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![[Post New]](/s/i/i.gif) 2009/10/16 17:09:21
Subject: Do Iron Clads with chainfists strike at I1?
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Sagitarius with a Big F'in Gun
Grass Valley CA
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So i was building my iron clad and i came across something
you can give a iron clad a chain fist but the space marine codex says chain fists are just power fists that have a extra D6 pen
so my question do Ironclads strike at I1 because they have a power fist?
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Deathbot wrote:Point out to Ahriman that he's spent 10,000 years failing to get into a library guarded by clowns. |
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![[Post New]](/s/i/i.gif) 2009/10/16 17:13:04
Subject: Re:Do Iron Clads with chainfists strike at I1?
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Lurking Gaunt
Southern California
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On page 73 of the BRB it gives the rules for Dreadnought Close Combat Weapons. No where in that rule does it state you strike at initiative 1.
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Win/Loss/Tie Record: Nothing to Write Home About
6-0-2
10-1-5 |
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![[Post New]](/s/i/i.gif) 2009/10/16 17:16:42
Subject: Re:Do Iron Clads with chainfists strike at I1?
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Sagitarius with a Big F'in Gun
Grass Valley CA
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Gurilla wrote:On page 73 of the BRB it gives the rules for Dreadnought Close Combat Weapons. No where in that rule does it state you strike at initiative 1.
but it is not a DCCW it is a chain fist as stated in the space marine codex
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Deathbot wrote:Point out to Ahriman that he's spent 10,000 years failing to get into a library guarded by clowns. |
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![[Post New]](/s/i/i.gif) 2009/10/16 17:17:42
Subject: Re:Do Iron Clads with chainfists strike at I1?
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Longtime Dakkanaut
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If you have an Ironclad and you replace the seismic hammer with a chainfist, you have a dreadnought with two different special close combat weapons, so it has to choose during close combat which one gets used. If the dread uses the chainfist, it will strike at I1 because it is using what is essentially a souped up powerfist. If the dreadnought uses the dreadnought close combat weapon, it will strike at its regular initiative (Note: and not get the chainfist bonus penetration).
Edit: In short, yes, it strikes at I1 IF it uses the chainfist.
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This message was edited 2 times. Last update was at 2009/10/16 17:22:14
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![[Post New]](/s/i/i.gif) 2009/10/16 17:33:42
Subject: Do Iron Clads with chainfists strike at I1?
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Twisted Trueborn with Blaster
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In short, don't use it. It sucks so much that everytime I see the option in the Codex, my eyes are starting to bleed.
The only good thing about it is that it has 2D6 Armour Penetration. But it has already S 10 if it has normal DCCW.
So no point of using it.
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Win/Draw/Lost statics
Space Orks: 11/1/1
Space Marines: 10/2/5
Lizardmen: 8/2/3
High Elves: 13/2/2 and one tournament victory!
Dark Eldar: 1/0/0 |
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![[Post New]](/s/i/i.gif) 2009/10/16 17:35:37
Subject: Do Iron Clads with chainfists strike at I1?
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Infiltrating Hawwa'
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nyyman wrote:In short, don't use it. It sucks so much that everytime I see the option in the Codex, my eyes are starting to bleed.
The only good thing about it is that it has 2D6 Armour Penetration. But it has already S 10 if it has normal DCCW.
So no point of using it.
Exactly...having the same amount of attacks against vehicles with 2d6 pen won't make a huge difference, and will make the Dread much less deadly to infantry in CC. Unless you're TRYING to create a purely anti-vehicle Dread???
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![[Post New]](/s/i/i.gif) 2009/10/16 18:26:03
Subject: Do Iron Clads with chainfists strike at I1?
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Hanging Out with Russ until Wolftime
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Yes, it strikes at I1. It's only use now you always hit Rear Armour is killing Land Raiders.
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This message was edited 1 time. Last update was at 2009/10/16 18:26:46
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![[Post New]](/s/i/i.gif) 2009/10/16 19:05:47
Subject: Do Iron Clads with chainfists strike at I1?
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Combat Jumping Ragik
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Gwar! wrote:Yes, it strikes at I1.
