OK, so maybe I overdid it a bit... sue me. I'm using the quad gun as an example for an article I'm writing... so the gradients need to be screamingly obvious.
The barrels? Bright red/orange with glowing OSL on the surrounding green bits as if they're red hot from repeatedly being fired.
Dr H wrote: You won't be joking about paint schemes again will you Gits?!
Damn straight... you people are crazy!
Base is done.
I've done some research on the glowing gun barrels thing. I get the impression that if you shoot the gun until the barrel glows you've kind of ruined the gun.
Well, we'll see how "kick Azz" the list is once I get in some more practice with it.
inmygravenimage wrote:That really is gorgeous mate.
Thanks graven, it's a decent start.
grrrfranky wrote:The amount of work you put into things like the quad gun which most other people (myself included) would rush through is astounding. Really good job.
Thank you grrrfranky. Something got into me when I started the wall that made me really concentrate on it. With just one more part to do I think I can keep up the same standard.
endtransmission wrote:Impressive sir. Most impressive! The catchup a few pages back was also good timing as it saved about 40+ pages of catchup
Yep, those P&M review posts are handy. They're all linked from the OP so new readers can get caught up in a hurry.
Red Skullz wrote:The Adepticon force looks proper awesome Gits. Simply put a joy to behold R
Thank you sir! Not quite finished yet, but getting closer.
Anpu-adom wrote:Just because I don't post, doesn't mean I don't squeal like a little girl when I see that Gitz has posted an update.
I'm glad you feel that way Anpu! Helps make all the work worth while.
I must admit... looking at everything laid out, I think this is the best looking army I've ever put together. I'm looking forward to getting it finished up. Speaking of which... work on the gun is progressing. Man this thing is really detailed & complicated. Hopefully a pic later on today for you.
Gitsplitta wrote: I've done some research on the glowing gun barrels thing. I get the impression that if you shoot the gun until the barrel glows you've kind of ruined the gun.
Well, that may be true of our current gun tech, but in the future glowing barrels help light the grimdark.....
Gitsplitta wrote: I've done some research on the glowing gun barrels thing. I get the impression that if you shoot the gun until the barrel glows you've kind of ruined the gun.
Well, that may be true of our current gun tech, but in the future glowing barrels help light the grimdark.....
Great work on the base...
Um, excuse me what?..... Monkeytroll is right! have you gone mad man? the rule of cool trumps any and all real world examples and god damn glowing gun barrels are cool!!
Unfortunately, I have a lot of things to do before Adepticon that 7 other people are depending on my for. I can't get bogged down in a pet project. Perhaps I'll add the glow later on.
Love the quad gun figure. Could have spent a couple of weeks fiddling around with it but just no time. This'll have to do for the nonce. Enjoy!
The funny part is, I put this up as the "final" shot... and immediately notice that it needs more work. The banding metal is supposed to be the same brownish color as the metal on the base, it needs some edge highlighting, etc. So I dive back in and put in another half hour or so on it. I think it actually IS finished now, but I'm not going to muck around with more pics. You'll have to trust me on this one.
I spent some time fooling around with Army Builder and worked out the points for what I've gotten done. Are you guys interested in seeing a pic of everything I've painted, or a pic of the biggest legal army I can field? My most expensive legal army is just shy of 3800 pts. (using C:SM). If I were to count up everything... it's well over 5k, but nearly all of the extra (close to 1,300 pts) is just made up of different HQs. I think you're really only missing 1 dread and 2 LS Storms as far as real troops go. I'm not including my GMS marines in this as they're from a different "era" of the chapter. This is just the Badab War stuff.
Well, not too much really. Have traded away all of my later period marines in the GMS. I have about 2.5 tactical squads worth of "modern" GMS marines, and several Mk 7 characters to go with them. I so much want to get to the later stuff... I just never seem to get there. The early period stuff just keeps piling up.
Oh my Gits that quad gun is fething beutiful! I really love the depth of your green that you have been producing lately. I may have to pick up one of those quad guns, it looks like it could be really nice to paint, lots of interesting bits and bobs. Keep it up dear sir.
In general, the quad gun has been good for one hull point per turn of firing. That would be helpful if the Dev squad with sky fire would ever live long enough to also shoot their weapons... Which they haven't.
Can't believe I only have one marine left to paint. He's sitting on my painting desk right now... mocking me. (from afar)
Hey guys, sorry I haven't been responding to you individually as I usually do. Been posting from my phone mostly. Have a quick WIP shot for you on the dev sergeant. Have something a little special planned for him, we'll see how it works out.
Progressing nicely Art, I have to echo the comments about the depth of your green lately! it's really a rich and vibrant colour with perfect shading suited to the size and distance we view them from! i'm really impressed and looking forward to seeing the special treatment you have for him!
Gitsplitta's "This'll have to do" - putting others to shame over 300+ pages
As you well know... the draw-back of asking people for ideas is that you then need to follow up by doing at least some of them. I always feel a bit guilty when I fall short of my readers' expectations.
@HAZ, monkeytroll & grrrfranky: Thanks guys, I do appreciate the supportive comments. Ego needs messaging once-in-a-while.
Ross74H wrote:Thas really awesome, probably the best looking Quad I have seen. Actually, its the only one I have seen that makes me like the GW quad gun over 3rd party alternatives!
You wouldn't be wrong in doing so. Just take your time with it. Look for the details in the model & don't attach the guns before painting (it just makes painting the details more difficult).
CommissarKhaine wrote:Looking good Gits! 300 pages... This may take me some time to catch up
That's why I have the shortcuts in the OP. Just go there & follow the P&M and battle report links... you'll be cought up in no time.
Revenent Reiko wrote:Can i ask where this 300 nonsense is coming from? We (Gits) just went over 350....
When I hit 500 I'm going to have to pay double for my DCM membership to cover the storage space and drag on the processor...
J-paint wrote:Oh my Gits that quad gun is fething beutiful! I really love the depth of your green that you have been producing lately. I may have to pick up one of those quad guns, it looks like it could be really nice to paint, lots of interesting bits and bobs. Keep it up dear sir.
nerdfest09 wrote:Progressing nicely Art, I have to echo the comments about the depth of your green lately! it's really a rich and vibrant colour with perfect shading suited to the size and distance we view them from! i'm really impressed and looking forward to seeing the special treatment you have for him!
