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![[Post New]](/s/i/i.gif) 2013/02/03 01:53:44
Subject: Re:New Warmachine faction- Convergence of Cyriss
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Lord of the Fleet
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RogueRegault wrote:
And the changing stats based on warcaster takes the thing I hate most about Warmachine (The 'caster specific meta) and cranks it to 20.
Isnt the Caster kind of the central part of Warmahordes? Thats like complaining about the central premise of the King in Chess
Its not like 40k where if you wanted to you could just have a bare bones leader and focus on everything else.
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![[Post New]](/s/i/i.gif) 2013/02/03 05:37:17
Subject: Re:New Warmachine faction- Convergence of Cyriss
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Fixture of Dakka
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I would like to see a demo game with these new guys in it.
They look all pretty, but at the end of the day, after Cryx gets one or two, I want to see if they will end up sporting a skull or bones in there.
As to thier "Level 7" game? Not a fan. Seems like someones pet project getting jammed down everyones throat with all sorts of sporty advert work, and no substance. They could have done just as well doing some live action commercials for the IK/ Warmahordes lines.
What peeved me the most I think was the unabashed self congrats insincrerity that comes with ego that was forced on PP, almost without warning.
I'd really like to see these robot guys in action though. I think they will be better recieved then the elf ones were.
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At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. |
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![[Post New]](/s/i/i.gif) 2013/02/03 14:21:03
Subject: New Warmachine faction- Convergence of Cyriss
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[DCM]
Dankhold Troggoth
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They were playing them / playtesting here at TempleCon last night, apparently! But I missed it
I do have more concept arts pics on my phone that I'll post once back.
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![[Post New]](/s/i/i.gif) 2013/02/03 14:26:39
Subject: New Warmachine faction- Convergence of Cyriss
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Those definitely look neat. I'm kind of impressed.
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![[Post New]](/s/i/i.gif) 2013/02/03 16:31:25
Subject: Re:New Warmachine faction- Convergence of Cyriss
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Tea-Kettle of Blood
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Grot 6 wrote:
They look all pretty, but at the end of the day, after Cryx gets one or two, I want to see if they will end up sporting a skull or bones in there.
Cryx already got one, Mortenebra was a priestess of Cyriss before she got... hmm... "converted"... Automatically Appended Next Post:
I hate to break it to you, but there will probably never exist a Rhulic faction outside Mercenaries...
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This message was edited 1 time. Last update was at 2013/02/03 16:39:16
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![[Post New]](/s/i/i.gif) 2013/02/03 21:02:49
Subject: Re:New Warmachine faction- Convergence of Cyriss
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Ghastly Grave Guard
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You are aware the rhulics are getting a colossal of their own. Yeah its just a colossal and they are mercs but the rhul folk are a faction in a faction.
OT- cyriss stuff looks rather good. Not sure I will get any as I have a few factions on the go all ready though I will wait and see
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![[Post New]](/s/i/i.gif) 2013/02/03 21:30:32
Subject: New Warmachine faction- Convergence of Cyriss
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[DCM]
Dankhold Troggoth
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![[Post New]](/s/i/i.gif) 2013/02/03 22:40:25
Subject: Re:New Warmachine faction- Convergence of Cyriss
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Dakka Veteran
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Never played Warmachine but these are wonderful concepts, really love the look of this faction, might just get me into Warmachine. Wouldn't mind a whole army of those female angel automata's, I'm sure with a little conversion work I could alter the standard infantry to look more feminine, or if the angels are plastic convert them into various types of troops, I'd paint them white and gold just like Agis from Persona. Although I am getting a little ahead of myself here, I have no clue if conversions are even allowed by PP or accepted within the community, does anyone here know?
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This message was edited 1 time. Last update was at 2013/02/03 22:41:46
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![[Post New]](/s/i/i.gif) 2013/02/04 00:17:49
Subject: New Warmachine faction- Convergence of Cyriss (New concept art page 6)
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Wolf Guard Bodyguard in Terminator Armor
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Well I found my next army.
