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![[Post New]](/s/i/i.gif) 2013/02/13 02:47:29
Subject: New Warmachine faction- Convergence of Cyriss (Battle Engine or Colossal WIP page 8)
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Master Tormentor
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Looks like all three lights and all three heavies there. A buzz saw launcher on one of each potentially (can't see the other side of the light farthest from the camera clearly, but it looks similar to the one on the farthest heavy), the repair tripod, and one with some sort of cannon. Lots of reach with those tendrils, and the infantry almost certainly have reach and chain weapon with those flails (and we can pray for Chain Strike). Should be entertaining.
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![[Post New]](/s/i/i.gif) 2013/02/13 02:49:48
Subject: New Warmachine faction- Convergence of Cyriss (Battle Engine or Colossal WIP page 8)
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[DCM]
Dankhold Troggoth
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Quoting the pic onto new page due to page rollover:
RiTides wrote:A pic we missed from Matt Wilson's twitter:
Also here is an interview recorded at TempleCon by Lost Hemisphere radio with Ed Bourelle about the Convergence of Cyriss release (the first 10 minutes of the show):
http://losthemisphere.com/lhr/LHRep65.mp3
Nothing earth shattering, but cool  . Apparently they also talk to Will Schick about it, but I didn't have time to find/listen to that part.
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![[Post New]](/s/i/i.gif) 2013/02/22 23:06:32
Subject: New Warmachine faction- Convergence of Cyriss (Battle Engine or Colossal WIP page 8)
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Battle-tested Knight Castellan Pilot
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You could see the three different heavy vectors and light vectors in the sneak peak vid from privateer press from the beginning.
I wanted to start a warmachine army that was mostly warjacks but all the veteran gamers said no thats not really possible you'll never have enough focus well now there will be enough focus and I will start a warmachine army when these come out can't wait for the angels
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the banner is click able. it takes you to a magical country. if you don't believe me click and see for your self
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![[Post New]](/s/i/i.gif) 2013/02/22 23:54:16
Subject: New Warmachine faction- Convergence of Cyriss (Battle Engine or Colossal WIP page 8)
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Big Fat Gospel of Menoth
The other side of the internet
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Hey this hasn't really been mentioned, but do you think Capt. Swissarmyknife may be made of resin or plastic? Given the weight of his arms, it seems odd for him to be in the position he's posed in and it would make him incredibly finiky.
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(╯°□°)╯︵ ┻━┻
RAGE
Be sure to use logic! Avoid fallacies whenever possible.
http://en.wikipedia.org/wiki/List_of_fallacies |
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![[Post New]](/s/i/i.gif) 2013/02/23 00:06:09
Subject: New Warmachine faction- Convergence of Cyriss (Battle Engine or Colossal WIP page 8)
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Sniping Reverend Moira
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Surtur wrote:Hey this hasn't really been mentioned, but do you think Capt. Swissarmyknife may be made of resin or plastic? Given the weight of his arms, it seems odd for him to be in the position he's posed in and it would make him incredibly finiky.
I'd have to guess plastic, if only because those prices are relatively small and PP hasn't done any small resin pieces yet. If I recall correctly, all the smaller bits from my Colossals were metal?
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![[Post New]](/s/i/i.gif) 2013/02/23 07:13:14
Subject: New Warmachine faction- Convergence of Cyriss (Battle Engine or Colossal WIP page 8)
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Nihilistic Necron Lord
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Smaller bitz from colassals are metal. Also stuff like the Kinquests legs and the Krakens tentacles/gun.
Unsure for the Swiss man here. They've said the warcasters and solos would be metal.
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![[Post New]](/s/i/i.gif) 2013/03/06 21:11:52
Subject: Re:New Warmachine faction- Convergence of Cyriss (Battle Engine or Colossal WIP page 8)
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Mutating Changebringer
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An image apparently originating on Matt Wilson's twitter;
Enjoy!
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![[Post New]](/s/i/i.gif) 2013/03/06 21:13:18
Subject: New Warmachine faction- Convergence of Cyriss (Battle Engine or Colossal WIP page 8)
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Master Tormentor
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Gonna go with a definite "yes" on the angelic warcaster front, then. Could be the Engine, of course, but I'm really thinking large based caster. Automatically Appended Next Post: AduroT wrote:Smaller bitz from colassals are metal. Also stuff like the Kinquests legs and the Krakens tentacles/gun.
