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The Siege of Berephous Prime: KILL TEAM MISSIONS (Lotsa pics)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in nz
Rough Rider with Boomstick






Off the shoulder of Orion

As promised in the last battle report, we thought we would try out a few games of Kill-Team to mix things up a little from the bigger games. These games represent behind enemy lines special missions, with marine units attempting a number of dangerous raids.

Two missions were selected:

1. Fuel Dump raid: The marines must destroy an Ork fuel dump using demo charges. If they are successful, all Ork vehicles at that location will start the next campaign turn immobilised on a 4+ (roll for each vehicle)

2. Plasma Generator raid: The marines must destroy a plasma generator captured by the Orks using delayed fuse demo charges. If successful, the resulting blast will destroy D6x50 points of Orks at that location.

I took the standard Kill-Team rules from Battle missions and made the following customisations:
Deployment: Surprise Attack. The Orks deploy anywhere on the board more than 12 inches from the table edge. The marines come in from any table edge on turn 1. The objective is in the centre of the table
Army Points = 300 (up from 200). This was to give each of the three marine players 100 points to play with
The marines would also get first turn (to represent the surprise attack)
To avoid 300 points of effectively fearless Orks (as each model is an individual unit) we decided any Orks within 3 inches of a casualty would need to take a break test (rallying automatically at the start of the next turn)
Lastly, I didn’t give the Orks any Universal Special Rules – they were just there to represent garrison troops

Mission 1: Fuel Dump Raid

The fuel dump was located deep within the ruined factories of Forge Precinct Omega. Guarded by numerous Orks it was further protected by crude barricades thrown up by the greenskins.
View from the North


Warbuggies also patrolled the area, along with two nobz (one in Mega armour)
View from the South


With a roar of bike engines the marine raiding force attacked. Bikes, tactical marines, Sternguard and a terminator attacked from the North, Northeast and East





The initial volley of fire was mostly ineffective, although the dangerous rokkit buggy was stunned

In the Northwest corner a flamer-toting biker gunned toward the Orks


Two Sternguard fired Hellfire and Dragon shells into the hapless Orks. The Ork gunners in a nearby tower were quickly killed or suppressed


The tower gunners were finished off by frag missiles fired by a relentless marine


Despite the losses, the Ork forces were still largely intact and the greenskins quickly closed on the marine forces


As the Orks moved through the rubble chocked streets, they began to bunch up, and the flamer-biker really began to earn his points


Close combats began to break out as the Orks closed into assault range. Despite their attacks, the greenskins found themselves outclassed by the elite raiders


The high toughness of the bikes vs. the low strength of the Orks meant the marines could shrug off most attacks without even needing to save.


To avoid being picked off piecemeal, the Orks mounted a strong assault of their own at the edge of the fuel dump


A lone biker approached, seemingly into certain death..


…however, the flamer he was carrying meant otherwise. With a burst of fiery death the fight went out of the Orks. Their morale broken they fled into the ruins, leaving the marines to plant their charges uninterrupted.


Marine Victory!

The Ork forces will have some problems now as their fuel supplies run low in next campaign turn.
Ouch! The marines certainly showed why they are elite forces. The Orks were shot to pieces and hacked down where they stood. Even though they outnumbered the marines force by 28 models to 10, they broke and ran as soon as they lost 50% of their number.

Mission 2: Plasma Generator raid

The plasma generator was housed in a hardened silo surrounded by Orks and barricades.


The Orks had heard the explosions in the distance as their fuel dump went up and were on alert, taking cover and manning their guns


A mega-armoured nob kept the boyz in line as the sound of bike engines grew louder
Get em boyz!


This time the marine raid attacked from the North, East and West. Bikers gunned forwards to engage the Ork defenders


The first volley of melta-fire blasted the weapons off both buggies, removing them as a threat.


This time the Orks were more ready, taking the fight to the marines.



Despite cutting down a tactical marine, the Orks found the Sternguard heavy going. The veteran marines cut down Ork after Ork, their armour seemingly impervious to the greenskins

Rokkit fire from the silo cut down an advancing Sternguard.
Retaliatory fire from the missile launcher silenced the Ork gunners and sent the survivors fleeing down to ground level

Despite a constant stream of Orks charging into combat, the higher initiative of the marines and their superior armour saw them cutting down Orks like machines. Some marines were shrugging off 9-12 attacks per turn without harm


One Ork nob managed to cut down 2 marines (including the relentless missile launcher), but the Ork morale was now wavering as the casualties mounted


When the mega-armoured nob was shot down by a melta-biker, the Orks lost their only remaining heavy-hitter before he could even swing.


With the defending Orks either dead or out of position, the marines planted their charges on the plasma generator and withdrew to their waiting transports


Minutes later the sky lit up as the generator went critical, taking a further 150 points of Ork forces with it

Marine Victory!

Woof! The marines really showed their class there and the Orks showed why they only cost 6 points each…
Full credit to the marine side, their tactics (and cursed armour saves) really won the day. Kill Team was a blast – very cinematic with individual models really making an impact.

As we move into the final turn of the campaign, the deadlock at the Forge Precinct may now be broken thanks to the actions of the Kill Team. Depleted and reduced in mobility, the Orks are now on the back foot against a resurgent marine team…..

My Collected Narrative Photo Battle Reports

http://www.dakkadakka.com/wiki/en/Gordy2000%27s_Battle_Reports

Thanks to Thor 665 for putting together the article
 
   
Made in us
Agile Revenant Titan




Florida

Very cool reports. These types of reports get me interested in playing games other than tourneys. Thanks for sharing.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in us
Long-Range Land Speeder Pilot





kill team as in battle missions kill team or are we talking about different things because this was very cool, but it wasn't following the kill team rules as i read them ie: 1 termie rather than a squad (although it has been a while since i've looked at them)

You love it you slags!
Blood Ravens 1500 pts 
   
Made in nz
Rough Rider with Boomstick






Off the shoulder of Orion

@ Jaetaco,

Kill Team as per Battle missions, but with a few tweaks.

I applied a pretty liberal interpretation of the rules for the marine side, as this campaign is all about having fun and getting new guys into the hobby, rather than the letter of the rules. Having one terminator running about the place was a bit odd though! (although kind of cool)

This message was edited 1 time. Last update was at 2010/05/07 09:04:54


My Collected Narrative Photo Battle Reports

http://www.dakkadakka.com/wiki/en/Gordy2000%27s_Battle_Reports

Thanks to Thor 665 for putting together the article
 
   
Made in us
Long-Range Land Speeder Pilot





Gordy2000 wrote:@ Jaetaco,

Kill Team as per Battle missions, but with a few tweaks.

I applied a pretty liberal interpretation of the rules for the marine side, as this campaign is all about having fun and getting new guys into the hobby, rather than the letter of the rules. Having one terminator running about the place was a bit odd though! (although kind of cool)


cool indeed. can't wait to see more and good luck with getting the new guys into 40k 200pt kill team is a pretty good place to start

You love it you slags!
Blood Ravens 1500 pts 
   
Made in us
Neophyte Undergoing Surgeries




Winter Park, FL

Great reports as always. Really liked how it made each marine seem invaluable. Need to get some Kill Team missions in. They seem like a lot of fun

Sound Mind, Sound Body  
   
 
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