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DR:90+S++G++M+B++I+Pw40kPwmhd+ID+++A++/wWD359R+++++T(M)DM+
Deff Gearz 2,000+pts. (50% painted), Retribution 57pt.(70% painted), FOW British Armoured Squadron 1660pts. (15% painted)
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![[Post New]](/s/i/i.gif) 2013/02/04 00:38:08
Subject: Re:New Warmachine faction- Convergence of Cyriss
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Nihilistic Necron Lord
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Rolt wrote:Never played Warmachine but these are wonderful concepts, really love the look of this faction, might just get me into Warmachine. Wouldn't mind a whole army of those female angel automata's, I'm sure with a little conversion work I could alter the standard infantry to look more feminine, or if the angels are plastic convert them into various types of troops, I'd paint them white and gold just like Agis from Persona. Although I am getting a little ahead of myself here, I have no clue if conversions are even allowed by PP or accepted within the community, does anyone here know?
These are my Bane Knights;
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![[Post New]](/s/i/i.gif) 2013/02/04 00:40:33
Subject: Re:New Warmachine faction- Convergence of Cyriss
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Sniping Reverend Moira
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Rolt wrote:Never played Warmachine but these are wonderful concepts, really love the look of this faction, might just get me into Warmachine. Wouldn't mind a whole army of those female angel automata's, I'm sure with a little conversion work I could alter the standard infantry to look more feminine, or if the angels are plastic convert them into various types of troops, I'd paint them white and gold just like Agis from Persona. Although I am getting a little ahead of myself here, I have no clue if conversions are even allowed by PP or accepted within the community, does anyone here know?
Despite the conversions shown here, they're typically not allowed in PP tournaments. Especially not with so much GW.
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![[Post New]](/s/i/i.gif) 2013/02/04 00:51:04
Subject: New Warmachine faction- Convergence of Cyriss
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Member of the Ethereal Council
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RiTides wrote:Here's the concept art that was given away as a top prize for Iron Arena:
IS that a buzzsaw shooter?
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![[Post New]](/s/i/i.gif) 2013/02/04 01:18:13
Subject: New Warmachine faction- Convergence of Cyriss (New concept art page 6)
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Master Tormentor
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Yes. Yes it is.
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![[Post New]](/s/i/i.gif) 2013/02/04 01:26:42
Subject: Re:New Warmachine faction- Convergence of Cyriss
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Regular Dakkanaut
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cincydooley wrote:
Despite the conversions shown here, they're typically not allowed in PP tournaments. Especially not with so much GW.
Those are still the right miniatures (the bane knights)-- I bet lots of TOs would allow them.
There's always been talk for years about "official only" and "tournament legal" but people tend to think things are far more restrictive than they actually are. People are actually really flexible in real life. They only cry "but that's not tournament legal!" on the internet.
There are lots more players in PP games that are in it for the game first and foremost, so the rate of conversions and customizations is quite low. But people still appreciate them, especially if they are as well executed as those necron-ified bane knights.
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![[Post New]](/s/i/i.gif) 2013/02/04 01:26:48
Subject: New Warmachine faction- Convergence of Cyriss (New concept art page 6)
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Member of the Ethereal Council
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That guy better be included in the starter Box.
ALso, Release DATE, I NEED IT NOW!!!!!!
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![[Post New]](/s/i/i.gif) 2013/02/04 01:28:35
Subject: Re:New Warmachine faction- Convergence of Cyriss
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Nihilistic Necron Lord
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cincydooley wrote: Rolt wrote:Never played Warmachine but these are wonderful concepts, really love the look of this faction, might just get me into Warmachine. Wouldn't mind a whole army of those female angel automata's, I'm sure with a little conversion work I could alter the standard infantry to look more feminine, or if the angels are plastic convert them into various types of troops, I'd paint them white and gold just like Agis from Persona. Although I am getting a little ahead of myself here, I have no clue if conversions are even allowed by PP or accepted within the community, does anyone here know?
Despite the conversions shown here, they're typically not allowed in PP tournaments. Especially not with so much GW.
