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2015/01/20 20:18:12
Subject: Hissy the Hive Tyrants Horrible Hive (Bits n Bobs 20/1)
Hah... very clever Hissy. I'm hoping the sisters don't work out how far away my swarmlord is from them... but hey, happy to help bait the sisters if it keeps peace in your hive.
My swarmlord is almost finished in the spawn pools and will emerge in the next few days so the sisters can begin their hunt
Hive Fleet Ngaro 4800 points
Cult of the Red Saviour 1700 points
Zerg Infested Terrans 2300 points
Haha, I love the whole "family" thing going on in this thread
And hey, it seems Hissy is actually becoming kind of nice(er) as time passes!
I think you need to watch out for your bed (and anything else) when Stompy arrives though, Hissy might just be saving it all up for one massive retaliatory strike!
Tau sucks at Close Quarter? Meet the Fish Of Fury!
2015/01/29 06:13:30
Subject: Hissy the Hive Tyrants Horrible Hive (more bits n bobs 28/1)
I dare say those Gene stealers are getting very good looking. Pariticulary the one on the sligthly taller base imo.
As always a great read and nice pictures too, well done.
2015/02/01 18:08:22
Subject: Re:Hissy the Hive Tyrants Horrible Hive (more bits n bobs 28/1)
Yes sorry I meant Superstealers. I got them done in a night and a half which was pretty good going. That leaves us with only 4 to complete.
Excellent. How many Stealers is that ssso?
Stealers or Superstealers?
Both Ratiusss, both.
Hmmm, if we complete them all it'll be 46 I think Hissy. I'll have to add them up. Surely you know how many, you're Queen of the Hive.
Hissy lossse track sometimes, Hissy very busy.
Hmmm. Well speaking of busy if you dislike Broody so much and his Stealers why did you spawn another one of him?
Hissy did not. Tervi get drunk one night and next morning another smelly Broodlord popsss out.
Holy Emperor. Wasss it planned?
Wasss what planned?
Nevermind, I forgot the Hive dosent work like normal reproduction.
Of courssse not Ratiusss. Idiot. Thatsss why Hive is stronger than weak Humansss.
Anymore games of Hissy and Hive Ratiusss?
We should have another one from the Anphelion project this week Hissy.
Hissy play?
Im not sure Hissy, depends on who in the Hive wants to take part. We have to be fair to everyone. Triggy the Trygon hasnt had a game yet or Deathleaper or Biovores.
Hmmm.
We'll see anyways.
Till next time peeps.
Bye peepsss.
Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough".
2015/02/03 20:51:11
Subject: Hissy the Hive Tyrants Horrible Hive (SuperStealers 3/2)
Deathleaper [Flesh Hooks, Rending Claws, Scything Talons]
····Rules: "It's after me!", "Where is it?", Deep Strike, Fear, Fearless, Fleet, Hit and Run, Infiltrate, Instinctive Behaviour - Lurk, Move Through Cover, Pheromone Trail, Stealth, Very Bulky, Warlord Trait: Mind Eater
····Profiles:
········Deathleaper: Unit Type:Infantry (Character)|WS:9|BS:3|S:6|T:4|W:3|I:7|A:4|Ld:10|Save:5+|Codex: Tyranids p59
········Chameleonic Skin: Description:A Lictor does not scatter when arriving from Deep Strike Reserve.|Codex: Tyranids p44
········Flesh Hooks: Description:Models equiped with this biomorph don't suffer the penalty to their Initiative for charging enemies through difficult terrain but fight at thier normal initiative. In addtion they can be fired as a ranged weapon.|Codex: Tyranids p41
········Rending Claws: Range:-|Strength:user|AP:5|Type:Melee, Rending|Codex: Tyranids p83
