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2014/11/22 03:52:56
Subject: Re:Guards of Atlantis - New Table top Skirmish game, First post updated
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Longtime Dakkanaut
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Did they say if its multi player by chance? Like 3+?
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2014/11/22 04:26:09
Subject: Re:Guards of Atlantis - New Table top Skirmish game, First post updated
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Deranged Necron Destroyer
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I would assume it's a 2 player game.
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2014/11/23 14:42:46
Subject: Re:Guards of Atlantis - New Table top Skirmish game, First post updated
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Fresh-Faced New User
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First, I would like to say Great Thanks for RivenSkull for opening this post!
I think it is time to exit from shadow and say
- Hi everyone! I am Russell, one of developer team of project Guards of Atlantis.
I will try to answer for all your questions.
Price and painting.
Yes it is not mistake, Game set with kit figures (10-20 pcs, depending on stretch goals opened) will costs 150$, and painted and assembled will be 170$.
Cheap price will be achieved by Chinese producer, and by ordering of large “minimum order quantity”. Painting will be base-complicated. It means 5-6 colors.
Off course, it is not high-level professional painting with shadows, dirty and other effects.
But it is really good. I personally cannot paint in professional level and it will satisfy me and other persons, which are not specialists in painting.
Please see picture of prototype samples painted in same painting type.
For masters of precise work will be possibility to buy kit figures. Which will consists of 5-10 parts, and you will need to assemble and paint it with use of color chart card included. Or make your unique design.
Multiplayer.
This first volume of game included 2 faction squads, Steamer Guilds and Dark Alpha Kingdom. Base variant, how is better to play, it is - 1 vs 1 player. We have huge plans to produce 18+ races, so then you can play global battles in multiplayer teams. But, right now there is possibility to split your squad and add players in game. Also we think about to add option for single player.
Please, kindly, advise, it is very interesting to receive your ideas, comments and critic also…
Any questions are welcome…
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2014/11/23 15:15:26
Subject: Re:Guards of Atlantis - New Table top Skirmish game, First post updated
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Longtime Dakkanaut
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Guess my only other question is when are you kickstarting it? Id love to jump on this
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2014/11/23 15:46:31
Subject: Guards of Atlantis - New Table top Skirmish game, First post updated
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Fixture of Dakka
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Like the designs, don't like the scale, 70mm is nice for collectibles, but not for a boardgame.
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2014/11/23 16:12:48
Subject: Guards of Atlantis - New Table top Skirmish game, First post updated
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Thermo-Optical Hac Tao
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The models are gorgeous, but 70mm scale does seem a weird choice.
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2014/11/23 20:54:10
Subject: Re:Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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Fresh-Faced New User
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@: str00dles1
We will be glad to see you in our universe!
Thank you for comment; it is very-very important for our team will!
We going to start at Nov/01/2014. Ouch! Did I mentioned November? We planned, but so many parts is still opened.
I hope, we will try to start at first dates of December.
Automatically Appended Next Post: @: Jehan-reznor
Thank you for comment:
…70mm is nice for collectibles, but not for a boardgame…
Dear Jehan-reznor, please believe it is really nice for OUR boardgame!
In our game figures exactly fits to battle gameplay, to scale of map, Interactive Unit Cards etc.
Yes, it is hard or near impossible to use our “giant” figures in other game. I have many friends playing in scale of 32mm and they like our figures. But for direct question : - if figures will be in scale of 32mm will you buy it just for replace or add to your game? Noone answer positive, just maybe…
That is why, my main question: - why we need to decrease scale if it fits exactly to our gameplay?
P.S. Nice Kitty remake! I showed it to my daughter (4yo fan of Kitty) she was fascinated! Now we need such!
Automatically Appended Next Post: str00dles1 wrote:Just 20 more bucks for all prepainted? That is amazing. Now id like to see how they are prepainted, but if its decent that's a steal
I also love how the stat cards are. Slots to equip things and hold nasty effects to record keep is unique
Thanks for comment!
yes our Interactive Unit Card is our honor. I fan of board games, but i hate the procedure when you need to write down all updated information of unit and then to correct it. That is why one of the main task to gameplay was to avoid any writing. The health points, resource points, weapon and armor info is very easily changeable. Also long term influence to unit, as poison, paralyze, magic defense effects etc.