Thank you sirs! It's been quite the morphing of my green over the two years since I started using the airbrush. There's a lot more depth to the figures now. Darks are darker, lights are lighter & I'm shading up through nearly pure yellow in the most extreme cases. Using my washes much differently too. All part of the learning process I guess.
With a bit 'o luck, I should have another update tonight. Want this guy done by Thursday night. - Gits
OH... and I wanted to point out that he's sporting chainsword blades on his arms and legs made by Zinge. Kit and company do such an awesome job making little bits and bobs that can add so much character to a model. I'm really in their debt.
grrrfranky wrote: He looks great, I love the chain wrapped around the handle, but the pedant in me feels I should ask whether you meant scaramOnga or scaramAnga?
I don't actually know how to spell it... I was guessing. It was the name of the villian in the James Bond film "Man with the Golden Gun".
Beautiful gold gits, works very nicely with the green too. A fine colour selection! I didn't notice the chainsaw blades on the thighs and forearms before, thanks for pointing them out, they are a really nice touch.
I like it, the gold could do with toning down a tiny bit, but you did say there was work left to be done so i have no idea if that is the intention....I have to say again that your work on metals from the necrons is really showing through and producing a fantastic addition to your models...
Revenent Reiko wrote:O wow, Gits that is a work of beauty! ...of course, glowing barrels would make it even better.,...
B*tch, b*tch, b*tch.
what can i say, you know me...
Revenent Reiko wrote:Can i ask where this 300 nonsense is coming from? We (Gits) just went over 350....
When I hit 500 I'm going to have to pay double for my DCM membership to cover the storage space and drag on the processor...
Thats why the 'You can gift this user DCM status with paypal' button is there no?
saying that, i was meant to be upgrading to DCM myself now ive started the new job...sadly i might be about to fork out £3k for train fare so funds are tighter than i was hoping....so if anyone is looking to gift DCM....i kid i kid...
whalemusic360 wrote: I've got to say, I don't like it. Thought it was a joke at first, actually. Normally I'd just stfu, but I figure Gits can handle on bad comment
I welcome all comments of course. .... you knuckle dragging, git sucking, tasteless smeg-head.
I'd also like to mention for my U.S. readers that "The Man with the Golden Gun" is just starting on G4 RIGHT NOW! Go do your due diligence and watch it!!
whalemusic360 wrote: I've got to say, I don't like it. Thought it was a joke at first, actually. Normally I'd just stfu, but I figure Gits can handle on bad comment
I welcome all comments of course. .... you knuckle dragging, git sucking, tasteless smeg-head.
I think is an Inquistorial edict that you that your most excellent worrk requires me to report to the nearest Inquisitor to be mind-wiped and turned into a servitor for being totally useless at painting my models...
Snrub wrote:That is an A grade looking army Gits. The green is one of the most beautiful shades I've ever seen. You also get bonus points for the excellent use of the words "smeg head". Which has to be one of the greatest insults ever used on TV.
Quite appropriate since I was watching videos of Red Dwarf while painting the dev sergeant.
Alfndrate wrote:It'll be great to see this photo again in 47 pages
Ross74H wrote:I think is an Inquistorial edict that you that your most excellent worrk requires me to report to the nearest Inquisitor to be mind-wiped and turned into a servitor for being totally useless at painting my models...
Why yes Gir... very perceptive of you! Actually I was feeling kind of guilty because most of my team mates (on both teams) are salting their bases with bits and pieces of the opposing chapters and I really hadn't done that at all. So I figured it was fitting to put one on the last figure in the army (as well as getting a little payback).
The whole shebang... Points out to 4450 in 5th Ed. C:SM, that's only counting war gear that is actually modeled onto the figures. A few BA models were pointed out as captains or sergeants.... but this is pretty much it. Scouts and LS Storms still need a little attention, but I think everything stands up pretty well. This is roughly 3 1/2 - 4 years worth of effort. Though in that same time period, I've done and equal amount of orks and as much again in Necrons & Tyranids combined (though not all to this standard).
Note that I haven't included any of the GMS marines here because they've become their own army! But you can figure there's about 25-30 more mantis warriors that I've painted over the years that are my halves of the GMS trades. The razorbacks are here as rhinos due to an unfortunate accident at Solar_lion's place last year that left the turrets smashed to bits. Still have to fix that.
Zoom, vote, then go out & kiss a girl... because life is good!
I am completely wowed by the time, effort, and dedication you have put into this project! also its a very unique army with some awesome fluff, i am very impressed. haha now what are you going to do?
Well... there's the boring stuff, like fixing the razorback turrets, finishing the LS Storms, the drop pods and the scouts. That'll happen here and there along the way (probably not until after Adepticon).
I have a couple of GMS marines to do, those are a priority.
My next "real" projects will be terminators and land raiders. Been wanting to do them for a long, long time but other things are always getting in the way. Time to make them a priority.
I won't Reiko... thanks for pointing it out though. The first LoTD (prototype) is sitting right next to graven's partially complete GMS marine so I'm not likely to forget either one. They, like my vanguard... are on hold until I know what the new C:SM has in store for them. (whenever that shows up)
So... if you haven't had your fill... wyfox and I are in a small local tournament tomorrow using a variation of Adepticon rules. I dug up the display board that Ice Angel made for our first Adepticon and put it to good use. Here's my display for tomorrow.
Sorry, been working on this for months... have to milk it for all it's worth!
Amazing Gits, amazing, I have a few questions on the camera settings etc. IE What are they so when the time comes for my next army shot I can get a nice looking shot like yours!
Have an SLR for start helps (though mine is of course, digital).
Set on "A" for aperature priority. Set the F-stop as high as you can get it (i.e. close the aperature down as low as you can get) for increased depth-of-field. Have a tri-pod. Lastly use some kind of automatic shutter release (either a remote or timer).
You need to mess with the light and white balance. I have my camera set so it spot meters the light from a single point rather than taking the average of the entire frame. That way if I need to I can stick a block of wood or something in front of the light sensor to artificially force the camera to take a photo at the right shutter length (usually 1-2 seconds).
Would love to see your take on termies, really (REALLY) hope you go for the camo pattern on at least one squad Like a tactical squad, cause that fits in being tactical and all that
Great looking army Git. Both the larger and the smaller. When you calculated the 4450 what codex did you use?
