2013 has been a crazy year for OTLG. Thanks to
EFT’s Kickstarter at the end of 2012 we’ve had the largest amount of sculpts come into the office yet: 27
Endless - Fantasy Tactics Sculpts, and 21
Brushfire Sculpts. We moved all of our Resin casting in house, and released 3 new books as PDFs and 2 as physical prints, in that span.
Before we take a look back and a look forward, we wish to thank everyone who has joined us on this crazy ride, and we hope you enjoy our games as much as we enjoy making them.
Brushfire 2013 Brushfire saw its 9th Faction released this year, along with a slim number of releases for the other factions. With our focus on fulfilling the
EFT Kickstarter for most of the year we unfortunately neglected Brushfire’s releases a bit, and have a backlog of sculpts (Gecko Rider, Bearded Highlander, Loxodon) that have not yet to move into production.
Along with the 9th Faction, we released Second Edition in a slim Digest format. I had decided to rewrite the fluff entries from the ground up, not with the intent of changing any important plot points (outside of Chugoku) but to create a cohesive theme across the book; that of the “
Encyclopedia Axonnica” a in-setting book, from which the history of the world is lifted. This decision has set the release of the proper Second Edition books back to 2014, but I feel that the final result will be a better quality product.
Brushfire 2014 This rewrite is nearly half complete, and with Exomorphism and Endless finalized, I have the time to sit down and finish my task.
Along with the complete Brushfire V2 Books, we’re hoping to get this backlog of sculpts taken care of during the first quarter of ‘14. This will be followed by a number of anticipated character models during the rest of the year and possibly a 10th faction at the end of the year.
Loxodon is the first of these backlog minis, with a set of master molds almost completed. “Loxy” is a big boy, and I think people will be excited to drop him on their tabletop.
We also hope to move a few more of our larger metal figures over to Resin. The price of Tin slowly rises, but switching to the fixed price of Resin allows us to reevaluate the price boxes. When several Zabar boxesswitched, we were able to lower the price for us and you. For future models this will be on a case by case basis, and some, such as the Samurai, will need some resculpts for bitz that will not come out in resin without changes. This transfer of materials is a slow process, but one which benefits all of us.
Endless 2013 Though our Kickstarter in November of 2012 was greatly successful, a number of high level backers were forced to drop out due to extenuating circumstances.
OTL decided to spite acts of nature and not revoke the Stretch Goals that those Backers had unlocked. We are passionate about Endless, and diverting necessary funds, were able to cover the costs of producing those extra models. One backer even offered to cover a smaller pledge for those that had dropped, and we’re happy to see that our fans are as passionate as we are and already building a good community.
EFT was a huge part of 2013’s workload. While we did begin shipping the Kickstarter early, it has taken several months to fully cast everything for it, beyond our original posted estimates. As our apologies to those with split shipments, These backers received a Minor Demonite with their initial package and Dark Knight with their second. This doesn’t make up for the delay, but we hope you all stick with us as we move forward. Currently every backer has received a partial shipment, and most have received their complete order.
During this process, We moved our Resin Production in-house. This has been a learning experience, filled with trial and error as well as some revelations regarding mold making, mold deterioration, and pneumatic machinery. Our facilities are now running nearly around the clock, making either new molds or new minis.
Endless 2014 Two models delayed by sculpting issues, the Light Dragoon and Beastmen have also been remade and we’re excited to be able to release them. As our apologies to Backers, they will be able to purchase both these models at 50% off.
For the Holidays,
OTL was pleased to bring you the first in a new line of free PDFs for Endless called “
Dungeon Densetsu”. Densetsu is a Japanese word meaning “Legend” as used in the title of a few of my favorite JRPGs, and the word fits with the theme of what Dungeon Densetsu brings to your tabletop. Players are able to explore dungeons, solve puzzles, get treasures to help them defeat the dungeon, and finally, face a Boss designed to test a player’s skill and strategy.
Hoarfrost Peaks was just the first in a line that will see release, Each designed around a different theme, with new Monster Variant Cards, Item Cards, and story. We’re looking to release these as basic free PDFs, and possibly do a Kickstarter for Boxed versions with quality maps and new models for the Dungeon Monsters. We also plan to release a full “
Miasma War” story campaign, simulating a grand adventure, with more scenarios, maps, and units.
Visiting Hours This column has been a great way to keep in touch with all of you, and bring you new content. For November and December, VH converted to a twice monthly article, and I feel it has benefited from that change. I am able to spend more time writing, both for a single article and for the games themselves. Dungeon Densetsu is just the first of such works we can do, given additional time.
