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Chaos Expansion – Round 1: Between a Rokk and a ‘Ard Place: Planetstrike – Tau v. Crimson Slaughter  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Lethal Lhamean






Venice, Florida

Chaos Expansion – Round 1: Between a Rokk and a ‘Ard Place: 3000 Points – Tau v. Crimson Slaughter (and Orks for all)


Do you like Stormboyz? Hope you like them staying in fething reserve and failing every roll then – but other Orkish mayhem will happen, promise!


Welcome to the 1st battle of the new campaign series by my mates and myself. This will be a five game series (and *only* five games ) representing a Tau expansionary force’s assault on a Chaos controlled planet, with both sides dealing with the rather large available Ork population as mercenaries. More information and future battle reports will all be linked to the Master Campaign thread, if you want that, click here;

Master Campaign Link List

However, if you’re ready to see how well Tau do dropping into an atmosphere and pew-pewing everything in sight, then read on!

The Opening Fluff
Spoiler:


“The alliance with the insane green be’gel is a questionable matter, regardless of how thick they are upon this world,” offered Kir’kan, the youngest of the Ta’ro’cha that sat waiting in the hold of the high altitude drop ship which was gearing up to insert them in high orbit over the planned drop site. “We do not need their kind, they do not understand Tau’va!”

“The Greater Good allows for alliance with those who cannot see it,” countered Shas’al, the All Consuming Fire. She smiled a crooked grin at the youth and shrugged as she patted her suit’s weapon systems. “Besides, if they get out of hand, I shall deliver a quick judgement upon them.”

“Do not lose focus.” This comment came from the third member of the squad, the Shas’vre of the Ta’ro’cha. M’yen Mont’yr was an old veteran of hundreds of battles and multiple planetstrikes, and as he spoke the two younger pilots listened. “Have either of you done battle with the Gue’la armored warriors? The skies will rain fire, the earth will tremble, and their seemingly unshakable battle lines will ever march forward, seeking close quarters warfare with brutal weaponry. When that time comes, you will be glad for anything between you and them, even those brutish green-skins.” He smiled softly, “perhaps especially them…aur'ocy shath'r'i tskan sha Tau'va.”

“Unity comes to all things in time,” echoed the other two, nodding as they began to strap themselves in. Battle would come soon, and they would be ready.

=====================================

Morderand the Winged Woe, Lord of Slaughter, The Canker of Chaos, frowned at the sorcerous murmurings around him. Long range augers had detected the approaching alien fleet easily enough, and the warlocks had assured him that this temple would be amongst the primary initial targets, which made certain strategic sense. Even if the puny fish-mongrels failed to understand the ley lines of the planet, even they could not miss the strategic importance of the temple site.

Thus it was he had rolled out cultists by the thousands, whipping and torturing the pathetic scum to ensure the quick and speedy completion of a thick nest of defensive emplacements. Even now his troops were moving into position and starting to secure weaponry in place as they eyed their firing lines. Morderand clenched his fists, the energized claws of his gauntlets letting out a snarling crackle of power that sounded like the eager growl of a hunting dog. How he longed to have the battle joined, how he looked forward to bathing in the blood of those who dared interfere with his purpose here. He frowned as he watched the Ork mercenaries shambling into position. A flap of his wings launched him into the air to land nearby the largest of them, well aware of how the bestial brutes organized their power structure.

“You there!” His voice hissed out in a wailing screech through the vox amplifiers of his helmet, “where are the rest of you?”

“Whot are you talkin’ ‘bout? Dis ‘ere is my warband, yar-har!”

“Yar-har,” came the enthusiastic agreement from all the nearby greenskins.

Morderand scowled as he eyed the Ork, resplendent in piratical finery, a hissing beast creature chained to his wrist, and an anxious smaller Orkin creature running about trying to toss food into the chained creature’s maw without losing a hand. Morderand did not often pay much attention to the politics of the filthy xenos who infested this world, they were good battle fodder and a distracting fight whenever the mood struck him, and generally did not seem interested in affecting the war efforts of the great stolen forges, but he was certain of one thing. “I paid Gruuka the Great Green Git to help me, not you.”

