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Made in us
Master Tormentor





St. Louis

 insaniak wrote:
I wouldn't expect so. The reverse 'knee' is the ankle joint, and their feet are in the lower 'leg' section - they're walking on tip-toes.

They stated in the preview video that they do, in fact, have their lower legs lopped off to fit in the armor, as well as some modifications to their joints and spine, as it's designed for xenos and not humans.
   
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Under the couch

That feels like an unnecessary choice when the models have such human leg proportions, and a fairly massive departure from the 'joyriding spoilt rich kid' aesthetic of the original Spyrers.

 
   
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Otiose in a Niche






Hyderabad, India

One nice thing about being a spoiled rich kid in the Grim Darkness of the Far Future is that having your limbs lopped off so you can wear Xenos armor is basically an outpatient procedure.

Even better, you can get vat-grown clone legs when you're done.

 
   
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Rampaging Reaver Titan Princeps





Warwickscire

Bob Lorgar wrote:
So, is it a requirement for you to get your feet cut off to be a Spyrer?


I mentioned earlier, but I reckon the Orrus suit is based on the Lorica Thallax armour with the difference being that they aren't completely butchered but have to surrender a good chunk of their bodies to be implanted into the suit:


This message was edited 1 time. Last update was at 2024/05/22 08:58:54


 
   
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Growlin' Guntrukk Driver with Killacannon





Scotland, but nowhere near my rulebook

And the Spyers always had a variety of bionic doohickies grafted in for while they were hunting.

Add to which, showing that you've been on a Spyre Hunt by the fact that half of your lower body is augmetic is going to be a massive status symbol. Everybody they know is rich. Everybody they know can buy whatever, or whoever, they want. Not everybody they know can say that they punched a Genestealer to death.
   
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 Graphite wrote:
Not everybody they know can say that they punched a Genestealer to death.


I remember 1st edition Space Hulk, where the vast majority of Terminators couldn't say that.
   
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Longtime Dakkanaut



London

I liked to imagine that after having their chest ripped out they would be swiftly teleported back tot he barge and a scene from a medical show with gurneys being rushed through the ship being played out.
   
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Growlin' Guntrukk Driver with Killacannon





Scotland, but nowhere near my rulebook

That's one of the nicer touches in the Space Hulk computer game, your terminators teleport away after death.

That armour is expensive, after all. Might have to pour out the guy inside...
   
Made in pt
Sinewy Scourge





Porto

Laughing Man wrote:
 insaniak wrote:
I wouldn't expect so. The reverse 'knee' is the ankle joint, and their feet are in the lower 'leg' section - they're walking on tip-toes.

They stated in the preview video that they do, in fact, have their lower legs lopped off to fit in the armor, as well as some modifications to their joints and spine, as it's designed for xenos and not humans.


Might apply to all of them, but in the preview they were talking specifically about the Orrus, as it was the only one shown at the time.


anonymous @ best Warhammer Miniature wrote:i vote the choas dwarf lord as they are the greatest dwarfs n should get there own codex


 
   
Made in ca
Longtime Dakkanaut






 insaniak wrote:
That feels like an unnecessary choice when the models have such human leg proportions, and a fairly massive departure from the 'joyriding spoilt rich kid' aesthetic of the original Spyrers.


Yeah, seems like its grimdark for the sake of being grimdark

lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
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Knight of the Inner Circle






One of the other things that intrigues me, is the rumors of Space Hulk coming back with larger squares to fit the new larger terminators. If they go with a two-inch version, that would make it compatible with the current floor tile boards, which would make it a completely different type of game. The new Necromunda talks about more tunnel fighting, which would make for an interesting board and a lot of bottlenecks going from a single wide corridor to a large room, mixing and matching the two board types.

 
   
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Oakland, CA

The terrain alone would be worth the price of admission...
   
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 streetsamurai wrote:
 insaniak wrote:
That feels like an unnecessary choice when the models have such human leg proportions, and a fairly massive departure from the 'joyriding spoilt rich kid' aesthetic of the original Spyrers.


Yeah, seems like its grimdark for the sake of being grimdark


It's also a very Cyberpunk thing, in an Edgerunners/Alita/GITS sense, tho? Which is obvi a departure from generic 40K but also fits where GW is going with the Van Saar redesign

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Moustache-twirling Princeps





Gone-to-ground in the craters of Coventry

Yep, Van Saar are all about the cyber. Being able to provide prosthetics/upgrades for the rich kids gets them an invitation to the bug hunts.

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It suits the, erm, suits, being of off-world and likely Xenos origin.

   
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Calculating Commissar





The Shire(s)

Bionics are clearly fashionable in much of 40k society, and body modification is rife. This seems pretty small potatoes and entirely in keeping with the setting.

 ChargerIIC wrote:
If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
 
   
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Ancient Space Wolves Venerable Dreadnought





Yeah, that. Remember Inquisitor Bojack Horseman from the Eisenhorn series? At the top end of the Imperium, people are pretty into transhumansim, between the life extending drugs (circa 500 years potential), the assorted biomods (tails and animal ears are common), and the ease of obtaining not merely functional but enhancing bionics.

Edit: oh, forgot another fun correlating fact from the canon; retired Custodes (eight foot tall slabs of muscle) can take off their armour and blend into Imperial society to the point they can run spy rings without being instantly identified as Custodes.

