Red Harvest wrote: ...And Moderators cannot place anyone on 'ignore' ^_^
You sure of that? I suspect they could. However, either way would be a win
The scenarios are the problem. Redesign them, and restructure the ITS format so that it is not 3-4 random (well, as chosen by the TO) scenarios in whatever order... This is probably a discussion for the general Infinity thread at this point... so I'll stop.
Except they've ran headlong in this direction every chance they have had to change. I'm not holding my breath.
Funny thing is, there's a... certain... breed of player around here who actually prefer this - funny enough they also happen to be the players who consistently get slaughtered in straight-up shooting games - but it does apparently have a certain fan base.
Plus, if you're baned, you're real easy to ignore!
Anyway, I think the Jotum's best bet of seeing a boost is when its sectorial *finally* gets released!
Really, you guys can ignore posters? Wouldn't that make moderating more difficult?
I do hope Svalarheim ( Pan-O) is the next sectorial released, but I have no idea if CB is going to release them 1 at a time, or wait until they are all ready. USARF may have been a special case.
Bolognesus wrote: Except they've ran headlong in this direction every chance they have had to change. I'm not holding my breath. Funny thing is, there's a... certain... breed of player around here who actually prefer this - funny enough they also happen to be the players who consistently get slaughtered in straight-up shooting games - but it does apparently have a certain fan base.
No, I doubt there will be much change to the scenarios. Pity. As far as that certain breed goes, I've encountered them. They make any sort of discussion of ITS on the official forums an exercise in, well, tedium, to say the least.
Bolognesus wrote: Funny thing is, there's a... certain... breed of player around here who actually prefer this - funny enough they also happen to be the players who consistently get slaughtered in straight-up shooting games - but it does apparently have a certain fan base.
Weird. My experience has been that the same players tend to win regardless of whether it's ITS (which I happen to quite like), Paradiso, YAMS or shoot-em-ups.
EDIT - weird in how much people's experiences differ, not that your post was weird!
The problem is that shooting matches in Infinity are kind of the least interesting play style. I'm alive to the possibility that ITS objectives-three-turns-go-go-go style is not the best possible format, but for sure just shooting each other for three turns is a far worse format. Unless you want to just camp and learn the intricacies of Suppressive Fire mode, I guess.
I do hope Svalarheim ( Pan-O) is the next sectorial released, but I have no idea if CB is going to release them 1 at a time, or wait until they are all ready. USARF may have been a special case.
PanO Svalarheima is in "Acheron Falls", right?
The Nisses will really shine in that sectorial too!
I do hope Svalarheim ( Pan-O) is the next sectorial released, but I have no idea if CB is going to release them 1 at a time, or wait until they are all ready. USARF may have been a special case.
They're not going to release them 1 at a time. USARF was a special case because of the fact that they are putting the MRRF out of Human Sphere and pushing them to Acheron Falls. USARF was supposed to be in Acheron Falls but got moved up because they seem to be under the impression that the American market wants to be pandered to with "Merica" styled nonsense("I load my rifle with freedom!" from the battle report they did with BoW) and that Americans will only buy USARF or some such silliness.
Svalarheima is Acheron Falls. It is more likely that the Onyx First Contact Force(Combined Army) will see some releases soon, as they replaced the Shasvastii in HS.
Charles Rampant wrote: The problem is that shooting matches in Infinity are kind of the least interesting play style. I'm alive to the possibility that ITS objectives-three-turns-go-go-go style is not the best possible format, but for sure just shooting each other for three turns is a far worse format. Unless you want to just camp and learn the intricacies of Suppressive Fire mode, I guess.
If camping and suppressive fire is all you guys do in shoot-em-up, it's time to get around to some sweet, sweet TO, AD, and even just mech deployment units. And sufficient terrain. If there's one thing I've rarely ever seen a game of Infinity devolve into, it's a campfest like that.
Also, you're grossly misrepresenting my argument. I'm perfectly okay with objectives etc (prefer it, actually) - but ITS as it is penalizes me for taking out every possible credible threat on turn one - since that puts my opponent in retreat on his first turn, and I don't get to play objectives any more. No longer ending the game on retreat would work for me - and it would punish the sort of player who can't actually play the terrain (or the game at all, knowing some folks around here...) well enough to keep his models alive; as should be the case.
Bolognesus wrote: Funny thing is, there's a... certain... breed of player around here who actually prefer this - funny enough they also happen to be the players who consistently get slaughtered in straight-up shooting games - but it does apparently have a certain fan base.
Weird. My experience has been that the same players tend to win regardless of whether it's ITS (which I happen to quite like), Paradiso, YAMS or shoot-em-ups.
EDIT - weird in how much people's experiences differ, not that your post was weird!
Metas can be hugely different from town to town, that's no surprise
We don't really do Paradiso around here so I can't speak to that, but usually it's just ITS that lets players slink out with a few objectives, get utterly crushed but claim victory b/c your specialists missed an unfortunate WIP roll or two. In one game I've quite literally had to dodge ordermonkeys with a TAG to avoid putting someone in retreat on turn one since he was okay shooting for an obj point draw with him retreating after turn two when he got some objs early on. Any tournament system that encourages (or even remotely enables) that sort of play gets my derision every time.
And again, just remove the utterly daft game-ends-after-retreat rules and I'm good playing for objectives (even aside from the aforementioned abomination of a game). YAMS does objectives and does it quite well - there's plenty of strategy to play at without removing the sense of actually playing a skirmish game with, like, guns and fighting 'n gak.
AduroT wrote: Yeah, I've not understood why they have rules for retreat, and then scenarios that just cut them out and auto end at that point regardless.
It's because if you don't do that, all scenarios become "kill everything".
Automatically Appended Next Post: Out of curiosity, and I've been wondering this for a bit and never bothered to ask, what happened to the Jews in Space? As in, where does Israel fall in, faction wise? We have Islam in Haqqislam, Druze in Mercs, Sikhs and Catholics/Christians in Pan-O, various weird cults and lesser known pagan faiths in Nomads, and the allusion to Buddhism/Shinto in Yu-Jing, but where is Space Israel and the Jews?
AduroT wrote: Yeah, I've not understood why they have rules for retreat, and then scenarios that just cut them out and auto end at that point regardless.
It's because if you don't do that, all scenarios become "kill everything".
Exactly. I played a game a little while ago and I played my first turn to the objectives while my opponent murdered me off the board without even spending all his orders in the second turn. He lost on points.
Automatically Appended Next Post: Out of curiosity, and I've been wondering this for a bit and never bothered to ask, what happened to the Jews in Space? As in, where does Israel fall in, faction wise? We have Islam in Haqqislam, Druze in Mercs, Sikhs and Catholics/Christians in Pan-O, various weird cults and lesser known pagan faiths in Nomads, and the allusion to Buddhism/Shinto in Yu-Jing, but where is Space Israel and the Jews?
The cynic in me that wonders if anti-semitism is alive and well in modern Spain will put them in Aleph trying to secretly control everything. I hope I'm wrong but I guess we'll find out whenever they make a figure of David vs the Combined Goliath (Yakuda?).
warboss wrote: The cynic in me that wonders if anti-semitism is alive and well in modern Spain will put them in Aleph trying to secretly control everything. I hope I'm wrong but I guess we'll find out whenever they make a figure of David vs the Combined Goliath (Yakuda?).
I've wondered about that as well. My assumption is that they were brought into Haqqislam, hopefully coexisting peacefully within that society. We know Haqq has a sizeable non-Muslim population, so it isn't outside the realm of possibility. Alternatively, they are likely to be part of PanO since the fluff for the Knights of the Sepulcher mention that they guard religious and historical sites in Jerusalem, so I imagine they wouldn't be able to do that unless it were a part of PanO. Most likely Jews in general are spread among the factions though.
