casvalremdeikun wrote: I can't seem to find the post, but does anyone have a comprehensive list of what Chapters can be made from the different Chapter icons included in Deathwatch Veterans kit?
82 - ultramarines
86- dark Angels, Angels redeemed
85- space wolves, red wolves, shadow wolves
88- Raven guard, hawk lords, knights of the Raven
84- blood Angels, Angels encarmine
83- Crimson fists, imperial fists, iron fists, sons of dorn
97- black Templars
95- silver skulls (with a bit of work could make death Knights, mortifactors, skull bearers)
87- salamanders
94- minotaurs, brazen minotaurs, Taurans, White minotaurs
91- flesh tearers
89- white scars
90- iron hands
93- nova marines, sons of medusa
98- Knights of gryphonne, howling griffons, griffon lords
96- brazen claws, red talons
92- mentors, raptors, white consuls, black consuls, iron Hawks, liberators, warrior adepts (these are slightly different but look more or less like a hawk head)
I did the initial list, another guy added one or two. It should be noted that this isn't even ALL that can be done, just what could be found fairly quickly. I'm sure there are several more.
casvalremdeikun wrote: I can't seem to find the post, but does anyone have a comprehensive list of what Chapters can be made from the different Chapter icons included in Deathwatch Veterans kit?
82 - ultramarines
86- dark Angels, Angels redeemed
85- space wolves, red wolves, shadow wolves
88- Raven guard, hawk lords, knights of the Raven
84- blood Angels, Angels encarmine
83- Crimson fists, imperial fists, iron fists, sons of dorn
97- black Templars
95- silver skulls (with a bit of work could make death Knights, mortifactors, skull bearers)
87- salamanders
94- minotaurs, brazen minotaurs, Taurans, White minotaurs
91- flesh tearers
89- white scars
90- iron hands
93- nova marines, sons of medusa
98- Knights of gryphonne, howling griffons, griffon lords
96- brazen claws, red talons
92- mentors, raptors, white consuls, black consuls, iron Hawks, liberators, warrior adepts (these are slightly different but look more or less like a hawk head)
I did the initial list, another guy added one or two. It should be noted that this isn't even ALL that can be done, just what could be found fairly quickly. I'm sure there are several more.
There it is! Thanks again for posting this! I will need to figure out who I want to make from all of these for my Watch Company.
tetrisphreak wrote: Edit - and if there's a new terminator kit I may pick it up as well for the meltafist bits, and the characterful sculpts. If you look in the codex, all the terminators in the group shots are new sculpts (and Branatar).
Which shots are you looking at? I'm seeing lots of kit bashing but I'm not seeing new sculpts. Also quite notable that termies didn't get featured in the Eavy Metal section which is odd if they had new models painted up...
casvalremdeikun wrote: I can't seem to find the post, but does anyone have a comprehensive list of what Chapters can be made from the different Chapter icons included in Deathwatch Veterans kit?
Spoiler:
82 - ultramarines
86- dark Angels, Angels redeemed
85- space wolves, red wolves, shadow wolves
88- Raven guard, hawk lords, knights of the Raven
84- blood Angels, Angels encarmine
83- Crimson fists, imperial fists, iron fists, sons of dorn
97- black Templars
95- silver skulls (with a bit of work could make death Knights, mortifactors, skull bearers)
87- salamanders
94- minotaurs, brazen minotaurs, Taurans, White minotaurs
91- flesh tearers
89- white scars
90- iron hands
93- nova marines, sons of medusa
98- Knights of gryphonne, howling griffons, griffon lords
96- brazen claws, red talons
92- mentors, raptors, white consuls, black consuls, iron Hawks, liberators, warrior adepts (these are slightly different but look more or less like a hawk head)
I did the initial list, another guy added one or two. It should be noted that this isn't even ALL that can be done, just what could be found fairly quickly. I'm sure there are several more.
There it is! Thanks again for posting this! I will need to figure out who I want to make from all of these for my Watch Company.
I've been thinking a lot about this, and between rereading info on the DW (specifically, in DW:OK where it says that "Long ago, many Chapters of the Adeptus Astartes swore an oath to send a tithe...") and the image posted a few pages back of the organization of the Watch Fortress that Artemis is a captain at (where the Chapters of origin of the Captains and Sergeants are shown, with many different chapters represented, yet still having two to three of some), and I've realized I don't need to go crazy making every single member a different chapter. On the surface, one might think initially that with a thousand chapters contributing, and the DW desire to mold their teams from many different combat doctrines and capabilities would lead to very, very few duplications within a given Watch Fortress, but it seems clear that the chapters they draw from are far fewer than the full thousandish chapters of the Adeptus Astartes.
Still lots of room for variety, though, and some ideas, I just like. Such as those chapters that use a recolored, but otherwise identical, emblem from a FF chapter that they aren't even related to, such as the Angles Redeemed, and the Hawk Lords. Lot of room to have fun with the available pads.
I read something that no two members of a kill team will be from the same Chapter, but yeah, across a whole army there's nothing wrong with having more than one marine from a given chapter. In fact, that line about the kill team is disproven anyway because kill team cassius has two ultramarines, so... go nuts
£22 for the Kill Team? Compared to £30 for the Sternguard, that is surprisingly reasonable! I might just grab another one down the line. £15 for the Watch Master isn't horrible either, compared to the recent character pricing trends.
Ooo, hopefully the Chaplain is the Reclusium Command Squad Chaplain with an upgrade sprue. If it ends up being that, I will be getting one to put with my Crimson Fists and appropriate the upgrade kit for different use.
The Corvus Dropship and Veterans kit all seem rather affordable. Probably going to be $30 or so for a Veterans kit (which is a frickin steal compared to other releases!) and $55 or so for the Corvus. I was halfways expecting double that for both kits.
£15 for the Watch Master is not bad, not bad at all. That's €20,- so yay, sooner or later I'll be having me a Knight Errant for my Horus Heresy projects.
It's about damn time, but my boxed set has finally shipped. Crossing my fingers that I am one of the lucky prices who endshould up with an extra sprue. Knowing my luck, I will be short a sprue or two. Or Eldrad or Artemis will be missing.
MrFlutterPie wrote: I called GW about my rulebook and they are sending me a replacement no muss or fuss
No matter what GW does their customer service is always top notch
I just did this morning as well, They are replacing mine too. Top Notch customer service indeed.
What are they replacing exactly? Book only, the Ruleset or even the whole Box?
They said they will replace the Rulebook. But hopefully the whole box. Some people get lucky like that apparently. I never have on any replacement parts, just the individual parts cut from the sprue. Regardless of whether they send a packages box or not, I am happy they are fixing my book.
I got excited when I saw £40.00 for the flyer, and went to google for a price conversion, google said $51, I got excited.
I wonder what the DW terminator box will be like. I don't think any rumors have come up for a dedicated kit, so will they chuck three DW sprues in to make sure you get enough for five Terminators? Or two, and tell us to use the Imperator Deus shoulder pad as a Deathwatch pad?
Wouldn't it be something if they had managed to keep the existence of another sprue, with things like the meltafist and more pads, and whatever else DW terminators should have, totally secret up til now?
Trend seems to be continuing of GW using a lower price point on new SKUs.
Automatically Appended Next Post:
shade1313 wrote: I wonder what the DW terminator box will be like. I don't think any rumors have come up for a dedicated kit, so will they chuck three DW sprues in to make sure you get enough for five Terminators? Or two, and tell us to use the Imperator Deus shoulder pad as a Deathwatch pad?
Wouldn't it be something if they had managed to keep the existence of another sprue, with things like the meltafist and more pads, and whatever else DW terminators should have, totally secret up til now?
But, I really doubt that.
I'm really hoping (but not expecting) the Terminator will get a recast so there will be a source of Meltafists other the DW:O.
If these are just existing kits plus the upgrade sprue how will that work with the Terminator squad? The upgrade sprue only has two Terminator pads on it. Are GW going to assume DW players will have plenty of spare pads and pack the kit with one sprue? Or will they pack it with three? I suppose I'm setting myself up for disappointment hoping that there's a specific Terminator upgrade sprue with melta fists and sculpted chapter badges for the right shoulder.
The other problem is the Librarian. On the vanilla Terminator Libraian the left shoulder plate is moulded to the arm, does the DW pad go on the right shoulder? Or will it be the BA Terminator Librarian as that does have a separate left pad? Although the right does have the BA chapter badge and arm as one piece.
If these are just existing kits plus the upgrade sprue how will that work with the Terminator squad? The upgrade sprue only has two Terminator pads on it. Are GW going to assume DW players will have plenty of spare pads and pack the kit with one sprue? Or will they pack it with three? I suppose I'm setting myself up for disappointment hoping that there's a specific Terminator upgrade sprue with melta fists and sculpted chapter badges for the right shoulder.
The other problem is the Librarian. On the vanilla Terminator Libraian the left shoulder plate is moulded to the arm, does the DW pad go on the right shoulder? Or will it be the BA Terminator Librarian as that does have a separate left pad? Although the right does have the BA chapter badge and arm as one piece.
Edit ninjad by shade1313
A previously unseen sprue with meltafist, chapter shoulder pads, DW pads, and perhaps a chestplate with or similar would be really nice. I could see a whole lot of trading for chapter pads flourishing all around the net, if that were to happen.
shade1313 wrote: I wonder what the DW terminator box will be like.
shade1313 wrote: A previously unseen sprue with meltafist, chapter shoulder pads, DW pads, and perhaps a chestplate with or similar would be really nice. I could see a whole lot of trading for chapter pads flourishing all around the net, if that were to happen.
Wouldn't that be nice? But no, it'll be the vanilla Terminator box + 2 Upgrade sprues. The Terminator box already has 1 DW pad, so with 2 upgrade sprues you have 5.
I quite like the Frag Cannon, as I'm sure you all do. Only having access to one per spue is pretty harsh though. I want about 6 of them. Anyone know of a decent aftermarket resin substitute?
Yeah. While I'm excited by the new book and the options available, the kit options of the various infantry are really throwing a wet blanket on my enthusiasm.
cuda1179 wrote: I quite like the Frag Cannon, as I'm sure you all do. Only having access to one per spue is pretty harsh though. I want about 6 of them. Anyone know of a decent aftermarket resin substitute?
cuda1179 wrote: I quite like the Frag Cannon, as I'm sure you all do. Only having access to one per spue is pretty harsh though. I want about 6 of them. Anyone know of a decent aftermarket resin substitute?
Paradigm wrote: £22 for the Kill Team? Compared to £30 for the Sternguard, that is surprisingly reasonable! I might just grab another one down the line. £15 for the Watch Master isn't horrible either, compared to the recent character pricing trends.
Yeah, I'm actually surprised, was expecting £30-35 and £18-20. With online discounts the kits are almost reasonably priced. The Corvus is still a touch eye-watering considering I'll probably never use one in an actual game so I might limit myself to just the one, but it's too good to skip over entirely. I'm glad I decided to hold fire on the DM box set.
I'm still not sure if i should build the harlies as they are in the formation....I dont know much about Eldar, but i can see the weapons loadout is really bad. Do the formation rules make up for it?
ThirstySpaceMan wrote: I have ordered my copy of death masque. Anyone interested in the eldar side pm me.
sadly, I get the feeling that the eBay will be inundated with Harlies.
Cheap Harlequins for all!
Although, since I intended to build up a small force of Deathwatch (that will turn into a LARGE force, if past forays into new armies are any hint, for me), and since I play all varieties of Eldar, I picked up one copy in the store and one via preorder (won't be here until the 22nd) because the savings was at a silly level, I'm not sure I'll need to buy anymore for a while, so I'll probably miss out on any cheap Harlie buys.
