Posted: 2026-06-21 09:59:07
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Posted: 2026-06-20 14:59:07
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By landcruiserlarry
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Posted: 2026-06-20 13:59:07
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Forum post by OldeSword, 36 responses at time of this post.
I got into the hobby at the tail end of 9th edition and never actually made an army with those rules, so I found the discussion about Force Organization Charts in the "11th Edition Core Rule Reactions" thread to be fascinating. I don't want to hijack that thread so...
If you were to use a FOC in 11e, what would it look like? Which FOCs worked better and why?
I happen to also think that armies are cooler with more balanced forces, and, after it was mentioned someone on the forum, I looked at the Squat army in the 2e Codex Army List book. There it imposed restrictions on Squat armies of up to 50% characters, up to 50% support, and at least 25% troops. Even that would shake up the composition of my (imagined) armies. I am not trying to propose a rule but consider a mechanism for fluffier armies. If those armies are also more effective, that'd be a nice bonus.
And how would you decide which units go where? What characteristics make a unit fill a particular role? The initial release of Leagues of Votann units had slots assigned to them in 9e, but everything that came later does not.
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Posted: 2026-06-20 12:59:07
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Forum post by Lathe Biosas, 36 responses at time of this post.
Is there a reason why the rest if the universe thought two legged walkers were awesome* and the Votann decided to pass on them?
*yes I realise Tyranids have more than two legs. And same with some sizable Necrons.
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Posted: 2026-06-20 11:59:07
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By FeistyRips
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Posted: 2026-06-20 10:59:07
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By JoshInJapan
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Posted: 2026-06-20 09:59:07
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Posted: 2026-06-19 12:59:07
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By Bacxaber
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Posted: 2026-06-19 11:59:07
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Forum post by Mad Doc Grotsnik, 36 responses at time of this post.
How do!
Not really thought this one through, hence posing it as a question. Inspiration for the topic came from discussion about the Armageddon Ork Hunters, and how relatively few are Catachan, the whole task force (?, can’t think of a better phrase) being Veteran Remnants of otherwise fallen Regiments.
Here, we need to first acknowledge that whilst probably the most famous, Catachan isn’t the only Jungle Deathworld within The Imperium, and far from the only Deathworld to provide Regiments to the Imperial Guard.
We also see other Regiments from single-biome worlds that truly excel in their native environs. For instance, you’ll be hard pressed to find better Arctic Warriors than the Valhallans, or better Desert Warriors than Tallarns. And for less specialised, few worlds have anything like the discipline of Cadians or Mordians.
Yet, due to the staggering inefficiency and ineptitude of the Munitorum? Such famed Regiments and their ilk only comparatively rarely get to wage war in their preferred environment. And that means there’ll also be wars on Jungle/Ice/Desert worlds where none of the Regiments assigned have the training let alone instinct of the more famed specialised Regiments.
On one hand, with something as vast and varied as The Imperium, and reliant on unavoidably inconsistent and unpredictable Warp Travel, it’s always going to be of limited efficiency. There are too many fronts needing too many troops all at the same time to get it perfected.
But there is room for significant improvement. For instance. Break it down by sector/sub-sector. Understand the Imperium held worlds within that sector. If there are Ice/Desert/Jungle/Whatever worlds? Ensure that the standing presence or rallying points all have representation from Regiments known to excel in those environments. Draw Veterans from mauled examples of such Regiments in to train whatever lo...
Post continues at https://www.dakkadakka.com/dakkaforum/posts/list/819154.page
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Posted: 2026-06-19 10:59:07
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By RAFF
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Posted: 2026-06-19 09:59:07
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Posted: 2026-06-18 11:59:07
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Unknown creator
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Posted: 2026-06-18 10:59:07
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Forum post by Jidmah, 36 responses at time of this post.
Are you a new player? There is no need to read the entire thread! Just jump to the last page and ask away!
If you have things you think should be added to this post, PM me.
'Humies is all weak scum that deserve ta get stomped. 'Cept for One-Eye Yarrick. He knows how ter fight."
I know, us orks don't like rules, but a couple of things should be said before starting: - Tactics means trying to win the game with kunnin'. I know there are a lot of players who just want to toss some dice, watch their beautiful converted models, re-enact battles from the fluff and don't really care about who wins the game. I'm sure you are having great fun in your games, but your strategies might not work for someone facing optimized armies. - It's safe to assume that the vast majority of games will be using the newest FAQs, points, matched play and data slates. Please don't base tactics on not using the most recent rule set. - If you are looking for narrative advice, specifically say so. Unless stated otherwise it is assumed that current matched play mission pack is used to play. - Keep in mind that not everybody has access to forgeworld models or rules. - Legend rules are allowed in most places, but meant to enable people to play their old models. They have no place in competitive events. Don't suggest tactics based on legends entries unless around the person in specifically looking for such advice. - Be clear about whether you are discussing army composition (looking for the best options), or whether you simply want to use a unit in an efficient way, even if it's not the best choice. - Clarify whether you are discussing regular Matched Play or Tournament rules where it matters. - There are communities and tournaments that do not allow certain things. The people looking for advice here cannot change that, so accept that they have to work around those limitations. - Do not discuss GW's...
Post continues at https://www.dakkadakka.com/dakkaforum/posts/list/819106.page
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Posted: 2026-06-18 09:59:07
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Posted: 2026-06-17 11:59:07
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Forum post by Iracundus, 36 responses at time of this post.
www.youtube.com/shorts/m2mbqpeghqM
Didn't show holofields but that's probably a dramatic concession as otherwise there would just be a blur of kaleidoscopic color.
I count 6 Imperial Thunderbolts and 1 Hydra quad autocannon turret clearly being destroyed and not counting burning wreckage to avoid double counting. 0 Eldar casualties.
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Posted: 2026-06-17 10:59:07
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Forum post by stahly, 36 responses at time of this post.
I'm going on a journey through time, ranking every 40k starter and launch set! With pre-orders for Armageddon just around the corner, I thought it was the perfect moment to pause and look back at everything that came before. I'll tell you where we think Armageddon stands compared to all the previous 40k starter and launch sets, share our favourite starter sets from nearly 40 years of Warhammer, and show you our collections of lovingly painted starter set miniatures: https://taleofpainters.com/2026/06/ranking-every-40k-starter-set-plus-our-thoughts-on-armageddon/
What's your ranking? Do you also have the 2nd Edition starter set on the second-to-last place or is it just my trauma of saving for ages for this box as a teenager, couple of months before it got replaced with 3rd Editon? :D
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Posted: 2026-06-17 09:59:07
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Posted: 2026-06-16 13:59:07
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By RAFF
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Posted: 2026-06-16 12:59:07
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By Olthannon
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Posted: 2026-06-16 11:59:07
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Unknown creator
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