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Made in us
Awesome Autarch






Las Vegas, NV

I apologize if this was brought up in the previous thread, but I didn't feel like slogging through the entire thing.

I was told at Adepticon by a very reliable source that in 8th ed Fantasy, Rank and File units will be able to go 10 wide, that combat will be fought to completion in one turn and that infantry will fight 2 deep, 3 with spears.

I hope this is true as it will make the game look cooler, and combat will be so much more effective. As it is, there is so much variability as 5 wide one rank deep, you throw so few dice. With 2 to 3 ranks and 10 wide, you start throwing dice like 40K which brings you closer to average and makes the game go back to blocks of infantry and away from the skirmish style game it is now.

And this I can't for the life of me remember if my contact told me or if someone in the conversation said it as something that they hoped would happen, but I will repeat it anyway with an extra pinch of salt. Calvary will cause impact hits on the charge.

So at any rate it sounds like the game will be having some major changes which it really needs. As it stands Fantasy is so out of whack with balance issues that I don't enjoy playing it that much. 40K is much more enjoyable to me now, although I have to admit I am more than a little worries about what Blood Angels are bringing to the table. We will see on that issue though, it is easy to think the sky is falling before we actually play a dex and see how good or bad it really is.

Anyway, there is some rumor stew for everyone on this fine, Friday morning.

   
Made in us
Regular Dakkanaut



Chicago IL

My friends and I have never had balance issues with the game it self. It always comes down to list constrution and tatics. I am personal leary of all the new changes that have been talked about.

The Intuitive Mind is a sacred gift, the Rational mind, a loyal servant. Our society has honored the servant and forgotten the gift.
- Albert Einstein 
   
Made in us
Awesome Autarch






Las Vegas, NV

Perhaps it seems out of balance to me because of my lack of experience and my army.

It seems to be the general consensus though, that Fantasy has a very strongly tiered system, meaning some armies are just powerhouses while others struggle.

If the tournament at Adepticon was anything to go by, I strongly agree with that. Daemons, VC, Fark Elves, and Lizzies pretty much dominate.

I could be wrong, but I know as a Wood Elf player, if I see Daemons across from me, it will take a miracle to pull off victory. Any other army I do fine with.

But again, I don't play Fantasy as much, and my knowledge of the game is limited so it could just be my lack of experience.

   
Made in us
Longtime Dakkanaut






Richmond, VA

Can they not go ten wide now? Or are you saying they must be at least ten wide?
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

I heard must be 10 wide to get a rank bonus. The person I heard it from could have misunderstood though so again, pinch of salt.

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
Made in us
Awesome Autarch






Las Vegas, NV

Yes they can! Haha, that shows my lack of experience right there.

I assume it means they must go 10 wide as everyone in attendance acted fairly shocked. I am used to seeing infantry blocks 5 wide.

Sorry about that, I play Wood Elves, nothing I use ranks up.

But that is what I was told, so it may be open to interpretation in this case.

   
Made in us
Battleship Captain





Perth

GW must have decided that they need to sell more Fantasy miniatures. I mean, for a standard WHFB troops box of 16 models, that generally gives you a decent block with +2 combat resolution. 10 wide? Man, you couldn't even make a second rank with a single box of models. That's ridiculous to me.

Man, I wish there was a real Black Library where I could get a Black Library Card and take out Black Library Books without having to buy them. Of course, late fees would be your soul. But it would be worth it. - InquisitorMack 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

10 wide for a rank bonus. I dont beleive that, but I do believe you read about it yesterday, on the 1st.

10 wide would be a 'good idea' for GW as it meant more models being sold but it means 40 models for a full unit, from this GW can increase game size and sell larger armies.

However:

1. Unless GW started to box up infantry in units of forty and only marginally increased the price it would put off a lot of gamers.

2. The effort to paint a single unit would be too much for many gamers. GW sells units in painting batches, always did. A unit of ten cavalry or twenty infantry is good for a sitting, You could get all the boots done or all the faces etc at once. Forty is too much.

3. Combats resolved in a single turn gets rid of tarpits and tarpits are valid tactics. The classic hold up the slayers with the zombies will no longer work.

