Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2012/05/12 19:02:05
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Incorporating Wet-Blending
|
While I'm still not interested in a 10mm game, I'm definitely tempted to buy some of those Republic walkers to use as squad level fire support robots in 28mm.
|
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/12 21:42:51
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Mutated Chosen Chaos Marine
*bursts though room with axe* HEEEAAARRRS JHONNY!!!
|
I like the look of mankind, i like the idea of sci-fi rero troops and the tanks... I also like the post-human republic like the the anime side to them...
|
This message was edited 1 time. Last update was at 2012/05/13 11:01:40
Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts
Whatever you use.. It's Cheesy, broken and OP |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/12 22:11:19
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Awesome Autarch
|
@Grimtuff
Only 3 weeks? Nice one!
Hopefully they'll have some rules online, at least sample rules, to get an idea of how the game plays.
Beautiful miniatures only go so far (I'm looking at you Confrontation) without good rules a game just doesn't do much.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/12 23:57:03
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Trustworthy Shas'vre
|
|
André Winter L'Art Noir - Game Design and Translation Studio |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/13 00:00:00
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
[DCM]
Dankhold Troggoth
|
Is there a base that those mount on, or do they get used just as pictured (resting on the ground)?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/13 02:59:08
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Stealthy Warhound Titan Princeps
|
The gate thing is odd. Potentially cool, but odd. Are troops associated with a specific "gate" and only enter through that one? If so, what's the point? Can any unit enter through any gate? Better, but why so many gates and why do the gates match the dropship types if that is the case? Coolest case, they have lots of gates, but big units can only enter through big gates.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/13 09:46:22
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Sniping Gŭiláng
|
Duncan_Idaho wrote:
Those look like Space-Vaginas!
Now the game need just something phallic. Oh wait. That's the rest of the armies.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/13 10:46:54
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Fresh-Faced New User
|
Well that just sounds like projecting what you want to see..
RiTides wrote:Is there a base that those mount on, or do they get used just as pictured (resting on the ground)?
Only bases I saw at the show were for the infantry.
|
This message was edited 1 time. Last update was at 2012/05/13 10:48:36
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/13 11:22:46
Subject: Re:Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Brutal Black Orc
The Empire State
|
Robotic Sperm
and
Vagina Dentata
|
This message was edited 1 time. Last update was at 2012/05/13 11:24:31
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/13 11:42:16
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
[DCM]
Dankhold Troggoth
|
Scroll wrote:Only bases I saw at the show were for the infantry.
So I guess they really do just sit on the table like that? Interesting...
Edit: Actually, in the image spoilered in the post above mine, there's a note "not including flying base" when it lists the height of the minder swarm. So at least some ships will have flying bases, it seems.
|
This message was edited 1 time. Last update was at 2012/05/13 11:43:11
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/13 12:25:22
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Decrepit Dakkanaut
|
Scroll wrote:RiTides wrote:Is there a base that those mount on, or do they get used just as pictured (resting on the ground)?
Only bases I saw at the show were for the infantry.
Are you serious?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/13 12:41:39
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
[DCM]
Dankhold Troggoth
|
It's possible he just missed them, Kroot!
And that is a very interesting pic (one I'd probably already seen and forgotten, with the plethora in this thread!) with some models (heavy grav tanks) sitting on the ground, with other ships on flying stands. I'm guessing it will be rules-driven as to which get flying stands or not.
The reason I started asking about this, is I don't see any conceivable way to mount this on a flying stand:
So, I guess it'll be on the ground, unless they've come up with something clever!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/13 13:55:44
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Stealthy Warhound Titan Princeps
|
Perhaps the gates just drop out of the sky with a thump and sit there. That would balance them against dropships if they can teleport any unit you want to through them.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/13 14:22:29
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Fresh-Faced New User
|
Kroothawk wrote:Scroll wrote:RiTides wrote:Is there a base that those mount on, or do they get used just as pictured (resting on the ground)?
Only bases I saw at the show were for the infantry.
Are you serious?
I meant in relation to the ground units and completely forgot about the air units. So calm down.
And yeah it seems the Terragates are just a ground unit that "hovers" like the grav tanks seen previously.
Obviously they are meant for teleporting infantry to the battlefield.
|
This message was edited 1 time. Last update was at 2012/05/13 14:24:27
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/13 14:50:28
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Incorporating Wet-Blending
|
It could have a mounting point underneath that green gem.
|
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/13 14:52:08
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
[DCM]
Dankhold Troggoth
|
Ah, you're right! From the angle, I didn't even realize there was a "stem" jutting out into the center there. I think that is highly possible... and would make me like that model a lot better if it could be mounted
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/13 21:20:09
Subject: Re:Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Wolf Guard Bodyguard in Terminator Armor
|
|
DR:90+S++G++M+B++I+Pw40kPwmhd+ID+++A++/wWD359R+++++T(M)DM+
Deff Gearz 2,000+pts. (50% painted), Retribution 57pt.(70% painted), FOW British Armoured Squadron 1660pts. (15% painted)
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/13 22:48:03
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Stealthy Warhound Titan Princeps
|
In some ways I'm unhappy to see the invader APC. The factions are starting to look more like each other, if they may all have the same vehicle options that just look different.
As it stands, the only unique features (with no rough equivelent in other factions) for each faction that I can see are:
Post Humans:
Walkers (assuming these actually play differently than tanks, which they may not)
Armored Fighting Vehicle (heavy gun APC looks to be)
Scourge:
Minder swarm
Floating reaper thingy.