Good luck with the tournament. Take lots of pictures if you're able. It's nice to see my horrible attempt at a display board is still getting some use, nice addition with the ruins as a back drop. Have you thought about where you're going to set up your defense line on Solar's giant display?
Been thinking about that myself Red. My current thought is that it would be an appropriate scheme for the cyclone MLs. Not sure (fluff-wise) about doing a whole squad in tranquility camo... but I'll work a least a couple of guys in.
Well, I'm all packed up for the tournament today. Some pretty competitive gamers in this group and there will be open tables with very little terrain (almost none sight-blocking). That works against our team as a whole though it's nice for my long-ranged stuff (which never survives the other team's first turn of shooting... so I guess it doesn't help me all that much). I'm lucky in that there are 3 different FLGSs within 45 minutes of where I live. No complaints about the crews at each one... all great guys. I do have hopes that I'll do well in the painting competition, but I've heard that there's a Nid army floating around that will win hands-down if it shows up. That... and for some reason my army never "views" as well in-person as it looks on Dakka. I think I paint to the level of a 6" tall photograph of a 1" figure and much of the work gets completely lost at tabletop viewing distance. Even I've scored other armies that have a much "cruder" paint job higher than mine because they simply look better on the table.
Should be a fun day regardless. Wyfox and I have discussed "The Debochle vs. Demons" battle and I think we have some ideas for things we could have done better that would have made things a bit more interesting.
OH... and I bought some milled aluminum flying-base posts off of e-bay which have arrived. I'll be using them today & will give a full review some time later.
Hallo Git!
I've been out of the hobby for a while, but now (even if not as before) I'm back in It.
Before I started to check your progress I went through all the other blogs I'm subscribed to and left your as the last bit.
Like a dessert at the end of a great meal.
Nothing to add to what I always said:
You are a truly inspiring man!
Everything You do make me want to spring my game further, I'll be more present from now on.
Thanks a lot!
Just a brief update before I go to bed (my back is killing me).
The Labrynth, Baraboo, Wisconsin. 15 teams of two people (so, 30 participants), everyone (no matter what race) are considered "brothers in arms" to keep things simple. 3 rounds, each with a different deployment, objectives, etc. 1000 pts per team-mate but you effectively share a single FOC (so not quite Adepticon, but close).
WyFox has a competitive nid list with 2 tervies, a dakka flyrant and some yarmgrls (however that's spelled). I have my fluffy marine list.
We miraculously draw two fluffy CSM/IG armies in the first two rounds and win comfortably. We spend our last round at the TOP table (a first for me). Big surprise as we thought there was no way in heck we'd be competitive. We play the #1 all nid army with 3 tervies, 3 flyrants, yarmgrls (sound familiar?), a Doom, trygon & hive guard.
We lose, but only by 2 points (we think they'd beaten the previous two teams badly... tabling at least one of them). So, because of the loss we don't place in the top 3... however... we did far better than we had any right to. We played all 3 games very solidly. Mistakes were small and few. Best part for me is that my army (Dev's and LS Typhoons) made a big impact in every single game. Tac squads were pretty useless... the plasma cannon/flamer configuration just doesn't work very well... BUT... my God the Devs... When they don't get killed in the very first turn by some damn flyer... holy smokes! Wyfox and I work together very well. He makes all the hard decisions & I sit back and roll dice!
While I do not like to give up the anti-terminator punch of the plasma cannons or the anti horde of the flamer... I'm seriously considering dropping the flamer, PC and power sword from each tac squad in favor of a ML with flak and a melta gun. I could to this without having to paint any extra figures. It gives me the ability to move and fire my heavy weapon as well as having some close range punch from my specialist.
I have some pics (no bat reps though... too much going on).
And... I won the painting competition! First time for that too!
Great tournament, wonderful people, great venue! Had a rousingly good time followed by a jalapeno bacon burger and a green beer at the pub across the way with a bunch of the crew to relive past glories and/or tragedies. Can't wait for the next one!
Sounds awesome, congrats. I'm with you on the MLs. At the end of the day you could run MLs and pretty much nothing but, they are such a fantastic versatile workhorse and in many ways underrated. I say do it!
Congratz Gits and Wyoming, sounds like you had a blast!
And double congrats for the painting comp, knew you had it in the bag (regardless of whether you think the army looks as good OTT as it does on dakka or not )
Been slowly working my way from page 1 for a while now, just in time for the blog to basically be finished apparently! Everything looks incredible, and I can't help but not be surprised at a very well deserved painting award.
inmygravenimage wrote:Sounds awesome, congrats. I'm with you on the MLs. At the end of the day you could run MLs and pretty much nothing but, they are such a fantastic versatile workhorse and in many ways underrated. I say do it!
Well, I have one more practice tournament before Adepticon... so I think I'll make the switch and we'll see how it plays. That way I've got an apples-to-apples comparison. I like having the plasma cannons... but they can't move and shoot & they can't skyfire. In a tactical squad that really limits their utility.
Revenent Reiko wrote:Congratz Gits and Wyoming, sounds like you had a blast! And double congrats for the painting comp, knew you had it in the bag (regardless of whether you think the army looks as good OTT as it does on dakka or not )
I don't think it was "in the bag"... apparently I only won the painting competition by 1.5 pts or so over two other armies, so it was pretty tight. There were some nicely painted armies to be sure, best part is I got to play against 3 of them.
Ignatius-Grulgor wrote:Been slowly working my way from page 1 for a while now, just in time for the blog to basically be finished apparently! Everything looks incredible, and I can't help but not be surprised at a very well deserved painting award.
Thanks for staying with it Ignatius... and thanks for speaking up too! I'm afraid this blog hasn't reached it's final conclusion, and my never... I've got hundreds of figures left to paint.
I've got my camera and will be pulling some photos off & writing up some skeleton battle reports (not enough tho post on their own but I'll them here). If someone would be so kind as to bump my thread so I can have a fresh post with the batreps... I'd be ever so grateful.
Thanks all! Happy to have at least one win under my belt.
So, here are some very sketchy batreps... just general ideas actually. All of our opponents were GREAT, fun people who I would gladly play any day of the week. We laughed a lot & helped each other out when we could.
Game 1: Objectives. Blood Angels and Imperial guard. Basalisky-thing, Manticore, 2 vendettas, Storm Raven & a 10 man assault terminator squad w/ apoth & libby, tac squad, couple of elite guard w/ plasma in chimeras... oh, and an autocannon blob.