“Oi, is dat right?” He glanced around. “Mr Grimey?”

“It is right boss, right as rain it is,” offered the small green orkin creature. “Remember, right after you went and stomped in Gruuka’s face with your spiffy new stomping boots and you went and told everyone that since you had his stomped face on a spikey pole that you were the new boss and in charge of all his business on account of looting his head.” He smiled happily before adding a quick ‘yar-har’

“You can’t argue wiv a business plan like dat, can yer?” The Ork turned and shrugged at Morderand, “I’m Zog’dakka Squatstompa, Arch-killa, Cap’n o da Jolly Rawr-Ork whenever she’s working, but you can call me Gruuka if it makes it easier fer your ‘ead ta keep up wiv my fancy pol…poli…Mr. Grimey?”

“Politicking, boss!”

“Yeah, my Polisticking. See, I stuck ‘is ‘ead onna pole-y stick, dat’s da polisticking, and now I’m da boss!”

“…yes.” Morderand slowly turned away and took to the air again. “Orks…he’d have to run the entire planet over with promethium at his next opportunity. He didn’t have time for that now, unfortunately, the Tau were coming, and he intended to have a bloody welcome waiting for them.



The Rules of Battle

Spoiler:

The Mission is Planetstrike - using the rules for it as listed in The Sanctus Reach: Red Waaagh book.

Army composition will be as follows;
1500 points each.
Only 2 detachments and/or formations allowed per player.
No Lords of War.
The Tau are obligated to use the Planetstrike Attacker detachment as one of their choices.
The CSM/CD are obligated to use the Planetstrike Defensive detachment as one of their choices.

The Tau are the attackers.
The Chaos Space Marines/Chaos Daemons are the defenders.
John and Thor will each build a legal Ork force - on the day of the game Pierre and Jake will get to consider our armies, they will then dice off - high roller gets to pick which Ork force they are allied with.
Only the Tau and CSM/CD armies will get to roll for a Warlord trait - their trait will benefit their Ork allies as though they were of the same faction.
That said, no self-respecting Tau/CSM would actually join an Ork unit nor allow an Ork to join one of theirs - so though they otherwise count as solid allies, no hopping into each other’s transports or sharing ICs,
The Tau and CSM/CD players will each also receive 5 points worth of strategems (this includes the modifier for the initial detachment) chosen from any 6th edition or more recent Planetstrike stratagem list that is legal to your force (I didn’t actually decide if Ork ones were legal or not as it didn’t come up…so…eh, I’d have probably been fine with it).

Board setup;

The Chaos player can place up to eight fortifications anywhere on the table that is more than 6" from the center of the table. They do not pay any points for these fortifications, and none start the game dilapidated. All buildings start the game claimed by the Chaos player. Once all fortifications have been placed, the Chaos player can then set up any other terrain on the table in a manner of his choosing, but may not place any terrain within 6" of the center of the table.
A single objective marker is then placed in the center of the table.
After the table is set up, Warlord traits, psychic powers, and other pre-game minutiae is determined - the Tau player chooses his board edge - the Chaos player will have the other board edge.
Chaos and their Ork allies then deploys its forces anywhere on the table. They may place units in reserve, but must, if at all possible, deploy at least one unit per each building or gun emplacement he used.
The Tau and their allies start in reserve.

The Tau side has first turn.
Firestorm shots will be d3 + the number of buildings/emplacements on the table - counting each separate part of multi-part buildings separately for the purpose of the count.

Tau scoring units and those of their allies will always take precedence over Chaos or their allies in claiming objectives.
Night Fighting is determined normally.

Victory is determined by the following;
Holding the center objective counts as 5 points.
Holding any building or the ruins thereof counts as 1 point.
First Blood
Slay the Warlord.



The Armies

Spoiler:

First up, the Tau win the dice off for selecting the Ork army of their choice. They select Da Lucky Blue Horde and send WAAAAGH Squatstompa to the Chaos ladz.


Da Lucky Blue Horde is here, bringing mechanized mayhem to the battlefield.

