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![[Post New]](/s/i/i.gif) 2006/09/27 00:01:20
Subject: YMTC - Reserves Board Edge
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[ADMIN]
Decrepit Dakkanaut
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FOR THIS POLL, PLEASE ANSWER HOW YOU CHOOSE TO PLAY THE GAME, NOT NECESSARILY WHAT THE RULES AS WRITTEN (RAW) SAY. The Reserves entry rules found in each of the Missions on pages 81-83 of the rulebook says: "When available, reserves move on from the player's deployment zone board edge." A sample Table Quarter mission ("Cleanse" on page 81 of the rulebook) says: "Divide the board into four quarters. Both players rolla dice, highest score picks which quarter to deploy in. The other player's deployment zone is the opposite quarter." A sample Long Table Edge mission ("Seek and Destroy" on page 82 of the rulebook) says: "Both players roll a dice, the winner chooses which of the long table edges to deploy in. His opponent gets the opposite deployment zone, so both forces start along opposite long board edges. . .players take it in turns deploying a unit at a time in their deployment zone, until all their available models are on the tabletop." QUESTION: When Reserves become available, which table edges (or parts of a table edge) do you play they are allowed to enter from?  OPTION A. In a Long Table edge deployment game, Reserves may only enter play from the long table edge that is the player's deployment zone. In both Table Quarter and "L Shaped" deployment games Reserves may only enter play from the portions of the table edges that make up the player's deployment zone.  OPTION B. In a Long Table edge deployment game, Reserves may enter play from enter play from any table edge that makes up the player's deployment zone, including portions of the small board edges. In both Table Quarter and "L Shaped" deployment games Reserves may only enter play from the portions of the table edges that make up the player's deployment zone.  OPTION C. In a Long Table edge deployment game, Reserves may enter play from enter play from any portion of a table edge that makes up the player's deployment zone, including the entire length of the small board edges. In both Table Quarter and "L Shaped" deployment games Reserves may enter play from any portion of the table edges that make up the player's deployment zone. OPTION D. Something else entirely: reply exactly what it is below.
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![[Post New]](/s/i/i.gif) 2006/09/27 04:32:46
Subject: RE: YMTC - Reserves Board Edge
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Longtime Dakkanaut
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I voted option A. That is how I have been playing it since the creation of the reserves rule.
Capt K
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![[Post New]](/s/i/i.gif) 2006/09/27 04:52:30
Subject: RE: YMTC - Reserves Board Edge
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Longtime Dakkanaut
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I always though it was "B" or anywhere that you deployment zone meets a table edge.
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Current Armies: Blood Angels, Imperial Guard (40k), Skorne, Retribution (Warmachine), Vampire Counts (Fantasy)
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![[Post New]](/s/i/i.gif) 2006/09/27 04:59:12
Subject: RE: YMTC - Reserves Board Edge
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Automated Rubric Marine of Tzeentch
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A: the rule is "edge", not "edges". They should have clarified for missions that are in a corner, so then I use both as you are kind of coming in from the corner towards the center.
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![[Post New]](/s/i/i.gif) 2006/09/27 05:16:12
Subject: RE: YMTC - Reserves Board Edge
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Foul Dwimmerlaik
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I chose a, though I could see some validity in B.
But that is a short jump in rationale when playing B to going all the way to C.
A gives the least amount of advantage and is the fairer route to employ.
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![[Post New]](/s/i/i.gif) 2006/09/27 06:59:45
Subject: RE: YMTC - Reserves Board Edge
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Battlewagon Driver with Charged Engine
Murfreesboro, TN
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I play B, but A seems to be the "path of least cheese"; I'll probably change to A except when my opponent prefers B.
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As a rule of thumb, the designers do not hide "easter eggs" in the rules. If clever reading is required to unlock some sort of hidden option, then it is most likely the result of wishful thinking.
But there's no sense crying over every mistake;
You just keep on trying till you run out of cake.
Member of the "No Retreat for Calgar" Club |
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![[Post New]](/s/i/i.gif) 2006/09/27 07:05:33
Subject: RE: YMTC - Reserves Board Edge
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Regular Dakkanaut
Zürich
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I've always played A until I came up against Space Wolves nad my opponent wanted to bring his Scouts in on the side edges of my long table edge.
Now I'm not sure which one is correct, I tend to A more though as it says "edge" not "edges".
