Posted: 2026-06-26 10:59:07
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By Olthannon
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Posted: 2026-06-26 09:59:07
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Posted: 2026-06-25 12:59:07
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Forum post by some bloke, 36 responses at time of this post.
Referring to them having their own codex. I recently brushed off the dust from my old chaos, and found that I had a lot of Khorne stuff. Out of curiosity, I had a look at the World Eater's codex, and found myself severely unenthused.
One Battleline unit (Berzerkers)
Five infantry units, one of which is a direct repeat from CSM (Terminators) and 2 of which are basically the same (Eightbound / Exalted Eightbound)
One Beast
9 vehicles, 8 of which are just CSM staples.
5 characters.
And that's it. I made a 1k list and ended up 40 points short because of the lack of options.
It really seems to me like they are just unnecessary bloat which could all have fit into a detachment rule for Chaos Space Marines. Am I the only one who feels this?
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Posted: 2026-06-25 11:59:07
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By Captain Brown
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Posted: 2026-06-25 10:59:07
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By RAFF
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Posted: 2026-06-25 09:59:07
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Posted: 2026-06-24 10:59:07
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By Pete Melvin
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Posted: 2026-06-24 09:59:07
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Posted: 2026-06-23 09:59:07
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Posted: 2026-06-22 13:59:07
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By Daia T'Nara
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Posted: 2026-06-22 12:59:07
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By Mothsniper
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Posted: 2026-06-22 11:59:07
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By Captain Brown
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Posted: 2026-06-22 10:59:07
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By RAFF
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Posted: 2026-06-22 09:59:07
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Posted: 2026-06-21 09:59:07
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Posted: 2026-06-20 14:59:07
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By landcruiserlarry
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Posted: 2026-06-20 13:59:07
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Forum post by OldeSword, 36 responses at time of this post.
I got into the hobby at the tail end of 9th edition and never actually made an army with those rules, so I found the discussion about Force Organization Charts in the "11th Edition Core Rule Reactions" thread to be fascinating. I don't want to hijack that thread so...
If you were to use a FOC in 11e, what would it look like? Which FOCs worked better and why?
I happen to also think that armies are cooler with more balanced forces, and, after it was mentioned someone on the forum, I looked at the Squat army in the 2e Codex Army List book. There it imposed restrictions on Squat armies of up to 50% characters, up to 50% support, and at least 25% troops. Even that would shake up the composition of my (imagined) armies. I am not trying to propose a rule but consider a mechanism for fluffier armies. If those armies are also more effective, that'd be a nice bonus.
And how would you decide which units go where? What characteristics make a unit fill a particular role? The initial release of Leagues of Votann units had slots assigned to them in 9e, but everything that came later does not.
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Posted: 2026-06-20 12:59:07
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Forum post by Lathe Biosas, 36 responses at time of this post.
Is there a reason why the rest if the universe thought two legged walkers were awesome* and the Votann decided to pass on them?
*yes I realise Tyranids have more than two legs. And same with some sizable Necrons.
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Posted: 2026-06-20 11:59:07
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By FeistyRips
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