Ok guys, I've been trying to work on an Ard Boyz list with Orks for a week and a half now and this is what I've come to after much beating of the head upon many hard surfaces.
So... comment and criticize to your heart's content. Without much further ado...
2500 Pts - Orks Roster
HQ: Big Mek (1#, 90 pts)
. . 1 Big Mek @ 90 pts (Kustom Force Field; Grot Oiler x1)
HQ: Ghazghkull Thraka (1#, 225 pts)
. . 1 Ghazghkull Thraka @ 225 pts
Elite: Lootas (10#, 150 pts)
. . 10 Lootas @ 150 pts
Elite: Lootas (10#, 150 pts)
. . 10 Lootas @ 150 pts
Elite: Kommandos (8#, 185 pts)
. . 7 Kommandos @ 185 pts (Burna x2)
. . . . 1 Boss Snikrot
Troops: Nobz Mob (11#, 561 pts)
. . 1 Nobz Mob @ 561 pts (Count as Troops; Cybork Body)
. . . . 1 Painboy
. . . . 1 Nob (Waaagh! Banner; Power Klaw)
. . . . 1 Nob (Bosspole; Power Klaw)
. . . . 1 Nob (Power Klaw)
. . . . 1 Nob (Bosspole; Big Choppa)
. . . . 1 Nob (Ammo Runt; Big Choppa; Shoota/Rokkit Kombi-weapon)
. . . . 1 Nob (Big Choppa)
. . . . 1 Nob (Bosspole)
. . . . 1 Nob (Ammo Runt; Shoota/Rokkit Kombi-weapon)
. . . . 1 Nob
. . . . 1 Battlewagon (Kannon; Armour Plates; Boarding Plank; Deff Rolla; Grot Rigger; Red Paint Job)
Troops: Boyz (19#, 164 pts)
. . 18 Boyz @ 164 pts (Rokkit Launcha x1; Shoota)
. . . . 1 Boyz Nob (Power Klaw; Bosspole)
Troops: Boyz (19#, 164 pts)
. . 18 Boyz @ 164 pts (Rokkit Launcha x1; Shoota)
. . . . 1 Boyz Nob (Power Klaw; Bosspole)
Troops: Boyz (19#, 164 pts)
. . 18 Boyz @ 164 pts (Rokkit Launcha x1; Shoota)
. . . . 1 Boyz Nob (Power Klaw; Bosspole)
Fast Attack: Deffkoptas (1#, 70 pts)
. . 1 Deffkoptas @ 70 pts (Buzzsaw x1; Twin Linked Rokkit Launcha x1)
Fast Attack: Deffkoptas (1#, 70 pts)
. . 1 Deffkoptas @ 70 pts (Buzzsaw x1; Twin Linked Rokkit Launcha x1)
Fast Attack: Deffkoptas (1#, 70 pts)
. . 1 Deffkoptas @ 70 pts (Buzzsaw x1; Twin Linked Rokkit Launcha x1)
Heavy Support: Battlewagon (1#, 145 pts)
. . 1 Battlewagon @ 145 pts (Kannon; Armour Plates; Boarding Plank; Deff Rolla; Grot Rigger; Red Paint Job)
Heavy Support: Battlewagon (1#, 145 pts)
. . 1 Battlewagon @ 145 pts (Kannon; Armour Plates; Boarding Plank; Deff Rolla; Grot Rigger; Red Paint Job)
Heavy Support: Battlewagon (1#, 145 pts)
. . 1 Battlewagon @ 145 pts (Kannon; Armour Plates; Boarding Plank; Deff Rolla; Grot Rigger; Red Paint Job)
Total Roster Cost: 2498
The list is a little lacking in long range anti-tank, but really... what ork list isn't? For AT I have 3x deff koptas, 2x lootas, 3x Rokkits, 4x Kannons, 2x Kombi-Rokkits, and sneaky snikrot... plus four battlewagons with defrollas and 7 PKs. For Mission #3, I'm giving up 32KPs, and I have 4 scoring units composed of 67 models in total for Mission #1.
Thus far, I have only managed two playtest games this list and neither was exceedingly glowing for me. I played one game vs. IG with scenario #3 which resulted in a draw, and took a loss to Pedro Marines with Scenario #1 and neither list was fully optimized, so I have my doubts to the effectiveness of my list.
I am willing to change the list and try any suggestions... and I already own the max field allowance of every unit in the ork book, so I am not limited by models. I plan to play at a local store, so I have a decent idea of the armies which will show up (half the field will be IG lists of one sort or another, but mostly chimera vets, possibly some hybrid foot-slog lists as well and a few space marine variants... one wolfwing, a couple blood angels, and vulkan marine player... a sisters player, and potentially a single eldar player). We tend to play on urban terrain tables with a healthy amount of ruins and area terrain.
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No criticisms at all? I don't even care if it's just to tell me that I should build a completely different list (foot-slogging?) someone has to have an opinion?
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