········Scything Talons: Range:-|Strength:User|AP:6|Type:Melee|Codex: Tyranids p63
Hive Tyrant [Electroshock Grubs, Hive Commander, Old Adversary, Powers of the Hive Mind, Psyker (Mastery Level 2), Regeneration, Twin-linked Devourer with Brainleech Worms, Twin-linked Devourer with Brainleech Worms, Wings]
····Rules: Hive Commander, Old Adversary, Psyker, Shadow in the Warp, Synapse Creature
····Profiles:
········Hive Tyrant: Unit Type:Monstrous Creature (Character)|WS:8|BS:4|S:6|T:6|W:4|I:5|A:4|Ld:10|Save:3+|Codex: Tyranids p40
········Regeneration: Description:At the end of each friendly turn, roll a D6 for each model with the regeneration biomorph that has less then its starting number of Wounds, but has not been removed as a casualty. On a 4+, that model regains a single Wound lost earlier in the battle.|Codex: Tyranids p67
········Wings: Description:If a Monstrous Creature has this biomorph, its unit type is Flying Monstrous Creature.|Codex: Tyranids p67
········Devourer with brainleech worms: Range:18"|Strength:6|AP:-|Type:Assault 6|Codex: Tyranids p64
········Electroshock Grubs: Range:Template|Strength:5|AP:5|Type:Assault 1, Haywire|Codex: Tyranids p64
Hive Tyrant [Electroshock Grubs, Hive Commander, Old Adversary, Powers of the Hive Mind, Psyker (Mastery Level 2), Regeneration, Twin-linked Devourer with Brainleech Worms, Twin-linked Devourer with Brainleech Worms, Wings]
····Rules: Hive Commander, Old Adversary, Psyker, Shadow in the Warp, Synapse Creature
····Profiles:
········Hive Tyrant: Unit Type:Monstrous Creature (Character)|WS:8|BS:4|S:6|T:6|W:4|I:5|A:4|Ld:10|Save:3+|Codex: Tyranids p40
········Regeneration: Description:At the end of each friendly turn, roll a D6 for each model with the regeneration biomorph that has less then its starting number of Wounds, but has not been removed as a casualty. On a 4+, that model regains a single Wound lost earlier in the battle.|Codex: Tyranids p67
········Wings: Description:If a Monstrous Creature has this biomorph, its unit type is Flying Monstrous Creature.|Codex: Tyranids p67
········Devourer with brainleech worms: Range:18"|Strength:6|AP:-|Type:Assault 6|Codex: Tyranids p64
········Electroshock Grubs: Range:Template|Strength:5|AP:5|Type:Assault 1, Haywire|Codex: Tyranids p64
Hive Tyrant [Electroshock Grubs, Hive Commander, Old Adversary, Powers of the Hive Mind, Psyker (Mastery Level 2), Regeneration, Twin-linked Devourer with Brainleech Worms, Twin-linked Devourer with Brainleech Worms, Wings]
····Rules: Hive Commander, Old Adversary, Psyker, Shadow in the Warp, Synapse Creature
····Profiles:
········Hive Tyrant: Unit Type:Monstrous Creature (Character)|WS:8|BS:4|S:6|T:6|W:4|I:5|A:4|Ld:10|Save:3+|Codex: Tyranids p40
········Regeneration: Description:At the end of each friendly turn, roll a D6 for each model with the regeneration biomorph that has less then its starting number of Wounds, but has not been removed as a casualty. On a 4+, that model regains a single Wound lost earlier in the battle.|Codex: Tyranids p67
········Wings: Description:If a Monstrous Creature has this biomorph, its unit type is Flying Monstrous Creature.|Codex: Tyranids p67
········Devourer with brainleech worms: Range:18"|Strength:6|AP:-|Type:Assault 6|Codex: Tyranids p64
········Electroshock Grubs: Range:Template|Strength:5|AP:5|Type:Assault 1, Haywire|Codex: Tyranids p64
Tervigon [Cluster Spines, Electroshock Grubs, Powers of the Hive Mind, Psyker (Mastery Level 1), Regeneration, Scything Talons]
····Rules: Brood Progenitor, Psyker, Shadow in the Warp, Spawn Termagants, Synapse Creature, Synaptic Backlash
····Profiles:
········Tervigon: Unit Type:Monstrous Creature|WS:3|BS:3|S:5|T:6|W:6|I:2|A:3|Ld:10|Save:3+|Codex: Tyranids p48
········Regeneration: Description:At the end of each friendly turn, roll a D6 for each model with the regeneration biomorph that has less then its starting number of Wounds, but has not been removed as a casualty. On a 4+, that model regains a single Wound lost earlier in the battle.|Codex: Tyranids p67
········Cluster Spines: Range:18"|Strength:5|AP:-|Type:Assault 1, Large Blast|Codex: Tyranids p64
········Electroshock Grubs: Range:Template|Strength:5|AP:5|Type:Assault 1, Haywire|Codex: Tyranids p64
········Scything Talons: Range:-|Strength:User|AP:6|Type:Melee|Codex: Tyranids p63
Tervigon [Cluster Spines, Electroshock Grubs, Powers of the Hive Mind, Psyker (Mastery Level 1), Regeneration, Scything Talons]
····Rules: Brood Progenitor, Psyker, Shadow in the Warp, Spawn Termagants, Synapse Creature, Synaptic Backlash
····Profiles:
········Tervigon: Unit Type:Monstrous Creature|WS:3|BS:3|S:5|T:6|W:6|I:2|A:3|Ld:10|Save:3+|Codex: Tyranids p48
········Regeneration: Description:At the end of each friendly turn, roll a D6 for each model with the regeneration biomorph that has less then its starting number of Wounds, but has not been removed as a casualty. On a 4+, that model regains a single Wound lost earlier in the battle.|Codex: Tyranids p67
········Cluster Spines: Range:18"|Strength:5|AP:-|Type:Assault 1, Large Blast|Codex: Tyranids p64
········Electroshock Grubs: Range:Template|Strength:5|AP:5|Type:Assault 1, Haywire|Codex: Tyranids p64
········Scything Talons: Range:-|Strength:User|AP:6|Type:Melee|Codex: Tyranids p63
The Swarmlord [2x Bone Sabres, Powers of the Hive Mind, Psyker (Mastery Level 3)]
····Rules: Alien Cunning, Blade Parry, Psyker, Shadow in the Warp, Swarm Leader, Synapse Creature, Warlord Trait: Synaptic Lynchpin
····Profiles:
········The Swarmlord: Unit Type:Monstrous Creature (Character)|WS:9|BS:4|S:6|T:6|W:5|I:6|A:4|Ld:10|Save:3+|Codex: Tyranids p59
········Bone Sabres: Range:-|Strength:User|AP:2|Type:Melee, Blade Parry, Instant Death|Codex: Tyranids p59
+ Elites +
Lictor Brood
····2x Lictor [2x Flesh Hooks, 2x Rending Claws, 2x Scything Talons]
········Rules: Deep Strike, Fear, Fleet, Hit and Run, Infiltrate, Instinctive Behaviour - Lurk, Move Through Cover, Pheromone Trail, Stealth, Very Bulky
····Profiles:
········Lictor: Unit Type:Infantry|WS:6|BS:3|S:6|T:4|W:3|I:6|A:3|Ld:10|Save:5+|Codex: Tyranids p44
········Chameleonic Skin: Description:A Lictor does not scatter when arriving from Deep Strike Reserve.|Codex: Tyranids p44
········Flesh Hooks: Description:Models equiped with this biomorph don't suffer the penalty to their Initiative for charging enemies through difficult terrain but fight at thier normal initiative. In addtion they can be fired as a ranged weapon.|Codex: Tyranids p41
········Rending Claws: Range:-|Strength:user|AP:5|Type:Melee, Rending|Codex: Tyranids p83
········Scything Talons: Range:-|Strength:User|AP:6|Type:Melee|Codex: Tyranids p63
Zoanthrope Brood [2x Zoanthrope]
····Rules: Brotherhood of Psychers, Psychic Brood, Shadow in the Warp, Synapse Creature, Very Bulky, Warp Field
····Profiles:
········Zoanthrope: Unit Type:Infantry|WS:3|BS:4|S:4|T:4|W:2|I:3|A:1|Ld:10|Save:5+|Codex: Tyranids p45
Hormagaunt Brood
····15x Hormagaunt [15x Scything Talons, 15x Toxin Sacs]
········Rules: Bounding Leap, Fleet, Instinctive Behaviour - Feed, Move Through Cover
····Profiles:
········Hormagaunt: Unit Type:Infantry|WS:3|BS:3|S:3|T:3|W:1|I:5|A:2|Ld:6|Save:6+|Codex: Tyranids p42
········Toxin Sacs: Description:If a model has the toxin sacs biomorph, its close combat attacks have the Poisoned special rule.|Codex: Tyranids p67
········Scything Talons: Range:-|Strength:User|AP:6|Type:Melee|Codex: Tyranids p63
Hormagaunt Brood
····15x Hormagaunt [15x Scything Talons, 15x Toxin Sacs]
········Rules: Bounding Leap, Fleet, Instinctive Behaviour - Feed, Move Through Cover
····Profiles:
········Hormagaunt: Unit Type:Infantry|WS:3|BS:3|S:3|T:3|W:1|I:5|A:2|Ld:6|Save:6+|Codex: Tyranids p42
········Toxin Sacs: Description:If a model has the toxin sacs biomorph, its close combat attacks have the Poisoned special rule.|Codex: Tyranids p67
········Scything Talons: Range:-|Strength:User|AP:6|Type:Melee|Codex: Tyranids p63
Tyranid Warrior Brood [Venom Cannon]
····Tyranid Warrior [Adrenal Glands, Devourer, Scything Talons]
········Rules: Shadow in the Warp, Synapse Creature, Very Bulky
····Tyranid Warrior [Adrenal Glands, Devourer, Scything Talons]
········Rules: Shadow in the Warp, Synapse Creature, Very Bulky
····Tyranid Warrior [Adrenal Glands, Devourer, Scything Talons]
········Rules: Shadow in the Warp, Synapse Creature, Very Bulky
····Profiles:
········Tyranid Warrior: Unit Type:Infantry|WS:5|BS:3|S:4|T:4|W:3|I:4|A:3|Ld:10|Save:4+|Codex: Tyranids p41
········Adrenal Glands: Description:A model with the adrenal glands biomorph has the Fleet and Furious Charge special rules.|Codex: Tyranids p67
········Devourer: Range:18"|Strength:4|AP:-|Type:Assault 3|Codex: Tyranids p64
········Scything Talons: Range:-|Strength:User|AP:6|Type:Melee|Codex: Tyranids p63
········Venom Cannon: Range:36"|Strength:6|AP:4|Type:Assault 1, Blast|Codex: Tyranids p65
Tyranid Warrior Brood [Venom Cannon]
····Tyranid Warrior [Adrenal Glands, Devourer, Scything Talons]
········Rules: Shadow in the Warp, Synapse Creature, Very Bulky
····Tyranid Warrior [Adrenal Glands, Devourer, Scything Talons]
········Rules: Shadow in the Warp, Synapse Creature, Very Bulky
····Tyranid Warrior [Adrenal Glands, Devourer, Scything Talons]
········Rules: Shadow in the Warp, Synapse Creature, Very Bulky
····Profiles:
········Tyranid Warrior: Unit Type:Infantry|WS:5|BS:3|S:4|T:4|W:3|I:4|A:3|Ld:10|Save:4+|Codex: Tyranids p41
········Adrenal Glands: Description:A model with the adrenal glands biomorph has the Fleet and Furious Charge special rules.|Codex: Tyranids p67
········Devourer: Range:18"|Strength:4|AP:-|Type:Assault 3|Codex: Tyranids p64
········Scything Talons: Range:-|Strength:User|AP:6|Type:Melee|Codex: Tyranids p63
········Venom Cannon: Range:36"|Strength:6|AP:4|Type:Assault 1, Blast|Codex: Tyranids p65
Tyranid Warrior Brood [Venom Cannon]
····Tyranid Warrior [Adrenal Glands, Devourer, Scything Talons]
········Rules: Shadow in the Warp, Synapse Creature, Very Bulky
····Tyranid Warrior [Adrenal Glands, Devourer, Scything Talons]
········Rules: Shadow in the Warp, Synapse Creature, Very Bulky
····Tyranid Warrior [Adrenal Glands, Devourer, Scything Talons]
········Rules: Shadow in the Warp, Synapse Creature, Very Bulky
····Profiles:
········Tyranid Warrior: Unit Type:Infantry|WS:5|BS:3|S:4|T:4|W:3|I:4|A:3|Ld:10|Save:4+|Codex: Tyranids p41
