Posted: 2026-06-24 09:59:07
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Posted: 2026-06-23 09:59:07
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Posted: 2026-06-22 13:59:07
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By Daia T'Nara
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Posted: 2026-06-22 12:59:07
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By Mothsniper
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Posted: 2026-06-22 11:59:07
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By Captain Brown
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Posted: 2026-06-22 10:59:07
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By RAFF
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Posted: 2026-06-22 09:59:07
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Posted: 2026-06-21 09:59:07
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Posted: 2026-06-20 14:59:07
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By landcruiserlarry
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Posted: 2026-06-20 13:59:07
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Forum post by OldeSword, 36 responses at time of this post.
I got into the hobby at the tail end of 9th edition and never actually made an army with those rules, so I found the discussion about Force Organization Charts in the "11th Edition Core Rule Reactions" thread to be fascinating. I don't want to hijack that thread so...
If you were to use a FOC in 11e, what would it look like? Which FOCs worked better and why?
I happen to also think that armies are cooler with more balanced forces, and, after it was mentioned someone on the forum, I looked at the Squat army in the 2e Codex Army List book. There it imposed restrictions on Squat armies of up to 50% characters, up to 50% support, and at least 25% troops. Even that would shake up the composition of my (imagined) armies. I am not trying to propose a rule but consider a mechanism for fluffier armies. If those armies are also more effective, that'd be a nice bonus.
And how would you decide which units go where? What characteristics make a unit fill a particular role? The initial release of Leagues of Votann units had slots assigned to them in 9e, but everything that came later does not.
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Posted: 2026-06-20 12:59:07
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Forum post by Lathe Biosas, 36 responses at time of this post.
Is there a reason why the rest if the universe thought two legged walkers were awesome* and the Votann decided to pass on them?
*yes I realise Tyranids have more than two legs. And same with some sizable Necrons.
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Posted: 2026-06-20 11:59:07
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By FeistyRips
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Posted: 2026-06-20 10:59:07
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By JoshInJapan
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Posted: 2026-06-20 09:59:07
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Posted: 2026-06-19 12:59:07
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By Bacxaber
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Posted: 2026-06-19 11:59:07
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Forum post by Mad Doc Grotsnik, 36 responses at time of this post.
How do!
Not really thought this one through, hence posing it as a question. Inspiration for the topic came from discussion about the Armageddon Ork Hunters, and how relatively few are Catachan, the whole task force (?, can’t think of a better phrase) being Veteran Remnants of otherwise fallen Regiments.
Here, we need to first acknowledge that whilst probably the most famous, Catachan isn’t the only Jungle Deathworld within The Imperium, and far from the only Deathworld to provide Regiments to the Imperial Guard.
We also see other Regiments from single-biome worlds that truly excel in their native environs. For instance, you’ll be hard pressed to find better Arctic Warriors than the Valhallans, or better Desert Warriors than Tallarns. And for less specialised, few worlds have anything like the discipline of Cadians or Mordians.
Yet, due to the staggering inefficiency and ineptitude of the Munitorum? Such famed Regiments and their ilk only comparatively rarely get to wage war in their preferred environment. And that means there’ll also be wars on Jungle/Ice/Desert worlds where none of the Regiments assigned have the training let alone instinct of the more famed specialised Regiments.
On one hand, with something as vast and varied as The Imperium, and reliant on unavoidably inconsistent and unpredictable Warp Travel, it’s always going to be of limited efficiency. There are too many fronts needing too many troops all at the same time to get it perfected.
But there is room for significant improvement. For instance. Break it down by sector/sub-sector. Understand the Imperium held worlds within that sector. If there are Ice/Desert/Jungle/Whatever worlds? Ensure that the standing presence or rallying points all have representation from Regiments known to excel in those environments. Draw Veterans from mauled examples of such Regiments in to train whatever lo...
Post continues at https://www.dakkadakka.com/dakkaforum/posts/list/819154.page
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Posted: 2026-06-19 10:59:07
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By RAFF
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Posted: 2026-06-19 09:59:07
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Posted: 2026-06-18 11:59:07
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Unknown creator
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