It's only use now you always hit Rear Armour is killing Land Raiders.
Or Monoliths
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![[Post New]](/s/i/i.gif) 2009/10/16 19:08:14
Subject: Do Iron Clads with chainfists strike at I1?
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Lurking Gaunt
Southern California
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Oh, bother, I don't see any mention in the Dreadnought entry that say the Chainfist doesn't modify his initiative....
....I take back my previous statement.....
....and I am taking the Chainfist of my son's dreadnought....
....now where did I put that stupid hammer hand.?.?.?
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Win/Loss/Tie Record: Nothing to Write Home About
6-0-2
10-1-5 |
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![[Post New]](/s/i/i.gif) 2009/10/16 19:10:04
Subject: Do Iron Clads with chainfists strike at I1?
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Pestilent Plague Marine with Blight Grenade
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Shas'O Dorian wrote:Gwar! wrote:Yes, it strikes at I1.
It's only use now you always hit Rear Armour is killing Land Raiders.
Or Monoliths
Except that, because of the Living Metal special rule, you only roll 1d6 + Strength for Armour Penetration, even with a Chainfist.
Also, the Chainfist is a terrible option. You become Initiative 1, lose an Attack, and lose the +1 to the vehicle damage table in exchange for 2d6 + 10 Armour Pen, instead of 1d6 + 10.
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Abadabadoobaddon wrote:I too can prove pretty much any assertion I please if I don't count all the evidence that contradicts it. |
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![[Post New]](/s/i/i.gif) 2009/10/16 21:02:02
Subject: Do Iron Clads with chainfists strike at I1?
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Fixture of Dakka
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Battle Brother Loken wrote:So i was building my iron clad and i came across something
you can give a iron clad a chain fist but the space marine codex says chain fists are just power fists that have a extra D6 pen
so my question do Ironclads strike at I1 because they have a power fist?
* sighs *
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![[Post New]](/s/i/i.gif) 2009/10/16 21:07:25
Subject: Do Iron Clads with chainfists strike at I1?
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Hanging Out with Russ until Wolftime
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Green Blow Fly wrote:Battle Brother Loken wrote:So i was building my iron clad and i came across something
you can give a iron clad a chain fist but the space marine codex says chain fists are just power fists that have a extra D6 pen
so my question do Ironclads strike at I1 because they have a power fist?
* sighs *
That's what I thought too, but I decided to play nice
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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![[Post New]](/s/i/i.gif) 2009/10/16 21:09:57
Subject: Do Iron Clads with chainfists strike at I1?
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Rotting Sorcerer of Nurgle
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That's unlike you Gwar! you getting some action under that desk of yours right now, to go soft on all of us?
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This message was edited 1 time. Last update was at 2009/10/16 21:10:28
This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2009/10/16 21:11:25
Subject: Do Iron Clads with chainfists strike at I1?
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Hanging Out with Russ until Wolftime
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Sanctjud wrote:That's unlike you Gwar! you getting some action under that desk of your right now to go soft on all of us?
Nah, just happy that UPS delivered my new Computer Components 3 Days Early (Apparently the company upgraded me to 24 hour Shipping for free after messing up my previous order) and I get to "enjoy" overclocking it the Old School Way (aka Go to Bios, Tweek by some tiny amount, boot, run 6-24 Hours of stability tests, repeat  )
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This message was edited 2 times. Last update was at 2009/10/16 21:12:12
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
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![[Post New]](/s/i/i.gif) 2009/10/16 21:59:16
Subject: Do Iron Clads with chainfists strike at I1?
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Junior Officer with Laspistol
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I've always felt that the +1 damage table roll from the seismic hammer was way better than the bonus d6 anyways.
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Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right
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![[Post New]](/s/i/i.gif) 2009/10/16 22:03:47
Subject: Do Iron Clads with chainfists strike at I1?
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Infiltrating Hawwa'
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willydstyle wrote:I've always felt that the +1 damage table roll from the seismic hammer was way better than the bonus d6 anyways.
On a penetrating hit, the least you'll do is stun, and 1/3 of the time, the thing blows up...pretty awesome!