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-"Subtle is subjective, of course; in a finesseless game like 40K, anything that isn't a brick to the head is downright sneaky..." ->lord_sutekh |
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![[Post New]](/s/i/i.gif) 2006/09/27 07:31:49
Subject: RE: YMTC - Reserves Board Edge
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Dakka Veteran
Los Angeles, CA
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I chose and play B. I know a few who play A but none that use C.
One aditional thought to throw at you. Which option do you use for your fallback moves? Do you move directly twords the side if it is closer than the long edge in long edge deployment? If a unit is on the side of the table with a mission using a long deployment and falls back do they exit the table when they hit the front of your deployment zone (the upper corner in option B) or only when they get to the far edge (this would imply option A)?
Sorry if the question isnt clear.
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![[Post New]](/s/i/i.gif) 2006/09/27 09:18:43
Subject: RE: YMTC - Reserves Board Edge
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Homicidal Veteran Blood Angel Assault Marine
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Have always played A and always seen it played that way.
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I play
I will magnetize (now doing LED as well) your models for you, send me a DM!
My gallery images show some of my work
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![[Post New]](/s/i/i.gif) 2006/09/27 11:39:41
Subject: RE: YMTC - Reserves Board Edge
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Longtime Dakkanaut
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One thing about B is that it doesn't make foot-slogging units that come on in escalation (Carnifexes for instance) have to go the whole distance.
Plus, if you can come on both sides in a quarters mission, why can't you come on in the sides of another mission?
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![[Post New]](/s/i/i.gif) 2006/09/27 11:58:50
Subject: RE: YMTC - Reserves Board Edge
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Infiltrating Broodlord
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I hardly think that "B" necessarily leads to "C", Hellfury. That's a slippery slope fallacy "A" is certainly RAW, but so what? Terminators don't wear terminator armour, etc. etc. "B" makes bringing on reserves somewhat tactical, rather than simply a penalty like they are in A". It's less easy to sneak fast units up the flanks, as they may get flanked themselves when the reserves come in. However, if using B for reserves, it would behoove one to use the side edges of one's zone for fallback (if closer than the rear edge) as well.
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-S
2000 2000 1200
600 190 in progress
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![[Post New]](/s/i/i.gif) 2006/09/27 12:54:13
Subject: RE: YMTC - Reserves Board Edge
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[ADMIN]
Decrepit Dakkanaut
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Posted By cypher on 09/27/2006 12:31 PM I chose and play B. I know a few who play A but none that use C. One aditional thought to throw at you. Which option do you use for your fallback moves? Do you move directly twords the side if it is closer than the long edge in long edge deployment? If a unit is on the side of the table with a mission using a long deployment and falls back do they exit the table when they hit the front of your deployment zone (the upper corner in option B) or only when they get to the far edge (this would imply option A)? Sorry if the question isnt clear. Shhhhhhhhhhhhhhh. That's the next poll.
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![[Post New]](/s/i/i.gif) 2006/09/27 12:56:50
Subject: RE: YMTC - Reserves Board Edge
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[ADMIN]
Decrepit Dakkanaut
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Posted By Strangelooper on 09/27/2006 4:58 PM "A" is certainly RAW, but so what? Terminators don't wear terminator armour, etc. etc. I don't know about that. I would say that "B" is the clear cut way to play by the RAW. Moving on from a board edge that is part of your deployment zone breaks no rules and is therefore valid. But these threads aren't about what the RAW say, they're about how people play the game. I am honestly a bit surprised at how even the split is here.
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![[Post New]](/s/i/i.gif) 2006/09/27 18:37:14
Subject: RE: YMTC - Reserves Board Edge
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Regular Dakkanaut
Utah (Oh god)
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Im just happy no one plays C.
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Lasguns the new Assault Cannon. |
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![[Post New]](/s/i/i.gif) 2006/09/27 20:02:30
Subject: RE: YMTC - Reserves Board Edge
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Battlewagon Driver with Charged Engine
Murfreesboro, TN
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Everyone who plays C is currently nursing brutal hammer wounds to their hands from their irate opponents, so they can't type posts or move a mouse...
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As a rule of thumb, the designers do not hide "easter eggs" in the rules. If clever reading is required to unlock some sort of hidden option, then it is most likely the result of wishful thinking.
But there's no sense crying over every mistake;
You just keep on trying till you run out of cake.