A Warboss on Bike
The FW Ork Bike Warboss
A squad of Warbikers
5 squads of 5 Tankbustas in 5 Trukks
An assortment of Burna buggies (I think it was 3 single ones plus a squad of 2…?)
A squad of shoota boyz on foot
2 squads of Grots


Getting in the mood for the 4th of July, Da All-A-Morkian gives a spinning back kick to Chaos – in yer face beakie!


“Whot? I looted it fair n’ square…I mean…I bought it…I mean…it’s mine, look how blue it is!”
The Ork Deathskullz show how to get it done propah.


WAAAAGH Squatstompa reports for duty with a nice mob o’ da ladz.

A Warboss w. attached unit of Meganobz and battlewagon.
2 Shoota boy squads in Battlewagons
A Tankbusta squad
A Loota Squad
And…a full mob of Stormboyz! (how could the Planetstrike attacker turn me down!?!)


Zog’dakka walks amongst ye landlubberz! (wiv Mr. Grimey an’ his Lucky Stikk…though poor Mr. Toofy is just fluff now as dose gitz at GW kinda nerfed da ‘ell out of ‘im!)


Da ladz are ready ta make da Tau walk da plank! (or at least hit them with the nearest available plank)


Mister Cuts-more is leading a solid mob of shootas, let’s dakka – Tau!


Here is Chaos’ offering, built as Crimson Slaughter.
A Chaos Lord equipped for close combat.
5 Mutilators
2 Chaos Sorcerers w. Power Mauls (both ML 2 I do believe)
3 Obliterators
2 Obliterators
10 Noise Marines
5 Noise Marines


Get ready for rokkin’ Slaanesh is here, and it’s about to get loud!


Yeah, we didn’t take Mark of Nurgle – what of it?


Finally here is the Tau force of ‘oh dear gawd Thor has to try to remember a Tau army’

He had Farsight.
A ‘Buffmander’
And, I believe, 6 other suits and a swarm of assorted drones all as one mega unit.
Then also 2 flamer suits as a squad.
And I think 4 other suits all running solo (2 Fusion and 2 Missiles as I recall)
Also a unit of 10 Kroot
And 3 Stealth Suits


For the Greater Good, I am the only Tau commander who has grokked that the 41st millennium is decided based around close combat!


“We are Kroot.” (I can’t be the first one making this joke…can I? I’ll claim credit if I am )


Suits, suits everywhere!



The Setup
Spoiler:


The battle will take place at a Chaos temple, reinforced to repel the coming Tau landing.
Chaos got the right to set up the table.
That is a pair of Vengeance Weapon Batteries.
2 Bastions.
A Firestorm Redoubt.
And an Aquila Strongpoint.
Everything else pretty much is ruins or woods (hills counted as clear for movement, but a 5+ save for cover from a hill)

Tau got to pick sides, and selected the ‘left’ side as seen in the above picture.


The Large Squad of Noise Marines and a Sorcerer occupy the large building in the Strongpoint.
Zog’dakka and his Meganobz opt to pass on the battlewagon and occupy the smaller building.

Lootas take over one Bastion and Oblits the other.
Noise Marines claim one of the Weapon Batteries, while leaving the other unguarded (too close to the enemy lines).


The other sorcerer and some Oblits take charge of the Redoubt.

Chaos then reaches down to hold onto their buttocks (though most of the Slaanesh guys were already doing this…), as the Firestorm is coming!


The Battle
Spoiler:

“Commence Firestorm…and also the super tidal wave thing. Yes, we are hitting them with a tidal wave – deal with it!”

The Firestorm launches, and the Tau reveal their first stratagem – the Red Tsunami.
Chaos replies with their first stratagem – the thing that gives them a 4+ force field save vs. Firestorm…though not Tidal Wave…attacks.

As per usual standards, the Firestorm/Tidal Wave is devastating to units not in buildings.

[
The Noise Marine squad is gutted down to one man.

But literally no other damage is done, as the buildings and saves easily survive the bombardment.


Frustrated, but not deterred, Tau forces begin dropping down from the sky (striking the planet, you might even say )


The Chaos interceptor fire does a fat load of nothing, as a massive force of Tau and Ork mercenaries appear.