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![[Post New]](/s/i/i.gif) 2009/10/16 22:09:13
Subject: Do Iron Clads with chainfists strike at I1?
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Hanging Out with Russ until Wolftime
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True, but against 90% of Vehicles, you are going to automatically penetrate (Rear AV 10), 9% you will pen on a 2+ (Rear Armour 11) and 1% will only pen on a 5+ (Land Raiders/'liths), so against 99.5% of vehicles, the Hammer is better than the Chainfist (Hammer > Fist against the Lith  )
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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![[Post New]](/s/i/i.gif) 2009/10/16 22:12:15
Subject: Re:Do Iron Clads with chainfists strike at I1?
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Sagitarius with a Big F'in Gun
Grass Valley CA
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Gwar and other dude who sighed i am not using GW ugly Iron Clad i made my own
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Deathbot wrote:Point out to Ahriman that he's spent 10,000 years failing to get into a library guarded by clowns. |
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![[Post New]](/s/i/i.gif) 2009/10/16 22:14:23
Subject: Re:Do Iron Clads with chainfists strike at I1?
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Proud Phantom Titan
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Battle Brother Loken wrote:Gwar and other dude who sighed i am not using GW ugly Iron Clad i made my own
interesting ... go on what's it going to look like?
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![[Post New]](/s/i/i.gif) 2009/10/16 22:14:24
Subject: Do Iron Clads with chainfists strike at I1?
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Hanging Out with Russ until Wolftime
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We are not complaining about the looks, we are complaining that using a Chainfist is totally useless unless your opponent is Deathwing or Black Templars
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
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![[Post New]](/s/i/i.gif) 2009/10/16 22:17:14
Subject: Do Iron Clads with chainfists strike at I1?
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Sagitarius with a Big F'in Gun
Grass Valley CA
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Gwar! wrote:We are not complaining about the looks, we are complaining that using a Chainfist is totally useless unless your opponent is Deathwing or Black Templars 
ahhh
see the only reason i entertained the idea of a Chain Fist is because my buddy rams his Leman Russ into my dreadnoughts alot and it sucks when i cant stop em first try
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Deathbot wrote:Point out to Ahriman that he's spent 10,000 years failing to get into a library guarded by clowns. |
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![[Post New]](/s/i/i.gif) 2009/10/16 23:09:36
Subject: Do Iron Clads with chainfists strike at I1?
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Fixture of Dakka
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It's doesn't matter for Death or Glory... Tear that Russ a new one!
G
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![[Post New]](/s/i/i.gif) 2009/10/17 06:14:51
Subject: Do Iron Clads with chainfists strike at I1?
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Lord of the Fleet
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willydstyle wrote:I've always felt that the +1 damage table roll from the seismic hammer was way better than the bonus d6 anyways.
Yep, against everything except AV14 the hammer is better.
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![[Post New]](/s/i/i.gif) 2009/10/17 14:14:03
Subject: Do Iron Clads with chainfists strike at I1?
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Proud Phantom Titan
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Just out of interest can any one find a reference that says that 1 is a fail. Other wise theres no way the chain fist could fail, to pen AV10-11 or at least glance AV12 ... I only ask as thunderwolves could have 4 attacks with a chain-fist. I do like the idea of say ok i've hit your Leman Russ X so lets move straight onto the damage table.
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This message was edited 2 times. Last update was at 2009/10/17 14:19:22
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![[Post New]](/s/i/i.gif) 2009/10/17 14:24:08
Subject: Do Iron Clads with chainfists strike at I1?
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Incorporating Wet-Blending
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Tri wrote:Just out of interest can any one find a reference that says that 1 is a fail. Other wise theres no way the chain fist could fail, to pen AV10-11 or at least glance AV12 ... I only ask as thunderwolves could have 4 attacks with a chain-fist. I do like the idea of say ok i've hit your Leman Russ X so lets move straight onto the damage table.
No such reference. It is entirely possible to auto glance given enough str, and low enough AV. Railguns love rear armour!
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![[Post New]](/s/i/i.gif) 2009/10/17 15:01:16
Subject: Do Iron Clads with chainfists strike at I1?