Member of the "No Retreat for Calgar" Club |
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![[Post New]](/s/i/i.gif) 2006/09/27 21:58:43
Subject: RE: YMTC - Reserves Board Edge
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Rampaging Carnifex
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player's deployment zone board edge That's the part I find most relevant. If it's a board edge and it's in your deployment zone, I find it to be fair game. Option B. If it's not in your deployment zone, that disqualifies it (hence option C doesn't work). Option A denies you the use of some sections of board edge that are in your deployment zone, I don't think that one is particularly reasonable either. I could see how in long table edge missions it could be read so that it limits you to your board edge as a deployment zone, but I'm pretty sure diagrams suggest that it's not just the board edge that is your DZ. Heck I could see you reading option C easily enough. I just find B to be the most even handed particularly for escalation.
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![[Post New]](/s/i/i.gif) 2006/09/28 02:43:28
Subject: RE: YMTC - Reserves Board Edge
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Infiltrating Broodlord
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Posted By yakface on 09/27/2006 5:56 PM Posted By Strangelooper on 09/27/2006 4:58 PM "A" is certainly RAW, but so what? Terminators don't wear terminator armour, etc. etc. I don't know about that. I would say that "B" is the clear cut way to play by the RAW. Moving on from a board edge that is part of your deployment zone breaks no rules and is therefore valid. But these threads aren't about what the RAW say, they're about how people play the game. I am honestly a bit surprised at how even the split is here.
Well, I recall the *LONG* YMTC thread about the RAW of this. After rigorous reading of each scenario, I came down on the side that RAW, only a single board edge is every mentioned in any scenario other than cleanse (of the basic missions), and it is the long edge. Players can deploy 12" or 15" from their deployment edge, but the missions never mention the table sides or short edges. But as I said, who cares about RAW - I'm glad you're putting together these polls so we can put together a better way to play this game. B would be a much better way to play than A, in that it would be more fun. More mid-game reversals of fortune like in Pro Wrestling  . And much more tactical. I'm surprised at the results too...I thought that everyone but Mauleed played "A". Can't wait for the YakFAQ!
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-S
2000 2000 1200
600 190 in progress
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![[Post New]](/s/i/i.gif) 2006/09/28 05:28:44
Subject: RE: YMTC - Reserves Board Edge
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Automated Rubric Marine of Tzeentch
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The Reserves entry rules found in each of the Missions on pages 81-83 of the rulebook says: "When available, reserves move on from the player's deployment zone board edge." A sample Long Table Edge mission ("Seek and Destroy" on page 82 of the rulebook) says: "Both players roll a dice, the winner chooses which of the long table edges to deploy in. His opponent gets the opposite deployment zone, so both forces start along opposite long board edges. . .players take it in turns deploying a unit at a time in their deployment zone, until all their available models are on the tabletop." I just don't see how it is unclear that the long edge is the "deployment zone board edge" that reserves come in off. It doesn't say "board edge that touches the deployment zone" it says deployment zone board edge, which is a long table edge chosen at the beginning of the game. that's the edge you chose, that's the edge you will come in from.
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![[Post New]](/s/i/i.gif) 2006/09/28 06:52:52
Subject: RE: YMTC - Reserves Board Edge
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Dakka Veteran
Culver City, CA
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I've always played it as B. I've only ever had one game where anyone ever said something about it, and we decided to play it as B anyways.
In RTT missions, the DZ's are just pictures with the dimensions of what is covered.
Looking at the Hunted for example, it just says roll to pick deployment zone (no mention of table edge). How would you define just one edge as the "deployment zone board edge"? None of the text indicates any preference.
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"There is no such thing as a cheesy space marine army, but any army that can beat space marines is cheesy. " -- Blackmoor
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![[Post New]](/s/i/i.gif) 2006/09/28 07:09:14
Subject: RE: YMTC - Reserves Board Edge
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Homicidal Veteran Blood Angel Assault Marine
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Snooggums hit it on the head. Anyone that tried to use B on me would be read that passage as well. Personally B is fine with me as a Blood Angel player, but I don't see how it can be interpretted as "edge and sides"
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I play
I will magnetize (now doing LED as well) your models for you, send me a DM!
My gallery images show some of my work
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![[Post New]](/s/i/i.gif) 2006/09/28 08:46:06
Subject: RE: YMTC - Reserves Board Edge
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Regular Dakkanaut
Cincy, OH
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My group has alway's played A and that is how I voted. I can see how B would work though.
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burp. |
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![[Post New]](/s/i/i.gif) 2006/09/29 04:24:19
Subject: RE: YMTC - Reserves Board Edge
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Dakka Veteran
Perrysburg, OH
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I play B, but there is a 50/50 split on this ruling in our area. I can see A or B and will typically play as the other person does, unless it's my buddy Mike - then I argue with him on it.
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- Greg
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