AduroT wrote: Yeah, I've not understood why they have rules for retreat, and then scenarios that just cut them out and auto end at that point regardless.
It's because if you don't do that, all scenarios become "kill everything".
Except that's not really true, is it? if you accomplish enough objectives before dying, you can still win - but then you'd have to actually fething accomplish something more than just valiantly turning up and dying .001 second later. You'd have to actually live long enough to get to those objectives, and if you actually transmit first (just to name something) you'd still win. If you'd secure the intel and destroy the data carrier before your opponent gets to it, you still win even in death. And I don't mind *that* at all. Again, strawman.
@@ below:
Funny how you again address just a strawman of your own delusional devising and refuse to address speciffic mitigating scenarios as well as clear reasons why this nonsense is at least as bad. But yay for you, in your own little world. Maybe solo scenarios would work better for you, given your self-proclaimed obviously deep-seated issues? Or just a good game of candyland? anyway, yay@ignore buttons. Good grief. And we wonder where this community sometimes gets a poor reputation from. Some people...
AduroT wrote: Yeah, I've not understood why they have rules for retreat, and then scenarios that just cut them out and auto end at that point regardless.
It's because if you don't do that, all scenarios become "kill everything".
Except that's not really true, is it? if you accomplish enough objectives before dying, you can still win - but then you'd have to actually fething accomplish something more than just valiantly turning up and dying .001 second later. You'd have to actually live long enough to get to those objectives, and if you actually transmit first (just to name something) you'd still win. If you'd secure the intel and destroy the data carrier before your opponent gets to it, you still win even in death. And I don't mind *that* at all. Again, strawman.
Retreat used not to end the game immediately. Scenarios were irrelevant, it was just a matter of killing everything and then having 2 turns to get all the objectives. That's why Retreat ends the game.
They announced the N3 book last October, so I suspect if they are going to have the HSN3 ready for Christmas, we can expect an announcement next week, or the week thereafter. CB did just move too, so that may have delayed things a bit.
Red Harvest wrote: They announced the N3 book last October, so I suspect if they are going to have the HSN3 ready for Christmas, we can expect an announcement next week, or the week thereafter. CB did just move too, so that may have delayed things a bit.
It really should not have delayed anything if they were far enough along to have books in hand.
They don't print the books in-house, nor did they even have proofs back as of Nova. Bostria stated that HSN3 coming out this year would be "a miracle", but that they hoped to pull it off.
Alpharius wrote: A lot of that sounds like it would make a great topic down there in the dedicated INFINITY sub-forum...
Hot button topic like that ... Save that flame war for a new thread.
I'm out of the loop these last few months.
New Mobile Bridgada look amazing. I'm gonna be dropping serious $$ on them and all the models I've been holding off on buying.
Whats the story on N3:HS?
Is CB still shooting for a release this year? or did we encounter a delay?
Automatically Appended Next Post: Out of curiosity, and I've been wondering this for a bit and never bothered to ask, what happened to the Jews in Space? As in, where does Israel fall in, faction wise? We have Islam in Haqqislam, Druze in Mercs, Sikhs and Catholics/Christians in Pan-O, various weird cults and lesser known pagan faiths in Nomads, and the allusion to Buddhism/Shinto in Yu-Jing, but where is Space Israel and the Jews?
The cynic in me that wonders if anti-semitism is alive and well in modern Spain will put them in Aleph trying to secretly control everything. I hope I'm wrong but I guess we'll find out whenever they make a figure of David vs the Combined Goliath (Yakuda?).
Huh. Er... never thought about that, but I don't really think so. It might have more to do with the fact that more of them are from Galicia and thereabouts (where caholicism is an everyday, on-the-face fact, what with the endo of Santiago's road and everything, which would explain that) and every other thing you mentioned, the Islam and China being waaay bigger and more relevant in Spain's metabrain, and going for "weird/exotic" for the rest.
Jews, being not "exotic" enough or relevant enough for us in the day to day, I'd say they have mostly forgotten about them.
That said... I feel like it's a pretty big jump to do, to go from "they don't seem to be mentioned" to "anti-semitism is alive and well in modern Spain". Like, wow. I mean, what about basically the whole of Africa that's not islamic, then? Or Canada? Most/all of South America? Eskimos? Mongolia? Ainu? I dunno... I'm pretty sure there's a lot of real world stuff that doesn't have a direct translation...
A lot of the real world including eskimos didn't have the Spanish Inquisition focus on them. In any case, I posed a question ("wonders if") and didn't state a fact; the question of whether or not it actually exists currently probably is best for the off topic or n3 subforum. As for mongolians, I thought the Haqq Kum bikers were supposed to be the space future version of Mongolians.
warboss wrote: A lot of the real world including eskimos didn't have the Spanish Inquisition focus on them. In any case, I posed a question ("wonders if") and didn't state a fact; the question of whether or not it actually exists currently probably is best for the off topic or n3 subforum. As for mongolians, I thought the Haqq Kum bikers were supposed to be the space future version of Mongolians.
IIRC, khirgiz is a turk ethnic group, mixed with mongol tribes from back during the invasions. I don't really know what the Spanish Inquisition would have to do with current beliefs, honestly, but eh.
Let me ask you, were I to say "the cynic in me makes me wonder if LGBT prosecution is alive and well in modern America" as there clearly are under represented in general in american strategy games, would anyone here feel kind of bothered by the statement?
All of it bothers me. Infinity is one of the best games I've come across when it comes to representation of different cultures. It's been pretty clearly stated that multiple factions are exceedingly accepting of diverse populations. Equating not seeing a particular ethnic group with "the creators must be bigots!" is more than a little harsh.
From what I've seen, Infinity is pretty bad about its representation of different cultures, but the big step forward is that it actually does try to encompass a lot of other cultures.
If you actually read through the fluff, a lot of how everything is childishly simplistic. But, the sad fact is that for wargaming, that's at least a step forward.
Theo is apparently a Ninja. Who knew. I expect that at that price it'll sell quickly. So tempted, but I really only want the Maverick to serve as a Kum proxy. Hurry up and buy them all people. Remove the temptation for me. Os lo ruego.
Same here. I've recently gone a little nuts on firestorm Armada purchases and gotten the ol' stinkeye from Mrs. SlavetoDorkness. I'd hate to see the laserlike glares I'd receive If i made yet another MM order for $110 (I'd just HAVE to buy two to get the free shipping of course...)
And here I jumped on to cover Theo cause he's had some crap to deal with, but the trooper stuck it out and posted anyway
Too bad, I burnt up all my bonus points and can't justify ordering it even at 55 bucks. Good to know folks hereabout will know about it... as my resolve will likely crumble as the day goes on. Surely sold out by noon.
warboss wrote: When did it come out? If you're preordering, you pay for the prestige of painting and playing it first usually. I generally don't preorder personally.
It was supposed to come out in August.
Most people did not get them until September though.
I wouldn't be surprised that they overstocked. CB did the whole spiel about "This is a limited edition item!" and for the time being, it is literally the only way to get anything for USARF that is not Hardcases or a Special Weapon equipped Grunt.
warboss wrote: When did it come out? If you're preordering, you pay for the prestige of painting and playing it first usually. I generally don't preorder personally.
It was supposed to come out in August.
Most people did not get them until September though.
I wouldn't be surprised that they overstocked. CB did the whole spiel about "This is a limited edition item!" and for the time being, it is literally the only way to get anything for USARF that is not Hardcases or a Special Weapon equipped Grunt.
Some very good points. I guess for me the point of preordering is to either make sure I get it first and right away or to get some sort of preorder deal, neither of which really appeal to me much anymore. Getting it "first" doesn't matter when your hobby pace is accurately described as glacial like mine for the past few years and the preorder deals rarely are enough of a value compared with later sales to justify it. I fell into the kickstarter preorder trap one time and I'm still waiting for half of the sculpts two years after the supposed delivery date with no end in sight. The kickstarter was the last straw for my "enthusiasm" and I'm personally currently too cynical to plop money down sight unseen (whether in person or virtually via unboxing videos).
