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Made in us
Regular Dakkanaut




I have a quick question can a Flying daemon prince thats on the ground jink?
   
Made in ca
Regular Dakkanaut





Yes any flying monsterous creature can jink while it is on the ground.
   
Made in gb
Longtime Dakkanaut





UK

Yup - combine with Nurgle Princes built in Shrouded for 2+ Jink (as a Nid player, cannot tell you how good this is )

YMDC = nightmare 
   
Made in us
Regular Dakkanaut




Ok thank you its really my first time playing with them im gonna do that from now on keep one grounded and keep the other flying buffer lol
   
Made in us
Tunneling Trygon





NJ

That's a great way to do it. The only problem that you'll run into is that you'll typically want to have your Daemon Prince take up a heavy support slot, which is tough to do with mixed marks since you have to take the same mark on say, a greater daemon or named character, to get the daemon Prince to be heavy support. You can use CSM as allies for Be'Lakor to get around this a little bit (as he is the ultimate buff machine) but just take care how you list-craft - it's given me a couple hair-pulling moments
   
Made in us
Regular Dakkanaut




Yea i need to get me a Be'lakor model i have 3 daemon princes with wings atm

Just gonna find a good list for it i want to run a defilier and a soul grinder and hel drake
   
Made in ru
!!Goffik Rocker!!






luke1705 wrote:
That's a great way to do it. The only problem that you'll run into is that your opponent will hate you for rule exploiting

Fixed dat for ya.
   
Made in us
Regular Dakkanaut




Rule exploiting?
   
Made in au
Trustworthy Shas'vre






 koooaei wrote:
luke1705 wrote:
That's a great way to do it. The only problem that you'll run into is that your opponent will hate you for rule exploiting

Fixed dat for ya.


Rule exploiting? Its a perfectly clear, legitimate use of the rules. Or is moving your FMC 12" exploiting the rules as well?
   
Made in ru
!!Goffik Rocker!!






Nope, just ground break-dancing daemon princes.

This message was edited 2 times. Last update was at 2014/11/10 05:20:58


 
   
Made in nl
Neophyte Undergoing Surgeries



Holland

immobilized skimmers jinking, that's exploiting the rules. But again, perfectly legal

"To secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy, is provided by the enemy himself."
 
   
Made in ru
!!Goffik Rocker!!






That's no different if you ask me.

Yep, that's a question of rule consistency. Why can't a raptor jink while jumping around? He's much harder to hit. And yet, a 3 times larger daemon can do it. Even the one which is Slow And Purposeful.

This message was edited 1 time. Last update was at 2014/11/10 10:29:28


 
   
Made in us
Auspicious Daemonic Herald





40k isn't trying to follow logic or common sense. Its a game, not a simulation.
   
Made in ru
!!Goffik Rocker!!






Actually, it's trying. Otherwise, it'd not have a hundreed pages of semi-realistic rules.
   
Made in us
Auspicious Daemonic Herald





Not really. Last time I checked armies didn't let each other take turns moving a shooting each other
   
Made in ru
!!Goffik Rocker!!






Last time i checked an imperial guardman couldn't punch through a vehicle with his bayonette. Don't confuse abstract and absurd.

This message was edited 1 time. Last update was at 2014/11/10 10:58:13


 
   
Made in us
Auspicious Daemonic Herald





 koooaei wrote:
Last time i checked an imperial guardman couldn't punch through a vehicle with his bayonette. Don't confuse abstract and absurd.

Your in a setting that's 40,000 years in the future that has space elves, terminators, and daemons fighting gentetic super humans. It's all absurd.
   
Made in ru
!!Goffik Rocker!!






You're mixing apples and oranges. How does fantasy support inconsistent physics?
   
Made in us
Auspicious Daemonic Herald





Its Chaos, the warp happened, its a daemon prince. Of course there is inconsistent physics.
   
Made in us
Cultist of Nurgle with Open Sores




Naples, FL

 koooaei wrote:
That's no different if you ask me.

Yep, that's a question of rule consistency. Why can't a raptor jink while jumping around? He's much harder to hit. And yet, a 3 times larger daemon can do it. Even the one which is Slow And Purposeful.


Well, they do have a super high initiative... so fluff-wise, these daemon princes are supposed to be able to move very quickly. They hear gunfire or see some enemies taking aim, and immediately move or shift.... It makes sense to me. They are supposed to be some of the most biologically advanced organisms in the 40k universe... I think they could "jink" with their wings and do it fairly effectively.
   