Started converting up some veterans with stalker bolters not mid reload haha, here's a Raven guard deathwatch veteran
Edit: uploaded from iPhone and it never likes to put them straight, no backpack on him yet as I want to be able to get to the shoulder pads easily while painting.
Dang Customer service from GW is awesome, called this morning about the rule book and missing items from my order, and the package should be here tomorrow morning.
Januine wrote: Ah well. Ugghhhh. Red barreled frag cannon - nonono. Looks like a bad Christmas prezzie!!! Hopefully my own box will arrive in the next day or 3
yeah, it does look a little bit off huh?
My box won't get here until the weekend (I will be gone too :(). I am going to start planning my Kill Teams though. My Squad Donatus is going to undergo some changes to make them a standard Kill Team (Combi-Melta becomes Boltgun, Space Wolf will have his Chainsword replaced with a grenade hand, Dark Angels will lose both arms to get a Boltgun and a Xenophase Blade). I am also going to start deciding the chapter make-ups of my Kill Teams.
Januine wrote: Ah well. Ugghhhh. Red barreled frag cannon - nonono. Looks like a bad Christmas prezzie!!! Hopefully my own box will arrive in the next day or 3
Januine wrote: Ah well. Ugghhhh. Red barreled frag cannon - nonono. Looks like a bad Christmas prezzie!!! Hopefully my own box will arrive in the next day or 3
yeah, it does look a little bit off huh?
My box won't get here until the weekend (I will be gone too :(). I am going to start planning my Kill Teams though. My Squad Donatus is going to undergo some changes to make them a standard Kill Team (Combi-Melta becomes Boltgun, Space Wolf will have his Chainsword replaced with a grenade hand, Dark Angels will lose both arms to get a Boltgun and a Xenophase Blade). I am also going to start deciding the chapter make-ups of my Kill Teams.
I hadn't considered the chainsword on redblade - you're right, technically that should go. OTOH I've replaced the dark angel in that squad with one of the old space marine veteran models with a bolt pistol and power sword, and deathwatch veterans don't have bolt pistols, so I'm not exactly running WYSIWYG anyway :/ .
Wolfblade wrote: I feel like the rule of cool overrides WYSISYG to a certain extent, as long as everyone is aware of what each model has.
Which is going to be hard with Deathwatch. There are so many options that many players(like me) will want to know exactly what a model has. It can get hard to remember X=Y in 2-4 hour games.
I'm still crossing my fingers there will be more types of upgrade sprues down the line.
What is the issue with Redblade's chainsword? Does it not just replace his ccw for free?
Also the power sword and plasma pistol on Gydrael seems legal as well, though obviously stupidly expensive.
Though upon further reading Casvalremdeikun may just want his kill team to have a standard load out of bolter and ccw.
The weirdest thing for me is the paucity of Death Watch Kill team listings on ebay and the like. The Ven dread, Artemis, Vanguard and a flood of Harlequins are there but the basic Kill Team sprue is not...plenty of bits listings though.
I'm keeping things as WYSIWYG as possible, but I'm definitely subbing armor out for similar things.
Ex. Instead of normal missile launchers, I'm using 30k era Proteus Launchers as missile launchers, and I'll likely be using Xenos weapons in place of close combat weapons, if the model isn't holding a shotgun, which I feel almost all of my Veterans will be.
Thraxas Of Turai wrote: What is the issue with Redblade's chainsword? Does it not just replace his ccw for free?
Also the power sword and plasma pistol on Gydrael seems legal as well, though obviously stupidly expensive.
Though upon further reading Casvalremdeikun may just want his kill team to have a standard load out of bolter and ccw.
The weirdest thing for me is the paucity of Death Watch Kill team listings on ebay and the like. The Ven dread, Artemis, Vanguard and a flood of Harlequins are there but the basic Kill Team sprue is not...plenty of bits listings though.
Redblade can't have two CCWs and a Bolter. Heven has his knife sheath on his waist without a knife in it, so I don't want to remove that. Plus it looks cool. So the Chainsword has to go. The PS and Plasma Pistol is legal, but not a loadout I want on my any of my Veterans. I do like Gydrael otherwise (I customized him to have a hooded helmet instead of just a hood) so I will probably remove both of his arms. But then again, I might just paint him up as an actual Dark Angel(removing the left so he has his shoulder pauldrons on the correct arms for a regular Dark Angel) and find a different model for the Kill Team. Be it that I am probably going to get the Watch Captain kit, I will probably do that and make a different Dark Angel. I can't really decide.
The weirdest thing for me is the paucity of Death Watch Kill team listings on ebay and the like. The Ven dread, Artemis, Vanguard and a flood of Harlequins are there but the basic Kill Team sprue is not...plenty of bits listings though.
I suspect the vast majority who were jonesing for new Harlequins were like me and bought more than we could ever reasonably use when they released,
and a new plastic Eldrad while nice is not reason enough to buy the Death Masque set
most of the private sellers who are splitting a box on ebay are those who want the new deathwatch stuff and then are dumping the harlequins as a full army, or at worst as troupe/bikes/voidweaver
so all the listings on ebay will be from professional bits sellers who will have the time and energy to break things down completely to get more cash
Nope, bolter and CCW, which they can swap for all manner of things but not for bolt pistols. Vanguard vets do get them. It seems a bit derpy to me that you can swap your bolter for a plasma pistol or grav pistol but not for a humble bolt pistol, described in the codex as being "standard issue for all Deathwatch". Gotta love that GW consistency.
This is also why redblade with his knife, chainsword and bolter doesn't strictly work. The dark angel guy I don't think is too bad because his belt knife is so small you could pass it off as ornamental.
Did I read that right? DW Veterans don't have bolt pistols??????
( looking at all his counts as DW/SG...with bolt pistols....)
This is correct. They do not, nor do they have any way of getting them. It also makes Rodricus Grytt's loadout (Frag Cannon and Bolt Pistol with an added CCW) illegal. Also, Drenn Redblade has an extra CCW. They appear to be the only ones that are wrong from Kill Team Cassius though. What does make things more hilarious is that GW is re-releasing Kill Team Cassius, despite it having illegal loadouts.
I'm not usually all that anal about making sure all my guys have CCWs on their belts or whatever but with Deathwatch, where they can swap them for other stuff, it feels more important, idk
Did I read that right? DW Veterans don't have bolt pistols??????
( looking at all his counts as DW/SG...with bolt pistols....)
This is correct. They do not, nor do they have any way of getting them. It also makes Rodricus Grytt's loadout (Frag Cannon and Bolt Pistol with an added CCW) illegal. Also, Drenn Redblade has an extra CCW. They appear to be the only ones that are wrong from Kill Team Cassius though. What does make things more hilarious is that GW is re-releasing Kill Team Cassius, despite it having illegal loadouts.
Given that Kill Team Cassius is a named formation, who cares if the loadouts don't exactly match the codex?
They've been making it for quite some time that special characters have loadouts that others might not get access to; so is it really that much of a surprise that named formations(which are essentially special character versions of units) have loadouts that are not necessarily usable?
Did I read that right? DW Veterans don't have bolt pistols??????
( looking at all his counts as DW/SG...with bolt pistols....)
This is correct. They do not, nor do they have any way of getting them. It also makes Rodricus Grytt's loadout (Frag Cannon and Bolt Pistol with an added CCW) illegal. Also, Drenn Redblade has an extra CCW. They appear to be the only ones that are wrong from Kill Team Cassius though. What does make things more hilarious is that GW is re-releasing Kill Team Cassius, despite it having illegal loadouts.
Given that Kill Team Cassius is a named formation, who cares if the loadouts don't exactly match the codex?
They've been making it for quite some time that special characters have loadouts that others might not get access to; so is it really that much of a surprise that named formations(which are essentially special character versions of units) have loadouts that are not necessarily usable?
That is certainly true. I just find it pretty funny. I hope they revamp the rules for Kill Team Cassius to be more in line with the codex though (give the units Mission Tactics, allow Kill Team Cassius to be used in a Black Spear Strike Force).
Did I read that right? DW Veterans don't have bolt pistols??????
( looking at all his counts as DW/SG...with bolt pistols....)
This is correct. They do not, nor do they have any way of getting them. It also makes Rodricus Grytt's loadout (Frag Cannon and Bolt Pistol with an added CCW) illegal. Also, Drenn Redblade has an extra CCW. They appear to be the only ones that are wrong from Kill Team Cassius though. What does make things more hilarious is that GW is re-releasing Kill Team Cassius, despite it having illegal loadouts.
I'd be very, very surprised if anyone ever kicked up a fuss about Drenn's pair of CCW or the fact Grytt has a pistol; both are pretty inconsequential, and easily ignored. When it comes to 'impossible' loadouts like that, it's easy enough to work out the 'default' option that they're representing. If it ever does come up, it's easy enough to just point out that the respective CCW and pistol aren't there.
Did I read that right? DW Veterans don't have bolt pistols??????
( looking at all his counts as DW/SG...with bolt pistols....)
This is correct. They do not, nor do they have any way of getting them. It also makes Rodricus Grytt's loadout (Frag Cannon and Bolt Pistol with an added CCW) illegal. Also, Drenn Redblade has an extra CCW. They appear to be the only ones that are wrong from Kill Team Cassius though. What does make things more hilarious is that GW is re-releasing Kill Team Cassius, despite it having illegal loadouts.
Given that Kill Team Cassius is a named formation, who cares if the loadouts don't exactly match the codex?
They've been making it for quite some time that special characters have loadouts that others might not get access to; so is it really that much of a surprise that named formations(which are essentially special character versions of units) have loadouts that are not necessarily usable?
That is certainly true. I just find it pretty funny. I hope they revamp the rules for Kill Team Cassius to be more in line with the codex though (give the units Mission Tactics, allow Kill Team Cassius to be used in a Black Spear Strike Force).
If they had wanted Kill Team Cassius to be in line with the Codex, they would have made it actually be present within the codex.
Watch Captain Artemis isn't in the book either, so unless they're seriously planning the "all free digital download for the bulk of the material with specific formations tied to campaign books" route like AoS for 8th edition, I would be surprised as hell to see KTC get updated.
Oh no. Read the codex again (Vanguard Veterans page):
All Vanguard Veterans use those weapons with which they are deadliest. Though many battle-brothers prefer the classic combination of flesh-ripping chainsword and brutal bolt pistol (...)
Such a weapon is nothing for mere tactical veterans. You need to be a highly trained assault specialist or a captain to wield it.
Oh no. Read the codex again (Vanguard Veterans page):
All Vanguard Veterans use those weapons with which they are deadliest. Though many battle-brothers prefer the classic combination of flesh-ripping chainsword and brutal bolt pistol (...)
Such a weapon is nothing for mere tactical veterans. You need to be a highly trained assault specialist or a captain to wield it.
And I'm sat here looking at an imperial guard sergeant wielding one with pride, but my deathwatch sarge can't have one.
Oh no. Read the codex again (Vanguard Veterans page):
All Vanguard Veterans use those weapons with which they are deadliest. Though many battle-brothers prefer the classic combination of flesh-ripping chainsword and brutal bolt pistol (...)
Such a weapon is nothing for mere tactical veterans. You need to be a highly trained assault specialist or a captain to wield it.
And I'm sat here looking at an imperial guard sergeant wielding one with pride, but my deathwatch sarge can't have one.
I will take a shotgun over a bolt pistol anyday as a tactical marine IMO
I did that. I argued back and forth with Warhammer TV for about an hour, with them refusing to acknowledge they wrote the rule ambiguously, and then said they'd send my inquiry to the rules team.