I've been tournaments in 8 different stores in five different states, including Warmachine Weekend where PP staff are in attendance. The only unit of mine that has ever been banned from an event are my Drudge Slaves, which are nothing more than Dark Eldar Wracks that use zero PP parts, and those were only banned at Warmachine Weekend, which many in attendance still found surprising. I've used them in three other tournaments in as many states.
The conversion rules are written stricter than they are enforced, and even then those Bane Knights I showed with all the GW parts are legal by those conversion rules because they're still 50% original Bane Knight parts and have the appropriate weapons. If it reasonably looks like it's what you're using it as you're unlikely to have problems.
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![[Post New]](/s/i/i.gif) 2013/02/04 01:35:32
Subject: New Warmachine faction- Convergence of Cyriss (New concept art page 6)
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Sniping Reverend Moira
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Surprises me a bit, TBH. Our press gamgers are pretty militant about no-GW in their Warmahordes.
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![[Post New]](/s/i/i.gif) 2013/02/04 01:45:31
Subject: New Warmachine faction- Convergence of Cyriss (New concept art page 6)
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Nihilistic Necron Lord
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Well that's just stupid and not something that actually exists in the conversion rules. I've had PP staff tell me they think my stuff is cool. Although DC told me he had to hate my stuff on principle...
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![[Post New]](/s/i/i.gif) 2013/02/04 02:21:03
Subject: New Warmachine faction- Convergence of Cyriss (New concept art page 6)
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[MOD]
Madrak Ironhide
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It's not no GW so much as can you tell what it is and is it
mostly privateer press parts.
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![[Post New]](/s/i/i.gif) 2013/02/04 02:38:43
Subject: New Warmachine faction- Convergence of Cyriss (New concept art page 6)
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Nihilistic Necron Lord
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Official conversion rules break down as;
1.) Model must contain a majority of the parts from the model it's supposed to be. Note that's not majority PP parts, it means specifically that that unit of Bane Knights has to be made of Bane Knight parts, not Bane Thrall parts even if they're similar.
2.) You can't change what kind of weapon they have. If their card says sword, you can't give them an ax.
3.) `Jacks and `Beasts are an exception to rule 2, in that you're not allowed to change their weapons at all. This is because with several jacks using the same body, those unique weapons are what tends to tell them apart. This is also however about the least enforced/followed of the conversion rules.
4.) Upgrade kits for `Jacks/`Beasts must use ALL of the parts in the upgrade blister. Upgrade kits for units/UAs only have to have the upgrade parts on the UA. A UA wiith upgrade parts has to be used as the upgrade.
5.) The most heavily enforced, straight up mandatory rule. You must use the correct base size on your figures for what they are.
The only rule I've never broken is 5. What's far more important than the Letter of the conversion rules is the Spirit of the conversion rules. Keeping things obvious and non-confusing about what they're representing.
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![[Post New]](/s/i/i.gif) 2013/02/04 02:45:39
Subject: New Warmachine faction- Convergence of Cyriss (New concept art page 6)
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[MOD]
Madrak Ironhide
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Yeah, one of the things I've had to call people out on is wrong
base sizes. Usually it's because of packing problems, like
Old Witch's Scrapjack coming with a large base.
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![[Post New]](/s/i/i.gif) 2013/02/04 02:56:48
Subject: New Warmachine faction- Convergence of Cyriss (New concept art page 6)
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Nihilistic Necron Lord
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Great Bears have frequently been packed with medium bases as well, and they're so bad arse that people think it's correct.
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![[Post New]](/s/i/i.gif) 2013/02/04 03:09:09
Subject: Re:New Warmachine faction- Convergence of Cyriss (New concept art page 6)
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Shas'o Commanding the Hunter Kadre
Missouri
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"You MUST use the correct base sizes for your models."
*Ships models with incorrect base sizes.*
: I
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Desubot wrote:Why isnt Slut Wars: The Sexpocalypse a real game dammit.
"It's easier to change the rules than to get good at the game." |
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![[Post New]](/s/i/i.gif) 2013/02/04 05:29:05
Subject: New Warmachine faction- Convergence of Cyriss (New concept art page 6)
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Myrmidon Officer
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That actually looks impressive.
