Ok. So I’ve been playing
40k for quite some time now, but I have yet to play a game of 5th in which my elder opponent uses a lot of psychic powers. So I just thought I would have a few questions answered before I get to into my idear of an elder army… also got a few question on other things as well.
Ok….
1. As I understand it, I may cast fortune, guide, and doom from inside a tank, at the start of my turn, before I move… measuring from the tanks hull
Time for a bit of rules lawyering
2. May I cast guide or fortune on my own tanks, such as prisms or a war walkers?
3. If a fire prism is shaken or stunned, may it link up with another prism?
I’m not sure about casting guide or fortune on my own tanks… because of the wording in the power description… says “Unit type” and the entry of the tanks have them listed as “Type” while it lists guardians as “Unit type”... personaly i think i can, but i know i will run into
TFG and he will say something about it.
The plan would be to wall up serpents protecting fire prisms, then use a farseer and Eldrad to cast fortune on all 3 so they can reroll that 4+ cover save… terrain would work just as good, as long as they get a cover save, and have a seer within the distance.
As for Guide… well, guiding a unit of 3 war-walkers with 6 scatter lasers would just be nasty.
The prisms I am afraid I already know the answer to

… they have to forfeit their shooting in order to link, so if they can’t shoot then they can’t link… I am just wishing it could be lawyerd the other way