Made in us
Loyal Necron Lychguard




Except they're expressly not walking across the ground. The mode is called Gliding, so they're still flying. Jinking is like, doing a barrel roll or other defensive maneuvers.

Jump and Jet Pack units are just popping from point to point, not gliding through the air.
   
Made in us
Shadowy Grot Kommittee Memba






 koooaei wrote:
That's no different if you ask me.

Yep, that's a question of rule consistency. Why can't a raptor jink while jumping around? He's much harder to hit. And yet, a 3 times larger daemon can do it. Even the one which is Slow And Purposeful.


The last game I played, a Hat and a Scotty Dog moved faster than my Racecar. That's ridiculous. Fething rules exploiters.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Killer Klaivex




Oceanside, CA

FMC does not equal flyer. Take a look at the lack of blast immunity on the FMC.
You get a better jink, in exchange for being shot at more.

I don't see the big deal really, a motorcycle can jink, but a Gliding FMC can't?

IMO, jump packs should have been given jink; it make assault marines actually useful.

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in ru
!!Goffik Rocker!!






 AutarchRion wrote:
 koooaei wrote:
That's no different if you ask me.

Yep, that's a question of rule consistency. Why can't a raptor jink while jumping around? He's much harder to hit. And yet, a 3 times larger daemon can do it. Even the one which is Slow And Purposeful.


Well, they do have a super high initiative... so fluff-wise, these daemon princes are supposed to be able to move very quickly. They hear gunfire or see some enemies taking aim, and immediately move or shift.... It makes sense to me. They are supposed to be some of the most biologically advanced organisms in the 40k universe... I think they could "jink" with their wings and do it fairly effectively.


Than why doesn't a footslogging dp get to jink? He has the same initiative as a flying one.

That's what i'm talking about. Situations like this. Some people might find it no big deal. Others will find it awkward.

This message was edited 1 time. Last update was at 2014/11/11 04:42:09


 
   
Made in us
Frightening Flamer of Tzeentch






I guess if we are talking physics....

the 40k universe would not exist. The second the warp opened up in the eye of terror when Slaanesh was born, the anathema of the warp to reality would rather quickly establish an equilibrium.

What this means is that matter cancels out anti-matter and the universe becomes nothing.

This message was edited 1 time. Last update was at 2014/11/11 04:58:16


Aftermath can be calculated.

Dark humor is like food, not everyone gets it.  
   
Made in ru
!!Goffik Rocker!!






Iirc it's not anti-matter.
   
Made in de
Swift Swooping Hawk






Back to topic: take care when there is ignore cover, Wave Serpents eat non-swooping Demon Princes for breakfast.

Also when we are with Eldar: last game vs Tyranids I used 5 Dark Reapers with Exarch in a Bunker. Very expensive, but durable. For the price of a Land Raider it gives 7 S8 AP3 shots which ignore Jink. Puts a lot of hurt on MCs like Tyranids and Daemon Princes.

So make sure you don't overly rely on the cover save and make sure you press hard on the IC units early.

My armies:
Eldar
Necron
Chaos Space Marines
Grey Knights
Imperial Knights
Death Guard
 
   
Made in au
Infiltrating Broodlord





Brisbane

@koooaei If you'd bothered to read the rules for FMC's you would have noticed that they have two modes of moving; Swooping and gliding. They're not jinking while walking, they're doing it while either swooping or gliding. But please tell us more about "ground break-dancing daemon princes"

 
   
Made in ru
!!Goffik Rocker!!






 Zande4 wrote:
@koooaei If you'd bothered to read the rules for FMC's you would have noticed that they have two modes of moving; Swooping and gliding. They're not jinking while walking, they're doing it while either swooping or gliding. But please tell us more about "ground break-dancing daemon princes"


Please tell us more about how a gliding monstrous creature is harder to target than a jumppack trooper.
   
Made in us
Daemonic Dreadnought





Eye of Terror

 Murenius wrote:
Back to topic: take care when there is ignore cover, Wave Serpents eat non-swooping Demon Princes for breakfast.

Also when we are with Eldar: last game vs Tyranids I used 5 Dark Reapers with Exarch in a Bunker. Very expensive, but durable. For the price of a Land Raider it gives 7 S8 AP3 shots which ignore Jink. Puts a lot of hurt on MCs like Tyranids and Daemon Princes.

So make sure you don't overly rely on the cover save and make sure you press hard on the IC units early.

This. The Eldar are the great equalizer for Winged Daemon Princes. They are great against just about every other army out there, but these high strength ignore cover shots are very hard on them.

   
 
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