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![[Post New]](/s/i/i.gif) 2013/08/11 01:23:17
Subject: Codex: Space Marines.first post updated
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Nurgle Chosen Marine on a Palanquin
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Mr Morden wrote: - FW seems to be getting it right - looking at the redcent work on HH and the Adeptus Mechanicus - as noted the Contemptor is new - but could have always been there - the Centurions - just lazy, poor and horrible.............
Contemptors have always been there. They first showed up in the Heresy era Adeptus Titanicus supplement Space Marine in 1989:
http://boardgamegeek.com/boardgame/4001/space-marine
http://musingsofametalmind.blogspot.com/2011/07/what-crap-is-going-on-with-dreadnoughts.html
T
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This message was edited 1 time. Last update was at 2013/08/11 01:23:33
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![[Post New]](/s/i/i.gif) 2013/08/11 01:23:23
Subject: Re:Codex: Space Marines.first post updated
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The New Miss Macross!
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NickTheButcher wrote:So being a former xenos (Ork) -turned Space Marine player, I haven't had the pleasure of experiencing a new codex release since I started at the beginning of 5th.
Now with that, do you guys typically get the codex first, read the rules then buy models based on the rules? or do you guys; like to by the new models regardless of what the rules are?
I'm a budget minded gamer and typically only buy stuff that suits my playstyle/fluff (Salamanders in this case).
I'm guessing I should wait until after I see what is in the codex.....
No such thing as a former ork! You can sell the army and change your track but the username stays!  I haven't been a "new" marine player since 3rd edition but I got the codex and my two troops and an HQ all in one purchase to cover the army basics. At the time, my FLGS only had two tables so the 40k group pretty much had to play group games of 2v2 or more per table so I just kind of watched how things fared for units I didn't own and whether their playstyle matched my own preferences.
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![[Post New]](/s/i/i.gif) 2013/08/11 01:29:06
Subject: Codex: Space Marines.first post updated
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Stern Iron Priest with Thrall Bodyguard
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d-usa wrote:So from what we know:
Current assault marine and devastator boxes staying the same?
Command squad box: I know there is talk of a big box with transport, do we think the current box is going bye bye?
Do we think there will be a new captain box?
Trying to see what I need to snatch up for my bits box.
i don't see any hint of the Captain and Honour Guard boxes going away...
i hope they stay around, as they both have great bits...
i'm liking the new Tacticals...
MKIV legs, upright MKVI legs, MKVIII torso without the grill, two new bolter arm poses that rock, plus more mohawks!!!
i am very happy...
cheers
jah
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Paint like ya got a pair!
Available for commissions.
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![[Post New]](/s/i/i.gif) 2013/08/11 01:40:14
Subject: Re:Codex: Space Marines.first post updated
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Lone Wolf Sentinel Pilot
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NickTheButcher wrote:So being a former xenos (Ork) -turned Space Marine player, I haven't had the pleasure of experiencing a new codex release since I started at the beginning of 5th.
Now with that, do you guys typically get the codex first, read the rules then buy models based on the rules? or do you guys; like to by the new models regardless of what the rules are?
I'm a budget minded gamer and typically only buy stuff that suits my playstyle/fluff (Salamanders in this case).
I'm guessing I should wait until after I see what is in the codex.....
I buy the Codex before any models generally but in this case I'll make an exception as the new plastic Sternguard and Tactical kits are too good to resist. The doubt in my mind that tells me Vanguards will be crap anyway though won over my desire to get them.
As for the Hunter/Stalker, I'll decide upon getting the Codex and reading the online consensus. Unless Termie Tubbies with Gravitron Cannons turn out to be excellent MC/Termie killers I won't be getting them, full stop.
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This message was edited 1 time. Last update was at 2013/08/11 01:40:32
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![[Post New]](/s/i/i.gif) 2013/08/11 01:45:32
Subject: Codex: Space Marines.first post updated
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[DCM]
Secret Squirrel
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I'll definitely get one of each of the new infantry boxes for bits. After that I will have to see what I can build to fit the Raven Guard fluff.
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![[Post New]](/s/i/i.gif) 2013/08/11 01:46:51
Subject: Re:Codex: Space Marines.first post updated
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Novice Knight Errant Pilot
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Is there any chance we could get the first post in this thread updated regularly with any new photos that are released?
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"All GW will gain is my increased contempt for their business practices." - AesSedai
"Its terrible the way that conversion kit is causing him to buy 2 GW kits... " - Mad4Minis
"GW are hard to parody, as they are sometimes so stupid that the best in comedy couldn't beat them at their own game..." - Paradigm
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![[Post New]](/s/i/i.gif) 2013/08/11 01:47:15
Subject: Re:Codex: Space Marines.first post updated
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Longtime Dakkanaut
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NickTheButcher wrote:So being a former xenos (Ork) -turned Space Marine player, I haven't had the pleasure of experiencing a new codex release since I started at the beginning of 5th.
Now with that, do you guys typically get the codex first, read the rules then buy models based on the rules? or do you guys; like to by the new models regardless of what the rules are?
I'm a budget minded gamer and typically only buy stuff that suits my playstyle/fluff (Salamanders in this case).
I'm guessing I should wait until after I see what is in the codex.....
You're always safe buying dudes in power armor si ce they can generally be used has a half dozen or more choices in the army.
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The rules:
1) Style over Substance.
2) Attitude is Everything.
3) Always take it to the Edge.
4) Break the Rules. |
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![[Post New]](/s/i/i.gif) 2013/08/11 01:55:24
Subject: Codex: Space Marines.first post updated
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Fresh-Faced New User
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Had to try this out. The faceplate is probably slightly bigger than shown here...
Can't make up my mind if its cool, or an outright abortion. It's certainly doable. Opinions?
EDIT: Large sarcophagus:
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This message was edited 1 time. Last update was at 2013/08/11 01:57:58
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![[Post New]](/s/i/i.gif) 2013/08/11 01:55:27
Subject: Re:Codex: Space Marines.first post updated
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Terminator with Assault Cannon
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New Mk6 legs and Mk4? New MK8 torso. I love the aiming bolter. It's about damn time someone actually [i]aimed[/]\i] their damn weapon.
However, I am very disappointed in the lack of new helmets. But the Vanguard kit did have that cool MK6 helmet with bionic eye. Maybe the Sternguard box will have better armor variants.
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SickSix's Silver Skull WIP thread
My Youtube Channel
JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking. = Epic First Post.
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![[Post New]](/s/i/i.gif) 2013/08/11 02:08:44
Subject: Codex: Space Marines.first post updated
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Dakka Veteran
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rabid stoat wrote:
Had to try this out. The faceplate is probably slightly bigger than shown here...
Can't make up my mind if its cool, or an outright abortion. It's certainly doable. Opinions?
EDIT: Large sarcophagus:

i approve of this.
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![[Post New]](/s/i/i.gif) 2013/08/11 02:14:20
Subject: Codex: Space Marines.first post updated
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Plastictrees
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gigasnail wrote:rabid stoat wrote:
Had to try this out. The faceplate is probably slightly bigger than shown here...
Can't make up my mind if its cool, or an outright abortion. It's certainly doable. Opinions?
EDIT: Large sarcophagus:

i approve of this.
Yeah, the second one is on to something I think. Not sure the sarcophagus itself works, but the full armour...
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![[Post New]](/s/i/i.gif) 2013/08/11 02:18:35
Subject: Re:Codex: Space Marines.first post updated
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Trigger-Happy Baal Predator Pilot
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ok ... I have some DC Dread sarc's that I could end up doing that with ... most excellent conversion
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Now, we like big books. (And we cannot lie. You other readers can’t deny, a book flops open with an itty-bitty font, and a map that’s in your face, you get—sorry! Sorry!) |
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![[Post New]](/s/i/i.gif) 2013/08/11 02:34:20
Subject: Codex: Space Marines.first post updated
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Missionary On A Mission
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rabid stoat wrote:
Had to try this out. The faceplate is probably slightly bigger than shown here...
Can't make up my mind if its cool, or an outright abortion. It's certainly doable. Opinions?
EDIT: Large sarcophagus:

As a huge Battletech fan I approve of this
As for the codex I am looking forward to new rules for White Scars. Nothing says awesome like Genghis Khan in SPAAAAAAAAAAACE!!!!!!!!
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Anvils Hammer wrote:
@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..
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![[Post New]](/s/i/i.gif) 2013/08/11 03:42:04
Subject: Re:Codex: Space Marines.first post updated
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Mimetic Bagh-Mari
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jah-joshua wrote:
i don't see any hint of the Captain and Honour Guard boxes going away...
i hope they stay around, as they both have great bits...
i'm liking the new Tacticals...
MKIV legs, upright MKVI legs, MKVIII torso without the grill, two new bolter arm poses that rock, plus more mohawks!!!
i am very happy...
cheers
jah
yeah the aiming arms and the extra low slung arms are great... I'm a sucker for tactical and stern so this release is good for me...And the Sternguard look ornate… that head full of hair is refreshing in the grimdark baldies world.
