Switch Theme:

Know your Enemy, Lists to Beat (in tournaments with no composition score)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Executing Exarch






Odenton, MD

This thread was made to create a index of the current tier I and II list for tournaments with no composition score.



As of now I put a lot of the list in this article:

http://www.dakkadakka.com/wiki/en/Lists_to_beat%2C_the_40k_Meta_Game_as_of_02/22/09

PLEASE do not post comments about the article here. If you want to leave a comment about the article please do so but use this thread:
http://www.dakkadakka.com/dakkaforum/posts/list/0/231157.page#580751






If you would like to help me please post complete 'Ard Boyz quality lists here, along with a shot summery of tactics. I will consolidate them and set up a table of contents with links.

Thank you for your help,
Chris

This message was edited 2 times. Last update was at 2009/02/23 05:04:32


 
   
Made in us
Executing Exarch






Odenton, MD

Saved
   
Made in us
Executing Exarch






Odenton, MD

Saved
   
Made in us
Executing Exarch






Odenton, MD

Saved
   
Made in us
Pestilent Plague Marine with Blight Grenade




Lafayette, IN

'Ard boys KOS
---HQ---
Big Mek, KFF
Mad doc

---Elite---
12 Burna boyz, mek with kmb

---Troops---
19 'Ard boyz, nob pk bp, Battlewagon red paint, deff rolla, grot riggers, 2 big shootas
19 Boyz, nob pk bp, Battlewagon red paint, deff rolla, grot riggers, 2 big shootas
20 Shootas 2 big shoota nob pk bp, Battlewagon red paint, deff rolla, grot riggers, 2 big shootas
12 Boyz, nob pk bp, trukk red paint, reinforced ram
12 Boyz, nob pk bp, trukk red paint, reinforced ram
12 Shootas 1 big shoota, nob pk bp, trukk red paint, reinforced ram

The 12 shootas sit on rear objectives or move forward for support as necessary.
The burnas hop in the trukk for the shootas. Doc rides with the 'ard boyz and the mek rides with the sluggas. The 2 boyz trukks protect the side armor of the wagons and the wagons hide the burna trukk. When you hit them, the deff rollas go after armor and the boyz do whut boyz do. You can use the remaining points to buff the big mek or buy fast attack support.

Make sure you have a vehicle to pick doc and his boys up after they finish a group off. We can't have him chasing around doing nothing. The turn that you know he will finish a combat, roll up and don't block los to the nearest enemy and let him hop in to head after them.

This message was edited 2 times. Last update was at 2009/02/24 19:11:10


 
   
 
Forum Index » 40K General Discussion
Go to: