Posted: 2026-06-28 10:59:07
|
|
By landcruiserlarry
|
|
Posted: 2026-06-28 09:59:07
|
|
|
|
|
|
Posted: 2026-06-27 14:59:07
|
|
By Captain Brown
|
|
Posted: 2026-06-27 13:59:07
|
|
By RAFF
|
|
Posted: 2026-06-27 12:59:07
|
|
|
Forum post by Mad Doc Grotsnik, 36 responses at time of this post.
How do!
Welcome to first in what may become a series of Dememification threads. The intent here is to take a subject which has been heavily memed, and try get back to facts. And the poll showed Ork Tek to be the firm favourite as a jumping off point. This is still an experimental format, so apologies if it ends up somewhat rambling. Whilst I’ve a loose format in mind? I do tend to whimbrel. Yeah. Whimbrel.
Right, let’s get into it.
The Claim of the meme
Orky faith/psychics allow them to overrule reality. They can do stuff like pick up a roughly gun shaped rock, and it will fire as if it is a gun through sheer force of Orky will. In other words? Orks can shape reality.
The source of the claim
With thanks to Haighus for providing the linked image.

Now, this is an in-universe report, by a Mechanicus Adept. And we can see the claim is actually that he’s studied Ork weapons, and has decided that whilst they shouldn’t work, they do seem to work when wielded by Orks.
And their observations include that yes, Red Ones Do Go Fasta - but offers a rationalisation as to why. And importantly, that rationalisation matches other canonical sources, specifically that a Mek can create wonders, but doesn’t have a proper, conscious understanding of what they’re doing. Most interestingly, that began as far back as Rogue Trader, and came from the “omniscient external narrator” that is the person writing the book in the real world.
My analysis
It does fall somewhat short of the meme claim. And despite the author being on the money about Red Ones? They’re still of questionable authority on all the claims. The Mechanicus after all only has a loose grip on mankind’s own technology. So, the most we can really take from it is that single individual doesn’t understand how some Orky devices work.
Looki...
Post continues at https://www.dakkadakka.com/dakkaforum/posts/list/819221.page
|
|
Posted: 2026-06-27 11:59:07
|
|
By NAVARRO
|
|
Posted: 2026-06-27 10:59:07
|
|
By Nice bits
|
|
Posted: 2026-06-27 09:59:07
|
|
|
|
|
|
Posted: 2026-06-26 10:59:07
|
|
By Olthannon
|
|
Posted: 2026-06-26 09:59:07
|
|
|
|
|
|
Posted: 2026-06-25 12:59:07
|
|
|
Forum post by some bloke, 36 responses at time of this post.
Referring to them having their own codex. I recently brushed off the dust from my old chaos, and found that I had a lot of Khorne stuff. Out of curiosity, I had a look at the World Eater's codex, and found myself severely unenthused.
One Battleline unit (Berzerkers)
Five infantry units, one of which is a direct repeat from CSM (Terminators) and 2 of which are basically the same (Eightbound / Exalted Eightbound)
One Beast
9 vehicles, 8 of which are just CSM staples.
5 characters.
And that's it. I made a 1k list and ended up 40 points short because of the lack of options.
It really seems to me like they are just unnecessary bloat which could all have fit into a detachment rule for Chaos Space Marines. Am I the only one who feels this?
|
|
Posted: 2026-06-25 11:59:07
|
|
By Captain Brown
|
|
Posted: 2026-06-25 10:59:07
|
|
By RAFF
|
|
Posted: 2026-06-25 09:59:07
|
|
|
|
|
|
Posted: 2026-06-24 10:59:07
|
|
By Pete Melvin
|
|
Posted: 2026-06-24 09:59:07
|
|
|
|
|
|
Posted: 2026-06-23 09:59:07
|
|
|
|
|
|
|
|
Posted: 2026-06-22 13:59:07
|
|
By Daia T'Nara
|
|
Posted: 2026-06-22 12:59:07
|
|
By Mothsniper
|
|
| Next Page (older)
|