Visiting Hours is still a place for open discourse, with
OTL, and I want you to bring any questions you have into this thread, even If I do not write up a list of QnAs. I love hearing what is on your minds: your opinions, your suggestions, your complaints.
In 2014, I hope you’ll look forward to more sneak peaks, freebie scenarios, and additional content for
OTL games.
To close out this VH, before dropping some QnA, Here are a few more colorized pieces for Endless:

Ahm Nausalla

Excavator Dreel

Goblin Scavenger
QnA 1)What is your most memorable gaming moment from this year?
2)What resolutions have you set for the new year?
3)What
OTL release did you enjoy the most this year?
4)What are you looking forward to, from
OTL, in 2014?
5)What event from 2013 most impacted your life?
My Answers 1)I’ll answer this twice, as I play video games as much as I play tabletop games
Video - I’ve got a top 3, but of course, only one can win:
3. Dragon’s Dogma I finished the core game of Dragon’s Dogma. The ending was spoilered to me, so that had a lot less impact, but I also took my first steps into Bitterblack Isle in the expansion: Dark Arisen. I’ve enjoyed the game since I picked it up in 2012. It’s the closest to the adventuring spirit of
DnD I’ve ever experienced. The lack of a ‘good’ fast travel system manages to actually benefit the game, not damage it.
The Moment - Travelling through the sewers beneath Bitterblack, I found myself on a grand circling staircase. As I walked down it, the wall to the left opened into a great amphitheater, and from the floor rose a beholder-like giant eye. It stared at me; and sfor a few moments, I stared back; before beginning one of the greatest boss fights I’ve had.
2. Dragon’s Crown In my days burning quarters in the Arcade, Capcom’s Dungeons & Dragons sidescrolling beat-em ups, Tower of Doom and Shadows over Mystara, were two of my favorites. Combining a great co-
op experience with
RPG mechanics worked wonderfully; and now they won’t release Megaman Legends 3. But I Digress. Dragon’s Crown attempted to recreate those experiences, and managed to do so much more. With a beautiful art design, fantastic combat,
rpg, and quest mechanics,
DC is great fun both online and locally with a bunch of friends.
The Moment - Collecting the 9 talismans to be able to damage the great Dragon, My Knight, Em’s Elf, and a Friend’s woefully underleveled Sorceress, dove into the final battle. As the battle wore on, the Elf and Sorceress fell, leaving only my Knight to face the beast, with half a health bar left. Coming down to the wire, with only a single life left, and about 100
hp; I slew the beast. That slow-mo death animation, the congratulatory music, and the sudden rush of euphoria from beating….the FIRST OF THREE DRAGONS! Oh Vanillaware, you crafty bastards. Yes I will sink dozens of more hours into your game for a Diablo-esque difficulty mode.
SPOILER ALERT
1. Final Fantasy 14: A Realm Reborn Ever feeling the MMO itch, this is the current manner in which we ruin our sleep schedules around the office. Though it does many little things differently, the truest thing I can say about ARR, is that it is WoW
HD. One of the wonderful differences is that Final Fantasy storyline. A main quest line that leads into dungeons and boss fights, and keeps you involved with a group of characters is really one of those classic
RPG elements that is mostly lost on the more disjointed quest hub systems used in most MMOs today. The lead up to the final two dungeons Castrum Meridianum and The Praetorium feels like the final push in a great war, and effectively involves your character in it.
The Moment(s) - The final battle has come, the third of Gaius van Baelsar’s super sentai/power rangers-esque generals has been defeated in a fun ‘pinball’ boss fight. You load into the fight with the ‘final’ boss. Gaius stand alone ready to face you all on a GIANT MOVING CARGO ELEVATOR! Your blood boils. Elevator Boss fights, in my MMO? Like a great anime villain, Gaius moves too fast for a Tank to keep up with him, randomly picking targets and doing delayed air/vacuum blade attacks that don’t even strike until he’s already dashed faster than you can see to another point in the moving arena. Finally he stops and its one on one combat with our armored hero. C’mon Gaius! Is that the best you’ve got!?
Suddenly, Cutscene. Bastard! Your health isn’t even gone! Like the classic trope, this isn’t even his final form. Reaching the bottom of this enemy base, Gaius takes control of the Ultima Weapon. giving chase, you find yourself ABOARD ANOTHER ELEVATOR, BUT THIS ONE IS GOING UP! Your blood doesn’t even boil, it goes right from a liquid into a plasma. As one of the greatest boss songs plays. The great arcane beast starts throwing Delayed Lasers, another fantastic anime trope, at you, cutting a swath across the ground, only for the places struck to explode a few moments later. You dodge each, avoiding certain death. Evoking the power of elemental Primals, Ultima begins throwing whole deities at you, but nothing can stop you. All Eorzea rests on your shoulders. This monster cannot escape to the surface. With the power the world crystal has gifted you, you strip Ultima of the Primals it has absorbed, making the fight change up as you weaken the creature. Finally Ultima is only the Allagan weapon again, no demigods contained within it.
