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Made in us
[DCM]
Tilter at Windmills






Manchester, NH

HQ
Lord Uriel Ascendent
Daemon Prince , Wings, Mark of Slaanesh, Lash of Submission = 155

Lord Talmachus the Reaper
Daemon Prince , Wings, Mark of Slaanesh, Lash of Submission = 155

Skane the Soul-Eater
Greater Daemon = 100

Elite
The “Deathwing”
4 Chaos Terminators, w/Chain Fist, Heavy Flamer, 3x Combi-Melta = 155

Hunter Squad V
5 Chaos Chosen, w/3x Meltagun, 1x Flamer, Aspiring Champion Flavius = 135
in Rhino I w/Smoke & Searchlight, Combi-Melta = 45

Troops
Tactical Squad II
10 Chaos Space Marines w/Icon of Chaos Glory, 2x Meltagun, incl. Aspiring Champion Ezekiel w/Power Fist & Bolt Pistol = 220
in Rhino II w/Smoke & Searchlight, Combi-Melta = 45

Tactical Squad III
10 Chaos Space Marines w/Icon of Slaanesh, 2x Meltagun, incl. Aspiring Champion Michael w/Power Weapon & Bolt Pistol = 220
in Rhino III w/Smoke & Searchlight, Combi-Melta = 45

Our Desire Frustrated
5 Daemonettes (Lesser Daemons) = 65

Our Rage Given Flesh
5 Bloodletters (Lesser Daemons) = 65

Heavy Support
Havoc Squad Omega
5 CSM, Icon of Chaos Glory, 3 Missile Launchers = 145

Reviled Brothers Brutus and Magnus
2 Obliterators = 150

Reviled Brothers Cassius and Publius
2 Obliterators = 150

Total: 1850

Game 1 against US ETC team captain (also captain of Adepticon Team Tourney teams Girls Gone Chaos and The Pinkshirts, multi-aware winners at that amazing event) and multi-GT winner Ben Mohlie,Spearhead, primary objective in the mission was victory points. I got first turn, but foolishly thought only about a good quadrant for me, not stopping to reflect that I was giving him a huge ruin to fortify with his techmarine and behind which to castle up most of his army. I jumped to an early KP lead but couldn't sustain momentum, and once his terminators came out to play he starting munching my weakened assault elements. 3/17 Loss.

Game 2 against a newer player, Rob's Logan/Njal drop-podding wolves. Dawn of War, Primary objective of the mission kill points, with objectives. Since I Reserved against him, to prevent an alpha strike, he also castled up in a large ruin, podding most of his assets there where they would be in good cover and blanketing most of the objectives. I picked him apart around the edges, mostly staying out of HtH with my daemon princes so they could cast Lash from outside Njal's range. Pods made easy KPs for my missiles and lascannons, and despite only killing one real squad, Njal, a dread and pods, I won the battle. Also claimed more objectives, as I contested or lash/stole most of the ones he was covering. 18/2 Win.

Game 3 against Bill Souza's gorgeously converted daemon army (link to pics below). Pitched Battle, 5 objectives, dispersed evenly around the field NOVA-style. He forced me to go first, but I set up to jump on whatever dropped. He got his non-preferred wave and I was immediately able to pounce on/destroy 2/4 of his scoring units. His Reserve rolls were also pretty poor, and my dice were rolling hot. As an example, when one unit of bloodcrushers dropping in the middle of my army on turn 3, I had four oblits within 12", got eight hits and eight wounds with their rapid-firing TL plasmaguns. Yowch. I think we shook hands after that turn, as Bill just didn't feel he had a fighting chance anymore. 20/0 Win.

