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Definitely a veteran of the long war.
   
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Confident Halberdier





Altdorf

chaos0xomega wrote:


Are you kidding?

Until 6 months ago, Cities of sigmar was almost the entire Empire army range with most of the wood elves, dark elves, high elves, and dwarves ranges thrown in. Even then, those new kits - plenty of people have been buying them to convert into Empire or bretonnian units for TOW.



Not kidding. "Until 6 months ago." Right, so the current human component of the Cities of Sigmar range is stylistically completely incompatible with Empire and definitely very much the wrong feel for the TOW time period. Suggesting that those weird new sculpts are compatible with legacy Empire sculpts is like saying the steampunk stunties with their zeppelins are totally credible as TOW dwarves. If you could find a way to make an army entirely out of the new AOS kits, it would at least have the advantage of cohesive aesthetics. I'd be like, cool, your idea of light armor differs from mine, but your army is nicely painted and looks great on the table. But lining up fusliers alongside empire spearmen is as dissonant as cubist art in a baroque chapel.

This message was edited 1 time. Last update was at 2024/02/06 16:23:14


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Am i seeing that right on the goblin side that squighoppas are only on a 25 x 25 base?

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
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Not Online!!! wrote:
Am i seeing that right on the goblin side that squighoppas are only on a 25 x 25 base?


That is correct. Which makes sense, they were 20mm before

The big character one is on a 50x50mm base (up from 40mm in WFB IIRC?) which allows it to fit neatly in the unit when ranked up.
   
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Austria

 march10k wrote:
chaos0xomega wrote:


Are you kidding?

Until 6 months ago, Cities of sigmar was almost the entire Empire army range with most of the wood elves, dark elves, high elves, and dwarves ranges thrown in. Even then, those new kits - plenty of people have been buying them to convert into Empire or bretonnian units for TOW.



Not kidding. "Until 6 months ago." Right, so the current human component of the Cities of Sigmar range is stylistically completely incompatible with Empire and definitely very much the wrong feel for the TOW time period. Suggesting that those weird new sculpts are compatible with legacy Empire sculpts is like saying the steampunk stunties with their zeppelins are totally credible as TOW dwarves. If you could find a way to make an army entirely out of the new AOS kits, it would at least have the advantage of cohesive aesthetics. I'd be like, cool, your idea of light armor differs from mine, but your army is nicely painted and looks great on the table. But lining up fusliers alongside empire spearmen is as dissonant as cubist art in a baroque chapel.
given that a dwarf army pretty much relies on Gyros as the only moving part of the army if they don't want to camb in the corner waiting until they lose, those AoS models add at least some flavour instead of just having the very same, not really good looking model, 6+ times in your army

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
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Lord Zarkov wrote:
Not Online!!! wrote:
Am i seeing that right on the goblin side that squighoppas are only on a 25 x 25 base?


That is correct. Which makes sense, they were 20mm before

The big character one is on a 50x50mm base (up from 40mm in WFB IIRC?) which allows it to fit neatly in the unit when ranked up.


Due to a scarcity in rulebooks locally i don't have the BRB, but you are saying that a Nightgobbo boss can join a squad of squighoppas. That's good to know...

Now if only the baseline goblin models wouldn't suck..

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Dakka Veteran




Not Online!!! wrote:
Lord Zarkov wrote:
Not Online!!! wrote:
Am i seeing that right on the goblin side that squighoppas are only on a 25 x 25 base?


That is correct. Which makes sense, they were 20mm before

The big character one is on a 50x50mm base (up from 40mm in WFB IIRC?) which allows it to fit neatly in the unit when ranked up.


Due to a scarcity in rulebooks locally i don't have the BRB, but you are saying that a Nightgobbo boss can join a squad of squighoppas. That's good to know...

Now if only the baseline goblin models wouldn't suck..


Yes, but only if on Giant Cave Squiq.
All squigs have the ‘Loner’ rule which means they can only join and be joined by other models with that rule (which is just squigs* for O&G).

Though it’s probably only worth putting a character in the hoppers not the herders as the latter don’t have random movement like the hoppers and giant squig.

Tbh, night goblins look like the way ahead over common goblins. While you lose out on Ld, the models are nice, you gain in I, and more importantly they lack the ‘Impetuous’ rule that has replaced Animosity and gives you the downside of Frenzy 50% of the time. Also, Fanatics.

*and snotlings, but they’re unbreakable so can’t be joined by characters.

This message was edited 1 time. Last update was at 2024/02/06 18:09:01


 
   
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 march10k wrote:
chaos0xomega wrote:


Are you kidding?

Until 6 months ago, Cities of sigmar was almost the entire Empire army range with most of the wood elves, dark elves, high elves, and dwarves ranges thrown in. Even then, those new kits - plenty of people have been buying them to convert into Empire or bretonnian units for TOW.



Not kidding. "Until 6 months ago." Right, so the current human component of the Cities of Sigmar range is stylistically completely incompatible with Empire and definitely very much the wrong feel for the TOW time period. Suggesting that those weird new sculpts are compatible with legacy Empire sculpts is like saying the steampunk stunties with their zeppelins are totally credible as TOW dwarves. If you could find a way to make an army entirely out of the new AOS kits, it would at least have the advantage of cohesive aesthetics. I'd be like, cool, your idea of light armor differs from mine, but your army is nicely painted and looks great on the table. But lining up fusliers alongside empire spearmen is as dissonant as cubist art in a baroque chapel.