We deploy opposite one another. My heavies are on the left behind the wall, my rhinos w/ tac squads on the right.
The BA terminator mob advances towards the center objective while the rest defends their deployment zone. I assume they were waiting for the flyers to arrive before moving forward, hoping that we'd waste ourselves on the terminators.
Shooting for me goes well, I blow up the basilisk variant on my first turn of shooting, 2 Valks the turn they come in and the chimera across from the Dev's once they start moving forward to bum rush the objective in front of my Dev's (by that time the Dev's were gone save the sergeant and Ezekiel... it was the Typhoons that got the Chimera). Wyomingfox's nid horde moved forward to engage the terminators.
Meanwhile, I decide to bum rush the left flank of the guard with my two tactical squads.
Both Rhinos take a hull point and one loses it's storm bolter, but otherwise arrive unscathed. In the meantime, the Tyranids (with a bit of supporting fire from my Devs), engague and eventually wipe out the terminator squad... hitting them with double-enfeeble and I think I hit them with the roll that makes them re-roll their saving throws one round. Took a couple of turns but the nids proved to be too much for the outnumbered and diminished Blood Angels.
The Tac Squads arrive on the right and I realize that I have NOTHING to take out those vehicles aside from one thrown krak grenade per squad and bolter fire. One rhino is wrecked but it delivers it's cargo in-tact. I fan out in an attempt to keep the guard from challenging the objective right behind us & so I can charge next turn.
At that point we ran out of time. We win something like 7:2.
Game 2: Chaos SM & IG (all female), objectives (mainly) Defiler, 4 oblits, 2 full squads of CSM in rhinos, huge guard blob 2 camo cloaks, 3 Valkyries w/ a couple of plasma vet squads, winged D-prince. Best "team" paint job that I saw. Very cool armies.
The zig-zag wall is there because Wyfox and I couldn't agree on how to deploy it. He wanted it up front so he could have cover for his guys moving forward. I wanted it far back so my Dev's would have a safe place to hide from the incoming flyers. So, I just stretched it out so it could to both!
Wyfox pushed forward on the right while I laid down fire support on the left. Devs & Typhoons combined to kill the Defiler, 2 Valks, 1 oblit and a couple of chaos marines and guardsmen. Wyfox took care of the rest. Having nids as my ally solves just SO many problems with my army.
I think we won this one 11:1?? Not sure.
Game 3: Top Table vs. #1 team! (woo-hooo!) Kill Points, lotsa big bugs, 2 flyrants, 3 tervies, trygon, Doom, etc.
Here's the set-up... I'm just trying to stay the heck away from the nids & have good fields of fire.
The battle ensues... I spend a lot of time shooting at two flying tyrants. We down 1 fairly quickly, the other is much more stubborn. Unfortunately we slowly lose ground. Not helped by Yarmgrls not coming in until turn 4 and HORRIBLE dice rolling on my part early on. Doom pods down a sucks his way to 11 wounds. Unfortunately, my heavy stuff can't see him to shoot. Near the end (we ran out of time) I finally got clear shots at a Tervie and took it out in 1 turn, taking a gaunt squad out with it. We were on the run but if the game had continued we would have made a fight of it. Still, I believe they would have won no matter the number of turns.
This is turn 3... I think.
We lose 7 to 5.
That's all. Wyfox was a great partner and the brains of the outfit. The two armies worked together really well. Lots o fun!!
I only turned away for a second, and this blog shoots off again I'm starting to think it's me... Lovely army shot. Sounds like you had some great, and dare I say, competitive games - as well as lots of fun (the important thing). What more could one ask for?
Glad to hear you won a best painted army! Looks like the tournament was great fun, can't wait to go to another one myself. Lovely work on the army, nice to see it all painted!
Thanks Reaper, appreciate that! Wish I could rest on my laurels but I have a lot of work to do yet before Adepticon. Have another day or so of R&R but then it's back on the horse for me.
Hi Gits. Not sure if I have missed this somewhere back through the pages as I tend to skip some of the text these days and just look at the pretty pictures, but has anyone suggested using the Legion Reconnaissance Squad rules from the first Horus Heresy book for your sniper units? Obviously, it would only be an option in friendly games, but it would be a perfect fit. Personally, I'd be happy to port the rules in directly from the Legion rules straight into a Codex army, just because of Rule of Cool. They are basically marines who have scout, outflank, acute senses and have a few cool options such as sniper rifles for 5 points, cameleoline and recon armour...
Sadly, I don't yet own a copy of it myself, or I would photograph the page and email it to you. If you can acquire that page of the book though, I would recommend it.
Holy schneikies Batman, I have two images on the gallery front page! Quick everyone... Go vote before its too late!
Keep in mind I'm from Chicago, where the saying is... "Vote early and vote often." (We take our civic responsibilities very seriously in the Windy City.)
Well, I'm not actually IN Chicago anymore... up in Wisconsin now. But it's an easy 2 hour trip down so it's no big.
Have begun my next project. Couple of Mk-1 Razorbacks for Yellowbeard's Fire Hawks. These won't be fancy, just the basics so he can field them. They he can do the detailing on them himself. I'm still assembling, when I actually get to the painting, I'll post.
Let no one who owns an airbrush, say that there's not enough time to do a basic paint job...
I'm passing on A couple of Mk-1 Razorbacks that were generous gifts to me by a total stranger & fellow Dakkanaught. Giving them to a team mate who didn't heed 4 months of warnings that he needed to get painting... *sigh* Thought I'd help him out by getting them painted up to at least a basic standard. They're far from done... still need some airbrushing touch-ups and all the metal done, but from bare plastic to this took about 90 minutes (including gloss coat & drying time). Far from my best work, but it'll exceed any 3-color requirement (actually has 5 colors just for the blending) and even though this picture is far from flattering, they look really good from a tabletop viewing angle. I'm also doing top doors and one set of alternate hatches so they can be run as rhinos. Don't give me that crap about it not taking long because I'm an expert airbrusher... this is me hosing down the tanks with paint... has nothing to do with my expertise.
Next come the airbrush touch-ups and a sepia wash. Then the metal bits. Think that's where I'll stop... he-who-shall-not-be-named can do the rest. I tried to stick as close to the prescribed colors as possible, unfortunately I was missing the base brown & had to substitute and couldn't help but do a wee bit of up-highlighting at the end. The Sepia wash should tone everything down nicely. I think were I to invent the scheme... I'd start with a nice, rich mahogany and move up through the current color set so there's a bit more distinction in the darker shades.
