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Made in us
Sacrificial Lamb




OK, so in a game I played against the other day a model was wounded by a gun that had ap5, and the models' sv was 6+, but it had FNP (Feel No Pain). My opponent stated that he should be allowed to take the FNP roll since it was not an AP1 or AP2 weapon, instant kill, power weapon, and considered the wound an "unsaved wound".

My point was this:

5th Ed Main rulebook Section Armor piercing weapons, first bullet point: “...If the weapon’s Armor Piercing value is equal to or lower than the model’s armor save then it is sufficiently powerful to punch straight through the armor and the target gets no armor save at all..." (My own emphasis)

5th Ed Main Rulebook, Feel No pain: “...If a model with this ability suffers an unsaved wound, roll a dice. On a 1,2,or 3 take the wound as normal (removing the model if it loses it’s final wound). On a 4,5 or 6, the injury is ignored and the model continues fighting..."

I don't think FNP should be allowed, he says it should be. I've received multiple differences as to why each side has valid points.

Can anyone please clear this up for myself and my opponent?

thanks.

P.S. I have attempted to search the forums on this subject/ruling and the search engine keeps timing out on me during my search. I'm sorry if this has been posted before."

This message was edited 1 time. Last update was at 2010/08/06 20:41:37


Winged_Human

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Made in us
Fixture of Dakka





Runnin up on ya.

If you aren't able to make a save due to the weapon AP being lower than the 6+ save, it's an "unsaved wound"....

I don't like FNP either but RaW he gets the FNP roll in the situation you described.

This message was edited 2 times. Last update was at 2010/08/06 20:49:33


Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in se
Wicked Warp Spider






Ios

FNP is not a saving throw. Saving throws are defined as armour saves, cover saves, and invulnerable saves. More specifically, it's distinctly not an armour save.

FNP has a line specifying that you can't take it under certain circumstances, if none of those are fulfilled you get the FNP.

I really need to stay away from the 40K forums. 
   
Made in us
Longtime Dakkanaut






Louisville, KY

Agnosto is correct.

The FNP rule explicitly states "any weapon against which an armor save may never be taken."

In other words, AP1, AP2, instakill, and power weapons. As well as failed dangerous terrain tests, perils of the warp, etc.

There are situations in which armor saves could be taken against an AP5 weapon. Even if his armor value is 6+, if you shot at him with an AP5 weapon, he still gets FNP.

Simply, if what he's hitting you with can NEVER be saved against via armor, in any situation, you cannot take FNP. If there is a situation where an armor save can be taken against that weapon, you can take FNP.

This message was edited 2 times. Last update was at 2010/08/06 20:51:40


DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ 
   
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Painlord Titan Princeps of Slaanesh





Syracuse, NY

For the record, Armor saves can be taken against instant kill weapons, FNP is just specifically restricted.

Otherwise, entirely correct.

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Made in us
Longtime Dakkanaut






Louisville, KY

calypso2ts wrote:For the record, Armor saves can be taken against instant kill weapons, FNP is just specifically restricted.

Otherwise, entirely correct.

Against weapons that are double strength but still allow an armor save, yes.

However, I can't think of a single weapon that explicitly instantly kills the model, regardless of toughness, that also allows an armor save.

Some, like the Necron Warscythe, don't even allow invulnerable saves.

DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ 
   
Made in us
Fixture of Dakka





Runnin up on ya.

It's because you play marines. Anything T3 is insta-gibbed by a S6 weapon but might be allowed a save..

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in gb
Hanging Out with Russ until Wolftime







SaintHazard wrote:However, I can't think of a single weapon that explicitly instantly kills the model, regardless of toughness, that also allows an armor save.
Meganobz Joined by Mad Doc hit by a Battlecannon.

They still get their 2+ Armour saves but won't get their FnP!

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Made in us
Longtime Dakkanaut






Louisville, KY

Gwar! wrote:
SaintHazard wrote:However, I can't think of a single weapon that explicitly instantly kills the model, regardless of toughness, that also allows an armor save.
Meganobz Joined by Mad Doc hit by a Battlecannon.

They still get their 2+ Armour saves but won't get their FnP!

I stand corrected!

Gwar! knows everything.

DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ 
   
Made in gb
Hanging Out with Russ until Wolftime







You can also have Blood Angels Terminators with a Priest nearby as another example.

Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!)
 
   
Made in us
Longtime Dakkanaut






Louisville, KY

Okay, now you're making me look bad. Hush.

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Made in us
Stalwart Veteran Guard Sergeant






the way it was explained to me is that while the ap maybe enough to kill a model normally if it is not double the models toughnes it still gets FNP

"We will hold out until our last bullet is spent. Could do with some whiskey" Commandant Pat Quinlan 
   
Made in us
Rough Rider with Boomstick




Champaign, IL

If FNP worked for AP >2 in the manner mentioned, then IG would have even less use for the 30pt upgrade (that's overpriced anyway).

Look at your comment. Back to mine. Back to yours NOW BACK TO MINE. Sadly, it isn't mine. But if you stopped trolling and started posting legitimate crap it could LOOK like mine. Look down, back up, where are you? You're scrolling through comments, finding the ones that your comment could look like. Back at mine, what is it? It's a highly effective counter-troll. Look again, MY COMMENT IS NOW DIAMONDS.

Anything is possible when you think before you comment or post.

I'm on a computer. 
   
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The New Miss Macross!





Deep Fryer of Mount Doom

the easy way to remember it is: does a terminator get an armor save? yes, then FNP works. no, then FNP is out.
   
Made in us
Junior Officer with Laspistol






The eye of terror.

Manticores are Str 10, and so IK most models in the game, and yet is AP4, so most of those models get an armor save as well.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

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Sneaky Sniper Drone





Reading Comprehension FTW, Ignore me...


Nothing to see here, move along

This message was edited 1 time. Last update was at 2010/08/07 05:36:43




 
   
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Decrepit Dakkanaut






Mesopotamia. The Kingdom Where we Secretly Reign.

Can we sticky this, please?

It comes up an awful lot.

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Made in us
The New Miss Macross!





Deep Fryer of Mount Doom

Monster Rain wrote:Can we sticky this, please?

It comes up an awful lot.


doubtful. after all these years and threads, there isn't a specific question sticky on YMDC and i don't think they'll start now. besides, the people that don't bother to use the search function to find the same oft repeated question aren't likely to notice the sticky post either. :(
   
Made in us
Decrepit Dakkanaut






Mesopotamia. The Kingdom Where we Secretly Reign.

Ah. Well then only AP 1 and 2, instant death wounds and close combat weapons that don't allow armor saves negate FNP.

Don't be beardy!

Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. 
   
Made in us
Junior Officer with Laspistol






The eye of terror.

Monster Rain wrote:Ah. Well then only AP 1 and 2, instant death wounds and close combat weapons that don't allow armor saves negate FNP.

Don't be beardy!


Also dangerous terrain checks (don't allow armor saves), ranged weapons against which no armor save may ever be taken (such as Wind of Chaos), rolling 1 when wielding a Daemon Weapon, sweeping advance, and wounds from Perils of the Warp.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
Made in au
Longtime Dakkanaut






It's ok, I have a chart for this.

FNP vs AP - = Yes
FNP vs AP 6 = Yes
FNP vs AP 5 = Yes
FNP vs AP 4 = Yes
FNP vs AP 3 = Yes
FNP vs AP 2 = No
FNP vs AP 1 = No
FNP vs Tx2 = No
FNP vs Instant Death = No
FNP vs Strength (Destroyer) = No
FNP vs Power weapons/fists/klaws = No
FNP vs No retreat = Yes
FNP vs Gets Hot = Yes
FNP vs Perils of the warp = No
FNP vs Demon Weapon rolls of 1 = No
FNP vs Dangerous Terrain = No
FNP vs "do(es) not allow armor save(s) to be taken against" = No
FNP vs "ignore(s) armor saves" = No
FNP vs “with no armor save(s) allowed” = No
FNP vs “counts/treated as a power weapon” = Np


Still accurate IIRC.
Not typed by me however.

This message was edited 1 time. Last update was at 2010/08/09 04:00:49


"I already told you son, that milk isn't for developing bones. It's for developing character." - C&H 
   
 
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