I did that. I argued back and forth with Warhammer TV for about an hour, with them refusing to acknowledge they wrote the rule ambiguously, and then said they'd send my inquiry to the rules team.
Was that fro the shotgun adn Bolter ting or why they don't have bolt pistols?
I was surprised that the Deathwatch named characters were not in the codex - is there any other codex without a single named character?
I did that. I argued back and forth with Warhammer TV for about an hour, with them refusing to acknowledge they wrote the rule ambiguously, and then said they'd send my inquiry to the rules team.
Was that fro the shotgun adn Bolter ting or why they don't have bolt pistols?
I was surprised that the Deathwatch named characters were not in the codex - is there any other codex without a single named character?
I did that. I argued back and forth with Warhammer TV for about an hour, with them refusing to acknowledge they wrote the rule ambiguously, and then said they'd send my inquiry to the rules team.
Was that fro the shotgun adn Bolter ting or why they don't have bolt pistols?
I was surprised that the Deathwatch named characters were not in the codex - is there any other codex without a single named character?
I did that. I argued back and forth with Warhammer TV for about an hour, with them refusing to acknowledge they wrote the rule ambiguously, and then said they'd send my inquiry to the rules team.
Was that fro the shotgun adn Bolter ting or why they don't have bolt pistols?
I was surprised that the Deathwatch named characters were not in the codex - is there any other codex without a single named character?
I did that. I argued back and forth with Warhammer TV for about an hour, with them refusing to acknowledge they wrote the rule ambiguously, and then said they'd send my inquiry to the rules team.
Was that fro the shotgun adn Bolter ting or why they don't have bolt pistols?
I was surprised that the Deathwatch named characters were not in the codex - is there any other codex without a single named character?
The only codexes without named chars are the "ally" codexes iirc. MT, Harlies, Admech of both kinds, etc. DW and harlies got some only because of this release obviously
Wolfblade wrote: The only codexes without named chars are the "ally" codexes iirc. MT, Harlies, Admech of both kinds, etc. DW and harlies got some only because of this release obviously
Leth wrote: In regards to the swapping of equipment I always go with the interpretation that if there is no stated order of operations then you can do which ever.
If it does not say that you have to upgrade to a blackshield first then you can swap to a thunderhammer and then change to a black shield.
Then for things like terminators where you are required to swap specific gear if you do weapon swaps before hand then you no longer meet the requirements.
So on and so forth.
That's how I thought it was.
The SMFAQ says that we can't do that though.
What do you mean? It specifically says the opposite. You can buy stuff then upgrade.
Spoiler:
I'm sorry if someone told you already, since I missed your reply and it was pages ago, but that was a typo as stated by GW. It's in the comments section of that FAQ. The correct answer is No.
Did I read that right? DW Veterans don't have bolt pistols??????
( looking at all his counts as DW/SG...with bolt pistols....)
This is correct. They do not, nor do they have any way of getting them. It also makes Rodricus Grytt's loadout (Frag Cannon and Bolt Pistol with an added CCW) illegal. Also, Drenn Redblade has an extra CCW. They appear to be the only ones that are wrong from Kill Team Cassius though. What does make things more hilarious is that GW is re-releasing Kill Team Cassius, despite it having illegal loadouts.
Given that Kill Team Cassius is a named formation, who cares if the loadouts don't exactly match the codex?
They've been making it for quite some time that special characters have loadouts that others might not get access to; so is it really that much of a surprise that named formations(which are essentially special character versions of units) have loadouts that are not necessarily usable?
That is certainly true. I just find it pretty funny. I hope they revamp the rules for Kill Team Cassius to be more in line with the codex though (give the units Mission Tactics, allow Kill Team Cassius to be used in a Black Spear Strike Force).
If they had wanted Kill Team Cassius to be in line with the Codex, they would have made it actually be present within the codex.
Watch Captain Artemis isn't in the book either, so unless they're seriously planning the "all free digital download for the bulk of the material with specific formations tied to campaign books" route like AoS for 8th edition, I would be surprised as hell to see KTC get updated.
The Kill Team Cassius is also the Strategium Command Team on page 97 of the DW codex....
Automatically Appended Next Post: Artemis is mentioned on 34 as a Watch Captain, so use page 74 to "create" him or use the Masque stats for him if your opponent will allow it (I guess)....
Automatically Appended Next Post: QUESTION - The Corvus states it can transport 12 models. Then says including bikers and jump infantry. Nowhere does it say that jump or bikers take up two spots. On page 45 it shows Kill Team Cassius/Strategium Command Team debarking from a single Corvus. So, can I have 1 Corvus for my Kill Team Cassius/Strategium Command Team?
russian69hitman wrote: The Kill Team Cassius is also the Strategium Command Team on page 97 of the DW codex....
Automatically Appended Next Post: Artemis is mentioned on 34 as a Watch Captain, so use page 74 to "create" him or use the Masque stats for him if your opponent will allow it (I guess)....
Automatically Appended Next Post: QUESTION - The Corvus states it can transport 12 models. Then says including bikers and jump infantry. Nowhere does it say that jump or bikers take up two spots. On page 45 it shows Kill Team Cassius/Strategium Command Team debarking from a single Corvus. So, can I have 1 Corvus for my Kill Team Cassius/Strategium Command Team?
Nowhere except the core rulebook where it specifies that jump infantry and bikes are bulky and very bulky respectively?
russian69hitman wrote: The Kill Team Cassius is also the Strategium Command Team on page 97 of the DW codex....
Automatically Appended Next Post: Artemis is mentioned on 34 as a Watch Captain, so use page 74 to "create" him or use the Masque stats for him if your opponent will allow it (I guess)....
Automatically Appended Next Post: QUESTION - The Corvus states it can transport 12 models. Then says including bikers and jump infantry. Nowhere does it say that jump or bikers take up two spots. On page 45 it shows Kill Team Cassius/Strategium Command Team debarking from a single Corvus. So, can I have 1 Corvus for my Kill Team Cassius/Strategium Command Team?
Nowhere except the core rulebook where it specifies that jump infantry and bikes are bulky and very bulky respectively?
This. Also, it's generally an exercise in futility to try to glean rules insight from any of GW's pictures.
Wolfblade wrote: The only codexes without named chars are the "ally" codexes iirc. MT, Harlies, Admech of both kinds, etc. DW and harlies got some only because of this release obviously
And the Harlequin named character promptly died in his first outing.
Did I read that right? DW Veterans don't have bolt pistols??????
( looking at all his counts as DW/SG...with bolt pistols....)
This is correct. They do not, nor do they have any way of getting them. It also makes Rodricus Grytt's loadout (Frag Cannon and Bolt Pistol with an added CCW) illegal. Also, Drenn Redblade has an extra CCW. They appear to be the only ones that are wrong from Kill Team Cassius though. What does make things more hilarious is that GW is re-releasing Kill Team Cassius, despite it having illegal loadouts.
Given that Kill Team Cassius is a named formation, who cares if the loadouts don't exactly match the codex?
They've been making it for quite some time that special characters have loadouts that others might not get access to; so is it really that much of a surprise that named formations(which are essentially special character versions of units) have loadouts that are not necessarily usable?
That is certainly true. I just find it pretty funny. I hope they revamp the rules for Kill Team Cassius to be more in line with the codex though (give the units Mission Tactics, allow Kill Team Cassius to be used in a Black Spear Strike Force).
I'd rather they fix the bizarro Codex rules myself; again, so much could have been cleared up by giving them Bolter, BP, CCW and doing the upgrades as Bolter for Ranged/Special and CCW for Melee.
I was looking at the picture, there are 5 power armor from the team, plus the bike to make 10 total occupants for the Corvus Blackstar. That team you can make. They left out the jump pack dudes and a few others. So maybe they did that on purpose?
angelofvengeance wrote: I thought the Kill-Team Cassius formation was basically the same as the Aquila Kill-Team? Am I mistaken here?
Kill Team Cassius is a Strategium Command Team composed of an Aquila Kill Team(Squad Donatus is the Kill Team, two Vanguard Veterans, one Terminator, a Biker, and a Librarian) and a Chaplain (Cassius).
Holy crap I missed that. That sucks. Was working on trying to make a viable melee team out of a Corvus, cause reasons, and a chaplain was being used to get the average wounds up high enough to kill a Stormsurge.
Holy crap I missed that. That sucks. Was working on trying to make a viable melee team out of a Corvus, cause reasons, and a chaplain was being used to get the average wounds up high enough to kill a Stormsurge.
Strategem Command Team lead by a Chaplain with an Aquila Killteam as the Killteam Component.
Holy crap I missed that. That sucks. Was working on trying to make a viable melee team out of a Corvus, cause reasons, and a chaplain was being used to get the average wounds up high enough to kill a Stormsurge.
Strategem Command Team lead by a Chaplain with an Aquila Killteam as the Killteam Component.
Is the consensus that you can take 4 of the same type of team? Or max 1 of each? Not sure how GW has handled this type of wording before.
russian69hitman wrote: The Kill Team Cassius is also the Strategium Command Team on page 97 of the DW codex....
Automatically Appended Next Post: Artemis is mentioned on 34 as a Watch Captain, so use page 74 to "create" him or use the Masque stats for him if your opponent will allow it (I guess)....
Automatically Appended Next Post: QUESTION - The Corvus states it can transport 12 models. Then says including bikers and jump infantry. Nowhere does it say that jump or bikers take up two spots. On page 45 it shows Kill Team Cassius/Strategium Command Team debarking from a single Corvus. So, can I have 1 Corvus for my Kill Team Cassius/Strategium Command Team?
Nowhere except the core rulebook where it specifies that jump infantry and bikes are bulky and very bulky respectively?
It does indeed say that Jump Infantry have the Bulky rule and Bikers have Very Bulky in the core rulebook.
Holy crap I missed that. That sucks. Was working on trying to make a viable melee team out of a Corvus, cause reasons, and a chaplain was being used to get the average wounds up high enough to kill a Stormsurge.
Strategem Command Team lead by a Chaplain with an Aquila Killteam as the Killteam Component.
Is the consensus that you can take 4 of the same type of team? Or max 1 of each? Not sure how GW has handled this type of wording before.
EDIT: OOps thought you mean the Watch Company.
Yeah the Strategium works well.
Any combination for the Company would to me imply any combo, if you want 4 Aquila teams take that. If you know the guy take alot of HQ and throws them in Frontline Squads, take 4 Purgatus Squads, cause the re-roll also applies to the Squad the HQ is attached to.
I know people are still all excited about deathwatch but competitively until grav cannons get nerfed I still don't see how deathwatch is better. At best I see a token alpha kill team formation with 4 frag cannons but grav cannons are still better at killing most things.
they feel like more expensive devastator squads but they are deathwatch....just not seeing what makes them special.
I haven't decided what I want to do with my Watch Captain Artemis. I REALLY hate Marines-Without-Helmets, but characters are the lone exceptions to that. If I do give him a helmet, it is going to be thwhat awesome crested helmet from the Upgrade Sprue, but I am leaning toward just keeping him without the helmet and using that helmet to signify Watch Sergeants.
Also, I have decided that Zameon Gydrael is going to be redone with a Bolter and a Xenophase Blade. The Blade is going to be on the outstretched arm, making it look like he is charging into combat, and I will cut away his Power Sword to make room for the Boltgun in his right hand.
So what do people reckon to the Corvus? Can get a little pricey are some of the upgrades worth it or would you take it bare? Reroll jinks is nice and cheap though!
Mantle wrote: So what do people reckon to the Corvus? Can get a little pricey are some of the upgrades worth it or would you take it bare? Reroll jinks is nice and cheap though!