········Adrenal Glands: Description:A model with the adrenal glands biomorph has the Fleet and Furious Charge special rules.|Codex: Tyranids p67
········Devourer: Range:18"|Strength:4|AP:-|Type:Assault 3|Codex: Tyranids p64
········Scything Talons: Range:-|Strength:User|AP:6|Type:Melee|Codex: Tyranids p63
········Venom Cannon: Range:36"|Strength:6|AP:4|Type:Assault 1, Blast|Codex: Tyranids p65
+ Fast Attack +
Gargoyle Brood
····10x Gargoyle [10x Adrenal Glands, 10x Blinding Venom, 10x Fleshborer]
········Rules: Instinctive Behaviour - Hunt
····Profiles:
········Gargoyle: Unit Type:Jump Infantry|WS:3|BS:3|S:3|T:3|W:1|I:4|A:1|Ld:6|Save:6+|Codex: Tyranids p42
········Adrenal Glands: Description:A model with the adrenal glands biomorph has the Fleet and Furious Charge special rules.|Codex: Tyranids p67
········Blinding Venom: Range:-|Strength:3|AP:-|Type:Melee. Blind, Poisoned (6+)|Codex: Tyranids p67
········Fleshborer: Range:12"|Strength:4|AP:5|Type:Assault 1|Codex: Tyranids p64
Gargoyle Brood
····10x Gargoyle [10x Adrenal Glands, 10x Blinding Venom, 10x Fleshborer]
········Rules: Instinctive Behaviour - Hunt
····Profiles:
········Gargoyle: Unit Type:Jump Infantry|WS:3|BS:3|S:3|T:3|W:1|I:4|A:1|Ld:6|Save:6+|Codex: Tyranids p42
········Adrenal Glands: Description:A model with the adrenal glands biomorph has the Fleet and Furious Charge special rules.|Codex: Tyranids p67
········Blinding Venom: Range:-|Strength:3|AP:-|Type:Melee. Blind, Poisoned (6+)|Codex: Tyranids p67
········Fleshborer: Range:12"|Strength:4|AP:5|Type:Assault 1|Codex: Tyranids p64
Hive Crone [Cluster Spines, Drool Cannon, Fighter Ace, Regeneration, Scything Talons, 4x Tentaclids]
····Rules: Fearless, Fighter Ace, Instinctive Behaviour - Feed, Raking Strike
····Profiles:
········Hive Crone: Unit Type:Flying Monstrous Creature|WS:3|BS:3|S:5|T:5|W:5|I:5|A:3|Ld:10|Save:4+|Codex: Tyranids p56
········Regeneration: Description:At the end of each friendly turn, roll a D6 for each model with the regeneration biomorph that has less then its starting number of Wounds, but has not been removed as a casualty. On a 4+, that model regains a single Wound lost earlier in the battle.|Codex: Tyranids p67
········Cluster Spines: Range:18"|Strength:5|AP:-|Type:Assault 1, Large Blast|Codex: Tyranids p64
········Drool Cannon: Range:Template|Strength:6|AP:4|Type:Assault 1|Codex: Tyranids p64
········Scything Talons: Range:-|Strength:User|AP:6|Type:Melee|Codex: Tyranids p63
········Tentaclids: Range:36"|Strength:5|AP:5|Type:Assault 1, Haywire, Seeking, One Use Only|Codex: Tyranids p65
Carnifex Brood
····Carnifex [Twin-linked Devourer with Brainleech Worms, Twin-linked Devourer with Brainleech Worms]
········Rules: Fearless, Instinctive Behaviour - Feed, Living Battering Ram
····Carnifex [Twin-linked Devourer with Brainleech Worms, Twin-linked Devourer with Brainleech Worms]
········Rules: Fearless, Instinctive Behaviour - Feed, Living Battering Ram
····Profiles:
········Carnifex: Unit Type:Monstrous Creature|WS:3|BS:3|S:9|T:6|W:4|I:2|A:3|Ld:7|Save:3+|Codex: Tyranids p52
········Devourer with brainleech worms: Range:18"|Strength:6|AP:-|Type:Assault 6|Codex: Tyranids p64
Carnifex Brood
····Carnifex [Twin-linked Devourer with Brainleech Worms, Twin-linked Devourer with Brainleech Worms]
········Rules: Fearless, Instinctive Behaviour - Feed, Living Battering Ram
····Carnifex [Twin-linked Devourer with Brainleech Worms, Twin-linked Devourer with Brainleech Worms]