Possibly a second infantry type.
May lack Air Defense
Colonies:
Little wheeled fast attack buggies
Tank destroyers
Air defense or command/control variant of the APC
Tribes:
Possibly signficantly different infantry
Gate mechanic (but same classes as dropships)
May lack an APC
Some kind of walker
|
This message was edited 1 time. Last update was at 2012/05/13 22:48:43
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/13 23:41:18
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Fresh-Faced New User
|
kestral wrote:In some ways I'm unhappy to see the invader APC. The factions are starting to look more like each other, if they may all have the same vehicle options that just look different.
As it stands, the only unique features (with no rough equivelent in other factions) for each faction that I can see are:
Post Humans:
Walkers (assuming these actually play differently than tanks, which they may not)
Armored Fighting Vehicle (heavy gun APC looks to be)
Scourge:
Minder swarm
Floating reaper thingy.
Possibly a second infantry type.
May lack Air Defense
Colonies:
Little wheeled fast attack buggies
Tank destroyers
Air defense or command/control variant of the APC
Tribes:
Possibly signficantly different infantry
Gate mechanic (but same classes as dropships)
May lack an APC
Some kind of walker
The haven gate is essentially an apc as it brings in the troops. It just doesn't carry them as the other race apc's do.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/14 10:06:48
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Ultramarine Land Raider Pilot on Cruise Control
|
I'm not sure why the inclusion of an APC would make factions look like each other?
Eldar Wave Serpents, Tau Devilfish, IG Chimeras, SM Rhinos/Razorbacks, DE Raiders/Venoms, Necron Ghost Arks and Ork Trukks are all APCs/IFVs of one form or another but those factions are hardly similar.
In any case, does the fact that all the factions have tanks, infantry and dropships not all give them a similar feel?
You have already listed a bunch of stuff that is apparently unique to each faction on the basis of the models we have seen. There will be more that we haven't seen yet and we have no idea how the rules will make each faction play. I would not be surprised to see (within the parameters that the game has set) a very different combat style from all four factions that may well make APCs a 'must have' for some armies and rarely seen in others.
|
While you sleep, they'll be waiting...
Have you thought about the Axis of Evil pension scheme? |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/14 14:05:29
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Stealthy Warhound Titan Princeps
|
After I posted it, I felt maybe I was being a bit harsh - I came up with more differences than I expected. Hopefully my fears will be groundless. But, the vehicles are not as varied as I would like. An ork trukk is pretty obviously different from a wave serpent. For example, all the heavy tanks feature a twin linked turret, possibly with some kind of hull weapon, regardless of faction. There is nothing as different as a landraider is to a leman russ. Grav tanks MAY be very different, or they may play the same as ground tanks.
As you say though, the rules can easily give a distinct feel. I'm pretty psyched for the game regardless - after all flames of war is a great game with units that are very similar from army to army.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/14 23:36:24
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Trustworthy Shas'vre
|
|
André Winter L'Art Noir - Game Design and Translation Studio |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/15 02:55:38
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Shas'la with Pulse Carbine
|
God damn, the UCM keeps looking better and better!
|
GW Apologist-in-Chief |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/15 14:38:47
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Mekboy Hammerin' Somethin'
|
kestral wrote:In some ways I'm unhappy to see the invader APC. The factions are starting to look more like each other, if they may all have the same vehicle options that just look different.
As it stands, the only unique features (with no rough equivelent in other factions) for each faction that I can see are:
Post Humans:
Walkers (assuming these actually play differently than tanks, which they may not)
Armored Fighting Vehicle (heavy gun APC looks to be)
Scourge:
Minder swarm
Floating reaper thingy.
Possibly a second infantry type.
May lack Air Defense
Colonies:
Little wheeled fast attack buggies
Tank destroyers
Air defense or command/control variant of the APC
Tribes:
Possibly signficantly different infantry
Gate mechanic (but same classes as dropships)
May lack an APC
Some kind of walker
Most likely they have special rules and weapons. Same options but diffrent weapons means diffrent tactical situations.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/15 17:16:42
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Fanatic with Madcap Mushrooms
|
Yah I might get into this.... Models are sexy enough
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/15 19:12:05
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Trustworthy Shas'vre
|
|
André Winter L'Art Noir - Game Design and Translation Studio |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/15 19:58:15
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
[MOD]
Solahma
|
The design behind these models is simply phenomenal. I'm well and truly impressed.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/15 20:09:03
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Longtime Dakkanaut
|
This stuff looks so damn good. I've never played a game at this scale, but these have me wondering about the possibilities. It would be challenging to settle on a faction, though, as every single one has at least a couple astounding choices, but also one or two ooglies.
I really hope there's some free rules action when this drops. If there is I'll be on top of them day one.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/15 20:29:46
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Guardsman with Flashlight
|
Could this be comparable to auranotica imperialis?
|
- Blood ravens 5th company- 2000 pts
- Honour guard of T'au- 1500 pts
- Death korps of Krieg 177th regiment- 1000 pts
Mighty Tzeentch created the Tau. It may not seem likely right now, but it will...
Oh yes, it will... |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/05/15 20:36:58
Subject: Dropzone Commander (Upcoming 10mm Sci-fi Wargame) (Updated with a bunch of new images)
|
 |
Hacking Shang Jí
|
I can't wait to see these on a board with other figs. Did anyone also see the amazing buildings they did for the game as well?
|
|
|
 |
 |
|