“Lead da way, fishies, we’z got yer backs, hur, hur, hur.”
“We can hear you over the vox channel, greenskin…”
“Oh? Well, I mean, we got dere backs first, den yours after…hur, hur, hur.”


Farsight directs his forces against the Redoubt first, wishing to silence the bulk of the anti-air firepower and also to dismantle one of the primary enemy strongpoints.


The firepower of the assembled Suits makes short work of the Redoubt, sending the occupants inside staggering to escape the shattered building.


Not able to breach the walls yet, the Orks settle for pouring waves of fire through the open firing slits at the Noise Marines inside.
“Suck on that burn, pink beakie!”
“It burnssss…but not as bad as the burn between our le-“
“Oi! Dis ‘ere is a child approved batrep, watch yer mouth!”
“Anything with Slaanesh is clearly rated NC-17, for *numerous* children under seventeen preferred!”
“You filthy gitz.”


A lone Suit scatters a bit off course and struggles to poke a hole in the Oblit occupied bastion.


Another tries to carve open the Loota’s bastion with his fusion weapon, but fails to damage the building.


“Hey, Slaaneshy! Suck on *dese* nutz, hur, hur, hur!”


“Okay boyz, time fer da return dakka, yar-har!”


Ork battlewagons lumber into view, driven by the hooting Orks of WAAAGH Zog’dakka. An empty one rumbles into a ruin, trying to crush a suit that, wisely, falls back. The other moves slower, the Orks inside prepping their shootas.


The Sorcerers have a somewhat mediocre psychic round, so the Obliterators decide to help out with some plasma cannon love into the Tau battlesuit mega unit.


Chaos Lord Morderand reveals his own cunning stratagem – allowing his deep striking Mutilators (and himself) to assault on the same turn they arrive. They drop in near the Farsight unit, being joined by the Sorcerer from the Aquila Strongpoint, and aided by some firepower from Lootas, and Oblits, charge in (the 2nd Sorcerer and his squad come in as well, losing the Oblits to overwatch, but sparring the Mutilators)


Morderand calls out a challenge to the Tau commander, and it is accepted by the Buffmander who will try to hold him at bay.


The battle is a brutal one, but the Chaos forces manage to carry the day on wounds, as the Tau fall back they are a bit too quick, and a bit too close to their board edge, and flee off the board. In one fell swoop Morderand has practically halved the enemy firepower opposing him.

“For Slaughter and the Dark Gods!” Morderand rallies his men around him as he prepares to continue his rush.


I actually don’t recall what this roll was for (I’m going to guess that 4+ was a success), but, needless to say, John’s dice luck held itself up to his usual high standards.


More Tankbustas roared forward, the Deathskulls looking to smash everything in sight and scupper off with the lot.


“Waaaaagh! Dakka, dakka, get ‘em ladz!”
Ork strategy at its finest as waves of fire and bullets strafed across Morderand’s beleaguered forces. Multiple Mutilators succumbing to the barrage as the Orks readied for the assault.


Tankbustas and battlesuits claimed the gun on the hill for their side, ready to use ‘da new dakka gun thing that I’ve always owned’ for their own ends.


Missile suits drop in near the lone Sorcerer.


The Kroot arrive, declare themselves in the third person, and advance forward, firing upon the lone Noise Marine and blasting him to pieces.


“We were useful as more than a speedbump!”
A grand party is held.


“Come at me, Ork.”
“We’z comin’ at yer, beakie!”
Morderand and his last forces put up a brutal fight, managing to hold the line, albeit barely.


“Knock, knock.”
“Who’s there?”
“Justin.”
“Justin who?”
“Justin case you don’t open up, we brought a whole lotta bombs!”
Things go badly for the Aquila Strongpoint as the Orks smash into it.


The bloody melee battle still rages.


The Tau and their Ork mercenary forces are claiming a lot of the center table area.


Seeing the Tau making a move towards the second Vengeance Battery, some more of Zog’dakka’s ladz show up, guns blazing as they move to reclaim the hill.