········Rules: Fearless, Instinctive Behaviour - Feed, Living Battering Ram
····Profiles:
········Carnifex: Unit Type:Monstrous Creature|WS:3|BS:3|S:9|T:6|W:4|I:2|A:3|Ld:7|Save:3+|Codex: Tyranids p52
········Devourer with brainleech worms: Range:18"|Strength:6|AP:-|Type:Assault 6|Codex: Tyranids p64
Mawloc
····Rules: Burrow, Deep Strike, Fearless, Hit and Run, Instinctive Behaviour - Feed, Terror From the Deep
····Profiles:
········Mawloc: Unit Type:Monstrous Creature|WS:3|BS:0|S:6|T:6|W:6|I:4|A:3|Ld:8|Save:3+|Codex: Tyranids p54
Trygon [2x Bio-electric Pulse, Regeneration, 2x Scything Talons]
····Rules: Deep Strike, Fearless, Fleet, Instinctive Behaviour - Feed, Subterranean Assault
····Profiles:
········Trygon: Unit Type:Monstrous Creature|WS:5|BS:3|S:6|T:6|W:6|I:4|A:5|Ld:8|Save:3+|Codex: Tyranids p55
········Regeneration: Description:At the end of each friendly turn, roll a D6 for each model with the regeneration biomorph that has less then its starting number of Wounds, but has not been removed as a casualty. On a 4+, that model regains a single Wound lost earlier in the battle.|Codex: Tyranids p67
········Bio-electric Pulse: Range:12"|Strength:5|AP:5|Type:Assault 6|Codex: Tyranids p50
········Scything Talons: Range:-|Strength:User|AP:6|Type:Melee|Codex: Tyranids p63
Tyrannofex [Electroshock Grubs, Fleshborer Hive, Regeneration, Stinger Salvo]
····Rules: Fearless, Instinctive Behaviour - Hunt
····Profiles:
········Tyrannofex: Unit Type:Monstrous Creature|WS:3|BS:3|S:6|T:6|W:6|I:2|A:3|Ld:8|Save:2+|Codex: Tyranids p58
········Regeneration: Description:At the end of each friendly turn, roll a D6 for each model with the regeneration biomorph that has less then its starting number of Wounds, but has not been removed as a casualty. On a 4+, that model regains a single Wound lost earlier in the battle.|Codex: Tyranids p67
········Electroshock Grubs: Range:Template|Strength:5|AP:5|Type:Assault 1, Haywire|Codex: Tyranids p64
········Fleshborer Hive: Range:18"|Strength:4|AP:5|Type:Assault 20|Codex: Tyranids p64
········Stinger Salvo: Range:18"|Strength:5|AP:4|Type:Assault 4|Codex: Tyranids p65
Tyrannofex [Electroshock Grubs, Fleshborer Hive, Regeneration, Stinger Salvo]
····Rules: Fearless, Instinctive Behaviour - Hunt
····Profiles:
········Tyrannofex: Unit Type:Monstrous Creature|WS:3|BS:3|S:6|T:6|W:6|I:2|A:3|Ld:8|Save:2+|Codex: Tyranids p58
········Regeneration: Description:At the end of each friendly turn, roll a D6 for each model with the regeneration biomorph that has less then its starting number of Wounds, but has not been removed as a casualty. On a 4+, that model regains a single Wound lost earlier in the battle.|Codex: Tyranids p67
········Electroshock Grubs: Range:Template|Strength:5|AP:5|Type:Assault 1, Haywire|Codex: Tyranids p64
········Fleshborer Hive: Range:18"|Strength:4|AP:5|Type:Assault 20|Codex: Tyranids p64
········Stinger Salvo: Range:18"|Strength:5|AP:4|Type:Assault 4|Codex: Tyranids p65
+ Lords of War +
Hierophant Bio-titan [2x Bio-cannon, Lash Whip, Regeneration, Scything Talons, Swarm Incubation Chamber, Toxic Miasma]
····Rules: Agile, Bio-titan Warp Field
····Profiles:
········Hierophant Bio-Titan: Unit Type:Gargantuan creature|WS:6|BS:3|S:10|T:9|W:10|I:3|A:8|Ld:10|Save:2+/6++|Apocalypse 2012 p163
········Regeneration: Description:At the end of each friendly turn, roll a D6 for each model with the regeneration biomorph that has less then its starting number of Wounds, but has not been removed as a casualty. On a 4+, that model regains a single Wound lost earlier in the battle.|Codex: Tyranids p67