The Infernum Halo-Launcher is basically a must. The rest is gravy. I will probably run mine with the Rocket Launcher and the Auspex Array in addition to the Infernum, but those are completely required.
Wolfblade wrote: By that logic so were the assassins in previous editions.
Unique =/= named.
There are many SM chapter masters, there is only one grimnar/Calgar/etc.
Except there is supposedly only one solitaire in existence and most don't know where they are at.
There is rumor that there may be more than one, but nobody knows. The solitaire is more than capable of being in multiple places at once.
Where you have read there's just one? Everywhere I have read refers them in multiples. Don't have eldar codex with me but from wiki:
they are doom incarnate
The Solitaires, as their name implies, are solitary individuals
Would be pretty hard to ensure there's only one solitaire going on around as they would somehow have to wait confirmated death(they do die) before selecting new one.
Yeah, no travelling band of Harlequins would normally have multiple and many would not have one (bad luck and all that) but they are hardly alone in the universe.
Yes Solitaires are not alone in the universe... But in the new fluff they are not part of a masque...
they travel the webway alone and they join themasques when needed...
Harlequins are not a bad army but they would need a little tweaking... in the elites they could have the suqads called mimes (you coulddo it with the same troupes box limiting some wargear to mimes, like in troupes only thetroupe master can get some weapons and the troupers can get only some options and in limited number while mimes are free to equip all they want) and some HQ options too (like the high avatar and shadowseer moved here)... i the old army list harlequins had a wraithlord option toothat could be hot to add...
Wait, are the rumored Upcoming Deathwatch releases cheapter/same price with DW sprue?
- The Blood Angel Lib in Termi is 30$ and according to Natfka the new one is 25$
- The Rhino/Razorback is same price as a regular Razorback including DW sprue.
- The Termis are 50$ with 3 DW sprues, same as regular Termis
- Watchmaster and Chaplain are both 25$, most recent character like the Tech Priest or Broodlord have been 30$+
- Bikes are cheaper per model and include the DW sprue
maybe GW got back to their senses and will even the Prices for Characters to an acceptable level?
Yeh prices were leaked before. Small steps toward getting tad more sensible so rather than ridiculously overpriced you have only heavily overpriced.
They don't reduce prices of existing models to appease investors but new products are fair game...Even if new product is old repackaged with new sprue.
Albertorius wrote: There's always been supposed to be one Solitaire per harlequin troupe, IIRC the original fluff.
Yeah. They make plays(as in performances) of eldar fall and all. Hard to do that without somebody doing role of Slaanesh. And solitaire is that guy.
or girl presumably
It used to be that they could only perform the "Great Dance" in its full measure if a Solitare joined them - normally they couldn't. They have a large amount of dances and stories that do not include Slaanesh as a player.
Got my death masque box today, and I'm another of the damaged rule book club. GW responded almost immediately to my email and are sending out a replacement. Can't fault their customer service.
General Kroll wrote: Got my death masque box today, and I'm another of the damaged rule book club. GW responded almost immediately to my email and are sending out a replacement. Can't fault their customer service.
Nice. I hope I am in the extra sprues club more than the damaged rulebook club. I have had a damaged rulebook before, but not enough to raise a stink about.
Can anyone give me a breakdown of the chapter shoulder pads on the sprues? I'm currently writing a deathwatch novel/fanfiction and plan to make them models as well, and these are the planned (Power Armour) guys I'm looking to make
Black Templar
Ultramarines x2
Angels of Absolution
White Scars (Warriders customer)
Blood Raven (can get from Overkill)
Ragnar Blackmane Space Wolf
Black Shield
Raptors
Crimson Fists
Blood Angel
Generic skull pad
Genesis
Just looking to see how many of these I'll get from the kits and if I'll need to source/sculpt any of my own
General Kroll wrote: Got my death masque box today, and I'm another of the damaged rule book club. GW responded almost immediately to my email and are sending out a replacement. Can't fault their customer service.
Nice. I hope I am in the extra sprues club more than the damaged rulebook club. I have had a damaged rulebook before, but not enough to raise a stink about.
I was hoping that too haha, alas I just had a tatty rule book and a broken sprue GW have promised to replace both. Since the book was one of the main draws I wanted it to be tidy.
gungo wrote: I know people are still all excited about deathwatch but competitively until grav cannons get nerfed I still don't see how deathwatch is better. At best I see a token alpha kill team formation with 4 frag cannons but grav cannons are still better at killing most things. they feel like more expensive devastator squads but they are deathwatch....just not seeing what makes them special.
You might be right on power.
But those Frag Cannons are so fething cool, and I'm not the best at taking the most competitive list when I own a cool model!
Spoiler:
I want 8 of them to split across 2 podding squads. "In yo face, Xenos Scum!"
Maybe 5 veterans in a pod, trade their Boltguns for Meltaguns, and knives for Boltguns? That way they still can fire special ammo, and can hunt tanks in their spare time.
That might be better than Sternguard, since they get a second shot, but Ultramarines/Star Phantoms tactics are hard to beat for pod units...
Crazyterran wrote: Maybe 5 veterans in a pod, trade their Boltguns for Meltaguns, and knives for Boltguns? That way they still can fire special ammo, and can hunt tanks in their spare time.
That might be better than Sternguard, since they get a second shot, but Ultramarines/Star Phantoms tactics are hard to beat for pod units...
aquila kill teams reroll failed to wound/armor pen rolls of 1 with no limit. toss in a libby and hope for the TL psychic power, and you have pretty much rerolls on everything (for added fun, hellfire bolts on stalker bolters for a chance at AP2 2+ rerollable wounds on cheaper units meant to sit back)
Sure, but then your melta pod unit costs 290 instead of 195 for the Sternguard, since you can just slot a Sternguard squad into a marine list you are already running.
If you are already running a Deathwatch list, sure, might as well. But it's kind of hard to justify them as allies to most Imperial forces when there's a better option, usually within the same army list.
Though, if you want to run Sternguard Veterans: the army, this is probably better than a 1st Company detachment.
Maybe my problem is that I'm trying to figure out how to best run them alongside my Skyhammer.
Crazyterran wrote: Maybe 5 veterans in a pod, trade their Boltguns for Meltaguns, and knives for Boltguns? That way they still can fire special ammo, and can hunt tanks in their spare time.
Maybe. As pointed out above, 5 Sternguard with Combi-Meltas still have the special ammo and the melta shots.
I would look at DeathWatch as "What does this codex do that my Black Templars can't?"
I may just get the codex, a single box of five and a Watch Captain or whatever the guy with the spear is called for games of Kill-team and a kick-ass Knight Errant for Horus Heresy games.
Crazyterran wrote: Maybe 5 veterans in a pod, trade their Boltguns for Meltaguns, and knives for Boltguns? That way they still can fire special ammo, and can hunt tanks in their spare time.
Maybe. As pointed out above, 5 Sternguard with Combi-Meltas still have the special ammo and the melta shots.
I would look at DeathWatch as "What does this codex do that my Black Templars can't?"
Been perusing over my codex all afternoon. I really like it. It kind of feels like how all marines should be. Small elite forces that can ally into imperial guard armies.
Sure you could make a big force of them, but I plan on making a black spear with a watch captain and one kill team, they will all go in a drop ship. I might even make a drop pod for the dreadnought too. Who knows.
I too love the customisation offered by the codex, but I find the idea of mixed Kill Teams of vets/Termies/Bikers etc etc a bit of a headache. I may lean towards small 5 man teams of one type of marine, but is that in the spirit of the army? One thing I am definitely going to have is a full squad of shot guns, I really do not care if they are effective in game or not.
Thraxas Of Turai wrote: I too love the customisation offered by the codex, but I find the idea of mixed Kill Teams of vets/Termies/Bikers etc etc a bit of a headache. I may lean towards small 5 man teams of one type of marine, but is that in the spirit of the army? One thing I am definitely going to have is a full squad of shot guns, I really do not care if they are effective in game or not.
It certainly is, this codex seems to be pretty Movie Marines with regular stats. As in, everyone can get their own power weapon/special weapon loadout.
I scored up what an old Deathwatch RPG Killteam would look like with this Codex and it costs 1200 points for 15 models. Granted, most of that comes from a Dread and SM Command Squad and Techmarine (another issue I'll hit in a second) to include all members of the group. But taking out those units and just left with the core of 7 Veterans, 3 Vanguard, a Captain, a Chaplain and a Librarian, you get around 1100pts. Plus if you throw the Dread in, you get a fieldable Black Spear.
Now, as for customisation, it sounds good on paper by being able to mix and match, but its really not. For example, you're Watch Master can only get his default gear. He can get a situational relic Clavis or any of the other relics but nothing else. Similarly, the Captain can't get many options, just the standard power weapons or a Xenophase blade. He can't even get a relic blade unless wearing TDA. Veterans are really shoehorned into being Devastators, and Vanguards get pricey, as do Terminators. Its great for fluffiness, I guess...but the new fluff has the Deathwatch going full Puritan instead of being flexible like Inquisitors. Where are my Deathwatch marines wielding D-Scythes and Tesla Weapons? Where are their super-duper anti-Xenos gear and rules? All I can see is Sternguard with some rerolls vs a particular FOC slot.
Thraxas Of Turai wrote: I too love the customisation offered by the codex, but I find the idea of mixed Kill Teams of vets/Termies/Bikers etc etc a bit of a headache. I may lean towards small 5 man teams of one type of marine, but is that in the spirit of the army? One thing I am definitely going to have is a full squad of shot guns, I really do not care if they are effective in game or not.
It certainly is, this codex seems to be pretty Movie Marines with regular stats. As in, everyone can get their own power weapon/special weapon loadout.
I scored up what an old Deathwatch RPG Killteam would look like with this Codex and it costs 1200 points for 15 models. Granted, most of that comes from a Dread and SM Command Squad and Techmarine (another issue I'll hit in a second) to include all members of the group. But taking out those units and just left with the core of 7 Veterans, 3 Vanguard, a Captain, a Chaplain and a Librarian, you get around 1100pts. Plus if you throw the Dread in, you get a fieldable Black Spear.
Now, as for customisation, it sounds good on paper by being able to mix and match, but its really not. For example, you're Watch Master can only get his default gear. He can get a situational relic Clavis or any of the other relics but nothing else. Similarly, the Captain can't get many options, just the standard power weapons or a Xenophase blade. He can't even get a relic blade unless wearing TDA. Veterans are really shoehorned into being Devastators, and Vanguards get pricey, as do Terminators. Its great for fluffiness, I guess...but the new fluff has the Deathwatch going full Puritan instead of being flexible like Inquisitors. Where are my Deathwatch marines wielding D-Scythes and Tesla Weapons? Where are their super-duper anti-Xenos gear and rules? All I can see is Sternguard with some rerolls vs a particular FOC slot.
I think that's a fair enough assessment. I guess at the end of the day, they had to hold back a little, otherwise the codex could have wound up being very over powered or completely unusable. Couple that with the constraints of having the models to offer all the options and then you get what we have.
I have to say I played them on monday vs an ork horde and it was glorious. At 1500 pts most of my army was in one unit (3 captains, a chaplain, 5 vets, 2 vanguard, and 2 terminators), but that unit wrecked anything it got close enough to assault. Which, by the way, having a few jump packs in your unit is nearly as good as having all of them with jump packs, especially when one or two of them are a captain with a 2+ armor save and FNP 6+. By chaining their movement, and heroic intervention for rerolls, i was able to successfully charge from turn 2 onto the end of the game. The Beacon Angelis is also now an auto take for me, because in addition to being a deathwatch teleport homer it can warp one of your units (any deathwatch unit, including dreads and tanks) within 6" to quickly reinforce when and where needed.