GrimDork wrote: So now what do I need to 'complete' a USARF army? No tags. No hurry though. I may or may not paint them soon but they'll be on their own for awhile.
Grunts box, a Hardcase Frontiersman, Dozer with Mul Control Device, and Traktor Muls.
Alpharius wrote: So The Miniature Market must have really bought a lot of them...
...and now I'm wishing I hadn't pre-ordered it from...The Miniature Market!
By pre-ordering you got Taylor Swift the dismounted maverick. Me, I have 90 Infinity minis that I need to finish painting. Most have the colors at least blocked in, but the idea of adding to that pile is enough to dissuade me from getting a box of 9 more minis. Now, one or two minis here and there...
GrimDork wrote: So now what do I need to 'complete' a USARF army? No tags. No hurry though. I may or may not paint them soon but they'll be on their own for awhile.
What Kanluwen said, but bear in mind, there are going to be monthly USARiadna releases for a while, including a Clint Eastwood inspired biker. That one may be hard to resist. For use as a Kum proxy of course. Not starting a New Faction.
Alpharius wrote: So The Miniature Market must have really bought a lot of them...
...and now I'm wishing I hadn't pre-ordered it from...The Miniature Market!
By pre-ordering you got Taylor Swift the dismounted maverick. Me, I have 90 Infinity minis that I need to finish painting. Most have the colors at least blocked in, but the idea of adding to that pile is enough to dissuade me from getting a box of 9 more minis. Now, one or two minis here and there...
The problem is that Corvus Belli has a very...generous idea as to what "preordering" actually means.
It's not the case where someone preorders the box and then they got that model outside of the box. They keep putting forth "preorder dates" which drive sales online, but neglecting to note that if your local shop orders the item during that timeframe(or for a time afterwards) to maintain their stock levels?
That is still getting the exact same "preorder". Last year it drove The Warstore to order an absurd amount of copies of N3 and after the preorder period had ended, they made a notation that the books would not necessarily come with the ABH at the same price as the preorders. They also started, after a certain timeframe, selling the ABH by himself on eBay.
A bunch of people got upset about that, but hey. They didn't set the "preorder" timeframe. CB did.
GrimDork wrote: So now what do I need to 'complete' a USARF army? No tags. No hurry though. I may or may not paint them soon but they'll be on their own for awhile.
Grunts box, a Hardcase Frontiersman, Dozer with Mul Control Device, and Traktor Muls.
Boom. Done.
You might want a 112 Emergency Service Doctor, too. Apart from anything else, at least one ITS mission objective is easier for Doctors to complete than other Specialists.
And has been pointed out multiple times, The Warstore were technically in violation of their retailer agreement in selling Not For Resale items separately.
I stopped ordering from Warstore long before the ABH shenanigans. Call me a dissatisfied customer. And let's not dredge this up anymore.
We just got the Mobile Brigada box. Seems we are due an O.R.C. box. Any news about that? Also new sculpts of the Father-Knight and the Reverend-Healer . Tidy up the outstanding minis from Icestorm.
Grimdork, Van Zant would be a nice add to USARiadna.
I'd be surprised if we get an ORC box before they're in a Sectorial. There's been no news at all on alternative sculpts for the Icestorm exclusives. :(
GrimDork wrote: Thanks for the info folks . Traitor muls are useful huh? Dunno if I like the aesthetics. I do like the sound of the Clint Eastwood biker though!
It's not really a "Clint Eastwood biker".
It's the unit "Desperadoes" and one of them was given a poncho. He got immediately dubbed "Clint Eastwood" as the face had a resemblance(like most of their "We need pop culture references, stat!" sculpts do).
Alpharius wrote:Along with Svalarheima (PanO and Yu Jing) and...?
Well, the updated list is looking like this:
PanOceania--Svalarheima and Varuna.
Yu Jing--Invincibles Army(HI Sectorial) and Svalarheima
Haqqislam--Caliphate and another one that continually eludes me. It's supposed to be bike heavy though.
Ariadna--Was supposed to be USARF and Russia. Now is MRRF and Russia.
Mercs--White Stars and Beyhan Resources Ltd; potentially a third Nomad based one. Dunno the status on these though.
Nomads--Tunguska and purportedly Black Hand, but Black Hand seems to have slipped out.
ALEPH--Originally we were supposed to get the Vedic, but who knows what is happening with that.
Combined Army--Shasvastii Expeditionary Force has been moved to here from Human Sphere.
Tohaa--Rumors at this point. Potentially an "old" style Colonial Force. Not much detail on them though.
Haqqislam--Caliphate and another one that continually eludes me. It's supposed to be bike heavy though.
I hope it is Al-Medinat?
The Super-Soldier one?
Because that's the one for Haqqislam hat I'm looking forward to most!
Yup, that's the one. I keep thinking that Caliphate is the super-soldier one, but I guess that's the bike one? Urgh. Remembering names instead of descriptions is hard.
Barzam wrote:I thought they were going to roll Black Hand into Tunguska similar to what they did with Observance and Bakunin.
That's one of the possibilities that's been mentioned.
As of this point though, there's conflicting information. Some is that Black Hand has just been dropped, some is that it's rolled into Tunguska, and some is that it's being dropped from Acheron Falls for a later book.
Who knows at this point, beyond CB itself.
I thought I also read somewhere that they were considering adding a Chaksa Sectorial to Tohaa?
The understanding I got from that bit was that it's not "just" a Chaksa Sectorial but that it is of the races that the Tohaa have elevated.
Barzam wrote: I thought they were going to roll Black Hand into Tunguska similar to what they did with Observance and Bakunin.
I thought I also read somewhere that they were considering adding a Chaksa Sectorial to Tohaa?
The writer said he really would like to make Black Hand it own sectional, but not sure if he could. He also said he like to redo HS fluff when AF was next in line. So we likely will not know one way or the other until it gets closer to AF release.
Kanluwen wrote: Tohaa--Rumors at this point. Potentially an "old" style Colonial Force. Not much detail on them though.
Bostria confirmed at the Interplanetary there would be a Chaksa sectorial. Not quite what it sounds like - it includes Tohaa but with lots more Chaksa. Units already released are part of it - the Rasail and Gorgos, and I'd assume the Kumotail.
Haqqislam--Caliphate and another one that continually eludes me. It's supposed to be bike heavy though.
I hope it is Al-Medinat?
The Super-Soldier one?
Because that's the one for Haqqislam hat I'm looking forward to most!
Yup, that's the one. I keep thinking that Caliphate is the super-soldier one, but I guess that's the bike one? Urgh. Remembering names instead of descriptions is hard.
Al Medinat is the super soldier sectorial - the Al Medinat Caliphate. Gabqar Khanate is the biker sectorial.
Yeah,Khanate, the scum and villainy sectorial it would seem. Hunzakut and Kum will be in it. One supersoldier unit in the Caliphate is the Mukhtair-- or so Bostria said, some time ago. Haqq also has a new unit called the Numair coming too, but no idea which sectorial.
GrimDork wrote: Thanks for the info folks . Traitor muls are useful huh? Dunno if I like the aesthetics. I do like the sound of the Clint Eastwood biker though!
It's not really a "Clint Eastwood biker".
It's the unit "Desperadoes" and one of them was given a poncho. He got immediately dubbed "Clint Eastwood" as the face had a resemblance(like most of their "We need pop culture references, stat!" sculpts do)
Not a Clint Eastwood Biker? Never mind the obvious similarity to the "Man with No Name", the serape, the hat... yeah, it is a Clint Eastwood Biker to my eyes. it just needs a cheroot to complete the image. The heavy pistols certainly reinforce the idea.