········Swarm Incubation Chamber: Description:The Hierophant Bio-titan gains a Transport capacity of 20 models, and friendly units chosen from Codex: Tyranids may embark and disembark from it as though it was a Vehicle with the Transport type and Assault Vehicle special rule.|Imperial Armour Apocalypse 2013 p132
········Toxic Miasma: Description:Once per game, in any Assault phase, a unit with this biomorph can unlease its toxic miasma. If it does so, at the Initiative 1 step, all enemy units engaged in close comabt suffer a number of hits equal to the number of models from their unit in base contact with any model from the Tyranid unit unleashing the toxic miasma. These hits are resolved at Strength 3 AP- and have the Poisoned and Ignores Cover special rules.|Codex: Tyranids p67
········Bio-cannon: Range:48"|Strength:10|AP:3|Type:Assault 6|Apocalypse 2012 p163
········Lash Whip: Range:-|Strength:User|AP:-|Type:Melee, Swiftstrike|Codex: Tyranids p63
········Scything Talons: Range:-|Strength:User|AP:6|Type:Melee|Codex: Tyranids p63
More Ratiusss, MORE MORE MORE!
Never happy oh High Queen are you? Never happy.
Hisssssssssssssssssssss!
This message was edited 1 time. Last update was at 2015/02/25 21:05:17
Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough".
2015/02/25 21:25:32
Subject: Hissy the Hive Tyrants Horrible Hive (more Gribblies 24/2)
Quite the swarm. Good to see them all turned out for a pic. With nids there are two metrics to your army: how many points you can field, and how much of the table you can cover with bugs. You are doing fine on both counts!
That is an impressive army you got going there... great work!
And Hissy... possibly not a scaredy cat, more of a clever general who uses the tools available to her. You know like Denethor in LOTR points out, he expends even his own sons even though he can still lift a brand.
Hive Fleet Ngaro 4800 points
Cult of the Red Saviour 1700 points
Zerg Infested Terrans 2300 points
Ah-ha thats why you are in such a good mood Hissy! My mistake I forgot to link it last update.
Whatsss score now Ratiusss?
You'll have to go back and read the batrep Hissy but its very exciting! We should have the final game up in the next few days too.
Hissy winning?
No chance of me telling that Hissy!
Go on Ratiusss, give Hissy a hint.
No Hissy, we're on trun 3 so we cant give anything away!
But in the meantime we finished thre last of the SuperStealers.
How many in total Ratiusss?
21 Hissy plus you're favourite, illegitimate Broodlord so 22 in total.
Very good Ratiusss. What is illegitimate?
Oh nevermind Hissy! Do you prefer the old or the new Super Stealers?
Hmmm.
Both are good Ratiusss but Hissy like the way SuperStealers have skulls and helmets in their hands. Meanssss they are well fed and have absorbed biomass for Hive.
A valid point Hissy. Always thinking with your Belly.
We should have some WiP pics of Stompy in the coming days too.
WiP?
Work in progress.
Hes not finissshed yet?!
Uhm, no, our friend Bear has been busy.
Bear better check under hisss bed tonight.
Oh oh.....
This message was edited 1 time. Last update was at 2015/03/05 17:05:53
Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough".
2015/03/07 02:06:42
Subject: Re:Hissy the Hive Tyrants Horrible Hive (Stompy WiP 7/3)
Well Hissy...............You were going to Spore mine Bear's bed correct?