Very cool. I’m even dusting of the old WIPs in the top of the closet… time for that next DIY chapter…
but something really makes me want to do Crimson fist again… so torn…
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![[Post New]](/s/i/i.gif) 2013/08/11 03:42:35
Subject: Codex: Space Marines.first post updated
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Screaming Shining Spear
Pittsburgh, PA
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No pics of the rumored reloading tac marine? I was really looking forward to seeing that, it looks really cool in my head.
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Eldar shenanigans are the best shenanigans!
DQ:90S++G+M--B+IPw40k09#+D++A++/areWD-R++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2013/08/11 03:53:45
Subject: Codex: Space Marines.first post updated
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Fresh-Faced New User
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MandalorynOranj wrote:No pics of the rumored reloading tac marine? I was really looking forward to seeing that, it looks really cool in my head.
Tiny pic courtesy of our friends on /tg/.
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This message was edited 2 times. Last update was at 2013/08/11 03:56:22
Send me a message if there is something you'd like to see added to the shop |
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![[Post New]](/s/i/i.gif) 2013/08/11 03:57:21
Subject: Codex: Space Marines.first post updated
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Fresh-Faced New User
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MandalorynOranj wrote:No pics of the rumored reloading tac marine? I was really looking forward to seeing that, it looks really cool in my head.
http://www.heresy-online.net/forums/showthread.php?p=1404016#post1404016
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![[Post New]](/s/i/i.gif) 2013/08/11 04:47:10
Subject: Codex: Space Marines.first post updated
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Land Raider Pilot on Cruise Control
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also, a couple pages back, found this gem
Heresy-Online C:SM Rumor thread, pg 42 wrote:-Generic characters will be able to purchase alternate Combat Tactics options to represent a wider range of Chapters/companies.
-Combat Tactics for the following Chapters: Ultramarines, White Scars, Imperial Fist, Salamanders, Iron Hands, and Raven Guard. They have two special rules per choice.
Finally, My Blood Ravens are unique!!! And the mods should add the new pic to the first page.
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This message was edited 2 times. Last update was at 2013/08/11 04:49:56
Blood Ravens 2nd Company (C:SM)
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![[Post New]](/s/i/i.gif) 2013/08/11 04:50:46
Subject: Codex: Space Marines.first post updated
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Fixture of Dakka
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I hope there are chapter tactics to represent the Blood Angels.. since my current codex sure as heck isn't playable :p
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2013/08/11 04:53:12
Subject: Codex: Space Marines.first post updated
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Resolute Ultramarine Honor Guard
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Kirasu wrote:I hope there are chapter tactics to represent the Blood Angels.. since my current codex sure as heck isn't playable :p
As long as you know that isn't happening, everything is fine.
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2013/08/11 04:56:06
Subject: Codex: Space Marines.first post updated
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The New Miss Macross!
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Kirasu wrote:I hope there are chapter tactics to represent the Blood Angels.. since my current codex sure as heck isn't playable :p
What's wrong with Blood Angels? Is that a general complaint about assault or something specific about the army? If they do indeed have a trait system, it's quite likely that there will be some close combat options.
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![[Post New]](/s/i/i.gif) 2013/08/11 04:58:54
Subject: Codex: Space Marines.first post updated
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Blood Angel Terminator with Lightning Claws
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Crazyterran wrote: Kirasu wrote:I hope there are chapter tactics to represent the Blood Angels.. since my current codex sure as heck isn't playable :p
As long as you know that isn't happening, everything is fine.
This would be funny if it wasn't so true
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GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" |
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![[Post New]](/s/i/i.gif) 2013/08/11 04:58:56
Subject: Codex: Space Marines.first post updated
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Fixture of Dakka
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The subtle joke is that pretty much anything would be an improvement. If the only benefit to chapter tactics is "Your HQ choice gets to wear a funny hat" then that would be more useful!
Can't say the centurions look interesting at all but cheaper vanguard and better troops all seem solid.
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2013/08/11 05:03:55
Subject: Codex: Space Marines.first post updated
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Blood Angel Terminator with Lightning Claws
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warboss wrote: Kirasu wrote:I hope there are chapter tactics to represent the Blood Angels.. since my current codex sure as heck isn't playable :p
What's wrong with Blood Angels? Is that a general complaint about assault or something specific about the army? If they do indeed have a trait system, it's quite likely that there will be some close combat options.
*sigh* okay:
Furious Charged: nerfed
Feel No Pain: nerfed
Razorbacks (and vehicles in general): nerfed
Mephiston and Sanguinor: nerfed
Dante: nerfed (you give a character who's all about agility an unwieldy weapon? seriously?)