AND THAT WAS JUST PHASE 1, TWO BOSSES LEFT! Suffice it to say, I was grinning from ear to ear throughout that dungeon and for weeks afterward. I have never felt so excited to run a dungeon. Even 40-Man Raids from vanilla WoW don’t stack up. That experience alone made the whole game worth it. The great blend of music, battle mechanics, evirons, and plot just blew me away. If you’re into MMOs, this is something you shouldn’t miss.
Tabletop - Lets do a Top 3 here as well, but no need to follow suit, I just have trouble deciding on just 1.
3. Cards Against Humanity - I played this for the first time at Gencon, a friend of a friend brought it with them, and we all played it in the hotel room after hours. No matter who loses, everyone wins. The ‘naughty’ version of Apples to Apples, the fun of CAH comes from the comedy generated by raunchy answers to silly madlibs or questions. The absurdity and non sequitur style humor of the game just sits so well with me. Once I was introduced to it, I made sure we played several more times that week, and every time It was ‘laugh to I nearly pee myself’ fun.
The Moment - I will always remember my favorite card (one of the rare SFW cards): “The mere concept of Applebees™”.
2. 7 Wonders - At our regular game night, a friend (the same poor sap who’s underleveled Sorceress was roasted by a Dragon) brings 7 Wonders in case not enough people show up for
DnD. This has grown to become one of my favorite boxed games, I’m sure in part due to winning most often in our group. Carrying a bunch of unique gameplay elements I had not seen used before, 7 Wonders is a civilization building card game, where players play cards using a Draft Style. Each player plays one card from their hand, and then passes the hand to the next player. This creates some wonderful strategy, including purposefully blocking an opponent, by playing a card they are likely to want. If the player is nearly tied in military with you, and nothing in the hand suits you, play the military card, simply to keep them from catching up. This offensive/defensive play is really unique.
The Moment - When the game’s owner went back through the score book to determine who had won the most. It had not even occurred to me that I had been winning so consistently. I was pleasantly surprised, and insufferably smug for the rest of the evening.
They won’t let me play 7 Wonders anymore...
1. Brushfire Tournament @ Warstore Weekend - Overall the weekend was a blast, but getting to meet people excited for organized play was amazing. Though just a small tourney, watching each game, seeing the beginners get the hang so easily, and giving out prizes was a lot of fun. I look forward to more events, including the upcoming ones at Templecon both for
BF and for Endless.
The Moment - When people are playing your game and having fun. This is why we make games. Thank you everyone, both at the Tourney and reading this here. You make it all worth while.
2) I’m bad with New Year’s resolutions, but two I’ve set for myself: Diet/Exercise and using my Coffee Maker.
Diet/Exercise - I’m going to use my Wii Balance Board and look like an idiot. Enjoy that image for 2014.
Coffee Maker - I got a coffee maker for christmas last year, and I use it once a month. I feel I don’t do enough things like regular human beings, so starting with coffee in the morning seems like a start.
3) I could just cheat and say ‘Endless’, but I figure I should be more specific. The Gels. I love the little guys. Expect to see more variants of the Gels in the future, wearing all sorts of different class archetypes.
4) Of the currently ‘known to the public’ items, the print version of Endless is at the top of my list. It took a two years for us to complete, and we’re thrilled to finally bring it out.
Of ‘super secret, oops we’re bad at secrets’ items, a previously announced product line is looking to return as part of the Endless line. In my half-assed attempt to hint without spoiling the surprise: we have a Task Force of Transforming Tokusatsu on the way!
5) Bringing Resin casting in-house has probably been the biggest change for 2013. Learning the ins and outs of creating molds; realizing that resin doesn’t cure properly below 70F, if we’d read the warning labels we’d have realized that; Setting up the rigs so they don’t explode; Trying to figure out where the air is leaking out. Learning to cut molds to reduce mold shift and flash; Lots to get adjusted to. In the end, It feels like the best move. When something goes wrong, we have no one to blame but ourselves. We can make changes as needed, cast on demand instead of in bulk, etc.
Em is trying to use our success with resin casting to bring metal casting in house. I’m just not ready to be Johnny Tremain.