Red Harvest wrote: Not a Clint Eastwood Biker? Never mind the obvious similarity to the "Man with No Name", the serape, the hat... yeah, it is a Clint Eastwood Biker to my eyes. it just needs a cheroot to complete the image. The heavy pistols certainly reinforce the idea.
Spoiler:
Take a peek at the right side of his mouth, there is a little yellow blur dot, follow that back to his mouth and you see he is smoking a cheroot in that picture, it just gets melded into the colours of his face. (HL3 confirmed?)
Red Harvest wrote: Yeah,Khanate, the scum and villainy sectorial it would seem. Hunzakut and Kum will be in it. One supersoldier unit in the Caliphate is the Mukhtair-- or so Bostria said, some time ago. Haqq also has a new unit called the Numair coming too, but no idea which sectorial.
Isn't Numair the one that translates to Panther? IIRC there was a rumour that it was some kind of ambush camo unit for Hassassins.
Red Harvest wrote: Y
Not a Clint Eastwood Biker? Never mind the obvious similarity to the "Man with No Name", the serape, the hat... yeah, it is a Clint Eastwood Biker to my eyes. it just needs a cheroot to complete the image. The heavy pistols certainly reinforce the idea.
And looks like the Desperadoes motto is 'Ride or Die'.... I figure they'll be riding -something-...
Maybe a motorcycle. Or maybe a big 50 gallon drum of Freedom.
Red Harvest wrote: Y
Not a Clint Eastwood Biker? Never mind the obvious similarity to the "Man with No Name", the serape, the hat... yeah, it is a Clint Eastwood Biker to my eyes. it just needs a cheroot to complete the image. The heavy pistols certainly reinforce the idea.
And looks like the Desperadoes motto is 'Ride or Die'.... I figure they'll be riding -something-...
Maybe a motorcycle. Or maybe a big 50 gallon drum of Freedom.
Numair is panther. It will probably have ambush, that was the speculation when the ambush rules were revealed. Where it ends up, who knows? CB has been silent about these units for a while. I think Bostria was not supposed to mention them...
Red Harvest wrote: I stopped ordering from Warstore long before the ABH shenanigans. Call me a dissatisfied customer. And let's not dredge this up anymore.
We just got the Mobile Brigada box. Seems we are due an O.R.C. box. Any news about that? Also new sculpts of the Father-Knight and the Reverend-Healer . Tidy up the outstanding minis from Icestorm.
Grimdork, Van Zant would be a nice add to USARiadna.
Never mind the Father-officer or Reverend Healer (or the Grenzer, for that matter; I think the one in the Nomads starter box is the only one?), where's the other Shang Ji Invincibles miniatures. Unlike those two O:I exclusives, the Shang Ji are the core of the Yu Jing HI forces, and there's ... one miniature, and he's far too small. :(
edit: now that I've caught up, I suppose they'll be in the Yu Jing Invincible Army.
I was always a little confused about that. There's three different units in Yu Jing called Invincibles. There's the Invincibles, the Shang Ji Invincibles, and now the Zuyong Invincibles. Were these all supposed to be different units, or were they supposed to represent the same unit? Hopefully that's something they'll clear up a bit more when they finally get around to doing more Ingvincible Army stuff.
Barzam wrote: I was always a little confused about that. There's three different units in Yu Jing called Invincibles. There's the Invincibles, the Shang Ji Invincibles, and now the Zuyong Invincibles. Were these all supposed to be different units, or were they supposed to represent the same unit? Hopefully that's something they'll clear up a bit more when they finally get around to doing more Ingvincible Army stuff.
The Invincibles are now the Zuyong Invincibles, and as Henshini says, Shang Ji basically means 'better' so they're the more advanced Invincible armour. There's also the Yan Huo Invincibles.
All three new suits - the Shang Ji, Zuyong and Yan Huo - are developments of the original suit. The Shang Ji suit is replacing the original armour in the Yu Jimg army, the Zuyong is a lightweight recon suit and the Yan Huo is the heavy fire support armour.
For once, the new miniatures aren't retcons (like the Kum bikers, etc), but an in-universe improvement and development.
AndrewGPaul wrote: All three new suits - the Shang Ji, Zuyong and Yan Huo - are developments of the original suit. The Shang Ji suit is replacing the original armour in the Yu Jimg army, the Zuyong is a lightweight recon suit and the Yan Huo is the heavy fire support armour.
For once, the new miniatures aren't retcons (like the Kum bikers, etc), but an in-universe improvement and development.
The kum bikers got new leadership and started importing bikes. And the Morat unit changing it weapons too focus on hunting Tohaa.
Is the term Spiv? That's the pan-o guy XD. Not really a fan of Miss YuJing. Is that hair supposed to be jade colored? :eye-roll:
Ah well, the first two, nomad and ariadna, were interesting. Here's to Haqq and ALEPH being interesting. The renders were.
I really like the Haqqislam and Yu Jing models. While Angels Yu Jing lady seems to have forgotten her pants, I'll probably paint her wearing dark hosiery.
But the Haqqislam model... man. I love that. I'll have to find excuses to use it as much as I can in Infinity, since I'll probably be DMing the RPG.
Lights or cameras? sounds about right. A much better model than the Pan-O or YuJing. But why the hairy chest? I'd paint it like a gold foil or some such.
Now the regular releases-- the not 'exclusive crowd-funding edition'-- for these models are to have different arms? Without the sword and pistol, the Haqq civvie would be a perfect HVT, or just generic civvie on the table. And long as there are no rage-fists of course.
Got my Ariadna army box from miniature market today. That devil dog and his antipode are huge. Not as beefy as my iguanas but I don't think I'll miss having a TAG in this faction. Looks a lot like Ice storm with one faction. Haven't had the chance to look at the scenery but the book looks solid. There was an error in the book, Spanish mavericks entry with a little English mavericks entry on a slip of paper with a sybella(however you spell her name) making an OOPS face with an apology on the back.
Red Harvest wrote: Lights or cameras? sounds about right. A much better model than the Pan-O or YuJing. But why the hairy chest? I'd paint it like a gold foil or some such.
It's a diagonal net pattern on the chest, not fur. The painting on that model is well below studio standard so it's hard to see (the painting on the fur is pretty average as well), but you can see it on the render.
Red Harvest wrote: Now the regular releases-- the not 'exclusive crowd-funding edition'-- for these models are to have different arms? Without the sword and pistol, the Haqq civvie would be a perfect HVT, or just generic civvie on the table. And long as there are no rage-fists of course.
They said they would do alternate versions as bootleg HVT's, which are obviously unarmed. Natural assumption is arm swaps and possibly head (if they're separate), since that's how they do the ITS prize alternate models.
Think the Yu-Jing is my favourite of those shown so far. Sexy looking sculpt (with or without leggings) but manages to look like an absolute bad-ass at the same time, absolutely stupendous bit of sculpting.
I'm sure people are excited for this "variant"(implying that anyone who didn't buy it through CB or GenCon really got a choice at a "variant" amirite?) of Van Zant:
Personally, I won't be buying him. This nonsense with "We made an exclusive version with different arms" has to stop.
Not entirely sure what Kan is on about.
If you wanted the fancy pants one without the famous axe then you had a limited time opportunity to get it.
If you didn't care, preferred the axe or missed out, there is still a model available for use.
Vain wrote: Not entirely sure what Kan is on about.
If you wanted the fancy pants one without the famous axe then you had a limited time opportunity to get it.
From their webstore, which is garbage, or from GenCon.
And it is LITERALLY THE SAME MODEL WITH A DIFFERENT SET OF ARMS.
That's "what I'm on about". These 'limited editions' are garbage, they just remove a set of options from the general release model and people fall over themselves to buy it.
