness Rating: Need 5 more votes | Number of Votes: 0 |
|
|
This image needs more votes. Please use the vote box on the left to rate this image. |
|
Image Description: The Pusk then doubles a standup and automatically pushes the Grogan back when it slams (Even when he's on the floor... I think?).
The Grogan gets exactly 0 dodge dice but, it's not rolled well.
However, the Jack then plays a 'Jack Any Action' card. Which does a lot better.
Fun fact... Guards don't get +1 armour dice for being Guards in Dreadball Xtreme.
So, lesson is, just because you CAN go from one end of the board to the other on the first turn, even with a extremely scary guard that has knocked down the opposing players only guard.
You're still not safe... |
|
Image Tags:
This image has no tags yet.
|
Comments:
No comments have been added yet. Be the first! People love to hear what others think about their projects so please let them know.
You must be logged in to post comments.
|

Image Details: |
Resolution: | 4341x1110 |
Uploaded: | 2014-12-15 01:42:18 |
|
|
|
|
|
|