Thanks guys... the picture isn't the best either... the tanks look a bit artificially yellow. While there are some fairly yellowish highlights... they're quite limited as to their placement. Must be the light box & the viewing angle of the camera. I should have one more pic before the night's over. I'd like to get the washes on before bed so they can thoroughly dry overnight. I'm going to try to use the airbrush to apply them, knowing that brushing washes over large, flat surfaces rarely yields satisfying results. Washes don't usually work too well in an airbrush though... they're thin, but not made for airbrushing. I've got an idea however, so we'll see how things go.
Nice work. It may not take skill to douse the models in paint, but it DOES take skill to know where the paint should (roughly) go.
I really like em, though whats the base color? It almost looks like a gray-brown. The pics give me a very weird two-tone effect.
Second WIP. This is close to done. Need to finish the plasma coils and the lights/lenses and that's about all I'll do. Just want to get it far enough to be fieldable & Yellowbeard can do the rest if he likes. This way he can always come back at some later time and "make it his" by adding detail.
** Wow, ninja'd twice between building the post during the commercial breaks of The Walking Dead!
Good to have you checking out the blog Casey, thank's for stopping by!
Realized I didn't actually make any comments on the painting when I posted the new pic. As you can see, the sepia spray mellowed things out very nicely. The highs are lower and the whole tank has a rich, warm color now & is much more uniform in it's appearance. My son loves it, says it looks like a "real tank" with the more natural colors. I'm going to have to do some more of these for my army. I really love working with the original rhinos. Luckily I picked up an on-sprue rhino chassis from someone at my FLGS to replace one of the ones I'm giving to YB so I'm able to keep up the motorpool.
@Ramos: I used Vallejo's "olive drab" as the primer... I think that's what was dominating that early picture in the darker shades. I did spray over it but the lighting was making the primer color come through.
Wow! I am in agreement with some previous posters when they say this thread always shoots up when im not looking, looks like you had your share of fun with those tournament games! As always your models never fail to please
Thanks guys, glad you approve. It's coming along. It'll still have a lot of detail missing when I pass it on to Yellowbeard, but the basics will be done to a decent standard.
Well, I had a good number of vehicles left over from the old days, but most of those were re-painted for my son's Doom Eagles. Since then, I pick them up when I can. I was also the recipient of a very generous gift from Nicroex last year. That helped. Still, I'll multi-purpose as many as I can so the rhinos/razorbacks/whirlwinds can be switched easily (not too tough). I think I have enough hulls to do all the Preds individually, and of course the Vindis need to be separate as well.
Kind of mind-blowing (in a bad way) when I think about how much work there is yet to do on this army... I can see it getting to 10k points before it's done.
Good job, thou we expect nothing less. Still the picture is way to yellow for me to comment on the color. The sepia wash will help. We trust you got it right. Looking forward to the next update!
Wow, Gits, that looks fantastic. I'm really loving the color you achieved. And you've done way more than I thought you were going to do. Thank you!
Of course, at this point, all I can do is botch it....
I'd like to know more about how you did the wash, when you have a chance. I know you said you were going to "stain" the model with Sepia and then remove some of it, and in your post you say that you sprayed the wash. I've never tried airbrushing (?) a wash on a model. Can you tell me abit more about what you did in that step?
Glad you like it. It'll look better when I'm done, hopefully tonight.
The process in short.
Used a Vallejo Olive Drab as the primer. It is yellowish brown but has a bit of a greyish tinge to it which I think showed through on the first pic. Since I didn't have the brown you originally suggested, I used a medium reddish brown as the base coat... sprayed at 0 degrees & higher (i.e. all the easily visible parts of the model). I didn't try for perfect coverage as it seemed a bit of unevenness would help give the model some character. The next brown (from your progression which I can't find at the moment) was sprayed at 45 degrees and the final golden yellow sprayed at 90 degrees. I still thought the blend was a little too flat so I added some bright yellow to the golden yellow and just hit some of the edges and corners of the model to give it some bright points.
Washing vehicles is tricky... you can't do it like you would a regular figure, the big flat plates just mess up how the wash works. I've tried spraying washes on before but this doesn't always work well because the wash tends to clog the nozzle and you've got to really hose it down to get it to pool in the cracks and crivices. So, what I did was to take something that was clear that I knew would flow properly (in this case, Vallejo "Satin" laquer) and add sepia to it to give it color. I then sprayed the model. I did NOT hose it down. This mellowed the colors and gave them a very natural hue. It warmed the sides considerably and toned down the yellow highlights. Resulting (I think) in a very subtle but very natural looking vehicle.
Since the pic was taken, I took some regular sepia and lined it into some of the cracks and crevices where yellow plate meets yellow plate. This gives some of that clear distinction between raised areas that you're used to getting when you wash a regular figure. I'll probably do a little bit of edge highlighting too. Not as much as I'd do on one of my own vehicles, but I think if I hit the long edges, it'll really help things pop a bit.
When I'm done, I'll hit it with some dull coat, which will be the third coat of sealer that it's gotten (gloss after the airbrushing, then satin, finally dull). The metal parts are especially prone to chipping so I wanted to make sure everything's gotten a few coats. Even so, I suspect that turrets will need to be touched up as you play with them. (my razorback turrets are all banged up) You're welcome to gloss then dullcoat it again... a little extra protection can't hurt.
Automatically Appended Next Post: Didn't have as much time to work on it tonight as I'd hoped. Still... progress is progress.
What ratio of Satin Varnish to wash did you use? Or did you just eyeball it?
And, do you use this technique kn figures, too? Or just on vehicles?
By the way, your "not much" work is still excellent. I didn't get much done tonight either, but you still got a lot more done than I did. How do you paint so fast and so well at the same time?
What you did do is very nice. The OSL on the PGs looks good, and I really love the red around the vents. Is that the Mahagony/Black wash/Carmine Red I suggested?
I eyeballed it. I use a straight wash on figures (brushed on) because they don't have the big, flat surfaces that cause the problems to begin with. This was a first-time experiment, but I'm glad it worked out.
Well, it was really a morning and an evening. Been having trouble sleeping so when I'm up like now at 4:30 I'll do so painting to occupy my time. Not really OSL on the plasma coils (no "glow" effect on the surrounding bits), but the color turned out fine.
I used mahogany followed by two applications of standard red as an edge highlight, then a red wash (not black). Figured it was dark enough already & could use some more saturation of red pigment. It looks like it's been washed black doesn't it? But no, that's just the red wash on the mahogany. I think a black wash would be way too dark.
One more bout of painting and it'll be ready for the "decals". I'll have to think about where to put them. Pretty sure I'll finish the first tank tonight. Hopefully, now that I know what I'm doing, #2 to will paint up pretty quickly.
Here's the finished Fire Hawk Razorback. I might add a bit of color to the plasma cannons depending on the feedback I get from Yellowbeard, but that's about it. I decided to keep to a basic paint job without any decoration so YB could do that himself, keeping the style and execution consistent across his army. This is good enough to field though, so he should be covered. I'll begin tank #2 tomorrow night. I haven't been sleeping well so I think I'm going to call it a night.
Looks like a very soft yellow which I particularly like. You can see it's missing that "Git's Flair" we are all familiar and I do look forward to seeing what YB can do with it
Please Mr Gits do a Pre Heresy Imperial Fists force! PLEASE! you could seriously knock it outta the park dude! that Razorback is snazzy even to that level!
Why sure nerdfest... I'm just dying for yet another army to paint!
I put a bit more color on the plasmas... the deep red from the piping on the screens. Looks nice... just that last little touch to make them stand out. Started work on the second one this morning.
If nothing else, this has made me realize how easy it would be to get a couple of my used vehicles painted up quickly. I've got two old predators that, with a little fixing up could be ready to go quickly enough. Funny thing is with all those models I've painted I only have two heavy choices (1 dev & 1 vindi). Knocking out a couple of quick preds would help that part of the equation.
nerdfest09 wrote: Please Mr Gits do a Pre Heresy Imperial Fists force! PLEASE! you could seriously knock it outta the park dude! that Razorback is snazzy even to that level!
I claim all the "clever" for today. Sorry folks... none left.
I hate Rhinos riding around with figures representing the unit inside sitting on top of them. I mean it's only fair for your opponent... but it looks stupid. So I got the idea to build open hatches and a platform for a figure to stand on so that the rhino looks more realistic. I would have preferred to set things up so two figures could stick out, but the platform would have to be so high that the figures are only knee deep in the Rhino (which is about the same as them standing on top).
Note that while I'm using one of Yellowbeard's Rhinos/Razorbacks as the model... these are really intended for my rhinos (they're just packed up and I'm too lazy to unpack them for the picture).
Did some painting tonight as well. Pretty much done with the turret on the second Fire Hawk Razorback and worked on fixing up my broken razorback turrets. Also painted a lot of the details on my turrets that I'd left undone until now.
Pic's tomorrow probably and I hope to have this little beauty of a hatch painted up as well.
I've also had those Predators running around in my noggin. I think I'm going to disassemble and strip both of them, then use the parts to build a single, fully magnetized Pred so I can switch out the turret and side sponsons as I see fit. Not an easy task given that the side sponsons are metal, but I have a plan...
sorry but your miniatures are so awesome, here is a 10/10 from me blown away by your dedication to the mantis warriors
if only i could stick to my custom legion (because i didn't really like the main chapters or very many of the custom or minor chapters),
Skull Hornets, of unknown origin, only known reference (custom fluff) is a small isolated battle during the Piscina IV campaign.
they were noted as being Nocturnal Cannibalistic Beserkers (nightlord/world eater??), soon thereafter the inquistion sanction's for the immediate destruction of their home world (much like DA, although it is not known because records were either purged intentionally or unintentionally, exact location of homeworld remains a mystery except for a few veterans within strike force Deathwind of the 4th Co. Skull Hornets), it was believed the entire chapter were destroyed. except for strike force Deathwind 4. nothing else is known except rumour to scare imperial citizens to behave and always serve His Light (Edit: flagellates himself for some typos, the emperor will not forgive unless i flail and flail i shall). May the Beacon of Terra burn forever brightly.
well any way enough about me and my dudes, yours drew tears to my eyes. to think of the dedication here is a + but it's 10/10 from me (new guy- to this thread)
@Orkimedes: (great name by-the-way) Welcome to the thread! Sounds like you've got a really good handle on your Skull Hornets. Interesting background, some idea of lineage, place to start your story line, best of all they're insect based! I didn't build 4000+ points in a day, far from it. Start small, keep it manageable. Do one or two things that really peak your interest and go from there. Take time to develop you models and painting skills along the way. You'll get there if you stick with it. In any case, glad to have you on board. Please don't hesitate to comment or give suggestions on what you see.
@graven & panda: Thanks mates! It's not like it's a complicated build... just the original doors and two strips of "L-bracket". But like I said... I get the clever points for the day. Got it primed last night and will do the airbrushing this morning. I'd like to do something decorative on the inside of the doors but I'm not quite sure what yet. Will have to think on that. Can't be too complicated though, still lots to do.
Very nice, Gits. I like it a lot. I was actually toying around with oing a make-shift "Razorback" w/o a turret but with open hatches and marines wielding lascanons and plasmaguns. (That was before you so generously offered the Mk I Razors!). This is a breat idea, though, and I agree, it is much better than putting the figure on top.
Well glad I misread and it is continuing! Lovely freehand, I still seem miles away from doing it properly so I'm very tempted to go down the printed decal route don't know how you chaps do it.
The funny part is that the LSD on the left was purely accidental. Once I'd realized what I'd done, I decided to make hay on the right hand side. I need to go in and fancy up those first letters a bit. They're a bit stark.
I'm not really big on free-hand either... but occasionally it's the only thing to do.
Really, though, it looks great. I love the details you added to the doors. (Knightley might get jealous of all those squiggles, though. ). Are the MW badges decals or free-hand?
By the way, even more so than your Rhino, this technique...
Washing vehicles is tricky... you can't do it like you would a regular figure, the big flat plates just mess up how the wash works. I've tried spraying washes on before but this doesn't always work well because the wash tends to clog the nozzle and you've got to really hose it down to get it to pool in the cracks and crivices. So, what I did was to take something that was clear that I knew would flow properly (in this case, Vallejo "Satin" laquer) and add sepia to it to give it color. I then sprayed the model. I did NOT hose it down. This mellowed the colors and gave them a very natural hue. It warmed the sides considerably and toned down the yellow highlights. Resulting (I think) in a very subtle but very natural looking vehicle.
