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![[Post New]](/s/i/i.gif) 2008/12/12 05:45:31
Subject: imperial navy codex
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Tinkering Tech-Priest
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the local games work shop near me said if i could wright a balanced codex and the manager and my oponent gave me the go ahead that i could use it.
so i am wrighting an imperial navy codex.
this is my genaral idea
- thunder bolt fighters as HQ
- lightning as troops
- maradurs as Heave support
dose any one have any ideas
(sorry for spelling)
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armored company 18/2/3
3/1/8
5/1/12
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![[Post New]](/s/i/i.gif) 2008/12/13 03:45:48
Subject: imperial navy codex
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Stalwart Veteran Guard Sergeant
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this would be for what points levels...apoc or regular 40k?
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Praise the Emperor and pass the ammunition!!! |
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![[Post New]](/s/i/i.gif) 2008/12/13 13:42:14
Subject: imperial navy codex
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Ladies Love the Vibro-Cannon Operator
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That's a pretty large project.
Writing a balanced codex is a big issue.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2008/12/15 05:25:33
Subject: imperial navy codex
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Tinkering Tech-Priest
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it would be for regular 40k
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armored company 18/2/3
3/1/8
5/1/12
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3/0/2 |
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![[Post New]](/s/i/i.gif) 2008/12/15 06:13:31
Subject: imperial navy codex
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Tinkering Tech-Priest
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here is the fast atk choices
vultures/ valks with storm troopers
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armored company 18/2/3
3/1/8
5/1/12
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![[Post New]](/s/i/i.gif) 2008/12/17 04:54:11
Subject: imperial navy codex
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Tinkering Tech-Priest
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83 views 2 replies
come on
posts please
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This message was edited 1 time. Last update was at 2008/12/17 04:54:40
armored company 18/2/3
3/1/8
5/1/12
3/0/5
3/0/2 |
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![[Post New]](/s/i/i.gif) 2008/12/17 05:06:34
Subject: imperial navy codex
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Thunderhawk Pilot Dropping From Orbit
wait wait wait wait... huh..?
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How would you capture objectives?
I think that this codex would have to be one that can take allies... kind of like DH
Oh.. and great project
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This message was edited 1 time. Last update was at 2008/12/17 05:06:53
I play (homegrown chapter)
Win 8
Draw1
Loss1
Follow the word of the Turtle Pie. Bathe your soul in its holy warmth and partake in its delicious redemption. Let not the temptation of Lesser desserts divert you, for All is Pie, and Turtle is All
97% of people have useless and blatantly false statistics in their sigs, if you are one of the 8% who doesn't, paste this in your sig to show just what a rebel you are |
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![[Post New]](/s/i/i.gif) 2008/12/17 05:14:30
Subject: imperial navy codex
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Tinkering Tech-Priest
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maybe drop in storm-troops in valks
and special valks for transporting tanks
also some vultures and valks have hover mode
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armored company 18/2/3
3/1/8
5/1/12
3/0/5
3/0/2 |
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![[Post New]](/s/i/i.gif) 2008/12/17 05:20:57
Subject: imperial navy codex
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Thunderhawk Pilot Dropping From Orbit
wait wait wait wait... huh..?
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And now you have flying eldar...
lol just kidding... but you might have problems making distinctions with drop troops+ air support
Also, If you have air support, then you can't have tanks, or if you do they have to be so expensive it's not worth it... or else everyone will hate you
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I play (homegrown chapter)
Win 8
Draw1
Loss1
Follow the word of the Turtle Pie. Bathe your soul in its holy warmth and partake in its delicious redemption. Let not the temptation of Lesser desserts divert you, for All is Pie, and Turtle is All
97% of people have useless and blatantly false statistics in their sigs, if you are one of the 8% who doesn't, paste this in your sig to show just what a rebel you are |
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![[Post New]](/s/i/i.gif) 2008/12/17 05:23:27
Subject: imperial navy codex
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Regular Dakkanaut
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I would add Goliaths, Wraiths, and Valkyries.
Wait... That is the other video game that needs to come out soon.
Sounds interesting, but it seems like a fleet of ships in fluff sense will pretty much own troops on the ground.
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Eldar
Luna Wolves |
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![[Post New]](/s/i/i.gif) 2008/12/17 05:24:44
Subject: imperial navy codex
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Thunderhawk Pilot Dropping From Orbit
wait wait wait wait... huh..?
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Well... that's what makes the project so damn hard.
Also... the highest armor value on one of those planes is an 11... and anything can shoot at the planes and score a hit on a 6
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I play (homegrown chapter)
Win 8
Draw1
Loss1
Follow the word of the Turtle Pie. Bathe your soul in its holy warmth and partake in its delicious redemption. Let not the temptation of Lesser desserts divert you, for All is Pie, and Turtle is All
97% of people have useless and blatantly false statistics in their sigs, if you are one of the 8% who doesn't, paste this in your sig to show just what a rebel you are |
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![[Post New]](/s/i/i.gif) 2008/12/17 05:28:31
Subject: imperial navy codex
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Regular Dakkanaut
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The HIGHEST is armor 11? huh o well.
I would have figured the lowest would be 11 considering they are space craft..... but i haven't done any reading of these actual game mechanics, just fluff reading.
Just doesn't sit right to me.
That said, if you want to make it work, enjoy. I am interested to see if it works out.
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Eldar
Luna Wolves |
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![[Post New]](/s/i/i.gif) 2008/12/17 06:43:23
Subject: imperial navy codex
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Tinkering Tech-Priest
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this is only atmospheric craft (low av)
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armored company 18/2/3
3/1/8
5/1/12
3/0/5
3/0/2 |
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