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This message was edited 2 times. Last update was at 2014/11/23 23:13:26
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2014/11/23 23:49:40
Subject: Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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Fixture of Dakka
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Why did you choose round bases if the game is played on a hex grid map?
I would think hex bases would be the natural choice and make it easier to distinguish facing and line of sight.
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"The Omnissiah is my Moderati" |
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2014/11/24 01:32:31
Subject: Re:Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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[MOD]
Making Stuff
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GOA wrote:Yes, it is hard or near impossible to use our “giant” figures in other game. I have many friends playing in scale of 32mm and they like our figures. But for direct question : - if figures will be in scale of 32mm will you buy it just for replace or add to your game? Noone answer positive, just maybe…
That is why, my main question: - why we need to decrease scale if it fits exactly to our gameplay?
'Need to'...? Obviously you don't. But if you produce them in a compatible scale with other games, then you can sell them to the people who want your game, the people who want pretty things to paint, and the people who just want the minis to use in other games.
If you produce them in a unique scale... then you immediately remove the third group, and potentially reduce the first group as some people are more likely to buy a miniatures-based game if the pieces are multi-purpose.
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2014/11/24 04:51:09
Subject: Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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Fixture of Dakka
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Yeah Insaniak, i would have thought any sale is a good sale for a small company, and living in Japan i have a limited space for gaming, so a huge board-game with just as big expansions set. is just a no, no.
If they ever do a 32mm version i am in, for now sorry, i have to pass.
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2014/11/24 11:47:27
Subject: Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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Fresh-Faced New User
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Alex C wrote:Why did you choose round bases if the game is played on a hex grid map?
I would think hex bases would be the natural choice and make it easier to distinguish facing and line of sight.
Dear Alex,
Thanks for comment and question,
We chose round bases for our figures because:
1. Convenience – figures will be easier to move without touching other figures bases or landscape and obstacle hexes (may I remind you that classical chess figures are round but game grid cell is square)
2. Game play – hex bases would be our choice, but as of the current version of the rules, facing is irrelevant
3. Beauty - in the future expect units with size of the figures base of 2 and even 7 hexes, we believe that they will look better in round shape
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2014/11/24 11:51:43
Subject: Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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Fixture of Dakka
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Fair enough.
I assumed facing would bear some relevance, but as it does not then I can see that base shape wouldn't matter.
Good luck with your project!
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"The Omnissiah is my Moderati" |
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2014/11/24 12:23:24
Subject: Re:Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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Longtime Dakkanaut
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I know a lot of people swear off 70mm for gaming and thats fine, but its one of the things that makes me want to play it. When most games you own is 28mm-32mm something different is really appealing. Ofcourse until it would be in my hands, I am a bit weary they will turn out as good as all the pictures show for being prepainted, but I paint myself so washing the to add depth is cake.
Mostly interested in a game play video(a full few turns) or rulebook to see how combat works among other things.
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2014/11/24 12:23:44
Subject: Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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Fresh-Faced New User
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Jehan-reznor wrote:Yeah Insaniak, i would have thought any sale is a good sale for a small company, and living in Japan i have a limited space for gaming, so a huge board-game with just as big expansions set. is just a no, no.
If they ever do a 32mm version i am in, for now sorry, i have to pass.
Domo arigato, for your comment!
You think that our game is huge?
Please see pictures comparing of sizes Guards of Atlantis VS ZOMBICIDE
Figures - yes, big size difference. But our figures more complicated.
Game set - very small difference, our map a little bit bigger
Folded maps - near to same...
As you can see we have near to same map, but figures will be bigger. Our gameplay do not need large maps, unit can pass map in 3-4 turns,
but only if he spend turn only for movement and ignore attack at all.
Why you need to run through long distances? Our opinion that, the main and interesting part of wargame is battle and in-battle-maneuvers.
To be honestly, we going to produce additional maps in game add-on, so you can increase field up to 2, 3... maps. But it means that it will be battles
with several factions, like multiplayer game for 3, 4, 5... players. Than you will need big table, some gamer club... But other 32mm games also need
increased spaces for big battles. Automatically Appended Next Post: Alex C wrote:Fair enough.