Assaults: nerfed
Power weapons: nerfed
PF Sergeants: nerfed (thanks to challenges and precision shots)
Stormravens: can now be taken by Vanilla marines and GK
Need I go on? 6th nerfed everything that made BA decent, or in the case of the SR, gave it to the other chapters.
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This message was edited 3 times. Last update was at 2013/08/11 05:10:02
GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" |
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![[Post New]](/s/i/i.gif) 2013/08/11 05:22:35
Subject: Codex: Space Marines.first post updated
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Trigger-Happy Baal Predator Pilot
Within charging distance
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insaniak wrote: VoidAngel wrote:
No, it's perfectly acceptable for well-sculpted units with good rules to have always been there.
If we seem biased against fugly models with terrible rules (terrible in the sense of balance or utility, not uber-Wardesque-killiness) - we are. Give me something that LOOKS like it could have always been there (Contemptor). Give me something that was referenced on page 67 of the Second Edition rulebook, once. "What, those heretical little monkeys on Mars finally adapted the Hrud fusil into a blessed instrument of the Emprah's divine will? I'll take 10,000."
Something like that. Not, "Hey - the studio vomited again - pay up!"
What a model looks liKe, and how that unit fits into the background are two completely separate issues.
I understand your point; but the aesthetics are part of what helps determine "fit". If Chaos stuff started to incorporate giant fluffy pinky bunnies that spat caustic lemonade because, well, Chaos...it wouldn't sit well. It breaks the aesthetic, even if there's some justification for it. The Centurion suits would go over better, despite their sudden appearance, if they were beautiful models that "looked right". I have no doubt in my mind. And models that are ugly, abusive, AND new - naturally garner a lot of hate (*cough* Dreadknight *cough*).
Imagine if they'd inserted plastic Contemptors. I don't think there'd have been any complaints. Probably much rejoicing.
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"Exterminatus is never having to say you're sorry." |
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![[Post New]](/s/i/i.gif) 2013/08/11 05:42:33
Subject: Codex: Space Marines.first post updated
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Boosting Space Marine Biker
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Plokoone wrote: MandalorynOranj wrote:No pics of the rumored reloading tac marine? I was really looking forward to seeing that, it looks really cool in my head.
Tiny pic courtesy of our friends on /tg/.

Sweet Jebus yes, a Crimson Fist in the new Art!!! Oh, let us hope that Pedro's boys get some love in the new dex
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10-15K (way too many to point up)
4K |
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![[Post New]](/s/i/i.gif) 2013/08/11 05:53:29
Subject: Codex: Space Marines.first post updated
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Fresh-Faced New User
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Right a quick question as I am slightly underwhelmed by the new tactical. A lot of what I see looks like rehashed old kit? Or is it just me? Also that errant armour looks worse than the old plastic one in the original kit that has now disappeared.
Stern guard looked awesome however
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![[Post New]](/s/i/i.gif) 2013/08/11 06:06:39
Subject: Codex: Space Marines.first post updated
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Regular Dakkanaut
Wallingford PA
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Redemption wrote:- First Founding chapters will be getting a substantial section each to themselves, so hopefully this can be looked as as Codex: Space Marines instead of Codex: Ultramarines. This will also show in a rule called Chapter Tactics, for which the effects depend on the chapter being played.
I hope this will fix problems in the Dark Angels codex such as no upgrades to basic master crafted weapons (just special ones) and more access to SM stuff such as the Thunderfire Cannon and other flyers.
I love the Centurions.  Great look and look to be a great battlefield addition. Will have to look into them when released.
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He Who Controls The Dice Controls The Universe
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![[Post New]](/s/i/i.gif) 2013/08/11 06:18:45
Subject: Codex: Space Marines.first post updated
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[MOD]
Making Stuff
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irwit wrote:Right a quick question as I am slightly underwhelmed by the new tactical. A lot of what I see looks like rehashed old kit? Or is it just me?
Yes, there was no reason to assume that the Tacticals would receive all new sculpts, since for the most part they're fine as is. They have just swapped some variant parts in and added some extras, by the look of it.
Also that errant armour looks worse than the old plastic one in the original kit that has now disappeared.
The old kit never had proper Errant armour. There was a torso on the Marine sprue with the Errant-style armoured belly cables but lacking the neck ring, and a torso front on the accessory sprue that had the neck ring but had Mk7-style belly cables.
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![[Post New]](/s/i/i.gif) 2013/08/11 06:19:28
Subject: Codex: Space Marines.first post updated
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Nasty Nob
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If they roll BT into the SM dex, does that mean you can cherry pick allies from the allies matrix using whichever you want?
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ERJAK wrote:
The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.
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