Game 4 against Sam Gould, another member of The Pinkshirts and excellent player. Spearhead, Primary was Capture & Control, with an extra objective in the center of the table. Sam's army was excellent, with Njal and two squads of LFs supporting five squads of GH in Rhinos. But I took secord turn, hid a good bit behind good terrain, and reserved a lot. On my entry I was able to spread him out significantly, so the center wasn't entirely blanketed in grey hunters. My meltaguns and oblits largely did their jobs popping rhinos, giving me the chance to in a few cases asssault one unit with two of mine, and I gradually ground him down. A late-game Lash also snuck past Njal's 3+ cancel, pulling the GH squad which was camping Sam's own objective off of it, and into charge range. Despite his strong army and play skills, a couple of mistakes on Sam's part and some good dice on mine allowed me to take more than a minor win. 20/0 Win.

Game 5 Ryan Dean's Space Wolves. Kill Points, Pitched Battle. I got first turn and had better success popping his transports than he popping mine. My oblits also had some good dice and killed off his three thunderwolves just before they hit my lines. That was turn 2, the same turn a bunch of melta guns exploded his land raider. Missing those two punchy elements, he could not stop me from rushing the center with most of my army, and I was gradually able to overrun his lines. 20/0 Win.

At the end I had one more battle point than Ben, and we were extremely close on painting, and a sportsmanship vote eked him the Overall win by 1pt. Good game, good tournament. Best General is a nice prize too.


Automatically Appended Next Post:
BB thread with photos of my army, Bills gorgeous daemon army, Ben's Salamanders, Sam's nice light blue/grey SW, and Ryan's red SW:

http://www.dakkadakka.com/dakkaforum/posts/list/60/337359.page

This message was edited 1 time. Last update was at 2011/07/04 12:49:56


Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in us
Plastictrees






Salem, MA

Nice report. I didn't realize you had to beat three space wolf armies in five games. Ugh.

Mannahnin also forgot to mention that he got the "Volunteer of the Year" award for helping organize the GT.

The Boston Brawl 2011 was smallish in numbers, but a large proportion of really top-level players.

Looking forward to next year.

"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz 
   
Made in us
Despised Traitorous Cultist



New Bedford, MA

Hey Ragnar,

Thanks again for the game; sorry I couldn't give you a better game. Hopefully the chaos gods will smile kinder upon my daemons on the 23rd and we can have a bit more fun!

Congrats again!

Daemons/Chaos
Slaanesh Renegades
Tyranids
Eldar

Dark Star Founding Member
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Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Thanks, guys!

Bill, I wish I could give you a shot at revenge that soon. I'm having to bow out due to a commitment to the wife. I'll definitely try to make the next tournament down there. The one in Feb was a lot of fun.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in us
Nasty Nob






Gardner, MA

Congrats on taking Best General!! I like seeing Chaos taking top seed. Wish I could have been there.

A man's character is his fate.
 
   
Made in gb
Tower of Power






Cannock

Not a bad list and congrats on the reward. Only things I would change is the flamer on the Chosen because they have meltas, the special weaps on the Champions because they don't need them and are daemon bait and add a 4th missile launcher into the Havocs instead of the icon.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Badass "Sister Sin"






Camas, WA

@mercer: You did see he won Best General, right?

I think the idea behind the Chosen loadout is versatility and the Havoc icon is the flexibility of backfield objective holding with Lesser Daemons.

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Made in gb
Tower of Power






Cannock

You did see where I commented and said congrats on the award? I guess I did see it then. My point is obivously wants some feedback on his list or else why put it in here? And a single flamer shouldn't be with meltas anyway as not enough versatility as only a single weapon.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

No worries, feedback is always welcome, even if this thread was more of a "if anyone's curious, this is what I fielded" post.

mercer wrote:Not a bad list and congrats on the reward. Only things I would change is the flamer on the Chosen because they have meltas, the special weaps on the Champions because they don't need them and are daemon bait and add a 4th missile launcher into the Havocs instead of the icon.


The flamer is there because of an extra 5pts and because even a single flamer can be an excellent ace in the hole to help you take out or cripple a light infantry unit at a critical moment. I'm thinking DE wyches, Eldar Rangers or Ork Grots camping an objective in cover; that sort of thing.

The PW and Fist on the CSM champs are what give them more real punch in HtH (although to be honest, the Slaanesh/PW squad works better just as another Glory/Fist). They're not daemon bait. That's what the naked champ in the chosen is for. Only 28pts and no wargear wasted.

The 4th missile for the havocs is 20pts and the icon only 10, although it did suck to not have the 4th missile. I'm not sure what I'd really want to cut for it. Rhino combi-meltas are really nice, and they're the most likely candidates for trimming. That Icon, as pretre said, is mostly there to make the havocs a virtual scoring unit. They normally deploy near an objective, and any LDs who pop up early game go there. Of course the morale boost from the icon isn't bad either. I would have had them run behind a hill with no LoS in game 4 if they didn't have it.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in gb
Tower of Power






Cannock

Well that's my point about the flamer. You fire that at infantry then your meltas aren't doing a fat lot, at best kill 3 dudes factoring in dice rolls but the flamer would just be mean especially against the example you've given. If you swapped things around you could easily get meltas in.

I see Champions as over costed. If I remember right CSM are LD10 anyway, you're paying 15 points Marine + 15 points Champion + 25 points fist a total of 55 points - worth it? I don't think so. Champion adds nothing to a unit besides wargear.

What about if a smart player targets that naked Champion and wipes it out? Means sacrificing a power fist.

I understand what the icon is for though doesn't make them a virtual scoring unit at all. It allows a scoring unit to come down take the objective while Havocs reinforce that objective. The morale re-roll isn't bad as you said either.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Willing Inquisitorial Excruciator





Sarasota, FL

Good job on the Best General sir! After our game at ToS I have been playing my Black Legion quite a bit. It's good to see another CSM player using Icon squads instead of cult troops, I've always run my Black Legion that way and had great results. In an era of new armies that spam and focus on doing one thing well the good old Chaos book can bring an entire tool box of units for any situation. Well done!

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Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Thanks, Bladewalker! It's still a fun book, with some good options, despite lacking a bit of flavor. We may not have as many cool fluffy options as the newer books, but OTOH that makes us a bit less common too.


mercer wrote:Well that's my point about the flamer. You fire that at infantry then your meltas aren't doing a fat lot, at best kill 3 dudes factoring in dice rolls but the flamer would just be mean especially against the example you've given. If you swapped things around you could easily get meltas in.


Sure, and in many games I might not even use it. It's an ace in the hole, meant to allow them to fill the secondary role described. 5 guys are also more capable of winning in assault vs a number of units once they've thinned them out with a flamer plus a couple of melta shots.


mercer wrote:I see Champions as over costed. If I remember right CSM are LD10 anyway, you're paying 15 points Marine + 15 points Champion + 25 points fist a total of 55 points - worth it? I don't think so. Champion adds nothing to a unit besides wargear.


Regular CSM are Ld9, so you're wrong on your first premise. I do usually find the cost for a champion with Fist to be well worth it in assault. In addition to making them better against vehicles (though Krak are pretty good) it reliably allows them to win vs other marines, or at least tie or lose by only a little against better HtH units (say, Space Wolves the turn they pop their wolf standard), keeping my scoring unit from breaking until I send in a daemon prince or other element to finish the job.


mercer wrote:What about if a smart player targets that naked Champion and wipes it out? Means sacrificing a power fist.


Sure; there is that risk. That's one reason they often don't get out of the Rhino until after the GD pops out. And if their Rhino gets popped, they're not above Going to Ground behind the wreck or in the crater to stay alive until big daddy pops out. It's not 100% reliable, but I've been finding the GD generally worth it (except against Dark Eldar, if they're at range).


mercer wrote:I understand what the icon is for though doesn't make them a virtual scoring unit at all. It allows a scoring unit to come down take the objective while Havocs reinforce that objective. .


Hence the word "virtual".

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Great job. I havent't thought that this army from an outdated codex is that strong, but an army always requires a good general.

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