I assumed facing would bear some relevance, but as it does not then I can see that base shape wouldn't matter.
Good luck with your project!
Thank you very much for your wishes!
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This message was edited 1 time. Last update was at 2014/11/24 12:53:15
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2014/11/24 13:24:41
Subject: Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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Longtime Dakkanaut
Scotland
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Very interested. Never gone as large as 70mm, only 54mm so will be quite a change. I'm more interested in the miniatures than the game at this point, hopefully it launches at the right time.
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2014/11/24 13:32:33
Subject: Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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Fresh-Faced New User
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Zond wrote:Very interested. Never gone as large as 70mm, only 54mm so will be quite a change. I'm more interested in the miniatures than the game at this point, hopefully it launches at the right time.
Thanks for interest!
We also will offer only miniatures without game set.
There will be also to options: kit or painted & assembled.
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2014/11/24 15:30:06
Subject: Re:Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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Longtime Dakkanaut
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When the Ks starts, will you post a beta rulebook or such? so we can see how combat works and how turns work?
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2014/11/24 16:03:14
Subject: Re:Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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Fresh-Faced New User
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str00dles1 wrote:When the Ks starts, will you post a beta rulebook or such? so we can see how combat works and how turns work?
Thank you for your interest in the gameplay!
Unfortunately we can not publish the video, because we have only one prototype of Interactive Unit Card.
At the last moment, we have created additional slots for upgrade weapons and defense values and long-term impact on the unit.
But for good gameplay video we need I.U.Cards for all units.
However, at this week we will publish the rules of the game.
Of course, it will be a draft of the rules and we will be able to edit them.
That is why we are very open to ideas, suggestions and advice.
So we are very interested in community comments which we will certainly will take into account.
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2014/11/24 16:13:02
Subject: Re:Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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Fresh-Faced New User
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Dear All,
By the way you can check of our updates at our facebook page
https://www.facebook.com/pages/Guards-Of-Atlantis/612531955453687?fref=ts
We just completed design of new unit for KS stretch goals - Portal Keeper...
Automatically Appended Next Post:
Character description:
Portal Keeper
So old and shabby he is, that everyone long forgot his name. They call him simply the Portal Keeper. He is the main holder of the magical key from the numerous portals - the entrances to the underground world of the dark alphas. In case of capture, he has only one way out – to pick a wrong combination of the key and thus cause a magical explosion that will annihilate everything around. And no one will ever see the Portal Keeper again… but, most importantly, the keys will not fall into enemy hands.
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This message was edited 1 time. Last update was at 2014/11/24 16:18:46
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2014/11/25 18:56:13
Subject: Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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Regular Dakkanaut
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Hi
How you think to expand the game ?
Starter pack and blisters?The model in the big box can be purchased separately ( sigular model)?
The model are made in resin ?
saluti
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This message was edited 1 time. Last update was at 2014/11/25 18:56:56
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2014/11/25 20:25:20
Subject: Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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Fresh-Faced New User
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Darth Visari wrote:Hi
How you think to expand the game ?
Starter pack and blisters?The model in the big box can be purchased separately ( sigular model)?
The model are made in resin ?
saluti
Dear Darth Visari,
Thanks for interest of GOA project!
When we will start our project on KICKSTARTER you will find several pledges:
60$ - 5 figure set kit (unassembled & unpainted) with unit cards included color chart. You may choose one of two sets of squads: Steamer Guilds or Dark Alpha Kingdom
75$ - same as previously, but figures are assembled and painted
110$ - 10 figure set kit.
130$ - 10 figures assembled and painted
150$ - Game Set, which includes:
-10 figures set kit
-10 hi-tech, easy to use Interactive Unit Cards
-1 dynamic, double sided, convertible map (with possibility to convert to 6 different landscapes)
-Set of Interactive Landscape Hexes
-4 dices (10 sided D10)
-Game Rule Book with mission pack
-Comics Campaign Book
170$ - Game Set:
Same as previously, but 10 figures set assembled and painted
Additionally to Game Sets 150$ and 170$ we will add Superior KICKSTARTER offer:
All opened Stretch Goals: All figures (10 additional), additional Comics Campaign missions, additional maps and dices.