Overall i'm pleased with the book as a standalone army and while it may not win NOVA or LVO vs the top-tier armies for my needs it's a great book and I love the army's color scheme and customization options.
Also, Stalker-Bolters on a squad of vets are absolutely wonderful. In an aquila with a librarian your to hit and to wound rolls are nearly 100% efficient.
What I don't understand is the above model is $30 CAN and only $25 American; the base captain kit in CAN was $25, so I have to pay an additional $5+tax for the upgrade sprue?. Why are the prices still so vastly different when us Canadians on top of that pay more sales tax. The Landraider combo box is $95 in the States only $80.
Now my knowledge of economics is rather limited but I'm still confused.
Look forward to Saturday though when they post up the next round of kits.
SwampRats45MK wrote: What I don't understand is the above model is $30 CAN and only $25 American; the base captain kit in CAN was $25, so I have to pay an additional $5+tax for the upgrade sprue?. Why are the prices still so vastly different when us Canadians on top of that pay more sales tax. The Landraider combo box is $95 in the States only $80.
Now my knowledge of economics is rather limited but I'm still confused.
Look forward to Saturday though when they post up the next round of kits.
Because you aren't real North Americans obviously.
What I don't understand is how the SM Commander (base kit) is £14 and the upgraded version is £15. Has someone ballsed up on the pricing at HQ?
SwampRats45MK wrote: What I don't understand is the above model is $30 CAN and only $25 American; the base captain kit in CAN was $25, so I have to pay an additional $5+tax for the upgrade sprue?. Why are the prices still so vastly different when us Canadians on top of that pay more sales tax. The Landraider combo box is $95 in the States only $80.
Now my knowledge of economics is rather limited but I'm still confused.
Look forward to Saturday though when they post up the next round of kits.
There's a huge pdf on GW site that explains prices, taxes, fees that the import country imposes on top of the retail pricing which alters prices in each country....
SwampRats45MK wrote: What I don't understand is the above model is $30 CAN and only $25 American; the base captain kit in CAN was $25, so I have to pay an additional $5+tax for the upgrade sprue?. Why are the prices still so vastly different when us Canadians on top of that pay more sales tax. The Landraider combo box is $95 in the States only $80.
Now my knowledge of economics is rather limited but I'm still confused.
Look forward to Saturday though when they post up the next round of kits.
Because you aren't real North Americans obviously.
What I don't understand is how the SM Commander (base kit) is £14 and the upgraded version is £15. Has someone ballsed up on the pricing at HQ?
Maybe because they added the DW sprue to it for an additional £1?
There's a huge pdf on GW site that explains prices, taxes, fees that the import country imposes on top of the retail pricing which alters prices in each country....
There's a huge pdf on GW site that explains prices, taxes, fees that the import country imposes on top of the retail pricing which alters prices in each country....
Huh I had no idea, good to know.
It's because Canada is stupid. I live here. I know. I get hit with tariffs and taxes on every purchase I've made online. I'm sure by now people are familiar with my shipping woes and the general stupidity of Canadian businesses. If they can find a way to tax us they will.
Edit
A quick follow up. The people who said they wouldn't deliver my dremel delivered it and took cash despite saying they didn't. Thanks paypal. If I didn't have them I wouldn't have had any leverage.
If its more repacks this week and the first monthly white dwarf has kharn on it then I guess that means chaos stuff should start next week right? Emperor I hope so.
unmercifulconker wrote: If its more repacks this week and the first monthly white dwarf has kharn on it then I guess that means chaos stuff should start next week right? Emperor I hope so.
Supposed to be some repacks (termies, for example) and some new kits (Watch Master, Corvus Blackstar, etc).
Still hoping they release the transfer sheet separately.
[i]There's a huge pdf on GW site that explains prices, taxes, fees that the import country imposes on top of the retail pricing which alters prices in each country....
Huh I had no idea, good to know.
It's because Canada is stupid. I live here. I know. I get hit with tariffs and taxes on every purchase I've made online. I'm sure by now people are familiar with my shipping woes and the general stupidity of Canadian businesses. If they can find a way to tax us they will.
Edit
A quick follow up. The people who said they wouldn't deliver my dremel delivered it and took cash despite saying they didn't. Thanks paypal. If I didn't have them I wouldn't have had any leverage.
[/i]
Well once I'm married in a couple years time, moving to Italy. Silly Canada, buying power here is bunk, I mean this bundles are better deals but still makes no sense compared to our not so southern neighbours, i.e. where most of the product we Canadians purchase from GW's comes from
unmercifulconker wrote: If its more repacks this week and the first monthly white dwarf has kharn on it then I guess that means chaos stuff should start next week right? Emperor I hope so.
Supposed to be some repacks (termies, for example) and some new kits (Watch Master, Corvus Blackstar, etc).
Still hoping they release the transfer sheet separately.
Well once I'm married in a couple years time, moving to Italy. Silly Canada, buying power here is bunk, I mean this bundles are better deals but still makes no sense compared to our not so southern neighbours, i.e. where most of the product we Canadians purchase from GW's comes from
Uh. Do you not realize that with current exchange rates (CAD/USD), you in Canada are paying LESS for most or all of the stuff on current pre-order than we are?
Well once I'm married in a couple years time, moving to Italy. Silly Canada, buying power here is bunk, I mean this bundles are better deals but still makes no sense compared to our not so southern neighbours, i.e. where most of the product we Canadians purchase from GW's comes from
Uh. Do you not realize that with current exchange rates (CAD/USD), you in Canada are paying LESS for most or all of the stuff on current pre-order than we are?
Yes I DO realize that but it doesn't feel like that when you only make minimum wage. In addition there are far fewer discount retailers here (at least from my experience than there are available to you guys).
Regardless does anyone have any new pics or information on the other stuff to come to preorder this saturday?
SwampRats45MK wrote: What I don't understand is the above model is $30 CAN and only $25 American; the base captain kit in CAN was $25, so I have to pay an additional $5+tax for the upgrade sprue?. Why are the prices still so vastly different when us Canadians on top of that pay more sales tax. The Landraider combo box is $95 in the States only $80.
Now my knowledge of economics is rather limited but I'm still confused.
Look forward to Saturday though when they post up the next round of kits.
There's a huge pdf on GW site that explains prices, taxes, fees that the import country imposes on top of the retail pricing which alters prices in each country....
SwampRats45MK wrote: What I don't understand is the above model is $30 CAN and only $25 American; the base captain kit in CAN was $25, so I have to pay an additional $5+tax for the upgrade sprue?. Why are the prices still so vastly different when us Canadians on top of that pay more sales tax. The Landraider combo box is $95 in the States only $80.
Now my knowledge of economics is rather limited but I'm still confused.
Look forward to Saturday though when they post up the next round of kits.
Because you aren't real North Americans obviously.
What I don't understand is how the SM Commander (base kit) is £14 and the upgraded version is £15. Has someone ballsed up on the pricing at HQ?
Maybe because they added the DW sprue to it for an additional £1?
Omg really? I had no idea, thanks so much.
This time a year ago that same Watch Captain would be £20. £14for the Commander, 3 for the sprue and 3 for hike.
3 years ago it would have been 14 for the model, 2 for the hike and 15 for an upgrade sprue in finecast that gives you enough to build 6 Marines, forcing you to buy a Tactical Squad, another Commander and another sprue just to make sure you aren't wasting the upgrades sitting in a bitzbox.
SwampRats45MK wrote: What I don't understand is the above model is $30 CAN and only $25 American; the base captain kit in CAN was $25, so I have to pay an additional $5+tax for the upgrade sprue?. Why are the prices still so vastly different when us Canadians on top of that pay more sales tax. The Landraider combo box is $95 in the States only $80.
Now my knowledge of economics is rather limited but I'm still confused.
Look forward to Saturday though when they post up the next round of kits.
First off, the upgrade sprue is very similar to the Space Wolves, Ultramarines, Blood Angels and Dark Angels ones that came out a while ago. Considering that they are $16 a piece here, and that the Captain (Commander) kit is $26.50 I'll gladly pay $3.50 for extra for that kit.
Secondly, if I went down to a GW in the States (not that there is one nearby these days - Walden Galleria is long since closed) I would be paying more for it. $25USD is more like $32Cdn right now. $80US is over $100 Canadian.
To be frank I wasn't complaining so much about the current reduction in price overall trend or the repackaged deal savings, was just wondering why the difference seemed at face value so vastly different. But said curiosity has been abundantly fulfilled.
SwampRats45MK wrote: What I don't understand is the above model is $30 CAN and only $25 American; the base captain kit in CAN was $25, so I have to pay an additional $5+tax for the upgrade sprue?. Why are the prices still so vastly different when us Canadians on top of that pay more sales tax. The Landraider combo box is $95 in the States only $80.
Now my knowledge of economics is rather limited but I'm still confused.
Look forward to Saturday though when they post up the next round of kits.
First off, the upgrade sprue is very similar to the Space Wolves, Ultramarines, Blood Angels and Dark Angels ones that came out a while ago. Considering that they are $16 a piece here, and that the Captain (Commander) kit is $26.50 I'll gladly pay $3.50 for extra for that kit.
Secondly, if I went down to a GW in the States (not that there is one nearby these days - Walden Galleria is long since closed) I would be paying more for it. $25USD is more like $32Cdn right now. $80US is over $100 Canadian.
Well, you're buying the sprue and paying $13.50 extra for a single marine.
Well, you're buying the sprue and paying $13.50 extra for a single marine.
That all depends on whether I was going to buy another Captain model or not. For my money, that decade old kit is far more worth it than any of the other current Space Marine Captains that GW sells. With a couple of Sternguard and Vanguard Vet bits I can make him look right impressive.
Lol, I have so many of those captain kits that I use them as sgts for my squads now.
Still, I am super pumped. Will definitely be getting at least 1-2 of the terminator captain boxes since I am seriously lacking in terminator character models.
Also....I really REALLY want a wing of three corvus blackstars. I would never use them in a competitive game right now but it would be so much fun in a casual game to have them come in to support an ongoing battle. I would just be hearing flight of the valkyries the entire time.
I think I am going to use the Upgrade kit chest piece and helmet (the crested one) to signify my Watch Sergeants (except the rebuilt Zameon Gydrael, who will have a cloaked helmet). Maybe just the helmets. The chest pieces look really cool too, though. It would help separate the Watch Sergeants from the regular Veterans a little more. Maybe the chest piece, the cloaked back, and the helmet. I can't really decide.
@casvalremdeikun: you are going to have to do some cutting on the cloaked back to fit the upgrade chest to it...
i had the same thought last night
sadly, the neck guard of the cloaked back sticks out a little too far for the upgrade chest to just fit right on...
it will look cool after a bit of shaving, i think, since it will make the Sergeants stand out by not having the pouches on the chest...
my favorite new discovery is just how flared the lower leg armor is on the Veterans...
they really captured the look of Jes Goodwin's old drawing of the mkviii Marine
i am so happy with this new sprue!!!
casvalremdeikun wrote: Why will I have to cut anything to fit the upgrade chest to the cape from the Veterans kit?
the neck guard of the cloak back sticks out a bit too far in the front for the upgrade chest to fit flush...
it just needs to be shaved back a little...
casvalremdeikun wrote: Why will I have to cut anything to fit the upgrade chest to the cape from the Veterans kit?
Because the Veterans kit cape is an Errant chestplate, the upgrade chest isn't.
Ah, noted. Not a difficult thing to fix with a file though. I haven't totally committed to the idea. The helmets are a must though. The crested top looks just too good. But I don't want the unique faceplate hidden behind the neckguard. I can probably make do with regular backs instead of capes. They will be unique enough with the chest piece and the helmet.