They will gun down the Suit and hold the hill against the coming attack from the Kroot.


“It looks ta me like it’s time for a little brutal kunnin’…let’s go stomp face!” Zog’dakka and his Meganobz take the field, laughing as they storm in towards the enemy burna buggies, their power klaws clanking in merry glee.


The Lootas storm up onto the battlements of their bastion and lay down suppressing fire into the burna buggies below.


The Chaos Sorcerer stands alone atop the hill, trying to stave off the Tau from controlling the gun.


Ork battlewagons move forward to support him, firing waves of shoota weaponry they slowly chip away at the Crisis Suits.


A view of the center field. Zog’dakka and his Nobz will manage to get ahold of a Burna Buggy and rip it to pieces.


The Ork bikers carry the day, downing the Mutilators. Morderand takes to the sky and flies off, vowing revenge, but he is done with the fight for now. The Ork bikers chortle in glee as they consider their next victim.
“Let’s pick something important, but super easy to stomp!”
They all glance up the hill at the lone Chaos Sorcerer.
“Yeah…”


You can see Zog’dakka and the Meganobz rolling up the flank on the left, and the thinning line of buggies and bustas trying to maintain control of the center.


The Ork bikers find a new victim while Grots cheer them on.


“Oi, now dat dere, dat is two buggies an’ some ladz…let’skeelhaul da lot of ‘em!”
“Aye-aye, Capn’!”


What’s that? After eating some burna buggies these Lootas need to pass insane heroism to rally?
Well…guess we’ll just rally them and shoot some Grots off an objective then as an extra kick to the emotional nards of our opponents.


The Meganobz did not know what exactly keelhaulin’ was, but they had some fun trying out some possibilities. The buggies are wrecked and the bustas stomped flat, as the Meganobz continue their march of doom towards the bikes.


“Shiver me spikey bitz! We’z got dem on da run! WAAAAGH stab dem inna back!”


The right flank is a wasteland of death as the Meganobz and Zog’dakka smash apart all opposition.


The Noise Marines held on till the last, taking constant abuse, but armor, cover saves, and FNP helped them hold the line.


The final table. The Kroot got gunned down in the upper right. Zog’dakka and Noise Marines control the center. The last holdout is the hill, currently under duress as two battlewagons (one filled with Shoota boyz) roll up it and nothing really left on the table that can stop the 2+ Nobz as the Shoota boyz gun down the Warboss and his Painboy from the bike squad.

Chaos wins!



The Ending Battle Review
Spoiler:


Chaos/Ork MVP
Have to hand this one, oddly enough, to a Chaos Lord and some Mutilators. Yes, we did pour an awesome amount of firepower against that Tau line, and yes, other units helped out in the assault. But, at the end of the day, it was this squad that jumped in there and gutted the Tau force by causing the morale check that bounced them off the board. Game changing. They also did a solid job in at least absorbing some abuse from the bikes and locking them down for a turn.

Chaos/Ork WTF
Stormboyz? Can I say Stormboyz? A whole lotta points that never got onto the field. Even broke one transporting it to the game for an extra insult to injury.


Tau/Ork MVP

A little hard to say, as they got gutted a bit early and had some none friendly dice, but really both the death stars – the Suit squad and the Bikers, were solid performers who did their jobs. The Burna Buggies were probably the unit that did the most punching above their weight class though, assuredly killing a lot more stuff than their points might indicate.

Tau/Ork WTF

Like me, they had the unit that never arrived (the Stealth Suits) I would also say that the missile (?) Suits seemed lackluster – whichever ones dropped on top of the hill, shot at a few things doing minor damage, and lost an assault with a Sorcerer. Functionally they could have not even shown up and the result would have been the same, that’s a good indicator of ‘not helpful’ right there.



Closing Fluff
Spoiler:


Morderant breathed slowly as his wounds worked at knitting themselves back together. The enemy force had indeed failed in their initial strike, and it would be a setback to their war efforts. Still, he knew he could not rest easy, the war had only just begun, and the Tau were persistent.

That was good though, he clenched his claws, he had not yet had his fill of their blood and sorrow.

===========================



This message was edited 1 time. Last update was at 2015/07/07 04:07:34


Thor665's Dark Eldar Tactica - A comprehensive guide to all things DE (Totally finished...till I update bits and pieces!)
Thor665's battle reports DE vs. assorted armies.
Splintermind: The Dark Eldar Podcast It's a podcast, about Dark Eldar.
Dashofpepper wrote:Thor665 is actually a Dark Eldar god, manifested into electronic bytes and presented here on dakkadakka to bring pain and destruction to all lesser races. Read his tactica, read his forums posts, and when he deigns to critique or advise you directly, bookmark it and pay attention.
 
   
Made in vn
Dakka Veteran




I remember in the Rulebook, when they talk about allying, they mention a Tau Commander hiring an Ork leader who has also received payment from his Chaos Space Marine rival.

Anyway, the Orks surely had some fun with this one.

Awesome, guys. Look forward to the rest of this.

This message was edited 1 time. Last update was at 2015/07/07 11:14:26


 
   
Made in fr
Regular Dakkanaut




Lot of pictures, full painted models, humor, great conversion, thanks for this really good and cool battle report
   
Made in us
Lethal Lhamean






Venice, Florida

bibotot wrote:I remember in the Rulebook, when they talk about allying, they mention a Tau Commander hiring an Ork leader who has also received payment from his Chaos Space Marine rival.

Anyway, the Orks surely had some fun with this one.

Awesome, guys. Look forward to the rest of this.

That does sound like both a Tau and Ork situation - maybe it was the inspiration for this idea and I didn't even realize?

Orks always have fun - they're one of the few races that is actually totally okay with the grimdark

tetsuo666 wrote:Lot of pictures, full painted models, humor, great conversion, thanks for this really good and cool battle report

Glad you liked it - more to come, I assure you - the next battle is in a bit less than two weeks now (though I really should finalize the mission layout for the guys... )

Thor665's Dark Eldar Tactica - A comprehensive guide to all things DE (Totally finished...till I update bits and pieces!)
Thor665's battle reports DE vs. assorted armies.
Splintermind: The Dark Eldar Podcast It's a podcast, about Dark Eldar.
Dashofpepper wrote:Thor665 is actually a Dark Eldar god, manifested into electronic bytes and presented here on dakkadakka to bring pain and destruction to all lesser races. Read his tactica, read his forums posts, and when he deigns to critique or advise you directly, bookmark it and pay attention.
 
   
Made in us
Cackling Daemonic Dreadnought of Tzeentch




Ellenton, Florida

Oh, Orks....

That was a fun game, although it was kind of tough losing about a third of our force on turn one.

The Deffskullz did their best to try to make a game of it though. Maybe I just need more skorcha buggies.

Also, maybe I should have Jerri serve your beverages *before* the game, thus numbing your senses to the complexities of my kunnin' plans.

Although, in hindsight, I believe that Jake is unaffected by such trickery. In fact it probably just encourages him.

Armies:  
   
Made in gb
Quick-fingered Warlord Moderatus







Good stuff! going to be taking a few lessons away from this read, but hopefully i can give one back?

Buy yourself a camera with a 'macro' zoom function - i get the feel from your pics that you wanted to go closer but image/lens/zoom quality wouldn't allow it; i was in the same situation with a crappy camera i was given - so i recently bought a 14mp macro-zoom enabled one from ebay for £30 and i had two days of fun just taking ultra-closeups of models!

Glad to see there will be more: i much prefer narrative driven batreps to random throwdowns (but they can be cool too).

https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle..  
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

Good game and some very nice models on the table.

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in nz
Rough Rider with Boomstick






Off the shoulder of Orion

Excellent - a new Thor campaign. Good to see the Orks having a run too.

Always good to see your stuff Thor - that's a great selection of terrain you've got there.

Motivates me to start posting our new campaign reports.....

My Collected Narrative Photo Battle Reports

http://www.dakkadakka.com/wiki/en/Gordy2000%27s_Battle_Reports

Thanks to Thor 665 for putting together the article
 
   
 
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