Perhaps Jervis was enough of a moron to actually think is a good idea, that I can believe. But someone in GW studio ought to be level headed enough to see this for the colossally bad idea it is.

This message was edited 2 times. Last update was at 2010/04/02 17:20:13


n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in us
Fickle Fury of Chaos



San Lorenzo, CA

A GW store Manager told me he was told from his higher ups to grear up his fantasy terrain for a Summer 8th ed fantasy release. He was told that the magic system is getting an overhaul. No details, but he was nervous since he plays VC. I for one am happy to see some changes since I love WFB but have found it less fun to play in 7th ed. I really hope to see big blocks of infantry to make a come back and I hope that chariots get the ability to march, but thats just me. Impack hits for cav would be great but we'll see.

-Korthu

Lurking & Posting since 1997.

 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

10 wide is just too much. honestly, I think for just about any army a 5x5 block is perfect. works good and looks good. Personally I feel the rank bonus should be 5 wide for man sized bases, 4 wide for chaos sized, 3 wide for ogre sized. If you want your army to look like you have thin rows of troops going straight across the battlefield, you still can also.

 
   
Made in us
[SWAP SHOP MOD]
Barpharanges






Limbo

And here I actually liked the fact that you didn't have to roll a bucket of dice every time you needed to do something in WFB...

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Made in us
Regular Dakkanaut




The Shire

Wow, that makes my units of ghouls much better! 2 ranks of ghouls with a ghast, thats 21 attacks praying for poisons!
   
Made in us
Beast Lord





I like to run my orcs in 6x3 blocks. or 5x3. I can't wait for a new O&G Army book. we really need one.

Death be not proud,
Though some may call thee mighty and dreadful,
For thou art not so...
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Made in us
Ambitious Marauder





Mound City, U.S.A.

I can see the magic stystem getting a bit of a tweak but the 10 frontage idea seems to be a bit of a stretch for me.

I played a LOT of Warhammer Ancients back in the day (still the same basic combat mechanics as WHFB) and fighting the immensely wide Ancient German warbands made for a clumsy round or three of combats. (Fortunately the wide-frontage was unique to only one or two types of armies).

4-6 frontage seems to be golden for most gameplay.

"I'm gonna go build my own theme park! With blackjack and hookers! In fact, forget the park!" ~ Bender Bending Rodriguez 
   
Made in us
Phanobi





Paso Robles, CA, USA

10 wide just wouldn't fit on a standard 6 x 4 table with armies like O&G, Skaven, or hell even Empire.

I do think that they are going to give infantry blocks serious bonuses, but this sounds more like a hindrance than anything else.

My name is Ozymandias, King of Kings.
Look on My works, Ye Mighty, and despair.

Chris Gohlinghorst wrote:Holy Space Marine on a Stick.

This conversation has even begun to boggle my internet-hardened mind.

A More Wretched Hive of Scum and Villainy 
   
Made in us
Ambitious Marauder





Mound City, U.S.A.

Bye-the-bye...does anyone have an idea when "this summer" 8th edition is supposed to drop?

"I'm gonna go build my own theme park! With blackjack and hookers! In fact, forget the park!" ~ Bender Bending Rodriguez 
   
Made in us
Omnipotent Lord of Change





Albany, NY

Xyz'r'Xaz'r'Xuz wrote:Bye-the-bye...does anyone have an idea when "this summer" 8th edition is supposed to drop?

When is Games Day US? My guess is then.

- Salvage

KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
Ambitious Marauder





Mound City, U.S.A.

Looks like the US GW Gamesday is August 21st for this year.

Could be interesting...

"I'm gonna go build my own theme park! With blackjack and hookers! In fact, forget the park!" ~ Bender Bending Rodriguez 
   
Made in us
Tough Tyrant Guard





My own little happy place

I think 10 man wide is a too much. Though i'd like to see magic buffed a tad.

This message was edited 2 times. Last update was at 2010/04/02 19:04:54


I tried being normal but it's boring so now I'm back to being insane
http://www.heresy-online.net/daemons/adoptables/10375-flamminggaunt.htm

Level up Adoptable!












 
   
Made in us
[DCM]
-






-

I can't see the 'combats done in 1 turn' thing as being true.