Unsure for the Swiss man here. They've said the warcasters and solos would be metal.
It's possible bits of him are in resin. Didn't the Bane Thralls get redone with resin shoulder pads?
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This message was edited 1 time. Last update was at 2013/03/06 21:14:22
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![[Post New]](/s/i/i.gif) 2013/03/06 21:21:31
Subject: New Warmachine faction- Convergence of Cyriss (Battle Engine or Colossal WIP page 8)
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Mutating Changebringer
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Laughing Man wrote:Gonna go with a definite "yes" on the angelic warcaster front, then. Could be the Engine, of course, but I'm really thinking large based caster.
Automatically Appended Next Post:
AduroT wrote:Smaller bitz from colassals are metal. Also stuff like the Kinquests legs and the Krakens tentacles/gun.
Unsure for the Swiss man here. They've said the warcasters and solos would be metal.
It's possible bits of him are in resin. Didn't the Bane Thralls get redone with resin shoulder pads?
I dunno what they once were like, but my bane thralls came with plastic-y/resin shoulder-pads.
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![[Post New]](/s/i/i.gif) 2013/03/06 22:25:02
Subject: Re:New Warmachine faction- Convergence of Cyriss (Battle Engine or Colossal WIP page 8)
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Infiltrating Prowler
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Buzzsaw wrote:An image apparently originating on Matt Wilson's twitter;
Enjoy!
Oh my! Would this be PP's first 3D sculpted model? I only ever recall seeing green's of everything.
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![[Post New]](/s/i/i.gif) 2013/03/06 22:26:49
Subject: New Warmachine faction- Convergence of Cyriss (Angelic model render page 9)
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Fixture of Dakka
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No, they've done a number of CG sculpts before this.
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![[Post New]](/s/i/i.gif) 2013/03/07 00:00:00
Subject: New Warmachine faction- Convergence of Cyriss (Angelic model render page 9)
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Nihilistic Necron Lord
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All of their 3d sculpts have been the Battle Engines and Colossals so far that I know of.
And yeah, the Bane Thrall resculpt got resin shoulders. The Bronzeback Titan and Behemoth also have resin parts to them now as well.
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![[Post New]](/s/i/i.gif) 2013/03/07 00:04:09
Subject: New Warmachine faction- Convergence of Cyriss (Angelic model render page 9)
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Myrmidon Officer
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Those wings honestly look amazing. As a curiosity, does PP have any sort of bits service, or would I have to purchase the entire model?
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![[Post New]](/s/i/i.gif) 2013/03/07 00:12:35
Subject: New Warmachine faction- Convergence of Cyriss (Angelic model render page 9)
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Nihilistic Necron Lord
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They have bitz service on all of their metal parts, but not the resin or plastic.
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![[Post New]](/s/i/i.gif) 2013/03/07 00:13:36
Subject: New Warmachine faction- Convergence of Cyriss (Angelic model render page 9)
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Pyre Troll
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Absolutionis wrote:Those wings honestly look amazing. As a curiosity, does PP have any sort of bits service, or would I have to purchase the entire model?
you can order metal bits directly from them, but from what i recall shipping prices can be harsh
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![[Post New]](/s/i/i.gif) 2013/03/18 17:51:44
Subject: New Warmachine faction- Convergence of Cyriss (Umbra Vault open- Axis the Harmonic Enforcer, page 9)
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[DCM]
Dankhold Troggoth
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The Umbra league vault opens, revealing Axis the Harmonic Enforcer! I've taken a screen capture of the web page
http://privateerevents.com/immoren/the_vault/5
Looks amazing
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This message was edited 1 time. Last update was at 2013/03/18 17:52:22
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![[Post New]](/s/i/i.gif) 2013/03/18 17:55:10
Subject: New Warmachine faction- Convergence of Cyriss (Umbra Vault open- Axis the Harmonic Enforcer, page 9)
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Dakka Veteran
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He does look pretty dang amazing. Can't wait to see the model! And that text around the circle says something interesting according to PP staff, but someone will have to translate it!