There's a huge pdf on GW site that explains prices, taxes, fees that the import country imposes on top of the retail pricing which alters prices in each country....
Huh I had no idea, good to know.
It's because Canada is stupid. I live here. I know. I get hit with tariffs and taxes on every purchase I've made online. I'm sure by now people are familiar with my shipping woes and the general stupidity of Canadian businesses. If they can find a way to tax us they will.
Edit
A quick follow up. The people who said they wouldn't deliver my dremel delivered it and took cash despite saying they didn't. Thanks paypal. If I didn't have them I wouldn't have had any leverage.
Enough Gamgee. We get it you don't like Canada. So leave? I don't need to keep seeing you say how stupid Canada is and yet you keep living here with all the freedoms and what not that a lot of other countries don't get. Don't like Canada, leave. Can't, fine, but remember Rule Number One. Be Nice. Enough is enough already.
To be frank I wasn't complaining so much about the current reduction in price overall trend or the repackaged deal savings, was just wondering why the difference seemed at face value so vastly different. But said curiosity has been abundantly fulfilled.
Why? Because the screw you canada tax....gw has always over priced stuff up here compared to the americans. Back when the C $ was at par or better and you could order stuff from the US up to here, (Vancouver) it really wad worth it and it was a hell of a savings....now a days.... meh
The quotes have been messed up in that thread for a bit, someone messed up to start and it has continued.
Awesome stuff like their (evil socialist) Heathcare needs to be paid somehow, and surprisingly taxes are a popular way that government's get money from their citizens.
That said, sure Gamgee is a Canada hating jerk, but remember who the "Love it or leave it" is usually the cry of.
In Australia this is an example of who will have that bumper sticker...
Vain wrote: The quotes have been messed up in that thread for a bit, someone messed up to start and it has continued.
Awesome stuff like their (evil socialist) Heathcare needs to be paid somehow, and surprisingly taxes are a popular way that government's get money from their citizens.
That said, sure Gamgee is a Canada hating jerk, but remember who the "Love it or leave it" is usually the cry of.
In Australia this is an example of who will have that bumper sticker...
Spoiler:
Clearly that is a photo shoped pic as there should atleast be two more passed out mates, one seriously injured mate amd a toilet used as a planter in the yard somewhere.... for shame
SwampRats45MK wrote: What I don't understand is the above model is $30 CAN and only $25 American; the base captain kit in CAN was $25, so I have to pay an additional $5+tax for the upgrade sprue?. Why are the prices still so vastly different when us Canadians on top of that pay more sales tax. The Landraider combo box is $95 in the States only $80.
Now my knowledge of economics is rather limited but I'm still confused.
Look forward to Saturday though when they post up the next round of kits.
Doesn't seem too bad. For the amount of euro's I could get 25 american dollars I can get 32 canadian dollars. So it would be(postfees being same) be cheaper for me to order from canada.
Mymearan wrote: Any upgrades sörjes in the Deathwatch Veterans Box? I'm guessing not?
If not its the only thing. 3 in the updated terminator box!
That's because the Terminators are not a new kit. They need the upgrade sprue to get the Deathwatch bits. Same with the Vanguard, Razorback, Land Raider, Captain and Terminator Captain. The Deathwatch Veterans are a new kit and they have tons of Deathwatch bits already on their sprue which is why I would assume they don come with an upgrade sprue. Now that I think about it,they don't get one in the Deathmasque box either, that one is for the Vanguard and the Dread.
I haven't got an answer to my last asking so will be asking again. I'm looking to build two, very specific Killteam madeup of Marines from the following Chapters. Any chance of having the Chapter pads to make this group
Black Templar x1
Ultramarine x2
Blood Raven x2
Iron Hands x1
Iron Hands (Terminator) x1
Space Wolf x1
Dark Angel x1
generic skull x1
Raptor x1
Crimson Fist x1
Genesis Chapter x1
Black Shield x2
Blood Angel x1
White Scar x1
Red Scorpion x1
Lamentor x1
I know most of these come in various kits and sprues, but I'm wondering how many of these I'll need to source from bits resellers and how many I'll be able to get on the sprue
I haven't got an answer to my last asking so will be asking again. I'm looking to build two, very specific Killteam madeup of Marines from the following Chapters. Any chance of having the Chapter pads to make this group
Black Templar x1
Ultramarine x2
Blood Raven x2
Iron Hands x1
Iron Hands (Terminator) x1
Space Wolf x1
Dark Angel x1
generic skull x1
Raptor x1
Crimson Fist x1
Genesis Chapter x1
Black Shield x2
Blood Angel x1
White Scar x1
Red Scorpion x1
Lamentor x1
I know most of these come in various kits and sprues, but I'm wondering how many of these I'll need to source from bits resellers and how many I'll be able to get on the sprue
There is no Lamentor, Red Scorpion, or Blood Ravens shoulder pauldrons in the kit. Also, no Chapter Badge Terminator Pauldrons are in the kit. So those are all groups you will need to source somehow. If you have two Veterans kits, you will be able to make all the rest though.
I haven't got an answer to my last asking so will be asking again. I'm looking to build two, very specific Killteam madeup of Marines from the following Chapters. Any chance of having the Chapter pads to make this group
Black Templar x1
Ultramarine x2
Blood Raven x2
Iron Hands x1
Iron Hands (Terminator) x1
Space Wolf x1
Dark Angel x1
generic skull x1
Raptor x1
Crimson Fist x1
Genesis Chapter x1
Black Shield x2
Blood Angel x1
White Scar x1
Red Scorpion x1
Lamentor x1
I know most of these come in various kits and sprues, but I'm wondering how many of these I'll need to source from bits resellers and how many I'll be able to get on the sprue
There is no Lamentor, Red Scorpion, or Blood Ravens shoulder pauldrons in the kit. Also, no Chapter Badge Terminator Pauldrons are in the kit. So those are all groups you will need to source somehow. If you have two Veterans kits, you will be able to make all the rest though.
Mymearan wrote: The Deathwatch Veterans are a new kit and they have tons of Deathwatch bits already on their sprue which is why I would assume they don come with an upgrade sprue. Now that I think about it,they don't get one in the Deathmasque box either, that one is for the Vanguard and the Dread.
What disturbs me a bit here, is that the Deathwatch Veteran kit has new sculpts with MK8 armor and the Vanguard is just an old kit with the upgrade sprue. This will affect how the army looks in general...
Also, you need a Deathwatch Veteran kit per 2 Vanguard kits for the chapter specific 3D shoulder pads. Otherwise you will have an even greater break in aesthetics ^^
Pyrosphere wrote: What disturbs me a bit here, is that the Deathwatch Veteran kit has new sculpts with MK8 armor and the Vanguard is just an old kit with the upgrade sprue. This will affect how the army looks in general...
Also, you need a Deathwatch Veteran kit per 2 Vanguard kits for the chapter specific 3D shoulder pads. Otherwise you will have an even greater break in aesthetics ^^
I think this would work best when you start from scratch. I have 100+ DW marines so I can't do this but my best guess is that you are meant to get the Veteran box, the Vanguard box, maybe a Sternguard box, a couple of Tactical boxes and Devastator boxes, a Captain or two and then just mix and match the hell out of the bitz. You might need a couple of transports to bulk out the DW Shoulder pad sprue requirement though.
That ways you have all unique marines, various armour marks in different squads and it all looks nice because it is non-standard.
I have a whole mess of different marines in my squads and I have intentionally tried to differentiate them with their only linking theme is the base rim colour and the bolter style they hold (1st squad is GW godwyn, 2nd is FW Phobos etc)
I am getting in on this train because they look awesome and I can use them as the extra weapon options to stash in my other squads (well at least once I find a Frag Cannon alternative)
I guess to put my money where my mouth is, these are the best shot of what I mean that when everyone is out of aesthetic, that is an aesthetic of its own.
Unfortunately I was not in the camp that got an extra Artemis in the set, but I did get a set of DW dice that I didn't order and weren't on the invoice. Looked for any special offer about getting those for free but didn't see anything, so... bonus? Anyone else get extra stuff in their preorder?
About the size issue: the scale increase is very real. Torsoes are the same size as before, but the legs are significantly larger. It is just not that they stand straight, both thighs and shins are noticeably longer and thicker. This makes the Deathwatch Veterans the best proportioned marines GW has ever produced (scrawny short legs of marines always bothered me.) It is a bit annoying though, that GW didn't do this scale bump when they produced the new tactical kit a while ago, now it will take ages until standard marines will receive similar upscaling.
This is truly a beautiful kit, and I love everything except the helmets. They looked fine in the pictures, but the flat pug faces look rather unappealing in real life.
That's the short stories about each of the overkill characters? For the most part I really enjoyed them. Tidy wee reads and fun reads. Definitely worth a look. That space wolf one.... What's his name, Drenn something or other ...... Complete asshat. Was so hoping he'd get a proper dry slap from one of the other characters. Maybe the dark angel - little historical echo would've be tidy overall though - defintrly worth a read
By unique minis do you mean characters? The multi-part "Deathwatch Veterans" are currently unique to the Death Masque set but rumoured to be going up for pre-order as an individual box tomorrow.
Bull0 wrote: By unique minis do you mean characters? The multi-part "Deathwatch Veterans" are currently unique to the Death Masque set but rumoured to be going up for pre-order as an individual box tomorrow.
Kinda sorta.
I though I read earlier in the thread the some DW marines in the pictures, not the boxed sets, were just boxes of current marines with DW bits. Vanguard, Assault, etc...
sockwithaticket wrote: Those of you bemoaning a paucity of Frag Cannons may want to check out Anvil Industry's new releases...
I am now of two minds. On one hand, I want two more Veterans kits for the molded Chapter badges, the boltguns with special ammo feeds, and the overall cool of the kit. On the other hand, I have a Tactical Squad kit that could be turned into a Veteran Squad with the upgrade sprue and I could just get two AI Frag Cannons. Probably still going to get the Veterans kits. I may make multiple Frag squads as a result of this though.
EnTyme wrote: I just find it hard to believe that Overkill will be the only source of the meltafist.
I agree with you. With their current mindset of rules=models, I just can't believe they don't have a plan for it outside of Overkill.
I get the feeling that the entire reason rules for the meltafist exist is because of the Overkill Salamander.
My plan is just to start with a chainfist and cut off the saw assembly and graft a combi-Melta top (like the ones in the Tactical Squad that are two parts) in its place. Shouldn't be too hard.
EnTyme wrote:I just find it hard to believe that Overkill will be the only source of the meltafist.
I find it hard to believe you don't comprehend that the melta first was probably included in the rules because of the fact it exists in the Overkill models.
EnTyme wrote: I just find it hard to believe that Overkill will be the only source of the meltafist.
Well, technically speaking there's also Alexis, the IF character from forgeworld. Perhaps you can google his powerfist bit? Cause it includes an underslug meltagun on the powerfist.
Your maths may vary, but the wait between first pics and release date is less than it used to be, and the wait between next set of pics is the same as before.
White Dwarf Weekly worked horribly with new releases. It was annoying to visit store on Saturday to see new WDW to showcase models you could buy... next Saturday. Or "pre-order" from website and get them next Saturday plus 3-5 business days. And all this was several days after we had seen leaked pictures.
I'd rather have high quality pictures to begin with and wait less to get my hands on new toys. It is definitely better than potato pictures and wait longer.
EnTyme wrote: I just find it hard to believe that Overkill will be the only source of the meltafist.
Well, technically speaking there's also Alexis, the IF character from forgeworld. Perhaps you can google his powerfist bit? Cause it includes an underslug meltagun on the powerfist.
Bull0 wrote: By unique minis do you mean characters? The multi-part "Deathwatch Veterans" are currently unique to the Death Masque set but rumoured to be going up for pre-order as an individual box tomorrow.
Kinda sorta.
I though I read earlier in the thread the some DW marines in the pictures, not the boxed sets, were just boxes of current marines with DW bits. Vanguard, Assault, etc...
Yeah, that is right, you read correctly. The terminators, vanguard veterans, bikes, dreadnought, etc are all the normal kits with a deathwatch sprue thrown in (mostly for shoulder pads). The "Deathwatch veterans" are a new kit
Here I am trying to think of names for my BFG IN fleet, and then GW goes and drops that badass ship name.
The more I see of the Corvus, the better it looks. Its all the best elements of a Valkyrie mixed with the appropriate marine chunky aesthetic. I'll take two. Maybe three.
Actually, I think I am going to see if anot Inferno Pistol will work better. It might have a thicker barrel. The combi-melta barrel might be a little thin.
Here are three of my terminators, flash is on so you can see the base coated space wolf, just next to him is the overkill guy and in the background is a chainfist where I just cut off the saw and replaced it with a combi melta barrel, the base coated guys came out a lot like the overkill mini before I'd seen the shape properly and that was using the wrist mounted one from the sanguinary guard box.
Automatically Appended Next Post:
casvalremdeikun wrote: Actually, I think I am going to see if anot Inferno Pistol will work better. It might have a thicker barrel. The combi-melta barrel might be a little thin.
Combi-melta barrel is just right when compared to the overkill guy.
EnTyme wrote: I just find it hard to believe that Overkill will be the only source of the meltafist.
Well, technically speaking there's also Alexis, the IF character from forgeworld. Perhaps you can google his powerfist bit? Cause it includes an underslug meltagun on the powerfist.
That's a Combi-Melta Fist though.
No, it's a melta that's positioned the same way as the salamander, there's no bolter involved or anything.
Automatically Appended Next Post: Derp, okay I see what you mean now, there's no melta ammo tank or a full-size melta gun. It's indeed merely a combi-melta.
Your maths may vary, but the wait between first pics and release date is less than it used to be, and the wait between next set of pics is the same as before.
White Dwarf Weekly worked horribly with new releases. It was annoying to visit store on Saturday to see new WDW to showcase models you could buy... next Saturday. Or "pre-order" from website and get them next Saturday plus 3-5 business days. And all this was several days after we had seen leaked pictures.
I'd rather have high quality pictures to begin with and wait less to get my hands on new toys. It is definitely better than potato pictures and wait longer.
That's nice, but some of us were hoping the move back to a monthly WD would mean we would have more time to plan out purchases, not less. Not everyone has the income to consider GW model purchases impulse buys.
That's nice, but some of us were hoping the move back to a monthly WD would mean we would have more time to plan out purchases, not less. Not everyone has the income to consider GW model purchases impulse buys.
Monthly wd is going to show past month's releases so by the time those are seen releases are already done...
Just don't worry wether you buy it on release day or not. That way you have all the time you need. I regulary plan year ahead.
The new white dwarf is going to have a news section. I am hopeful that they will have hints about upcoming releases. Another difference with the new format is the army book release date. Previously they held back the army books until the penultimate week of a release but now they release it week one, so we saw the corvus weeks ago even though it is only up for preorder now.
Corvus looks good in 360. Major fail though with the front doors not being rhino compatible, but part of a hull piece. No way to swap them out. Still, for the price ($65, not 80 like the Void Raven or 75 like the Nephillim) I'll take at least 2.
Wait. The new Deathwatch kit is cheaper than the older Marine kits? Hallelujah! Or were the Vanguard made way more expensive with the add-on sprue (I doubt it going by last weeks releases)? I want that Watch Captain to make a DW Wolf Priest.
PS: If only the new AoS stuff was priced cheaper than existing similiar kits.
MajorWesJanson wrote: Corvus looks good in 360. Major fail though with the front doors not being rhino compatible, but part of a hull piece. No way to swap them out. Still, for the price ($65, not 80 like the Void Raven or 75 like the Nephillim) I'll take at least 2.
If they went for the Rhino doors, you'd not be able to drive a bike out of it lol.
Selym wrote: Why is every official DW character image an ultramarine?
Other than captain Artemis?
Cause clearly the Ultramarines are the best, so it is only natural that they lead the other, less experienced and wise battle brothers in fighting the Alien. After all, they are first among equals, the best of the best! :p
(Also, I imagine it's just the colours they are used to painting marines at this point, heh.)
That's nice, but some of us were hoping the move back to a monthly WD would mean we would have more time to plan out purchases, not less. Not everyone has the income to consider GW model purchases impulse buys.
Monthly wd is going to show past month's releases so by the time those are seen releases are already done...
Yes, we know that now, however monthly WDused to cover the upcoming month and before we found out the new one would be a retrospective some had hoped this would be a return to that, since it often meant we got rumours much, much earlier than we have of late.
Just don't worry wether you buy it on release day or not. That way you have all the time you need. I regulary plan year ahead.
How exactly are you planning a year ahead when you don't know what's going to be released? As for "Just don't buy it on release day" that's hardly a very useful sentiment given GW's penchent for limited-run boxes, splash-releases etc - I already have a purchase plan going out well over six months, but what do I do if GW decide to shove, say, a new version of Mordheim out the door in a couple of months time as a splash-release the contents of which, once it's sold through, will only be available separately for much more money? They'd maybe give us a vague teaser a few days before preorders went up, and I don't know about other folk but I can't just cack out a couple of hundred quid on 10 days notice for hobbies. But hey, maybe by sheer chance I was already planning to spend that much that particular week, so I could just put off my other purchases and buy the new thing instead. Which works fine, until you put it off one week too long and GW stop selling it without any notice.
The present situation is bizarre, I don't know of any other entertainment product that deliberately avoids building hype and anticipation for products over a long enough period of time to maximise the number of potential sales; films, games, toys, you name it and there are teasers, interviews, rumours, more teasers, trailers, more interviews etc etc months, even years in advance of release, and that's for stuff that often costs a lot less than a GW new release. I mean I buy more FW stuff than GW-main-studio stuff these days despite it being more expensive, for the simple reason that I know roughly what's coming up months in advance and can plan my spending accordingly. Meanwhile GW put out the first plastic flier since the Valkyrie that I like, that I like enough I could easily see myself buying three or four of them, and instead I'll probably be able to scrape up the cash for just one in a couple of weeks time, because all we had was a super vague "vehicle" rumour, then a marginally less vague "flier" rumour and on the strength of previous GW plastic fliers I assumed it would be gash and didn't both to put money aside.
Eh whatever, GW gonna GW, it just confuses me why they seem so keen to leave money on the table.
Selym wrote: Why is every official DW character image an ultramarine?
Other than captain Artemis?
Cause clearly the Ultramarines are the best, so it is only natural that they lead the other, less experienced and wise battle brothers in fighting the Alien. After all, they are first among equals, the best of the best! :p
(Also, I imagine it's just the colours they are used to painting marines at this point, heh.)
Selym wrote: Why is every official DW character image an ultramarine?
Other than captain Artemis?
Cause clearly the Ultramarines are the best, so it is only natural that they lead the other, less experienced and wise battle brothers in fighting the Alien. After all, they are first among equals, the best of the best! :p
(Also, I imagine it's just the colours they are used to painting marines at this point, heh.)
Binabik15 wrote: Wait. The new Deathwatch kit is cheaper than the older Marine kits?
Weird, hey?
Despite not knowing this and expecting them to be about the same price as the Vangard box, I still managed to save money ordering mine ('bout $AUD10 a box). So I'm fine.
So with all the stuff being sold on eBay, if I am only interested in the new Harlequin rules and formation(s), which book / booklets should I be looking for?
Well, I guess put me down for one of those Chaplains. Not because I want to make him a Deathwatch Chaplain (Cassius is my Deathwatch Chaplain), but because I need him for my Crimson Fists. And really, getting ANOTHER upgrade sprue is totally worth it. With my planned purchases, I will have three of them. They are practically giving them away!
CoteazRox wrote: So with all the stuff being sold on eBay, if I am only interested in the new Harlequin rules and formation(s), which book / booklets should I be looking for?
You're after the A4 size booklet with a colour print of Brother Captain Artemis on the cover + the Codex Harlequins if you want to go in deep.
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casvalremdeikun wrote: Well, I guess put me down for one of those Chaplains. Not because I want to make him a Deathwatch Chaplain (Cassius is my Deathwatch Chaplain), but because I need him for my Crimson Fists. And really, getting ANOTHER upgrade sprue is totally worth it. With my planned purchases, I will have three of them. They are practically giving them away!
The plastic chaplain is a stunning model. I managed to get my mitts on one a while back(eBay) when he was only available with that Reclusiam Command bundle (Razorback+ Command Squad+ chappy). So it's nice that he's finally in a clampack.
CoteazRox wrote: So with all the stuff being sold on eBay, if I am only interested in the new Harlequin rules and formation(s), which book / booklets should I be looking for?
You can have one of mine, I have several. PM an address and we'll sort it out!
CoteazRox wrote: So with all the stuff being sold on eBay, if I am only interested in the new Harlequin rules and formation(s), which book / booklets should I be looking for?
You're after the A4 size booklet with a colour print of Brother Captain Artemis on the cover + the Codex Harlequins if you want to go in deep.
Thanks! I have the codex so only looking for the new rules. Also have a ton of unpainted models which are the next now. Although all those diamonds are scaring me.
Ohman wrote: You can have one of mine, I have several. PM an address and we'll sort it out!
Yodhrin wrote: [
How exactly are you planning a year ahead when you don't know what's going to be released? As for "Just don't buy it on release day" that's hardly a very useful sentiment given GW's penchent for limited-run boxes, splash-releases etc - I already have a purchase plan going out well over .
Simple. I don't have to have newest kit all the time. There's enough miniatures from lots of companies for me to buy so gw releases something nowi have no pressing need to buy it now now now.
Also week or two is no biggie for preplanning. Hobby budget is planned more like start of month. Not every week. For USEFULL prewarnings i use sources like sad panda, hastings etc who told of deathwatch months ago. So if i wanted to make sure i have money on release date that is when to start.
CoteazRox wrote: So with all the stuff being sold on eBay, if I am only interested in the new Harlequin rules and formation(s), which book / booklets should I be looking for?
You're after the A4 size booklet with a colour print of Brother Captain Artemis on the cover + the Codex Harlequins if you want to go in deep.
Thanks! I have the codex so only looking for the new rules. Also have a ton of unpainted models which are the next now. Although all those diamonds are scaring me.
Ohman wrote: You can have one of mine, I have several. PM an address and we'll sort it out!
Amazing! PM sent.
This is a good day.
I'm in exactly the same boat as you regarding the Harlequins and the Diamonds, I've had the Codex and the models for months, but they have sat in my pile of shame for ages waiting for me to get up the guts to paint them. Well they shall wait no longer. I'm going to finish a Tervigon I've got half finished and then they will get started.
Angel of Vengeance speaks the truth when he advises to watch the Warhammer tv video about doing the diamonds, it's really good, I'd also practice doing them on some junk models first and see how you get on, practice makes perfect after all. Even if you have to waste a tenner on a box of those push fit space marines that GW sells, buy some and paint them up as Harlies. That's what I am thinking of doing to get my hands confident.
Finally get some brushes you are super confident with. I've got a couple of the artificer brushes and I really like them, other people swear by Windsor and Newton, whatever brush your comfy with will do the trick, but it will make the world of difference.
Good luck dude I hope we both get our Harlies done soon.
