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Dakka Forum: [3rd-7th ed] Monstrous Creature degrading stats and anti-tank


Posted: 2025-12-11 13:59:07
Forum post by Tiger9gamer, 36 responses at time of this post.

With me looking through threads on old editions and the old editions themselves, I've been pondering ways to try and improve some rules. Ideally with as little changes or overhauls to the core rules as possible. ;)

So lets start with monstrous creatures first. I thought of ways to make them more equal to vehicles such as giving them a damage chart, but I don't know how to trigger it without being completely obnoxious, and would need to think of what the damages even do. I got a suggestion on discord that maybe introducing degrading stats would be helpful, so I pondered that until I came up with this idea:

OLD PROPOSED RULES
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Crippling damage: When a monster has 25% (rounding up) of it's wounds remaining, it is considered to have suffered crippling damage.

Subtract 1 from the monstrous creatures Weapon Skill, Ballistic Skill, Strength, Toughness, Initiative and Leadership.

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This provides a nerf that is more light weight than a chart, while also giving a good downside to using a monstrous creature without straight up removing it from the board. I was originally going to also reduce movement, but that lead to problems with MC squads I didnt want to think about so I kept it out.

Another idea I have is massive damage, with anti-tank weapons being effective versus MC's as it is against vehicles. A Lascannon punching through a tervigon should really do some damage after all.
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1st iteration;
Grievous damage:

If a weapon Strength 8 and above wounds a monstrous creature, Roll a d6. On a 6, the monstrous creature loses another wound.

2nd iteration;
Grievous Damage;
High strength weaponry have a chance to bring down even the mightiest of beasts.

If a weapon that is strength 7 or 8 wounds a monstrous creature, roll a D6; On a 6+, the creature loses D3 more wounds.
If a Weapon that is strength 9 or 10 wounds a monstrous creature, roll a D6; On a 5+, the ...

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