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Hanging Out with Russ until Wolftime
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Yup, S10 Vs AV10 = Autopen
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/10/17 16:09:06
Subject: Do Iron Clads with chainfists strike at I1?
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Lethal Lhamean
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I weep for my Raiders on a continual basis because of this.
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![[Post New]](/s/i/i.gif) 2009/10/17 19:30:22
Subject: Re:Do Iron Clads with chainfists strike at I1?
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Fresh-Faced New User
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Had this same discussion on another board, and here's what I had come up with. This is my interpretation of the rules and it has a relevant page reference for my argument (for lack of a better term):
On page 73 in the BRB under "Dreadnought Close Combat Weapons":
The section describes DCCWs as power weapons that double strength (max 10). So, no argument that a Seismic Hammer or regular DCCW strikes at regular initiative. Here's where it gets funny:
"If a walker is armed with two or more close combat weapons, it gains one bonus attack for each additional weapon over the first. If one of its additional weapons is destroyed, one bonus attack is lost."
Though under the section for DCCWs, it doesn't say just DCCWs can allow a walker to gain extra attacks. It just says close combat weapons. For an Ironclad, it may take a chainfist. A chainfist is a power fist (described on page 42 of the BRB in the section marked "close combat weapons) with the additional property of armor penetration.
This is where things get a bit murky. Under close combat weapons it makes reference to wielding different special weapons and that you normally can't get the +1A for two weapons with a PF if you don't have another one. However, the walker rules do seem to allow walkers to be an exception to the rule.
The chainfist is indeed I1, there are no exceptions listed for power fists on walkers, as DCCWs are just power weapons. There is no contradictions in the rules as such. So, an Ironclad attacking with a chainfist will attack at I1 and can receive the +1A bonus for having an extra close combat weapon as detailed under the walker rules. At least, that's how it appears to me.
*edit: fixed a typo*
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This message was edited 1 time. Last update was at 2009/10/17 19:31:09
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![[Post New]](/s/i/i.gif) 2009/10/17 20:04:58
Subject: Re:Do Iron Clads with chainfists strike at I1?
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Sagitarius with a Big F'in Gun
Grass Valley CA
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Zomro wrote:Had this same discussion on another board, and here's what I had come up with. This is my interpretation of the rules and it has a relevant page reference for my argument (for lack of a better term):
On page 73 in the BRB under "Dreadnought Close Combat Weapons":
The section describes DCCWs as power weapons that double strength (max 10). So, no argument that a Seismic Hammer or regular DCCW strikes at regular initiative. Here's where it gets funny:
"If a walker is armed with two or more close combat weapons, it gains one bonus attack for each additional weapon over the first. If one of its additional weapons is destroyed, one bonus attack is lost."
Though under the section for DCCWs, it doesn't say just DCCWs can allow a walker to gain extra attacks. It just says close combat weapons. For an Ironclad, it may take a chainfist. A chainfist is a power fist (described on page 42 of the BRB in the section marked "close combat weapons) with the additional property of armor penetration.
This is where things get a bit murky. Under close combat weapons it makes reference to wielding different special weapons and that you normally can't get the +1A for two weapons with a PF if you don't have another one. However, the walker rules do seem to allow walkers to be an exception to the rule.
The chainfist is indeed I1, there are no exceptions listed for power fists on walkers, as DCCWs are just power weapons. There is no contradictions in the rules as such. So, an Ironclad attacking with a chainfist will attack at I1 and can receive the +1A bonus for having an extra close combat weapon as detailed under the walker rules. At least, that's how it appears to me.
*edit: fixed a typo*
he makes a very valid point
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Deathbot wrote:Point out to Ahriman that he's spent 10,000 years failing to get into a library guarded by clowns. |
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![[Post New]](/s/i/i.gif) 2009/10/17 20:20:32
Subject: Re:Do Iron Clads with chainfists strike at I1?
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Angered Reaver Arena Champion
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Interesting, I never realized that the chainfist on a Dread struck at I1, seems counter intuitive.
GOGO sketchy rules GW!
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Sangfroid Marines 5000 pts
Wych Cult 2000
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