...is Real Genius!
I just tried it on a couple of bikes, and they turned out great! Came out the same color as my other bikes, but without any pooling or splotching, and they took me like 10 seconds to do. It took me longer to clean my airbrush than it did to paint the models.
whalemusic360 wrote:You know you are going to have to paint the interior of the rhinos now....
Well, I did paint the interior to a degree... I painted everything I could reach the same color as the inside of the doors (the bone color). No details though. If I build another one from scratch I might consider it. The platform that the marine stands on is foam covered by diamond plate plasticard, painted of course.
Yellowbeard wrote:Gits, you're a genius.
Of course I had to quote that... might even sig it. LOL!
Thanks for the great ideas and techniques! YB
That's the only way I know the vast majority of my current bag of tricks... other people sharing what they've learned. You'll have a chance to do the same as your painting advances and people with less skill are looking for help and advice.
Dr H wrote:Ahh, I see that I was seeing something that I wasn't seeing. Your hatch is working as normal. I shall however keep that idea for a future rhino.
Actually, shame on me for not responding last time... I wanted to. Sliding doors is a *great* idea! You could run the tracks out to the far edges of the hull and have them work that way. You should try it and see how it works, then let the rest of us know!
Good squiggles. Should do the interior in wild psychedelic colours...
*chuckle* My GS-fu might be good enough to make a lava lamp or some such. It'll be like the stoner's van in the movie "Fast Times at Ridgemont High".
Side doors need to be repainted, but having them open is probably a bit much.
Well, I mentioned earlier that my razorback turrets had taken a tumble. As a way of rewarding myself for getting the first of YB's Razorback's done, I've been working on a bit of my stuff, including fixing and updating the old razorback turrets.
Here's the end result. Ye olde 397, re-painted with extra details, some lining, edge highlighting and two coats of gloss followed by layer of flat. That should slow the chipping down a bit.
By comparison, here's where I was at the beginning of the rhino/razorback re-vamp. Any difference in the greens is purely an artifact of photogrophy or an illusion due to the added detail (edging and lining most likely). The difference in the yellows however is very real.
@graven: Thanks! I thought it would be useful to show the two. If you do a good basic job on a vehicle, there's no reason you can't come back later when you have more time or skill and spruce it up. I think two years passed between when I first painted the rhinos/razorbacks and the recent upgrades.
@Hruotland: Thank you sir, and thanks for commenting! Hope you stop by again from time to time & see what's up!
Started working on the second Fire Hawk razorback. All of the fiddling with my old razorbacks is really just my way of procrastinating. All the metal bits that need to be done aren't the most exciting thing to do.
I also must admit to being inordinately proud of the magnetizing job I did on the open hatch. I think I picked it up about 5 different times yesterday, just so I could snap the doors into place, then take them off, snap, unsnap.... It's just so fun!
On the Friday night of Adepticon at approximately 7 PM (or as soon as we can find a free table in the main hall), the Wardens of the Maelstrom and the Redeemers of the Maelstrom will revive the epic stuggle of the Badab war. 8000 points (or two full Adepticon teams), 4 rebels, 4 loyalists will vie for superiority on a desolate battlefield in that far-flung region of space. The Fire Hawks, Red Scorpions, Marines Errant and their Adeptus Mechanicus allies will try to bring the four rebel chapters... Tiger Claws, Lamenters, Executioners and the Mantis Warriors to heal.
We invite all of you to come join us to witness this historic event, and well as joining us in a mixer of sorts. A chance to meet us, see the armies in person & maybe even run one of these storied chapters whilst it's owner takes a pee break! We'll provide some limited quantity of libation and nosh to get things rolling... but it's probably best if you bring your own lest you be disappointed. We'll start to set up 7ish... but if you want to wait until the battle is rolling to swing by, 8 PM is probably a more reasonable time to join us.
I hope you can join us... it's going to be a really good time!
Feel free to cross-post this as you like. This is an open invitation to Dakka and the 40k community at large. I'll post it in a couple of different places on Dakka myself.
Finished the Fire Hawk Rhinos/Razorbacks this morning. The one rhino still needs guns but I think I'll send them to YB and let him decide how he wants to mount them (the other was built from scratch so I could model the various hatches separately... the gun-less one was a re-paint so I didn't have that option.
Automatically Appended Next Post: I decided to give a little detail to the Fire Hawks Razorback I painted up for Yellowbeard after all. I figured this would be a more "natural" look after our Rebel team vs. Loyalist team battle Friday night at Adepticon.
@Ross: Actually, the only problem with your tanks are that they aren't purple enough!! I'd love to work in purple for a while, it would be so refreshing after all this green and yellow! (Thank you for the compliment though.)
@YB: Just trying to ease you into it mate... don't want your total defeat on that Friday to be an overwhelmingly crushing experience.
That was the... "I'm leaving for work in 10 minutes and I had a funny idea while in the shower" photoshop job. I can actually do better if I put my mind to it.
Thanks Matt. Be great to meet you in person too. Still working on the last few bits. I'm running out of time unfortunately... practice tournament tomorrow. Did a neat bit of scratchbuilding last night. We'll see how it turns out.
@Nash: Thanks mate! Glad you stopped by and found things to your liking! More things below for you to check out.
Finished up the second rhino in time for the tournament yesterday.
You can see from the insets that I made a last minute adjustment to my list, dropping the melta bombs from my sergeant and adding an extra storm bolter onto each vehicle. MUCH more useful in the long run. It's simply the two bolt guns that came with the rhino, filed off a bit and stuffed into a cowl of sorts made from a piece of square plastic tubing. The handles were from the storm bolter on the "upgrade" kit (the storm bolters included in the kit were God-awful big). I just mounted them on pins so they could be easily dropped into the hole already on the top of those little hatches & removed again. They're raised to give the impression of being controlled by a gunner in the hatch (just for some variation). I would have liked to have magnetized them & made them the same style as the other one (which is remotely controlled by a crew member) but I had neither the proper gun nor the time to do the magnetizing. I also painted and "decorated" the inside with an Imperial symbol and a propaganda poster or two. I may do something more elaborate if I make another one of these from scratch.