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![[Post New]](/s/i/i.gif) 2013/03/18 17:56:44
Subject: Re:New Warmachine faction- Convergence of Cyriss (Umbra Vault open- Axis the Harmonic Enforcer, page 9)
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[DCM]
GW Public Relations Manager (Privateer Press Mole)
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Looks very promising--and an easy faction to paint up as well
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Adepticon TT 2009---Best Heretical Force
Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
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![[Post New]](/s/i/i.gif) 2013/03/18 18:02:33
Subject: New Warmachine faction- Convergence of Cyriss (Umbra Vault opens- Axis the Harmonic Enforcer, pg 9)
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[DCM]
Dankhold Troggoth
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So is it a warcaster? No matter what it is, definitely at the top of my Cyriss "want" list!
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![[Post New]](/s/i/i.gif) 2013/03/18 18:18:58
Subject: New Warmachine faction- Convergence of Cyriss (Umbra Vault opens- Axis the Harmonic Enforcer, pg 9)
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Insect-Infested Nurgle Chaos Lord
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RiTides wrote:So is it a warcaster? No matter what it is, definitely at the top of my Cyriss "want" list!
Yes he's a warcaster. Part of his card was in the preview video IIRC.
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Games Workshop Delenda Est.
Users on ignore- 53.
If you break apart my or anyone else's posts line by line I will not read them. |
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![[Post New]](/s/i/i.gif) 2013/03/18 18:23:29
Subject: New Warmachine faction- Convergence of Cyriss (Umbra Vault open- Axis the Harmonic Enforcer, page 9)
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Master Tormentor
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Very nice exoskeleton he's wearing. Looks like his lack of Construct wasn't a typo after all.
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![[Post New]](/s/i/i.gif) 2013/03/18 19:09:53
Subject: New Warmachine faction- Convergence of Cyriss (Umbra Vault open- Axis the Harmonic Enforcer, page 9)
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Nihilistic Necron Lord
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If you think that's good, just wait till the picture of the angel caster that's in the new NQ shows up online. They got a bunch of different concept art in there. Automatically Appended Next Post: Axis' Feat;
Enemy models currently in Axis' control area suffer mins 2 spd and str. and Friendly faction models currently in axis' control area gain plus two spd and str. Circumpotence lasts for one round.
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This message was edited 1 time. Last update was at 2013/03/18 19:25:09
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![[Post New]](/s/i/i.gif) 2013/03/18 19:31:55
Subject: New Warmachine faction- Convergence of Cyriss (Umbra Vault open- Axis the Harmonic Enforcer, page 9)
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Big Fat Gospel of Menoth
The other side of the internet
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AduroT wrote:If you think that's good, just wait till the picture of the angel caster that's in the new NQ shows up online. They got a bunch of different concept art in there.
Automatically Appended Next Post:
Axis' Feat;
Enemy models currently in Axis' control area suffer mins 2 spd and str. and Friendly faction models currently in axis' control area gain plus two spd and str. Circumpotence lasts for one round.
Simultaneous buff, debuff and charge denial. I like.
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(╯°□°)╯︵ ┻━┻
RAGE
Be sure to use logic! Avoid fallacies whenever possible.
http://en.wikipedia.org/wiki/List_of_fallacies |
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![[Post New]](/s/i/i.gif) 2013/03/20 18:18:36
Subject: New Warmachine faction- Convergence of Cyriss (Umbra Vault open- Axis the Harmonic Enforcer, page 9)
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Master Tormentor
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Spoilers on the various Vectors from today's insider:
This week’s Convergence of Cyriss blog turns the spotlight on vectors.
As I discussed in last week’s blog, we knew early on the tone of the faction would be set within the battlegroup. While we hit on the idea of vectors and Convergence warcasters having a very unique relationship, deciding what the vectors would look like and the specific role each would play on the tabletop took months of discussion and fine-tuning.
In the end, we devised three very distinct flavors of vectors: light vectors, heavies that walk, and heavies that hover.
The light vectors—the Diffuser, Galvanizer, and Mitigator—bring a host of utilitarian abilities designed to support other vectors and troops within the Convergence army. The Galvanizer is the first warjack in any faction with the ability to repair other ‘jacks, while the Diffuser increases the mobility of the Convergence army by marking targets for melee annihilation.
The Mitigator is perhaps my favorite among the lights. Its razor bola may not look impressive at first glance: RNG 7 AOE 3 POW – , but it is certain to alter the course of many battles thanks to Quake and the new ability Puncture (which declares all enemies hit by this attack automatically suffer 1 damage point).