Unfortunately, in KICKSTARTER campaign we do not offer individual figure. However, after Kickstarter we will start to develop next set, - Volume 2 “Thundered Diarchy VS Light Alpha Kingdom”, and upgrades of first volume new units, new missions for Comics Campaign Book, new maps and hexes. So there will be possibility to buy individual units which will come like upgrades.
We already develop basic design of next 16 factions, so it will be the long, but interesting way.
Material will be good quality plastic.
Our goal to develop something new. New unique universe. With interesting squad battle gameplay and deep history of any faction.
With high detailed exclusive figures, but for reasonable price. That is why we choose plastic like core material.
Please see attached table of future GOA countries…
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2014/11/25 20:59:24
Subject: Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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Deranged Necron Destroyer
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Will this be Hips (High Impact Polystyrene) plastics like that found in GW miniatures or will it be softer plastic like that of Zombicide or Deadzone?
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2014/11/26 11:05:48
Subject: Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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Fresh-Faced New User
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RivenSkull wrote:
Will this be Hips (High Impact Polystyrene) plastics like that found in GW miniatures or will it be softer plastic like that of Zombicide or Deadzone?
Dear RivenSkull,
Good and hard question,
We are still discussing with factory.
Firstly, our idea was to produce figures in “hips” plastic. More suitable material for individual paintings. And overall quality of figure looks more solid, like metal. But, after we produce our samples, printed at our 3d-printer, we receive hard, but very brittle models. Just one fall down from table to floor or medium bending and some small part is broken. Our figures has large amount of small and thin details, that is why we will need a little bit softer material. Therefore, we now trying to find compromise for our scale figures.
Gratefully accept your and community advices...
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2014/11/26 12:19:11
Subject: Re:Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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Longtime Dakkanaut
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If its all about the details, then I would stick with the hard but brittle. Being realistic, anyone who plays minis games should know if they are dropping it from the height you described, its most likely going to break.
The softer stuff is more forgiving, as I know I have dropped pleanty of deadzone or they have fallen off high up towers in game, and not broken. The detail quality on them though is something to be desired. Its not horrible because they are small. With 70mm, each and every flaw is visable so best casting please!
I am super excited to see this KS go up. 18 factions looks awesome. If additional starter boxes are like 50-60 bucks, I could defently see friends getting a army if I own the base set and game!
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2014/11/27 01:39:57
Subject: Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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Fixture of Dakka
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3D printed is usually resin and not Hips, Hips can take a beating, Softer material will mean loss of detail.
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2014/12/03 19:29:06
Subject: Re:Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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Longtime Dakkanaut
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Any update on this? I know there was some minor stuff posted on the faceboom page, just the box and a picture of some blue elf people. Really want to know when the KS goes live!
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2014/12/10 13:52:01
Subject: Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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Fresh-Faced New User
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Hi, everyone!
I’m back. Sorry for long term of silence!
But we are overloaded with work of loading of our project inside KS platform.
It is completed for 90%. (project design, pledges, stretch goal etc.)
In addition, there were completed design for last two units for Stretch Goals.
(((There will be 10units in base of game and possibility to get 10 more if Stretch Goals will be opened)))
We going to start at approximately 20th of December. If we will complete project and will open amazon business account in time.
Otherwise, it will be done approximately at 7th of January. After only New Year holidays : (
: ) But we will give opportunity to become Winter Holliday Early Bird.
I will obligatory will inform you on this Forum.
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2015/02/03 10:14:33
Subject: Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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RogueSangre
West Sussex, UK
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2015/02/03 13:27:52
Subject: Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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Fixture of Dakka
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$145/$160 for the game with everything assembled and painted and all SG assembled and painted with an August delivery date from a first-time company?
Nope.
Good luck to the creators and anyone who backs, but this has "fulfillment issues" written all over it.
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"The Omnissiah is my Moderati" |
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2015/02/03 16:04:16
Subject: Guards of Atlantis - New Table top Skirmish game, Developers In Thread
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[DCM]
Dankhold Troggoth
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Fantastic renders! But how much is supposed to come painted (I saw a few things that weren't)? That could really throw a wrench in things... but the concepts are brilliant.
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