I agree with Kan on the annoying exclusives, but it is funny to see how CB continues their proud tradition of putting out exclusives which simply look worse than the non-limited variant
I mean, that authorized bounty hunter wasn't much better in that regard, and with this one I'd take the non-limited one over the limited model 10 times out of 10.
Curious to see what they'll do for Jeanne d'Arc's non-limited release - that model is nice as it stands, just a bit awkwardly posed IMO. Be good to get an even better version of that!
Well if the sculptor is sensible they make the non limited one first (since monopose models can be sculpted to look as good as possible),
then the arm swaps are done on the finished model to make the exclusive (possibly with less fine tuning than the original too, after all it's only on sale for a limited time), and unless they are lucky it's not going to look quite as good
Bolognesus wrote: Curious to see what they'll do for Jeanne d'Arc's non-limited release - that model is nice as it stands, just a bit awkwardly posed IMO. Be good to get an even better version of that!
Agreed. I'd like to see it soon too. But It'll be a different arms version. Hopefully not multi-rifle+ rage fist, or 'I like my manicure'. Multi-rifle and sword would be best.
From their webstore, which is garbage, or from GenCon.
And it is LITERALLY THE SAME MODEL WITH A DIFFERENT SET OF ARMS.
That's "what I'm on about". These 'limited editions' are garbage, they just remove a set of options from the general release model and people fall over themselves to buy it.
So it was only available in a limited time, location and/or seller (limited) and has a different set of arms (a variation of the general release model) but you are upset that it is not different enough for a Limited Edition Variant?
I am honestly surprised, considering your previous complaints that monthly model spots get taken up by models you don't agree with. This would seem to be the perfect compromise.
The LE model doesn't delay or push out any other models as they are only alternative arms/heads while still providing those who want to "fall over themselves" an opportunity to get something to make themselves feel special or scratch a completionist itch.
I can see a sliver of your point "this model should have all the options in the Army builder." But that doesn't actually happen does it? I'm pretty sure Sun Tzu doesn't come with the Boarding shotgun, Multi-rifle and Sniper Rifle in his blister? The usual standard is a single loadout for character and that is what most people expect from the models.
The last Van Zant had a double set of arms? Yeah, this one doesn't. Making a resculpt of the model does not obligate a company to do the exact same thing as before with it.
Without this limited edition, I honestly believe they would have just given us one set of arms as that matches what they currently do.
I would be fine with this, as I plan to get a Van Zant with axe down the track when I get into my USAriadna force fully but I am not getting my panties in a bunch that someone else wanted to get a version with a rifle instead.
Bolognesus wrote: Curious to see what they'll do for Jeanne d'Arc's non-limited release - that model is nice as it stands, just a bit awkwardly posed IMO. Be good to get an even better version of that!
I'm not a big fan of the alternate arm approach to LE models. At worst, it removes a possible retail variant of a model - for example. the Bounty hunter on bike is the ITS sniper bounty hunter with shotgun arms and a bike, nothing more. But I wanted the sniper arms, because I like it more. Now I have to convert it or hunt it down on ebay for a premium, because I know those arms will never make it to general release.
At best, it creates a slightly different version of a model (see Van Zant) that doesn't really feel very special. It's not something you'd go out of your way to get unless you really dig the different look - but you won't know if you prefer that look until it's not available and you see the general release model.
I'd far prefer some actual different models. GoGo and the HI Bounty Hunter are nice periphery models. With the games new focus on HVT's in ITS, and with the RPG releasing, it would be nice to see pre-order bonuses shift to more generic models. That way you could pre order it if you wanted it, onsell if if you didn't want it, or just avoid pre ordering.
I have zero problem with exclusive/limited sculpts of any model, so long as there is a widely available version of that model. Have zero problems with that limited sculpt showing different weapons since it's not like any of the regular models show all their weapons in most cases anyways. In most cases one being "better" than the other is also irrelevant since that's mostly a subjective case. Van Zant here seems a perfect example of an exclusive done right.
Already covered in the Infinity RPG thread, but as you're all talking about ltd vs standard versions of figures, it looks like we've got an accidental preview of the non KS version of the Ariadna character. The KS version is the one shown in this image and has a pistol behind his back. The non KS one has a cane instead
Bolognesus wrote: I agree with Kan on the annoying exclusives, but it is funny to see how CB continues their proud tradition of putting out exclusives which simply look worse than the non-limited variant
It actually makes a certain amount of business sense. You want the better model felt available where more people will buy it, while the not as good model potentially sells better than it otherwise might have, due to the artificial attraction applied by its limited availability.
I agree. It's just that (imo) most of the money spent on the limited models would have been spent on infinity stuff in either case (most people set themselves at least some kind of budget and the LE-hunters are the core fanbase anyway) and they seem to be expending a fair bit of resources faffing about with this stuff while their logistics still leave a lot to be desired (when will my flgs's distributor have the new releases? Feth if anyone knows precisely, really!).
It took me a while to figure out that the casting gate was, in fact, the tiny bit in the top right, rather than the 80% of the pic in the centre. Yup, plunging new depths there
Can't you take a lot of those biker guys? Maybe I'll make a murican bike gang instead of an akira themed JSA bike gang...
Oh yeah so for those in the know... What am I supposed to actually do with the dismounted maverick model? I guess you can get off your bike to go into buildings? Haven't been able to absorb all rules yet.
I also find the marine+antipode an odd pairing. Both are really nice sculpts but put the very dynamic antipode next to the wolfman and it makes him look even more static.
Sorry tangents... Off to peruse my army lack book to start dreaming up biker gangs..
GrimDork wrote: Can't you take a lot of those biker guys? Maybe I'll make a murican bike gang instead of an akira themed JSA bike gang...
Oh yeah so for those in the know... What am I supposed to actually do with the dismounted maverick model? I guess you can get off your bike to go into buildings? Haven't been able to absorb all rules yet.
Yes. You can dismount during the course of a game to do various things, so it's nice to have an actual 'fig' to represent the biker, even if it's not 100% required (you could use some other fig if you wanted).
Also, you could use her as an HVT or even a Grunt stand-in, if you like.
GrimDork wrote: Oh yeah so for those in the know... What am I supposed to actually do with the dismounted maverick model? I guess you can get off your bike to go into buildings? Haven't been able to absorb all rules yet.
That's it. Since there's Specialist profiles for Mavericks, occasionally it might be worthwhile getting off the bike to walk up some stairs to get to an elevated console, or walk through a narrow gate to get into an objective room.
Pacific wrote: Is the Seraph the one that's the basic chassis type as the Squalo ?
It was the same chassis as the Tikbalang and Uhlan, but apparantly it's going to be s7 while they are s6 so I'm not sure anymore. Although the most recent art for it had it the same as the other two still. The Cutter, Jotum and Dragoe are the same as the Squalo.
I blieve it's been confirmed that it's been retconned to not be on the sae chassis anymore. Whether that was because of the mess up with the sculpt size or pre-conceived I don't know. And to be honest I don't care, I just want my MOTAG.
Lol Alpharius I didn't realize it was a sore point for anyone, don't even care for it myself just trying to stay hip with the lingo as I get progressively older and more lame.
Thanks for the info about the biker/dismount, kinda what I had figured. If only playing for kills or not taking specialist biker, easily can stand in for a grunt, but if I take the forward observer(or whatever it is) its good to have the model (and probably in some rare cases like hunting spawn embryos that fell inside s building etc). Cool.
.Mikes. wrote: I blieve it's been confirmed that it's been retconned to not be on the sae chassis anymore. Whether that was because of the mess up with the sculpt size or pre-conceived I don't know. And to be honest I don't care, I just want my MOTAG.