If they could faithfully translate that concept art into actual models without the WoW/Starcraft-looking silly aesthetic of the other Warmahordes line, I'm sold. I may actually decide to delve into Warmachine.
Many PP models also have an excess of flat, boring parts. With the detail in the concept art, it doesn't leave much room for flat parts.
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![[Post New]](/s/i/i.gif) 2013/02/04 10:40:41
Subject: New Warmachine faction- Convergence of Cyriss (New concept art page 6)
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Insect-Infested Nurgle Chaos Lord
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hotsauceman1 wrote:That guy better be included in the starter Box.
ALso, Release DATE, I NEED IT NOW!!!!!!
Already been said by me in this thread. Already replied to YOU with it....
Grimtuff wrote:
Prerelease at Lock and Load then on general release at the end of June from what I hear.
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Games Workshop Delenda Est.
Users on ignore- 53.
If you break apart my or anyone else's posts line by line I will not read them. |
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![[Post New]](/s/i/i.gif) 2013/02/04 11:04:41
Subject: New Warmachine faction- Convergence of Cyriss (New concept art page 6)
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Regular Dakkanaut
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Post in wrong thread. Sorry :S
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This message was edited 2 times. Last update was at 2013/02/04 11:06:21
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![[Post New]](/s/i/i.gif) 2013/02/04 12:10:21
Subject: New Warmachine faction- Convergence of Cyriss (New concept art page 6)
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Rogue Daemonhunter fueled by Chaos
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cincydooley wrote:Surprises me a bit, TBH. Our press gamgers are pretty militant about no- GW in their Warmahordes.
I think PP wants to grow the game, and knows that encouraging conversions and modelling helps that. Higher level PP staff clearly have a longer ranged view of things.
Pressgangers, like any volunteers, are generally True Believers, and can focus on winning fanboy battles. Toss in a dash of good old fashioned fun with authority, and a lot of press gangers on the ground are going spin rules out of thin air.
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![[Post New]](/s/i/i.gif) 2013/02/04 15:52:13
Subject: Re:New Warmachine faction- Convergence of Cyriss (New concept art page 6)
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Fixture of Dakka
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I've seen some pretty sweet conversions based on Reaper minis.
Pirates and Rhulic I'm looking at you. There are plenty of examples out there to be found.
Have a good start on a few myself, using one I've seen wearing a kilt, with a wrench, and the rest of them. ( ones a dwarf, theres another from reaper that needs maybe a warplock pistol, or a beer keg.
add in Grunderson and the others, and you can have yourself a pretty well rounded rhulic army.
Started on one myself, based on a mercenary contract. Then add in a couple of sweet tag alongs, and you are set.
Digging in hard on adding on some of those from Malfaux as well. Those miner guys come to mind.
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At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. |
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![[Post New]](/s/i/i.gif) 2013/02/04 17:02:11
Subject: New Warmachine faction- Convergence of Cyriss (New concept art page 6)
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Dakka Veteran
NoVA
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So, Cyriss is basically the goddess of math/logic?
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Playing: Droids (Legion), Starks (ASOIAF), BB2
Working on: Starks (ASOIAF), Twilight Kin (KoW). Droids (Legion)
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![[Post New]](/s/i/i.gif) 2013/02/04 17:08:36
Subject: New Warmachine faction- Convergence of Cyriss (New concept art page 6)
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[DCM]
Longtime Dakkanaut
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I think I found my push into Warmachine. Love the deco art style and aesthetic. Love the old school sci-fi vibe and I've always been a fan of robots, especially clockwork ones.
The shield wall units look far better in the concept art, looks like something changed there. I'd ather they had less of a humanoid head and neck type assembly, and just reserved that for the warcasters, would set them apart a bit more and reinforce that Maria-bot Metropolis vibe with Directrix and the rest. If that plastic is easily cut through I might have to modify them should they look good enough to buy.
The steel color is kinda dull, should I pick them up they are being painted bronze and brass, patina'd like crazy.
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-GrimTeef- Proud mod of The-Waaagh forum and Vice-President of the Brian Nelson is a Sculpting God Club |
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