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![[Post New]](/s/i/i.gif) 2012/02/09 12:00:23
Subject: GK fire support henchmen load outs?
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Plastictrees
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...and if you take 5-6 units with even one psyker in them, then put a Culexus in a borrowed rhino the middle of them...
Doesn't make a Culexus competitive, but maybe fun.
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"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz |
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![[Post New]](/s/i/i.gif) 2012/02/09 22:12:56
Subject: GK fire support henchmen load outs?
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Devestating Grey Knight Dreadknight
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Flavius Infernus wrote:...and if you take 5-6 units with even one psyker in them, then put a Culexus in a borrowed rhino the middle of them...
Doesn't make a Culexus competitive, but maybe fun.
make those vehicles rhinos (psyker pilot) and you get +10-12 attacks
too bad you gotta be really close to the enemy and you are stuck with just 2 fire points but at least makes culexus fairly interesting as a choice.
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+ Thought of the day + Not even in death does duty end.
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![[Post New]](/s/i/i.gif) 2012/02/09 22:55:46
Subject: GK fire support henchmen load outs?
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Dakka Veteran
Upper East Side of the USA
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What do you guys think of plasma gun henchmen? Worth the points, or do they die to easily from their own overheating?
I could see plasma gun henchmen working well in a chimera with MM Servitors, since the range is the same, and even both their bonus effects kick in within 12 inches.
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![[Post New]](/s/i/i.gif) 2012/02/09 23:04:21
Subject: GK fire support henchmen load outs?
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Plastictrees
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Sudojoe, you are some kind of henchman genius. I didn't realize the rhinos are psykers too.
I'm so doing this.
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"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz |
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![[Post New]](/s/i/i.gif) 2012/02/09 23:05:34
Subject: Re:GK fire support henchmen load outs?
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Devestating Grey Knight Dreadknight
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I use a mix of plasma vets and melta vets in my IG list. I've always liked the plasma gunners for the range as they can pop light transports which meltas just don't offer me.
I take them despite the overheating as I think they are worth it but your milage may vary. Also remember that while my IG vets are BS4, warrior acolytes are only bs3. It's a big difference in performance. Rolling  's though is fair game for both and neither are expected to survive well with a 5+ sv Automatically Appended Next Post: Flavius Infernus wrote:Sudojoe, you are some kind of henchman genius. I didn't realize the rhinos are psykers too.
I'm so doing this.
lol Glad to be of service and thank you for the complement though I'm no genius by any stretch of the imagination. Let me know how it goes. I have not really done that well with my assasin but I've only tested that guy like twice so I can't really say how it would perform. He's really designed as a HQ/elite/terminator killer and I don't have that many people playing draigowing/loganwing/or even massed terminator equivilents in my area.
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This message was edited 1 time. Last update was at 2012/02/09 23:10:55
+ Thought of the day + Not even in death does duty end.
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![[Post New]](/s/i/i.gif) 2012/02/10 00:43:54
Subject: GK fire support henchmen load outs?
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Shepherd
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Who really cares if henchman die? Theyre dirt cheap. Pysker squads are good blasters for their pts or a few acolytes in a psyback. lol Not like a 55 pt pally dying. lol
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The enemy of my enemy is a bastard so lets kill him too.
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![[Post New]](/s/i/i.gif) 2012/02/10 14:13:34
Subject: GK fire support henchmen load outs?
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Dakka Veteran
Upper East Side of the USA
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Draigo you shouldn't care about a Paladin dying either. Since you can take on the whole other army BY YOURSELF. Even if Chuck Norris is on the other side.
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![[Post New]](/s/i/i.gif) 2012/02/11 17:56:16
Subject: Re:GK fire support henchmen load outs?
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Psychic Prisoner aboard a Black Ship
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I've had a lot of luck playing units with as much plasma as possible, and sitting them incover in the middle of the board. They just eat through MEQ & terminators, They don't overheat *that* often and the servitors get 4+ save against it anyhow.
based around:
3 servitors with plasma cannons
3 warrior accolytes with plasma guns
some interesting combinations include adding an inquisitor with psyocculm and laying waste to psykers - you don't have to worry about scatter much with BS10, or adding 4 psykers of your own (S6 AP3 meq killing fun).
If i have the spare points i always chuck in a couple of cheap warrior accolytes as ablative wounds, yey for cannon fodder.
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