Here's what they look like together.
Tournament yesterday was a mixed bag.
We won game 1 handily against two very cool, very funny opponents with a crazy fluffy army.
We got destroyed in game two by a Nid list that had 6 monstrous creatures. We had no hope of stopping it (it won the battle points prize).
We got destroyed by an ork/eldar list that we should have beaten... we (mainly me) just misplayed it and we had the worst dice luck ever & they were rolling fantastically well. It was very frustrating.
On the bright side, we won the painting competition. We used the display boards that IceAngel made for us two years ago for Adepticon. We mixed our armies throughout the boards giving a real "brothers in arms" kind of feel to it. Must have been a good decision. I used my prize to pick up the "Honoured Imperium" set... which I have long coveted. Going to enjoy painting that!
There were some nice looking armies at the tournament. Guard army I really liked (which I don't admit to very often having hated guard with the heat of a thousand suns since 3rd edition). Also a couple of guys were running RT era orks, which were well painted and quite delightful to look at! I got a few pics on my phone camera that I'll share a bit later. Norbu the Destoryer has got a great looking tyranid army. Man that guy can paint!
We do have a few pictures from the battle that Solar_lion took. I'll share those a bit later. Still groggy from too much steak last night.
It was definitely worth while. Allowed me to test the final tweaks of my army and get some time playing with SL. We also discovered that I should have no say in deployment what-so-ever! Now, I've always maintained that deployment is the worst part of my game... but my teammates keep forcing me to make decisions so when things go south, it's no surprise.
Funny thing...I got to play your nid opponent right after you and he beat us pretty soundly as well. I was actually feeling pretty down on myself because during the match I was corrected several times on the rules by my oppenents and the TO. I hate it when I forget a rule or misinterpret the rules. By the end of the match I felt like a complete n00b. So I was up all night reading the various FAQ and rule books as well as looking up conversation on YMDC. Looks like I was actually right each time . So I am in a pretty happy mood right now even if I am sleep deprived.
Excellent work amigo. Watch those meat sweats though Really pleased for you on the painting front too.
Why were the nids so challenging? Was it simply through lack of plasma in your lists?
@graven: Plasma doesn't really help against nids... well, I suppose if you spammed plasma guns, but then I'd be killing my own troops every other shot anyway. It's just too many multi-wound creatures with too many psyonic buffs. How many 6 wound, toughness 8-9 creatures, sometimes with invuls, regeneration or that can only be hit on a 6 can your army kill in 5 turns?? That's ignoring everything else in the army of course.
@WM: I just snapped the dozer blade on wrong... it's straightened out now.
Gitsplitta wrote: @graven: Plasma doesn't really help against nids... well, I suppose if you spammed plasma guns, but then I'd be killing my own troops every other shot anyway. It's just too many multi-wound creatures with too many psyonic buffs. How many 6 wound, toughness 8-9 creatures, sometimes with invuls, regeneration or that can only be hit on a 6 can your army kill in 5 turns?? That's ignoring everything else in the army of course.
It was a good tourney. I got to see why people love the gimmick laden armies. Not enough gimmicks in the Marines comparatively to all the new codex armies. Thankfully the Tau codex is well balanced (?). All good opponents and very good about explaining the uniques rules thou I internally cringed everytime some one says " ok thats 47 shots"
Overall good company, good learnings, Good food. bad dice rolling. Thanksfully Git's superior painting snagged me a " tag along" painting win! Whoooo Hoooo. Sidekick for the WIN!
Oh and Mrs. Git made us B-fast. No one make me bfast anymore. Truely worth going now!
The one thing we didn't take a pic of. We finished early so we were excited to go eat a meal that we didn't have to eat like Marines in boot camp!
Automatically Appended Next Post:
Gitsplitta wrote: Was good being able to play a few games with SL, we don't get to do that much.
There are good, gimmicky SM armies... we've just never built one. Maybe next year our team theme can be... "abuse your codex".
Definitly not enough playing together with git.. who is very good once the game starts!
I'll consider a " gimicky" SM list when my HQ gets 6 wounds, fires 12 S6 shots, starts out at T6 and can increase it turn by turn to T9, flys with Hammer and Vector and spawns 3d6 assault marines every turn. and is't a SW
I'll consider a " gimicky" SM list when my HQ gets 6 wounds, fires 12 S6 shots, starts out at T6 and can increase it turn by turn to T9, flys with Hammer and Vector and spawns 3d6 assault marines every turn. and is't a SW
LOL, I think you are combining the Tervigon and Flyrant into a Tervirant? 2000 points of nids is a very scary thing to face unless you are running Deldar or Tau allied with Eldrad and Harlies.
Heard over coded SM channel…Message to RS Commander
{ Static followed by a crackling sound}
Lamenter Commander: “ Historically we end up there anyway, but you keep taking your LoT happy flying Unicorn pills and we'll be sure to box up what's left and return it to your chapter, Brother!”
“ What?”
“ No I don’t want any gum. Can’t you see I’m sending a taunting message to the Red Scorpion commander?”
“No, I don’t care what flavor it is, I…”
“ Really ? Cinnamon?
“ Ok, I have a piece, now go and guard some corridor or something and don’t let Huron see you chewing gum or you’ll be forced to sit in the rhino the whole battle”
[ static }
OK.. it's time for Git to post some cool model he just painted so he can regain control of his blog back!
On the Friday night of Adepticon at approximately 7 PM (or as soon as we can find a free table in the main hall), the Wardens of the Maelstrom and the Redeemers of the Maelstrom will revive the epic stuggle of the Badab war. 8000 points (or two full Adepticon teams), 4 rebels, 4 loyalists will vie for superiority on a desolate battlefield in that far-flung region of space. The Fire Hawks, Red Scorpions, Marines Errant and their Adeptus Mechanicus allies will try to bring the four rebel chapters... Tiger Claws, Lamenters, Executioners and the Mantis Warriors to heal.
We invite all of you to come join us to witness this historic event, and well as joining us in a mixer of sorts. A chance to meet us, see the armies in person & maybe even run one of these storied chapters whilst it's owner takes a pee break! We'll provide some limited quantity of libation and nosh to get things rolling... but it's probably best if you bring your own lest you be disappointed. We'll start to set up 7ish... but if you want to wait until the battle is rolling to swing by, 8 PM is probably a more reasonable time to join us.