The first of the heavy vectors are the four-legged walkers. These will form the mainstay of many Convergence battlegroups, being exceptionally durable and armed with a brutal array of weaponry. Though relatively slow, the Cipher, Monitor, and Inverter are all but impossible to knock down and each boasts formidable melee power. While the Cipher carries a hull-mounted servipod mortar, this weapon is more about supporting the army’s advance than actively dealing damage. Instead, this vector relies on its pair of P+S 18 piston spikes to turn the enemy into scrap. The Monitor takes on the role of ranged support, literally sawing enemies in half with its ellipsaw flinger. This vector also has True Sight, so nothing is safe from its wicked ammunition.
Despite the utility and power of the Cipher and Monitor, it’s the Inverter that has become my personal favorite. Its macropummeler is powerful enough to make even a closed Devastator shake in its boots. That’s right; we’re talking about a P+S 20 attack with Knock Down; the Inverter isn’t messing around. Though the macropummeler can only be used once per round due to Discharge, whatever isn’t initially turned to scrap will be after a few follow-up attacks from its meteor hammer.
The last of the vectors are the heavies that hover. Though not as durable as the walkers, the Assimilator, Modulator, and Conservator boast Pathfinder and a higher SPD. The Assimilator’s rendering claw allows it to repair itself when it destroys an opposing construct, which is especially fun when going up against Skorne Immortals or Circle Orboros Woldstalkers. Thanks to a pair of bucklers, the Conservator boasts the highest ARM of any of the vectors so far, and Hand of Vengeance will make your opponent regret every kill he racks up.
As always, I’ve saved my favorite for last: the Modulator. At only 6 points, the Modulator is the cheapest heavy in the Convergence arsenal. While it may not have the hitting power of its fellow heavy vectors, a pair of emitter surge ranged attacks can wreck havoc on opposing infantry. Being the fiendish player I am, it’s the Modulator’s Plasma Nimbus ability that really brings it home, dishing out a POW 10 electrical damage roll to anyone foolish enough to hit it with a melee attack.
Of course, astute readers might notice I left out one rather large contender in the vector category. But I think such a colossal piece of the Convergence army deserves a blog all its own.
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![[Post New]](/s/i/i.gif) 2013/03/20 18:29:00
Subject: New Warmachine faction- Convergence of Cyriss (Umbra Vault open- Axis the Harmonic Enforcer, page 9)
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Proud Triarch Praetorian
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I guess that monstrosity of a few Pages back is a Colossal then...
Bit Disappointing as it looks a little unfinished IMHO
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2013/03/20 18:34:15
Subject: New Warmachine faction- Convergence of Cyriss (Umbra Vault open- Axis the Harmonic Enforcer, page 9)
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Master Tormentor
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IHateNids wrote:I guess that monstrosity of a few Pages back is a Colossal then...
Bit Disappointing as it looks a little unfinished IMHO
That's because it was unfinished. It was hovering above its base because the feet hadn't been sculpted yet. Hell, it didn't even have arms yet.
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![[Post New]](/s/i/i.gif) 2013/03/20 18:41:47
Subject: New Warmachine faction- Convergence of Cyriss (Umbra Vault open- Axis the Harmonic Enforcer, page 9)
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Proud Triarch Praetorian
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I dont know so much, the thing looks finished, but unfinished if you know what I mean?
Of course, this is just my own opinion, its just what it looked like to me.
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2013/03/20 19:04:59
Subject: New Warmachine faction- Convergence of Cyriss (Umbra Vault open- Axis the Harmonic Enforcer, page 9)
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Arch Magos w/ 4 Meg of RAM
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IHateNids wrote:I dont know so much, the thing looks finished, but unfinished if you know what I mean?
Of course, this is just my own opinion, its just what it looked like to me.
it was a 3d render, which was unfinished
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Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge |
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![[Post New]](/s/i/i.gif) 2013/03/20 21:31:31
Subject: New Warmachine faction- Convergence of Cyriss (Vector spoilers, page 9)
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[DCM]
Dankhold Troggoth
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![[Post New]](/s/i/i.gif) 2013/03/21 10:24:41
Subject: New Warmachine faction- Convergence of Cyriss (Umbra Vault open- Axis the Harmonic Enforcer, page 9)
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Tea-Kettle of Blood
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IHateNids wrote:I guess that monstrosity of a few Pages back is a Colossal then...
Bit Disappointing as it looks a little unfinished IMHO
It could still also be the Battle Engine.
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