I don't really know what's going on, because it's been confirmed its S7, and it may have even been confirmed that it's a different chassis, but in the art for the three unreleased TAGs we were shown recently (only at GenCon) they were very clearly the same chassis, and the Seraph render matches the art we were shown, so at the moment they are still the same chassis looks wise. It's weird.
it's because it's physically bigger than S6. All you need to do is look at the render to see that it wouldn't fit on a 40mm base without being HI-sized.
IJW wrote: it's because it's physically bigger than S6. All you need to do is look at the render to see that it wouldn't fit on a 40mm base without being HI-sized.
Yes, that's fine and that makes sense. But then surely the other two will be then, because they're the same base model in the art.
It's not that it's S7 that I don't get, it's how it's a different chassis apparantly to the other two even though that clearly isn't the case in art for them that they very recently showed us.
Because the sculptor designed a pose that didn't work at the planned S6 size but the bosses liked the pose so much that it's getting bumped up to a different Silhouette than the others, and possibly a unit profile change to fit. :(
I'm not a fan of there ending up being two sizes of TAG with a lot of the same design elements rescaled, but it's got little or nothing to do with the wings.
It is the triumph of the Rule of Cool over the rules as previously written. I don't mind so long as the end result is better and doesn't prove disruptive to game balance.
The armbots are essentially enlarged dronbots, BTW.
IJW wrote: Because the sculptor designed a pose that didn't work at the planned S6 size but the bosses liked the pose so much that it's getting bumped up to a different Silhouette than the others, and possibly a unit profile change to fit. :(
Horrible story behind Seraph design. Have they at least hinted when his new rules will appear?
I dunno, how about making a model with the rules that actually encourage taking it and has legitimate play niche within the army, rather than relaying on subjective rule of cool to sell and play it? Personally didn't like the CAD image at all. The inverse way of designing and changing rules as an afterthought is simply counter intuitive to me.
As i said, I'm not a big fan of the situation (although I happen to like the render), on the other hand it was only a 'small' TAG for a fairly short time before reverting back to being a fullsize one.
Bear in mind that we don't know if Human Sphere N3 was going to revamp the Seraph to fit the smaller Silhouette, so it might be that it 'just' flips back to S7 without much change from the current version.
I think most of it is the older stuff, but may strike someone's fancy. Also noticed that the amount in stock on the actual item page was different from that listed on the page I linked. A few things seemed to be out of stock already.
Yeah OK, don't get excited, I was checking and most of it is out of stock. Some old Nisses, a single old style Squalo. The did have 6-7 older CA drones left after I ordered a box for myself, but $20 or so isn't that much different from their normal price on those, I don't think. So maybe one or two things left if you check all of them.
Sounds like the stock take sale my FLGS did mid year. Basically selling off 1st/2nd edition sculpts that have been resculpted. They still have about 5 boxes of the old Kum they can't shift (unsurprisingly, though I'm pretty sure they were 75% off still with no takers). Though they threw a few new sculpts in that I'm kicking myself for not grabbing (Sakiel Spitfire and Kaplan Spitfire for 50% off).
Now for something news-related - I've just got my Combined Army Drone stock in and the box contains the appropriate head and arm pieces for all five loadouts. Photo to come...
GrimDork wrote: It looks like he's just slipped them so he can crack his knuckles menacingly and engage in some fisticuffs. Gangs of New York Post human style.
Won't be that menacing when someone pulls the whole "Excuse me, but your shoes are untied" and becomes the victim of an atomic wedgie (short action and ARO).
Angel Giraldez wrote:"I painted this miniature in Corvus Belli
I used Evolution AL Plus Harder & Steenbeck Airbrush
Model Color and Game Color Acrylicos Vallejo
Aleph bases Customeeple"
I wouldn't have thought so; looks like legs+torso single piece (shared by gender) and then separate head and arms. Pretty par for the course for Infinity, really.
AndrewGPaul wrote: Nice pictures, but they'll come in too many bits and be a pain in the bum to assemble and transport.
I would rather suffer a little bit of pain if the end result looked that good, and the fact is that some of the later releases are far easier to put together than the earlier miniatures.
And there are so many transport solutions these days for minis, it's not like we're having to carry them around in tissue paper-filled biscuit tins any more. There is no excuse!
AndrewGPaul wrote: Nice pictures, but they'll come in too many bits and be a pain in the bum to assemble and transport.
I would rather suffer a little bit of pain if the end result looked that good, and the fact is that some of the later releases are far easier to put together than the earlier miniatures.
And there are so many transport solutions these days for minis, it's not like we're having to carry them around in tissue paper-filled biscuit tins any more. There is no excuse!
Cigar boxes were also in vogue for old timey historical gamers back when I started years ago.
The sculpts do look nice though. Have they posted a pic of the new less thunder thighs Guija?
Yeah, trying to figure it out mentally, they shouldn't be any worse than any other Infinity figures. Those really are gorgeous. They've got a great sense of both weight and movement.
Well, let's see:
-4 bodies
-4 heads
-8 arms
-4 backpacks
-2 scabbards ( for the male figures.)
-4 katana/scabbards w/attached hands (possibly, since this is how they did it with Yojimbo)
So 26 pieces. I expect it to assemble easily enough, but transporting those delicate katanas...
Red Harvest wrote: Well, let's see:
-4 bodies
-4 heads
-8 arms
-4 backpacks
-2 scabbards ( for the male figures.)
-4 katana/scabbards w/attached hands (possibly, since this is how they did it with Yojimbo)
So 26 pieces. I expect it to assemble easily enough, but transporting those delicate katanas...
Very cool minis though.
Aaaaah, GW players/modelers. Silly rabbits: Corvus Belli doesn't do bitz like that. There are times I wish they would to enable conversions, but mostly they go for relative ease of assembly.
The bodies are probably all one piece. CB does metal molding really well.
The backpacks and heads are definitely going to be attached. Even re-using the same torso, they often do a second mold with the variant heads etc. attached.
So you're looking at bodies with a couple arms to glue on, and maybe a scabbard. I hate the scabbards and leave them off a lot, but YMMV.
There are days when I miss multipose plastics, but then I look at the big hammy hands, chibi-heads and ridiculous bodies on GW minis and realize that I'd rather enjoy decent CB proportions even if they're metal. Wish there were more SF plastics with realistic proportions out there though.
Ah, but the Games Workshop (Hereabouts, GW refers to George Washington University, at least until T. Kirby et al hear about it and sue that particular institution of higher learning for it.) makes you pay for all those bits. Most of which you will never ever use. It's like Car Dealerships tacking on the 'rust-proofing' and all the other unneeded stuff to pad the price. A rip-off, if you ask me. I have not bought a Games Workshop product in over 10 years. I still have a ton of useless Empire and IG bits in a ziploc baggie somewhere.
The heads are all positioned differently in those renders, which to me means they will come as separate pieces. Backpacks... IIRC most of the minis I have came with the backpacks as a separate piece.
Chibi heads are at least cute. The ones on Games Workshop miniatures are anything but. Troglodytes, the lot of them.
Think he looks awesome, fits the aesthetic of the Knightly order very well.
I'm now having an urge to create a Knight-themed terrain board; some customised 40k terrain for the gothic architecture with more sci-fi elements thrown in.. armories, chapel, barracks etc. with all the internals done with bits from Antenociti and the like. And of course a TAG hanger with a couple of these bad boys plugged up inside.
Must.. stop.. too ... many .... projects... already!
A TAG I actually like the look of! (kind of inevitable, really, as the Knights are pretty much my favourite part of Infinity aesthetically). I just don't fancy the pricetag (priceTAG? Sorry, sorry! ) or painting a metal model that large.... might get one eventually for the shelf, though. It would add a nice centrepiece to my small MO force.
Anyone else hoping we get a katana-armed YJ TAG at some point to do a Knight vs Samurai diorama with the Seraph? With maybe a Knight and a -whatever those katana dudes on the last page are- to mirror the clash? The potential for that might actually get me to buy a TAG or two...
Now it needs to have pseudo-wings, preferably in orange-glowy-hex style, (mecha Aatrox from LoL, the splash art, not the in-game renders) added to the images and it'll be perfect.
And super jump, 'cus AD on a TAG will never happen again.
Paradigm wrote: A TAG I actually like the look of! (kind of inevitable, really, as the Knights are pretty much my favourite part of Infinity aesthetically). I just don't fancy the pricetag (priceTAG? Sorry, sorry! ) or painting a metal model that large.... might get one eventually for the shelf, though. It would add a nice centrepiece to my small MO force.
Anyone else hoping we get a katana-armed YJ TAG at some point to do a Knight vs Samurai diorama with the Seraph? With maybe a Knight and a -whatever those katana dudes on the last page are- to mirror the clash? The potential for that might actually get me to buy a TAG or two...
The Guijia which is due this month will probably have his sword out, it's not so much a katana as a hook sword thing but it is from Yu Jing. Probably wouldn't be hard to model the O yoroi with a katana.
That preview was stupid. Why was it a video? Just put out the individual pictures so I can view them at my leasure instead of getting stuck with a slideshow. Also it was mostly just the same angle over and over without much else to compare different view points of model sizes.
AduroT wrote: That preview was stupid. Why was it a video? Just put out the individual pictures so I can view them at my leasure instead of getting stuck with a slideshow. Also it was mostly just the same angle over and over without much else to compare different view points of model sizes.
Because reasons!
Seriously, nobody knows why they insist on videos.
Either you view it through their site (so clicking on the next video is quite likely already) or you view it through youtube (or an embedded youtube player) and youtube's suggestions will nudge you towards their next vid.
Annoying, hell yes. Irrational, not so much.
Eh, I just wait for the eventual screengrabs from forumers or HD images from CB, whichever is first. I dislike video to simply showcase images as it seems a waste of time, but it's them wasting their own time so it doesn't bother me.
Bolognesus wrote: Either you view it through their site (so clicking on the next video is quite likely already) or you view it through youtube (or an embedded youtube player) and youtube's suggestions will nudge you towards their next vid.
Annoying, hell yes. Irrational, not so much.
I'm not referring to Beasts of War. They're clickbait, same as Bell of Lost Tacos.
I'm referring to Corvus Belli. They basically trend towards giving people with video capability previews.
I like the pose well enough. I think I'd rather him be aiming the gun with the sword on standby, but the current pose is strong for both general play as well as display. I'm assuming this guy doesn't work for Neoterra so I'm still safe from buying a TAG unless MM ever puts a bunch of MO knights up on clearance... Can't quite recon the Squalo, even when they sell him for $25, but if I had a force to use with the Seraph, I'd probably buy it without waiting for a sale, it's fancy.
i'm still painting the old Squalo i bought like 10 years ago:(...
well, i know what my next Infinity purchase is!!!
that things is amazing...
i love my Yu-Jing TAGs, but Pan-O get the coolest ones...
one day i will get around to painting my beautiful Cutter...
those custommeeple bases are so awesome...
i've been window shopping on their site this month...
i'll have to pull the trigger soon...
i'm addicted to base toppers!!!
thanks for posting proper pics, Pacific...
i think i just drooled on my iPad...
Angel hit this one out of the park...
Pacific wrote: TAGs for $25? Wish that there were places in Europe that run those kinds of offers occasionally.
Is Infinity not doing that well in the States or Miniature Market or something? Surely that must be selling close to trade price.
Infinity is doing quite well. The price is one of MM's deal of the days, here http://www.miniaturemarket.com/dailynews. I think the strategy is to get people to order the item on sale, then add stuff to the order because 'while I'm at it...'. I'm guessing it works. The Infinity stuff tends to sell out quickly enough. Except Tarik.
Yeah they put the old one up for $25 recently, but I'm like 85% sure they put the new one up for $25 too. I also got geckos for half or better off during their summer blow out sale. I dunno how those people stay in business, as cheap as they let things go sometimes. Works for me though, half price infinity is stuff I'll buy even if it's not for my faction
GrimDork wrote: Yeah they put the old one up for $25 recently, but I'm like 85% sure they put the new one up for $25 too. I also got geckos for half or better off during their summer blow out sale. I dunno how those people stay in business, as cheap as they let things go sometimes. Works for me though, half price infinity is stuff I'll buy even if it's not for my faction
As Red Harvest said, it's the 'we;;, I'm already adding stuff to my checkout, so I might as well...' mentality. Doesn't get everyone, but enough that it makes the sales worth it. It's a pretty common sales tactic.
A local large supermarket chain is well known for putting brand new console games at 25-30% off, because you're likely to grab other stuff while you're in there. And we all know how wargamers are with completely un-needed purchases.
Yep. I almost always look for something to tagalong on shipping. Throw a bones figure in the box my clearanced shasvastii drones are coming in? No brainer, may bump the shipping like 20 cents, way better than paying 3+ dollars to ship that item later. My only wish is that I could have them make a tiny shelf for me to hold my DotD purchases for a little while in case they hit me 3-4 times that month.
In other news I'm looking forward to seeing the USARF bikers get released, the Maverick in the army box is unique to that box isn't she? And it looks like there are at least a couple of desperado (or whatever they're called) sculpts. Is the lone ranger (or whatever) also a biker profile? Shaping up to be 3-5 unique biker sculpts, guess I'm not gonna need to hit up JSA to get a bike gang after all.
jah-joshua wrote: i'm still painting the old Squalo i bought like 10 years ago:(...
Slowest commision EVER?!?
hahahahahaha
no
i started painting it in 2013 with the intention of selling it on eBay, but commissions have killed my personal painting time...
i've only finished one personal mini in the last two years:(...
now that it has been replaced, i don't know if it will be worth anything, but i like the original Squalo sculpt better than it's replacement...
same is going to happen with my Guijia and Maghariba Guard...
the only difference is, i know that the new Maghariba is going to be way more awesome than the original!!!
we'll see about the Guijia...
this Seraph may actually give the Cutter a run for the money as my favorite TAG...
Bah. Got me again, and I don't even have any other Morats... I guess that's not going to hold up for long anymore. But the Tempest guy is really cool what with the giant curvy axe thing and big gun and fancy pose... Fie! Totally nabbed a BPRD/hellboy horrorclix thing to x-mas present someone too...but combined shipping and all that.
You know, I don't really know how I feel still about the Azra'il change into these super bulky extra-heavy armors. They are certainly awesome models and I love their 'open eye mask' helmets, but I half feel like I could play another game with them.
You know. Send a link team of 5 Azra'ils into a disabled Qapu Khalqi starship, where they need to fight CA Pretas in close quarters...
Killionaire wrote: You know, I don't really know how I feel still about the Azra'il change into these super bulky extra-heavy armors. They are certainly awesome models, but I half feel like I could play another game with them.
You know. Send a link team of 5 Azra'ils into a disabled Qapu Khalqi starship, where they need to fight CA Pretas in close quarters...
Killionaire wrote: You know, I don't really know how I feel still about the Azra'il change into these super bulky extra-heavy armors. They are certainly awesome models and I love their 'open eye mask' helmets, but I half feel like I could play another game with them.
There's a funny story behind the whole "change". It's not really a change, it's them finally getting the models right.
They were never meant to be those pathetic, tiny things we had before. The whole background on them is that they purposely get given antiquated gear as a mark of their falling from favor and the gear is usually larger/bulkier resulting in a bit of a 'fear factor'.
If I played Haqq, I would definitely want some of those.
Wait...
You're kidding me, I can take those under QK?
Sweet, I'll have to get some just as soon as I get any of my QK painted....