I'm in exactly the same boat as you regarding the Harlequins and the Diamonds, I've had the Codex and the models for months, but they have sat in my pile of shame for ages waiting for me to get up the guts to paint them. Well they shall wait no longer. I'm going to finish a Tervigon I've got half finished and then they will get started.
Angel of Vengeance speaks the truth when he advises to watch the Warhammer tv video about doing the diamonds, it's really good, I'd also practice doing them on some junk models first and see how you get on, practice makes perfect after all. Even if you have to waste a tenner on a box of those push fit space marines that GW sells, buy some and paint them up as Harlies. That's what I am thinking of doing to get my hands confident.
Finally get some brushes you are super confident with. I've got a couple of the artificer brushes and I really like them, other people swear by Windsor and Newton, whatever brush your comfy with will do the trick, but it will make the world of difference.
Good luck dude I hope we both get our Harlies done soon.
Don't work hard, work smart. Get yourself a Pigma Micron 005 and paint consistent lines easy with little effort and with the same consistent thickness. Sorry for sounding like a bad infomercial.
You can see its use on this video, really helped me!
I'm in exactly the same boat as you regarding the Harlequins and the Diamonds, I've had the Codex and the models for months, but they have sat in my pile of shame for ages waiting for me to get up the guts to paint them. Well they shall wait no longer. I'm going to finish a Tervigon I've got half finished and then they will get started.
Angel of Vengeance speaks the truth when he advises to watch the Warhammer tv video about doing the diamonds, it's really good, I'd also practice doing them on some junk models first and see how you get on, practice makes perfect after all. Even if you have to waste a tenner on a box of those push fit space marines that GW sells, buy some and paint them up as Harlies. That's what I am thinking of doing to get my hands confident.
Finally get some brushes you are super confident with. I've got a couple of the artificer brushes and I really like them, other people swear by Windsor and Newton, whatever brush your comfy with will do the trick, but it will make the world of difference.
Good luck dude I hope we both get our Harlies done soon.
Don't work hard, work smart. Get yourself a Pigma Micron 005 and paint consistent lines easy with little effort and with the same consistent thickness. Sorry for sounding like a bad infomercial.
You can see its use on this video, really helped me!
Well, those new Deathwatch models are quite nice looking. They certainly look more 'unique' on a model-by-model basis compared to my 5000pts that used the original metal upgrade kit and standard marines with kit-bashing.
Unfortunately I won't be buying any - £44 for a single 10-man squad of tactical marines and other high prices are off-putting. Especially when an entire metal army (~25 models upwards) for saga costs £33. I'll keep my eyes peeled for fleabay opportunities in the meantime.
I'm assuming the Deathwatch codex doesn't make use of Storm Talons and Storm Ravens if it has this nifty looking Black Star waffle iron (Which I rather like!)
Wulfmar wrote: Well, those new Deathwatch models are quite nice looking. They certainly look more 'unique' on a model-by-model basis compared to my 5000pts that used the original metal upgrade kit and standard marines with kit-bashing.
Unfortunately I won't be buying any - £44 for a single 10-man squad of tactical marines and other high prices are off-putting. Especially when an entire metal army (~25 models upwards) for saga costs £33. I'll keep my eyes peeled for fleabay opportunities in the meantime.
I'm assuming the Deathwatch codex doesn't make use of Storm Talons and Storm Ravens if it has this nifty looking Black Star waffle iron (Which I rather like!)
£44 for ten man squads isn't really relevant when the idea is for the squads to be fielded in 5 man kill teams, sometimes with a single terminator, biker or character added in for flavour.
They really don't operate like normal space marines.
Hi all. Quick query. Are the DW troops able to take standard Heavy Weapons? I've got a few DW marines I was putting together from before Deathwatch: Overkill was released and one of them had a standard Heavy Bolter. Is he still legal?
The other I am now unsure about was a White Scars DW marine with two power lances in a martial arts stance - just seemed to aesthetically work and it was possible if you used the DW as "counts as". Is he gonna have to just be one for the display shelf?
Yep, you can take a Heavy Bolter (or Heavy Flamer or Missile) on Kill Team Marines, up to 4 per squad.
The two Power Weapons is fine as well, though since you're paying 15 points just to get the extra attack, I'd count one as a regular CCW even if it's modelled as a PW. (Veterans come with a Bolter and CCW standard, so swap the Bolter for a PW and keep the CCW, rules-wise).
TP^DC Deputy Manager wrote: Hi all. Quick query. Are the DW troops able to take standard Heavy Weapons? I've got a few DW marines I was putting together from before Deathwatch: Overkill was released and one of them had a standard Heavy Bolter. Is he still legal?
The other I am now unsure about was a White Scars DW marine with two power lances in a martial arts stance - just seemed to aesthetically work and it was possible if you used the DW as "counts as". Is he gonna have to just be one for the display shelf?
Yes - 4 heavies per veteran squad.
Your biker could still count as a power weapon, but wouldn't get the bonus for 2 since they only can buy 1 in their datasheet.
Edit comprehension fail. You can do 2 ccws on veterans.
Paradigm wrote:Yep, you can take a Heavy Bolter (or Heavy Flamer or Missile) on Kill Team Marines, up to 4 per squad.
The two Power Weapons is fine as well, though since you're paying 15 points just to get the extra attack, I'd count one as a regular CCW even if it's modelled as a PW. (Veterans come with a Bolter and CCW standard, so swap the Bolter for a PW and keep the CCW, rules-wise).
tetrisphreak wrote:
TP^DC Deputy Manager wrote: Hi all. Quick query. Are the DW troops able to take standard Heavy Weapons? I've got a few DW marines I was putting together from before Deathwatch: Overkill was released and one of them had a standard Heavy Bolter. Is he still legal?
The other I am now unsure about was a White Scars DW marine with two power lances in a martial arts stance - just seemed to aesthetically work and it was possible if you used the DW as "counts as". Is he gonna have to just be one for the display shelf?
Yes - 4 heavies per veteran squad.
Your biker could still count as a power weapon, but wouldn't get the bonus for 2 since they only can buy 1 in their datasheet.
Edit comprehension fail. You can do 2 ccws on veterans.
Cheers gents. They may not have as nice mouldings as the new DW, but I quite liked what I had put together. I was gutted at the thought I couldn't use them.
@tetrisphreak - I completely understand the comprehension fail! I know WSs are normally on bikes, but I just couldn't think of a better chapter for a samurai-style load out and pose
I'm in exactly the same boat as you regarding the Harlequins and the Diamonds, I've had the Codex and the models for months, but they have sat in my pile of shame for ages waiting for me to get up the guts to paint them. Well they shall wait no longer. I'm going to finish a Tervigon I've got half finished and then they will get started.
Angel of Vengeance speaks the truth when he advises to watch the Warhammer tv video about doing the diamonds, it's really good, I'd also practice doing them on some junk models first and see how you get on, practice makes perfect after all. Even if you have to waste a tenner on a box of those push fit space marines that GW sells, buy some and paint them up as Harlies. That's what I am thinking of doing to get my hands confident.
Finally get some brushes you are super confident with. I've got a couple of the artificer brushes and I really like them, other people swear by Windsor and Newton, whatever brush your comfy with will do the trick, but it will make the world of difference.
Good luck dude I hope we both get our Harlies done soon.
Don't work hard, work smart. Get yourself a Pigma Micron 005 and paint consistent lines easy with little effort and with the same consistent thickness. Sorry for sounding like a bad infomercial.
Spoiler:
You can see its use on this video, really helped me!
Spoiler:
Nice, I will give that a try
Excellent! Now I am almost looking forward to paint them. Almost.
In which case a Black Shield can take no upgrades and none of the GW ones in pictures have legal weapon loadouts. Seems stupid that they can only have the standard Bolter/CCW loadout.
Well, my one will be HTH as I only play at home and I say it's ok
Nostromodamus wrote: In which case a Black Shield can take no upgrades and none of the GW ones in pictures have legal weapon loadouts. Seems stupid that they can only have the standard Bolter/CCW loadout.
Well, my one will be HTH as I only play at home and I say it's ok
Not really? Blackshields are still "a model" so they can take "any model" upgrades, just not "any veteran" or "up to four veterans" upgrades.
That said, can Veteran squads Combat Squad? The rule is there in the army rule section on p.102 but not mentioned int he veteran squad entry despite the rule itself only mentioning Veterans…
The general consensus until a FAQ is that as the Black shield has a separate profile from the standard Veterans he can only take the options that refer to "any model" not the ones that say a "Veteran may". So he can take melee, ranged and special weapons and replace his bolter or cc weapon with a storm shield. But he cant take heavy weapons or the heavy thunder hammer.
Edit- Same would probably apply to the Sarge as well.
Those of you who have managed to get your power-fists onto a copy of the codex - would you say it's significantly different to say, a standard marine codex?
How difficult would you think the conversion of an existing marine force into a Deathwatch force would be?
I ask as I have 5K 'Deathwatch' based around Crimson Fists sternguard with Kantor in drop-pods with an Ultramarine allies detachment (All painted and converted as Deathwatch).
Wulfmar wrote: Those of you who have managed to get your power-fists onto a copy of the codex - would you say it's significantly different to say, a standard marine codex?
How difficult would you think the conversion of an existing marine force into a Deathwatch force would be?
I ask as I have 5K 'Deathwatch' based around Crimson Fists with Kantor in drop-pods with an Ultramarine allies detachment (All painted and converted as Deathwatch).
There are a few differences as DW don't have access to the full SM armoury and there are a some odd restrictions on options for some of the units/models they do share, mostly based on what's available as a plastic model. The DW section of the web store should give you a good idea. Top of my head they share...
Rhinos and Razerbacks
Land raiders(all three)
Drop pods
Bikes(no attack bikes or special weapons though)
Vanguard vets
Standard and Venerable Dreads(in the kit options only)
Power armour Chaplins(no jump packs or bikes)
Liberians(no jump packs or bikes)
Terminators
Power armour Marines can take H.Bolters, H.Flamers, Missile launchers and all four special weapons.
Commanders(no bikes)
Wulfmar wrote: Those of you who have managed to get your power-fists onto a copy of the codex - would you say it's significantly different to say, a standard marine codex?
How difficult would you think the conversion of an existing marine force into a Deathwatch force would be?
I ask as I have 5K 'Deathwatch' based around Crimson Fists sternguard with Kantor in drop-pods with an Ultramarine allies detachment (All painted and converted as Deathwatch).
Er, it's quite a bit different. The only Troops unit is the Veteran squad of 5-10 models but those models can take damn near anything.
There are no Tactical or Devastator squads, though the base vets can take enough heavy weapons to fill in for the latter. The only other squads in the book are Teminators, Vanguard Veterans, and Bikes, all of which are in units of 1-5 models only.
You have the usual array of armour, minus the Predator and its variants, but plus the new flying assault transport.
You also get the usual array of heroes though the chapter master equivalent has almost zero customisation options.
I think maybe if you listed what you've got someone might be able to tell you if you need to rebuild a bunc of stuff or not…
Yodhrin wrote: [
How exactly are you planning a year ahead when you don't know what's going to be released? As for "Just don't buy it on release day" that's hardly a very useful sentiment given GW's penchent for limited-run boxes, splash-releases etc - I already have a purchase plan going out well over .
Simple. I don't have to have newest kit all the time. There's enough miniatures from lots of companies for me to buy so gw releases something nowi have no pressing need to buy it now now now.
Also week or two is no biggie for preplanning. Hobby budget is planned more like start of month. Not every week. For USEFULL prewarnings i use sources like sad panda, hastings etc who told of deathwatch months ago. So if i wanted to make sure i have money on release date that is when to start.
If you're going to argue a point, try quoting the whole thing and then actually addressing it.