The current space marine is stylistically incompatible with the old space marine range, so I guess that means that post-8th 40k is a different game from pre 8th 40k.

The current necron range is stylistically incompatible with the original necron range, so I guess that means that 40k is a different game from older 40k.

The current dark eldar range is stylistically incompatible with the original necron range, so I guess that means that 40k is a different game from older 40k.

etc. etc. etc.

You can't just take an arbitrary snapshot in time out of context and plant your flag in it and declare you're right. You have to look at how you got there- guess what, when WHFB died the entire model range with the exception of Bretonnia and Tomb Kings became the model range for AoS. Over time some of it may have been phased out, other things weren't, but that evolution doesn't change the connective tissue that was there.

CoALabaer wrote:
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Second Story Man





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well, post 8th Edition 40k is a different game from before and simply by marketing labelled as new edition

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in ch
The Dread Evil Lord Varlak





Lord Zarkov wrote:

Yes, but only if on Giant Cave Squiq.
All squigs have the ‘Loner’ rule which means they can only join and be joined by other models with that rule (which is just squigs* for O&G).

Though it’s probably only worth putting a character in the hoppers not the herders as the latter don’t have random movement like the hoppers and giant squig.

Tbh, night goblins look like the way ahead over common goblins. While you lose out on Ld, the models are nice, you gain in I, and more importantly they lack the ‘Impetuous’ rule that has replaced Animosity and gives you the downside of Frenzy 50% of the time. Also, Fanatics.

*and snotlings, but they’re unbreakable so can’t be joined by characters.


Huh, i didn't realise that normal goblins also had only I 2.... yikes.

Shame there are no hill goblins though.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
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Probably taking my Chaos Warriors as they were my most up to date towards the end of 8th, and somewhat more usual to play than my Wood Elves, though the latter (because I got a dragon for them back then) is probably more competitive.

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soon as I get the chance, probably Tomb Kings. I like the Bretonnians but I'll probably need to practice more skin and cloth to paint them. The modeling potential for having half-built skeletons rising from the ground and unit filler potential is cool. I always liked how they looked and I think their tactics with spells and screaming skull catapults look fun to use.

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I'm choosing between High Elves, Wood Elves, and Beastmen. I watched my first game tonight and it looked super fun and familiar as someone who played 5th-7th editions.
   
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netherlands

I have all my old armys so i can play a lot even starting new beastmen and highelve armys if they com out. i will not have demons, woodelves and lizardmen. we kept on playing 8the edition and now switchted to the old world

This message was edited 1 time. Last update was at 2024/03/24 18:34:39


full compagny of bloodangels, 5000 pnt of epic bloodangels
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Omaha

I jumped right into the deep end and have been ordering lots of Bretonnians. I always wanted them back in the old Fantasy days and finally got my dream army. My old Skaven are going back to my brother and I pretty much retired my other armies. My Lizardmen are cool and I love the new models but I really like the Old World setting. I ordered a couple of the Goblins to add to my brother’s small army to give them something better than just Orcs and night Goblins. He went full Tomb King since he already had a decent army from Fantasy.

Other than Orcs and Goblins if I do another army I might do Beastman. It will be fun being the Bretonnian player with both the armies my main faction hates. Otherwise I already have some High Elf Spearman, Archers, and 10 old metal Swordmasters I bought right before Fantasy got the axe.

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I was working on refurbishing my 6th ed Empire army to The Old World, but I have put that on hold, to start Orcs & Goblins. I am currently building the Night Goblin army I could never afford before.
   
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Omaha

Lyquis wrote:
I was working on refurbishing my 6th ed Empire army to The Old World, but I have put that on hold, to start Orcs & Goblins. I am currently building the Night Goblin army I could never afford before.


That’s been my favorite part with the Old World so far. I stopped playing Fantasy shortly after high school when I had nowhere near enough money for the armies I wanted. I was pretty much stuck with my free Skaven I got from my brother with a couple things added here and there if my FLGS had any stock. I’m just waiting for the Orcs and Gabbo made to orders now so I can get some of those beautiful classic Stone Trolls. Always loved those models but couldn’t afford them. Just want to get some Squig Hoppers after that. Hopefully I can find them at one of my local stores since they sold out quick when the Orcs and Goblins launched.

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I've been building squig hoppers recently, they have so much character! I'm here for anything "squig".
   
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Omaha

Haha yeah. I have always liked the Squigs. Somewhere I have one of the old metal Night Goblin chief? on Squig. I hope I can find it.

"Success is not final, failure is not fatal, it is the courage to continue that counts."  
   
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pontiac, michigan; usa

Is it me or is hero hammer back again? I've tried it and my opponent tried it in 2 different games and i'd say it can be a potent thing when combined with magic spells and magic items.

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PDX

 flamingkillamajig wrote:
Is it me or is hero hammer back again? I've tried it and my opponent tried it in 2 different games and i'd say it can be a potent thing when combined with magic spells and magic items.


Yeah, seems that way. A killy Lord, BSB and a L4 seem mandatory at 2k.

This message was edited 1 time. Last update was at 2024/03/26 23:31:27


   
 
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