So how's that work for the holoprojector L1? Can a Hafza imitate an Azra'il even with the new size stat and obvious difference? Haven't gone over the rules pertaining to units that are still in their boxen yet.
Killionaire wrote: You know, I don't really know how I feel still about the Azra'il change into these super bulky extra-heavy armors. They are certainly awesome models and I love their 'open eye mask' helmets, but I half feel like I could play another game with them.
You know. Send a link team of 5 Azra'ils into a disabled Qapu Khalqi starship, where they need to fight CA Pretas in close quarters...
The open eye masks look a lot like the first run Hsien and Fusiliers I believe.
I'm glad CB pulled it off really well here, they always looked pretty silly on those old models
Killionaire wrote: You know, I don't really know how I feel still about the Azra'il change into these super bulky extra-heavy armors. They are certainly awesome models and I love their 'open eye mask' helmets, but I half feel like I could play another game with them.
There's a funny story behind the whole "change". It's not really a change, it's them finally getting the models right.
They were never meant to be those pathetic, tiny things we had before. The whole background on them is that they purposely get given antiquated gear as a mark of their falling from favor and the gear is usually larger/bulkier resulting in a bit of a 'fear factor'.
This was such a crashing disappointment in N2. I read their fluff in HS and thought they sounded absolutely badass. Ex Sultinate guard given old pattern, bulky power armour to make them huge and imposing to strike fear into their enemies and equipped with the biggest guns Haqqislam had at their disposal. Standing back resolutely pouring heavy firepower into enemy positions behind their bulwark of massive heavy armour.
Then I jumped into the online catalogue and saw some scrawny medium infantry looking guys in form fitting lighter looking armour. Once of them didn't even have heavy firepower! Don't get me wrong, the AP Rifle/Light Flamethrower and Panzerfaust profile was a fantastic toolkit, but it wasn't 'heavy firepower'.
I believe Bostria also said that the sculptor simply got it wrong on the first models. I guess they didn't have time to release another model at that time, so they just went with it with the intention to redo them some day.
GrimDork wrote: So how's that work for the holoprojector L1? Can a Hafza imitate an Azra'il even with the new size stat and obvious difference?
No, they cannot do that.
Holoprojector L1 Cannot "impersonate" an allied troop that has a different Silhouette value.
So, Hafzas can be deployed as fake Janissairs, for example, but not fake Azrails.
Bolognesus wrote: Only one of the original run Fusiliers, the one exclusive to the vanilla starter. And did that look silly? I still rather like that model.
New Highlander Grey sculpts. Seriously, I have a whole list
Mine is:
Bagh-Mari--?
Nisse-- ? just need the basic guy(s) and the hacker now. I suspect we'll see a few more profiles added to them ( Boarding shotgun probably.)
Govad-- coming next year, early we are told
Maghariba Guard --coming whenever CB figures out how to mass produce it.
Tikbalang-- ? reportedly in the same box as the Uhlan, coming whenever.
Tuareg-- ?
The new Azra'il, worth getting because of the HMG. Big slow model is not so good with a short range weapon like the Feuerbach. Also, like the Mormaer style shield. Azra'il are supposed to get some rule changes too. I think I'll wait and see those before getting the mini.
I think every Infinity player has their own List. Honestly, I think the anticipation of what we might see in the next releases is as much a part of the game's fun as the rules
This new azrail looks even better than the last (bulky). That looks like a power armor a starship trooper from the novels would wear. Is the bigger badder gun supposed to signify something different? Also what is the fluff/purpose of the arm shield it has but the previous version doesn't?
warboss wrote: This new azrail looks even better than the last (bulky). That looks like a power armor a starship trooper from the novels would wear. Is the bigger badder gun supposed to signify something different? Also what is the fluff/purpose of the arm shield it has but the previous version doesn't?
Bigger-Badder-er gun is upgraded from HMG to AP-HMG apparently. More oomph.
warboss wrote: This new azrail looks even better than the last (bulky). That looks like a power armor a starship trooper from the novels would wear. Is the bigger badder gun supposed to signify something different? Also what is the fluff/purpose of the arm shield it has but the previous version doesn't?
Entirely different gun.
The first model had a Fauerbach, which has a lower rate of fire, shorter range, but fires armour piercing explosive rounds. This model has an APHMG. Higher rate of fire, longer range, armour piercing rounds, but not explosive.
The shield is, I assume, simply because they had nothing to do with the other hand. There's been a lot of complaints about 'rage fists' lately (models doing a fist pump for no reason other than the hand was unused), so they whacked a shield on there.
Seems like a reasonable thing to slap onto the arm of a lower tech heavily armored battle suit too. I mean the suit has the weight covered and extra armor can't hurt when you're taking heavy fire.
Rageshield. lol the latest in a long line of things for CB fans to whine about!
gotta have it...gotta sell some GW crap and make hobby budget!
I want to get both and see if I can make the HMG be held in both hands like the FB with the shield on the arm. Dammit... my wallet hates it when I get conversion ideas...
Haven't heard any complaining about the rage shield, mostly because it's not worth complaining about unless you just don't like the aesthetic. Ragefist is a model doing a fist pump because its hand is free and they couldn't find anything to do with it and casting an open hand is difficult (hence why new models with open hands are actually doing the Vulcan salute).
This model is specifically doing something with its hand - holding a shield.
You know what, with the equipment setup on this guy, he really reminds me of the Fencer from Earth Defense Force.
Yeah, I'm really going to need to get this one. I think my biggest complaint about it would be that he'll be a pain to try and repose, so I can only really have one.
Pacific wrote: Good point Red Harvest.. I do normally try and post these but missed it this time
I love the model, but would prefer if the sword and gun swapped places... then he would be looking down the gun barrel, shooting at a target, instead of posing.
Either way, I'd prefer they took their time and did a good release with a properly tested and proofed product than rush it to appease the fanatic peat.
Either way, I'd prefer they took their time and did a good release with a properly tested and proofed product than rush it to appease the fanatic peat.
I really don't understand this continual statement of N3 having been "rushed to appease the fanatic peat". That's a very loose interpretation of what happened.
Kanluwen wrote: I really don't understand this continual statement of N3 having been "rushed to appease the fanatic peat". That's a very loose interpretation of what happened.
I never said they did?
I said I'm glad they're not going to rush HSN3 despite calls to have it released this year, not that they did rush core N3.
Core N3 wasn't rushed, but they definitely could have improved their communication leading up to the release.
AndrewGPaul wrote: Perhaps now my Haqqislam-playing opponent will stop complaining about my Yan Huo?
Nope. They're big, tough models like the Yan Huo, but don't pack nearly as much firepower. I'm hoping in HSN3 they make good on what Bostria said and revisit the unit. They've got great potential if their linkability is removed and they get some buffs as a solo unit. Maybe not up there with the Yan Huos firepower, but add something else to them to make them different to a Jannisary with a heavy weapon. There's been a lot of suggestions, nothing drastic is needed - Veteral L1, Marksmanship, Automedkit, etc. Any one ability just to make them something interesting.
Right now they're basically a Jannisary on a bigger base with a different heavy weapon that are linkable, but only in any meaningful sense with Hafza not using their Holoprojectors.
Yes. It's completely unreasonable to find it dumb that they did promo shots of a new character model by placing the Limited Edition version in the same photo with a smudging effect.
I know it's slightly old news but man...loving this model. Definitely getting one to lead the charge with my PanO (maybe with a father knight sprinting behind it!) And it can super jump too, hilarious!
So kinematika 1, super-jump, +1CC and +1BS and a bonus nanopulser extra in exchange for -1pt and the silhouette change? That's pretty decent.
Particularly the super-jump; it now actually does something you couldn't have a knight do almost as well.
Boy oh boy, that Guija. Why is it so awesome while the Seraphs pose makes it so boring? The Guija looks so much more menacing. Looks like I need to start YuYing afterall.