It just doesn't make any sense at all to go that route...

   
Made in gb
Fixture of Dakka





Southampton

Alpharius wrote:I can't see the 'combats done in 1 turn' thing as being true.

It just doesn't make any sense at all to go that route...


Unless they simplified combat in some way, but yes, most of this doesn't seem right to be honest. Cavalry impact hits though make perfect sense. Been arguing this for years

   
Made in us
[SWAP SHOP MOD]
Barpharanges






Limbo

If they do give cavalry impact hits, how will they change chariots? As is, impact hits are the only advantage that chariots have over regular cavalry.

DS:80S+GM--B++I+Pwhfb/re#+D++A++/fWD-R+++T(O)DM+++

Madness and genius are separated by degrees of success.

Remember to follow the Swap Shop Rules and Guidelines! 
   
Made in us
Longtime Dakkanaut






Los Angeles, CA

You guys understand that the models aren't getting cheaper in points right?

Moving to ten wide just means that there will be half as many units on the table, not twice as many models...

Please check out my current project blog

Feel free to PM me to talk about your list ideas....

The Sprue Posse Gaming Club 
   
Made in gb
Fixture of Dakka





Southampton

Jin wrote:If they do give cavalry impact hits, how will they change chariots? As is, impact hits are the only advantage that chariots have over regular cavalry.


I dunno, but chariot impact hits will probably be higher strength.

The fact is if you get charged by cavalry, it's being run over by a load of horses that does most of the damage, not the blokes in the saddle (lances & spears aside).

   
Made in us
Awesome Autarch






Las Vegas, NV

Orlanth wrote:10 wide for a rank bonus. I dont beleive that, but I do believe you read about it yesterday, on the 1st.


You misread what I wrote, I was TOLD this at Adepticon by a friend who has always had reliable information, I didn't read it on April Fools Day.

But you are free to believe or disbelieve it at your discretion, just don't misread what I wrote as you may throw other people off with your opinions.

   
Made in ca
Regular Dakkanaut




I field Ogre Kingdom. Even a 4x6 table will not be enough for a 10 wide unit. If you feel that WHFB does not have a balance issue, take OK for a change.
   
Made in us
[SWAP SHOP MOD]
Barpharanges






Limbo

@Flashman - oh, I don't disagree with the change. I'd love to see that happen. Just wondering how they would adjust chariots. I can only imagine a S buff to the chariot impact hits or just more base impact hits.

DS:80S+GM--B++I+Pwhfb/re#+D++A++/fWD-R+++T(O)DM+++

Madness and genius are separated by degrees of success.

Remember to follow the Swap Shop Rules and Guidelines! 
   
Made in us
[DCM]
-






-

Shep wrote:You guys understand that the models aren't getting cheaper in points right?

Moving to ten wide just means that there will be half as many units on the table, not twice as many models...


Remember when 40K went from 2nd edition to 3rd?

And the points for a Space Marine Tac Squad trooper was basically cut in half?

I can see GW doing something like this here as well, 'forcing' us to buy more troops.... 'for the good of the game' (and GW's bottom line!).

   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Reecius wrote:I could be wrong, but I know as a Wood Elf player, if I see Daemons across from me, it will take a miracle to pull off victory. Any other army I do fine with.

Yes, but as a wood elf player, aren't you worried about blocks of troops getting stronger, when we rely on hit-and-run tactics with skirmishing or light units, rather than on models fighting in blocks/ranks?

I know it worries me as a woodie... I'm just curious why you would think this would help balance the game out for the army that you (and I) play!
   
Made in us
Using Inks and Washes






Think about it for one minute. 10 wide - 25mm bases. 25 centimetre front. As an OK player who for fits and giggles ran a unit that got 2 rank bonuses that is the most unwieldy unit going that gets hit by combined rear/ flank charges each time. Ick.

But, imagine how many customers will suddenly find out that their army is playable under the new rules and have to run out and buy troops. Epic win right there. Just not for the customer.

This message was edited 1 time. Last update was at 2010/04/03 00:24:09


2014 will be the year of zero GW purchases. Kneadite instead of GS, no paints or models. 2014 will be the year I finally make the move to military models and away from miniature games. 
   
 
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