Yesss Ratiusss, Bear is lazy and slow.
Well Hissy......Remember waaaaay back when I said you were The Hive General but I am the Commander???
Yesss Ratiusss, Hissy, recall but Ratiusss is Human. Fallible.
Well Hissy. Not all Humans are fallible. If you spore bomb Bear's bed after all his work - I will strip you down in bleach and paint you like a rainbow.
Nooooooooooo, Ratiusssssss. Hissy so sorry, Hissy like Bear'sss work so far, Hissy be good.
(Sometimes the Pet has to control the Master......)
See you soon peeps
Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough".
2015/03/07 15:34:35
Subject: Hissy the Hive Tyrants Horrible Hive (more Gribblies 24/2)
Life is good in the Hive Ratiusss. We are currently travelling in system for new fightsss.
So kinda like a holiday eh?
Yesss.
Well, Im on holiday too so thats a good match.
Lots of new work for the Hive done so Ratiusss?
Errrmmm, well actually Hissy thats what I wanted to chat to you about. You see, we've sort of run out of things to do for the Hive. We've over 170 models done and nothing else needs to be assembled or painted.
So?
(How does one answer such a question?)
Uhhm, so I have a proposition for you.
.....Hissy will listen but Hissy confusssed and getting slightly agitated.
So what I was thinking was: What if we let non Tyranid Biomass into the blog to be worked on? Different races and units etc?
.....
Hissy?
.....
Thisss joke correct Ratiusss? Hissy Sisters plan to this or Broodlord?
Uhhhm, no afraid not Hissy. (Time to use some reverse psychology here cause I can see where this trainwreck is going). Think about it Hissy. If we let other biomass and units in, you can
A. keep an eye on them
B. learn about their abilities and threat to the Hive
C. And find out how tasty they are after they're done
.....Interesssting. Explain.
So for example, there are a few Ork kits I can work on. As we blog their progress I'll fill you in on who/what they are and you can gain valuale insight into them in your conquest of the Galaxy.
Fassscinating. Hissy sssure this wasnt Sisters plan, too smart. Hissy glad that she came up with idea and learning about new species.
Eh?! It was my idea Hissy, I asked YOU!
Hissy glad to allow Evolution of Hive and will inform Hive gribblies of new additions and biomass.
Hissy I want.....
Thank you Ratiusss, back to work now, new arrivals soon please.
For the Love of the Emperor
(oh well at least the idea worked).
And we'll end with another WiP Stompy. See you soon peeps to see how this Evolution idea works out.....
Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough".
2015/03/19 20:52:49
Subject: Re:Hissy the Hive Tyrants Horrible Hive (Evolutionary expansion begins)
No Hissy! Don't do it! It's a trap. Don't let orks in here or the place will start smelling like mushrooms. Plus the intelligence of the hive will...........carry on, assimilate the mushrooms, grow in knowledge.
LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13
I'd put you on ignore for that comment, if I could...Alpharius 2/11/14
2015/03/21 02:21:25
Subject: Re:Hissy the Hive Tyrants Horrible Hive (Evolutionary expansion begins)
No Hissy! Don't do it! It's a trap. Don't let orks in here or the place will start smelling like mushrooms. Plus the intelligence of the hive will...........carry on, assimilate the mushrooms, grow in knowledge.
Hahaha Theo
What, what iss jokesss here Ratiusss?
So the Evolution begins.....
Ratiusss? Hive gribblies?!
Nope Hissy. These guys are Ghazskulls, "Tankbustas".
Biomass quoitent?
Average, but threat level: Mid-High. And they multiply fast, like Gribblies.
Explain
These guys hit and kill the Hives MCs on 2+. They shoot like a drunken Triggy but will wipe our Synapse armor out.
No defenssse?
Cover and or vehicular neutralisation Hissy.
Noted. Hissy.......learn.....Hissy evole......
Good girl Hissy. Ready to take over the Galaxy yet?
Letssss go Ratiussss, feed more to the HIVE
This message was edited 5 times. Last update was at 2015/03/31 15:37:05
Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.