This message was edited 1 time. Last update was at 2024/05/23 13:49:22


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Under the couch

 Haighus wrote:
Bionics are clearly fashionable in much of 40k society, and body modification is rife. This seems pretty small potatoes and entirely in keeping with the setting.

Yes, and no. I don't have an issue with it as a concept, because as you say, it's certainly fitting for the setting. My issue with it was really just that the design of the armour doesn't seem to actually make it necessary. If that's the angle they wanted to go with, the legs should have been more clearly non-human. Aside from the shins being a little skinny, the current design looks like human legs would fit in there just fine.

 
   
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Albany, NY

 insaniak wrote:
 Haighus wrote:
Bionics are clearly fashionable in much of 40k society, and body modification is rife. This seems pretty small potatoes and entirely in keeping with the setting.

Yes, and no. I don't have an issue with it as a concept, because as you say, it's certainly fitting for the setting. My issue with it was really just that the design of the armour doesn't seem to actually make it necessary. If that's the angle they wanted to go with, the legs should have been more clearly non-human. Aside from the shins being a little skinny, the current design looks like human legs would fit in there just fine.


It could be more for the extra joint than the angle, might give some extra dexterity.

   
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Under the couch

There is no extra joint. The backwards 'knee' would be their ankle.

 
   
Made in pl
Longtime Dakkanaut





 Mad Doc Grotsnik wrote:
It suits the, erm, suits, being of off-world and likely Xenos origin.

No it doesn't. In fact it makes zero sense with two supposed (according to fanon) producers of the suit because Tau and Votann both think Imperial body mods are barbaric and neither race practices any body enhancement unless necessary, never mind mutilating your body willingly to fit the suit (unlike AdMech who did that even in Mechanicum days). Both would think it's pants on head dumb, you fit the suit to the body not vice versa...
   
Made in us
Master Tormentor





St. Louis

 Irbis wrote:
 Mad Doc Grotsnik wrote:
It suits the, erm, suits, being of off-world and likely Xenos origin.

No it doesn't. In fact it makes zero sense with two supposed (according to fanon) producers of the suit because Tau and Votann both think Imperial body mods are barbaric and neither race practices any body enhancement unless necessary, never mind mutilating your body willingly to fit the suit (unlike AdMech who did that even in Mechanicum days). Both would think it's pants on head dumb, you fit the suit to the body not vice versa...

Sure, but the suits aren't built for human bodies, they're built for xenos to wear.
   
Made in gb
Calculating Commissar





The Shire(s)

Don't the Kin routinely replace their lower limbs with cybernetics?

 ChargerIIC wrote:
If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
 
   
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Have GW confirmed who made the suits? They looks neither Votann, nor Tau in appearance.
   
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Calculating Commissar





The Shire(s)

 His Master's Voice wrote:
Have GW confirmed who made the suits? They looks neither Votann, nor Tau in appearance.

Not in current lore, no. This thread discusses the older lore: https://www.dakkadakka.com/dakkaforum/posts/list/813808.page

The suit exterior aesthetics aren't so important IMO- they are playthings for rich nobles and get adapted by Van Saar. The exterior is crafted to suit human taste on Necromunda.

 ChargerIIC wrote:
If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
 
   
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Some backwater sump

In that case it would make as much sense for some bratty noble kid to tell everyone his suit has xenos tech in it.

New Career Time? 
   
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Fixture of Dakka






That would get him a visit from the Mechanicus to take it from them.

I rather like the idea of the suits having an "Unknown" origin... As to Necromunda, itself, it is quickly becoming my scratch to the gaming Itch I've needed for a long time.

The Secondus game is a pretty cool idea, and starting them out in the tunnels and ground floor is a really neat way to get it going again in the next hive. I'll be getting that new Kill Team terrain selection to start building up early.

I finally have the reason I needed to start downsizing a bunch of Nu-40k stuff that will never see the light of day.



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 His Master's Voice wrote:
Have GW confirmed who made the suits? They looks neither Votann, nor Tau in appearance.


Is it even clear how Tau got their quick technological progress? It could be Tau-ish tech, but developed by a minor species in their empire, or have an even older origin.

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 Fayric wrote:
Is it even clear how Tau got their quick technological progress?

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 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in gb
Ridin' on a Snotling Pump Wagon






 Fayric wrote:
 His Master's Voice wrote:
Have GW confirmed who made the suits? They looks neither Votann, nor Tau in appearance.


Is it even clear how Tau got their quick technological progress? It could be Tau-ish tech, but developed by a minor species in their empire, or have an even older origin.


Very rusty, but their “rapid” progress was over a couple of millennia, having gone from Neolithic to Space Faring. The Ethereals revealed themselves and united the species. And they found a ruined start ship on a moon, giving them a boost.

Now, in 40K terms that does seem quick. But look at our real world progress over the past 250 years. We’ve gone from sailing ships and muskets to space flight. And that’s without particularly unified peoples, and in the face of many, many wars.

Strip out stuff like the Dark Ages, so we never lost the knowledge and technology of the Romans and Egyptians? Where might we be now? Because I’m fairly sure the Greeks had figured out the principal of steam engines, but didn’t have the right materials to make it practical for industry. That “just” takes the discovery of steel to make real.

So, a fully unified species can progress really rapidly in 2,000 years.

   
 
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