Switch Theme:

2000pt AM + CSM list (for use in Unbound) WIP all comments welcome  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Automated Rubric Marine of Tzeentch





Perth

ok so this list would Almost be legal normally, so here goes.

somewhere im considering shaving 50 to 100 pts for 2 psykers with divination. all options can be discussed

IG/AM

infantry platoon + 3 AC HWT 205 pts
infantry platoon + 3 LC HWT 235

3x single Vendetta 510 pts
4x Paired Wyvern squadrons 130 each (520 pts)

CSM
6x single Nurgle oblits 76ppm (456pts tot)

ADL + Comms relay 70

1996 points.

so this is a short think on things im looking for ideas on how to make it a bit more survivable and options like that.

Cheers all


Automatically Appended Next Post:
Some reasoning on the above choices.

Wyverns over Heldrakes, more killy Vs tshirts, and atleast = against MEQ.

Infantry platoons. leave me with Pt for Pt better than cultists, lasguns>autogun pistols. guardsman at 10 for 50 is well better than cultists... its silly.
With the above you can also take HWT, now id prefer to have Prescience for them, so i might drop one set of the HW from each unit or whatever to buy some primaris psykers.

Vendetta with the ADL+ CR to get them in turn 2 as my AA + backup AT role.

Nurgle oblits.... because obliterators, with the silly unbound rule the option to take 6, in singles, allows for the abuse of, i dont overkill when i shoot, but mass overkill when shooting at them.

as i said in the OP comment away, questions, discussion anything...

open to all opinions on this guys and girls, lets see what/how we can improve on this

This message was edited 1 time. Last update was at 2014/05/09 05:07:18


CSM 20,000 Pts
Daemons 4,000 (ish)
WoC over 10,000
6000+ Pts


 
   
Made in it
Whiteshield Conscript Trooper



Turin-italy

Oh my god, i hope that unbound lists wouldn't work in this way.... I mean... It's too much ahahah
By the way i like it, it seems very strong but i think you spammed too much, i mean you already have 6 obs and a full lascannon hwt, do you really need all those vendetta and wyvern? I would drop a vendetta for an heldrake, always scary, always relyable and a good anti meq, then i would drop a wyvern team (8 wyvern?! Do you really like em!) to make room for the psychoboys, one could even be upgraded to 2º level. Not so many troops by the way, 50 guard won't last much at 2000 even with the adl, i would suggest camovets but i don't know what else you could drop :/ sorry about my english and good luck
   
Made in au
Automated Rubric Marine of Tzeentch





Perth

Personally if i were to drop LC it would be from the HWT. rahter than the vendetta's

we did the math back a bit on the Wyvern its output per model is like this,

4 Shots, should mean atleast 8 hits, prolly more but lets go with the minimum, of those 8 hits
75% wounts against MEQ so thats 6.
3+ save means 2 dead,
now at 1/3 the cost of a heldrake x the kill rate by 3.. so that would be 6 marines per volley.
now that also ignores cover, so anything with ap3 that doesnt IC theyd get a save against. so strangely the IG tank is an equal threat to marines, but lets compare that to Ork Boys.
8 hits would be 6 wounded no saves, so with 3 you can kill 18 boys... but the drake could only hit 6 at BEST...

and a drake Vs, most infantry hits 6 and should wound 5.( might be hit 5 wound 4) and in that situation as long as they dont have 2+ save your only killing 4-5 a turn. so the worse the armor save, the better (statistically) the wyvern gets.


the large number of oblits, allows to DS some of them if you want or not to thats up to you, also you get your reserve re rolls cos of the ADL. also with oblits its that they can TL melta, plasma etc stuff that gets close as well as having the Ass Cannons, so they are very adaptable to the situation.

i do agree that 50 guard wont last long, but as a PPM situation they are soooooo much better than cultists, their equipment is excellent value.

if i were to remove anything from the list it would possibly be the HWT buuuut its a bit of extra dakka just incase you get rushed at. taking away say the LC teams allows you to take almost 2 psykers but who are you going to prescience, the tanks are all TL and shred lol, so a HWT, so maybe one of them and HB on the flyers to give them a little more AA pew pew..


now i also dont profess to be a master of IG/AM , i know a little but yeah csm is my army. hence me looking for lots of oppinion on this.


Side 2 of this o/c is that if i made this list pure IG/AM it would be :

Drop the oblits, save 456 points

add 2 psykers, +100
make the wyverns 3 units of 3 +65
a CCS or 2 to go in the vendettas +120 (late objective denial)
and another troop platoon. +130 odd...

loving the way IG works atm, though it will be interesting to see how 7th can change it


Automatically Appended Next Post:
and yeah crazily thats how unbound is written (rumoured) to work. No FOC, just has to be within points limit and follow the allies chart. cant take more models than a unit would allow BUT you can take as many units as you want. think mini Apoc..

This message was edited 3 times. Last update was at 2014/05/09 08:33:38


CSM 20,000 Pts
Daemons 4,000 (ish)
WoC over 10,000
6000+ Pts


 
   
Made in it
Whiteshield Conscript Trooper



Turin-italy

Yeah i have already read the rumors, though i don't like them so much, to keep it unbound: yeah you're right wyven is better than drake in terms of damage output but drake is more tough and a good bullet taker cause often player focus too much on the drake for is reputation decreasing the pressure on the true threats instead. Let me try with your list:

2 primaris: 100 pts
2 commissairs: 50 pts

platoon: 210 pts
Pcs
1º squad:
• autocannon
2º squad:
• autocannon
Conscripts (20 men) with commissair

Platoon: 210 pts (as above)

Adl with relè (or whatever is called): 70 pts

Vendetta x 3: 510 pts

Wyvern x 6: 390 pts

Oblits with mon x 6: 456 pts

Tot: 1996 pts

About the psykers you're right, they don't have so much work here, but we'll have to see the new magic-psy phase maybe they could turn more usefull to counter heavy psychic armies as eldar or wolves.
Now is firepower is reduced but you have 90 valid bodies without dropping the oblits (those awesome bas**rds ). Seems nice to me...








   
 
Forum Index » 40K Army Lists
Go to: