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![[Post New]](/s/i/i.gif) 2010/10/24 10:47:07
Subject: Orks battlewagon spam vs mech eldar
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Deranged Necron Destroyer
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I am posting this topic because I have witnessed my friend that plays wagon orks getting ass kicked by my eldar mech friend... So I have few explanations and questions...
Here is the list that my buddy plays:
HQ: 200
Warboss ( PK, bosspole, cybork body, attack squig): 115
KFF mek: 85
ELITES: 150
5x loota: 75
5x loota: 75
TROOPS: 748
19x boyz (nob, PK, bosspole): 154
19x boyz (nob, PK, bosspole): 154
6x nobz ( 2xPK, painboy, 3xbc, cybork body, 2x bosspole, combi-flamer, waagh banner... Don't know if I missed anything): 270
+ dedicated battlewagon (deffrola, extra armor, grot rigger, big shoota): 130
10x gretchin + ruth: 40
FAST ATTACK:
1x TL rokkit deffkopta w buzzsaw: 70
1x TL rokkit deffkopta w buzzsaw: 70
HEAVY SUPPORT: 260
battlewagon (deffrola, extra armor, grot rigger, big shoota): 130
battlewagon (deffrola, extra armor, grot rigger, big shoota): 130
TOTAL: 1498
So first, let me explain the problem by problem and I'd like to hear your suggestions on how to deal with it...
1. Deployment
So basically, here is the problem... Where to put battlewagons? This question is relevant in pitched battle and dawn of war, and is not problem with spearhead (spearhead limits both players, but I have found that it goes in favor for orks)... Why is deployment problem? Well, my buddy has played always with logic that if he puts battlewagons in the middle, he will have same distance to wherever opponent deploys his forces... But opponent then breaks forces into two similar parts and deploys on two different sides of table.. So since wagons can't break off and go to two sides, he must choose one side, and usually doesn't have time to take out second force...
So my alternative way of thinking is as following.. Don't deploy on the middle, deploy on one side so that opponent can't deploy into that side... That way you can advance with all 3 wagons towards opponents entire army....
So in this part the question is if to deploy in the middle or on one side of the table... Or you have better ideas
2. Deffkoptas
Well, they are thorn in my but when I play against them with my SM, but eldars have ways to deal with them... So here is the problem:
If orks go second, eldar puts all his forces into reserves (autarch +1 reserves roll)... That way koptas have nothing to first-turn kill, and we have again deployment problem (but now you have to assume that if in your 2 rounds you put wagons in the middle, he will again split forces, this time even better as he has usually two turns that his reserves arrive... So if he goes first, and puts koptas in play, opponent will put into reserves and blast them open the turn he arrives... On the other hand, if ork goes first and puts koptas in reserves, eldar will deploy on table...
If you go second, well, this is standard question.... Should you play in reserve koptas or not?
So my question on this part is if you play koptas in reserves if you go first against eldar, and if you go second should you still play them and turboboost towards opponent (you never know if you will seize the initiative )...
3. General gameplay
So how to in general go against them? What should be your first priority with lootas? Should you ever split wagons and so on... On this point, all the ideas and little tricks to beat them are welcome
Reason why I ask this is because I find it very interesting game when playing with my SM against any of those armies, but when they play against each other, orks manage to get draw in best case... And since three of us play against each other a lot, I'd like all games to be interesting...
Thx for your suggestions
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This message was edited 1 time. Last update was at 2010/10/26 12:57:45
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![[Post New]](/s/i/i.gif) 2010/10/24 11:47:30
Subject: Orks battlewagon spam vs mech eldar
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Smokin' Skorcha Driver
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That is a scarily similar build to what I plan on using in a tourney in a couple weeks, not a good sign!
I've never played against eldar, as where I used to live they weren't popular, and the one guy I knew who played them I never faced, BUT I do know they are crazy mobile, maybe a good counter to our wagon spam as we can't "catch" them like we can SM.
I think you're thinking along the right lines of limiting his deployment options. My old list I ran was two wagons with four trukks, I did the same thing of bunching them up in the middle (for KFF). Against mobile armies, I think you can use the same tacitc, but don't be afraid to split your force. You're not dealing with SM here, so getting into combat with smaller than ideal amounts of boyz *might* be ok (still depends on what you're charging of course).
I've seen a lot of people new with mech assault orks get so paranoid thinking they HAVE to keep their army together for the KFF. Usually on my second turn everything has shot into a million direction, one or two vehicles tops is still protected. I'm hoping that with all the boyz in their face, they don't think about shooting the wagons/trukks so much.
Also, if his opponent changes his entire deployment plan because of two 70 pt koptas, that's a pretty good thing! Use it to your advantage (by knowing what he's doing)
Anyway, I really can't add too much to this as it's a situation I really haven't experienced first hand, so take what I say with a little salt.
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![[Post New]](/s/i/i.gif) 2010/10/24 11:57:06
Subject: Re:Orks battlewagon spam vs mech eldar
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Deranged Necron Destroyer
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Here is the problem with eldars... He has 2 TL bright lances (so 4+ glance= and 2 fire prisms (in side armor, thats 3+ prenetrating, or he can TL for s10 ap1)... plus war walkers with 24 s6 shots and warp spyders with 12 s6 shots... So wagons have short life spawn without KFF... And if you put your boyz out, even if they manage to take out wave serpent (they need 6 to hit, so that's too a bit bad), DA with woundseer or storm guardians with 3 flamers are there to shoot and then assault... Not to mention war walkers and warp spyders... 20 boyz can't survive that... So the moment boyz are out there alone, they die... You must have another BW near to make opponent not disembark... So all in all, this are my arguments on not splitting army
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![[Post New]](/s/i/i.gif) 2010/10/24 12:44:13
Subject: Orks battlewagon spam vs mech eldar
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Screaming Shining Spear
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I feel a conspiracy! And a bit flattered that advice was asked on how to beat me...hehehe
Seriously, though, my friend does seem to have endless troubles with my list, to the point of frustration...my own take on this(based on my observations during our games) is that regardless of what happens, I would deploy the Deffkoptas on the table. They still have 3+ cover save and it will take me a lot of shooting with my limited massed firepower to down them. My thought is that they are still just 140 points. If they work, great. If they don't, they're still a distraction.
And letting me go first our last game was exactly what I expected and I wasn't sure then that it was a smart move. I'm not sure now either. Especially without those Deffkoptas on the table, I had free reign of the battlefield with my long range firepower. Heck, because of that I popped 2 of his Wagons in the first two rounds. If I hadn't make such ridiculous mistakes(you weren't there, you didn't see, but honestly, I tried experimenting with tactics that were doubtful to work from the very start and worked they indeed didn't) I'd have probably annihilated him by T4. So in short, even if he lets me go first, Koptas should never be off the table.
In general, what I'd try against me or any other fast mech list, is to try to do what you do with your SM. Keeping Battlewagons together goes in my favour. Most of my weapons don't really care if I shoot at the front AV 14 or side AV 12. Spread them around the map, try to close me in on my side of the table, move in a way that keeps me from getting out of assault range even with my 24" move. It likely won't be enough to outmaneuver me, but it would give me trouble.
If I am coming from reserve, you have the right idea. Start on one side and work up the board in unison, then spread out and trap me. Mind you, because of War walkers and Warp Spiders, it might still not work, but playing a game of caution with Orks just doesn't go well against Eldar. Ram ahead with all their speed and hope the KFF keeps you alive. Automatically Appended Next Post: I wasn't clear...what I meant was to move toward me in unison, but once you're at around the middle of the board, spread them, because simply put, Battlewagons by that point have served their purpose. They can't reliably ram my skimmers, I have no infantry/ MCs they could tank shock and the focus of the battle goes to the Boyz and the Nobz at that point. I'm not saying he should spread around equally on all corners of the map, but he must find a way to trap me on one side of the board. Otherwise, I just outplay him with my speed.
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This message was edited 1 time. Last update was at 2010/10/24 12:52:31
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![[Post New]](/s/i/i.gif) 2010/10/24 13:21:15
Subject: Re:Orks battlewagon spam vs mech eldar
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Deranged Necron Destroyer
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Well, koptas and giving you first go were just for trying... Imo, koptas go on board, especially if he goes first...
Still not too sure about spreading out... I mean, we're not talking about spreading to assault, we're talking about spreading to just start going towards you... I am afraid that without KFF, his wagons are tosted... Still, will have to test it though
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![[Post New]](/s/i/i.gif) 2010/10/24 15:43:05
Subject: Orks battlewagon spam vs mech eldar
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Regular Dakkanaut
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Koptas can outflank, by the way, so they're not horrible in reserves.
But I agree - depending on the enemy, simply deploying anyways and taking the 3++ turbo boost save isn't a bad way to take some heat off your Wagons (and you don't have to take the expensive buzzsaws on both).
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Armies | Orks (2000 - Magna-Waaagh!) - | Blood Angels (1500 - Sylvania Company) - | Dark Eldar - (1500 - Kabal of the Golden Sorrow) - | Salamanders (1000 - Vulkan Ravens) - | Chaos (1500 - Wisdom and Wrath) - |
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![[Post New]](/s/i/i.gif) 2010/10/24 23:50:39
Subject: Re:Orks battlewagon spam vs mech eldar
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Sneaky Kommando
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if you have multiple wagons deploy them like this ---> \|/ (the closed in section are the backs of the wagons)
With the KFF in the middle, this presents your AV14 to anything not flanking you and they will still all get KFF protection
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They say the Emperor protects; tell that to the Orks. |
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![[Post New]](/s/i/i.gif) 2010/10/25 00:35:20
Subject: Orks battlewagon spam vs mech eldar
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Screaming Shining Spear
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He does exactly that. It really doesn't help, since Prisms will in most cases be able to target the side armor on either side and Brightlances on the Wave Serpents don't care whether it's a side or front armor, it's AV 12 for all intents and purposes.
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![[Post New]](/s/i/i.gif) 2010/10/25 03:48:24
Subject: Orks battlewagon spam vs mech eldar
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Regular Dakkanaut
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Chinchilla wrote:If orks go second, eldar puts all his forces into reserves (autarch +1 reserves roll)... That way koptas have nothing to first-turn kill, and we have again deployment problem (but now you have to assume that if in your 2 rounds you put wagons in the middle, he will again split forces, this time even better as he has usually two turns that his reserves arrive... So if he goes first, and puts koptas in play, opponent will put into reserves and blast them open the turn he arrives... On the other hand, if ork goes first and puts koptas in reserves, eldar will deploy on table...
If you go second, well, this is standard question.... Should you play in reserve koptas or not?
I don't see the logic here.
If he puts everything in reserve, that's a very stupid move. Your forces will reach his line by turn 2, and by the end of your turn 2, your wagons have fulfilled their role as a transport. 140points in exchange for such a deal is very worth it in my opinion. Meanwhile just turboboost your koptas around. Spread around and cover enough ground so that you ll reach him the next turn no matter where he comes from.
Even if ALL his force come in from reserve on turn 2, and wrecks ALL your wagons, i dont care. Next turn he is toast.
I seriously don't see what's the problem here. Orks always have an easy time with Eldar...
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This message was edited 1 time. Last update was at 2010/10/25 03:58:17
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![[Post New]](/s/i/i.gif) 2010/10/25 04:12:05
Subject: Orks battlewagon spam vs mech eldar
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Furious Fire Dragon
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I'm an Eldar player with a regular Ork opponent with a BW list.
First: The Ork player should put his wagons and entire force center board the majority of the time (based on scenario of course) to force the Eldar player to disperse or face the charge. Use their need to keep distance to your advantage and corner them.
Second: OMG deploy the koptas. They don't have a role past T1. They are designed to threaten and harass to give the Ork player time to get Wagons in for assault. If I waste shots and don't kill the koptas with invuln saves, then I'm going to regret it, but I have to shoot them because a buzzsaw and/or TL rokkits is very very bad in side/rear armor.
Third: Probably the most important thing, is in list building. The requirement of some BW lists to assault vehicles to kill what's inside is highly inefficient. That's why the Orks are dying in droves. Of course DA and SG are going to roast an entire regiment of Orks. That's their job. Ork players against mech lists HAVE to have one or both of 1) a way to range/ram destroy vehicles before assaulting.. 2) durable assault troops.
This means letting the nobs take down hard armor targets while letting the boys take the assault or... Ynnead help me... take 'Ard Boyz. 6+ save against an explode result usually ends about 30-40% of a boyz mobs' lives. Suddenly your BW mob looks more like a Trukkboy squad that even crappy-in-combat DA/SG will take as odds in assault, but you're going to get shot first. I suggest deff rollas, rokkits prolifically, koptas, and lootas (smart deployment required against Eldar)
Long story short on that one, destroying a WS with a boyz squad is a universally bad idea, and if you're forced to do it, some list tweaking might be in order.
That's my $0.02. Hope it helps.
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Zain~
http://ynnead-rising.blogspot.com/
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![[Post New]](/s/i/i.gif) 2010/10/25 05:20:46
Subject: Orks battlewagon spam vs mech eldar
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Longtime Dakkanaut
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Some infiltrating Kommandos could make a nice mess of the Eldar back line, especially combined with those koptas.
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![[Post New]](/s/i/i.gif) 2010/10/25 12:14:25
Subject: Orks battlewagon spam vs mech eldar
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Screaming Shining Spear
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Kommandos are useless against mech Eldar. Even with Snikrot.
Automatically Appended Next Post:
Davicus wrote:I seriously don't see what's the problem here. Orks always have an easy time with Eldar...
I don't mean to be rude to your opposition, but if you think this way you're either a very good player or you've had bad Eldar opponents. Orks can't cover the entire long side of the board and his list can't afford to be everywhere at once. If he'd do what you suggest, I'd simply deal with one Battlewagon crew at a time. Preferably staying as far away from his Nobz as possible until I deal with Boyz. And fyi, Boyz are terrible at wrecking fast vehicles. Those 6's to hit mean that a PK Nob within the mob of Boyz will only take me down on a stupidly lucky roll.
Zain: He usually does assault with his Nobz, but not exclusively. This is a very good suggestion to remember.
Oh and Koptas, Lootas, Deff rolas...everything check. Deff rolas are of limited use though, as I just hop out of the way on a 3+. As for rokkits, appart from Koptas, where else should he have them?
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This message was edited 2 times. Last update was at 2010/10/25 12:27:40
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![[Post New]](/s/i/i.gif) 2010/10/25 13:47:53
Subject: Orks battlewagon spam vs mech eldar
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Decrepit Dakkanaut
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Araenion wrote:Kommandos are useless against mech Eldar. Even with Snikrot.
Automatically Appended Next Post:
Davicus wrote:I seriously don't see what's the problem here. Orks always have an easy time with Eldar...
I don't mean to be rude to your opposition, but if you think this way you're either a very good player or you've had bad Eldar opponents. Orks can't cover the entire long side of the board and his list can't afford to be everywhere at once. If he'd do what you suggest, I'd simply deal with one Battlewagon crew at a time. Preferably staying as far away from his Nobz as possible until I deal with Boyz. And fyi, Boyz are terrible at wrecking fast vehicles. Those 6's to hit mean that a PK Nob within the mob of Boyz will only take me down on a stupidly lucky roll.
Zain: He usually does assault with his Nobz, but not exclusively. This is a very good suggestion to remember.
Oh and Koptas, Lootas, Deff rolas...everything check. Deff rolas are of limited use though, as I just hop out of the way on a 3+. As for rokkits, appart from Koptas, where else should he have them?
Thats just Davicus, hes a VERY opinionated member, and says things like that all the time.
But I agree, deploy those koptas, take more rokkits if you can, and for the love of god, dont assault vehicles unless you pop them first. Yes a boyz mob can down transports easy cheesy, but then they are standing there to get assaulted. It is a universally stupid move doing that.
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![[Post New]](/s/i/i.gif) 2010/10/25 15:01:25
Subject: Orks battlewagon spam vs mech eldar
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Regular Dakkanaut
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Araenion wrote:Kommandos are useless against mech Eldar. Even with Snikrot.
I don't mean to be rude to your opposition, but if you think this way you're either a very good player or you've had bad Eldar opponents. Orks can't cover the entire long side of the board and his list can't afford to be everywhere at once. If he'd do what you suggest, I'd simply deal with one Battlewagon crew at a time. Preferably staying as far away from his Nobz as possible until I deal with Boyz. And fyi, Boyz are terrible at wrecking fast vehicles. Those 6's to hit mean that a PK Nob within the mob of Boyz will only take me down on a stupidly lucky roll.
Stop kidding me. The ork don't have to cover the entire long side to be able to assault you the next turn - I seriously don't know what you are talking about here.
Orks have fleet.
Ghaz give 6 inch fleet.
If you are reserving your forces, I am using 100% of my force against 2/3 of yours. Try killing my lootas, koptas (all of which can immobiilize you), and all my wagons using 2/3 of your army, in a turn.
Also, if this is a 1,500 pt game, said ork list is fine. If this is 1750, 1850, or 2k, ork list is not optimized...
You are right, I am a very good ork player. My opponentsss - bad Eldar players? I don't know, I cant judge for them.
Unlike mediocre players (like KingCracker) who constantly act like they know something about orks, I give solid advice.
You are welcome to doubt me, and prove me wrong. There is a program called Vassal. You can always invite your friends in as spectators while we play :-).
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This message was edited 3 times. Last update was at 2010/10/25 15:19:45
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![[Post New]](/s/i/i.gif) 2010/10/25 18:09:44
Subject: Orks battlewagon spam vs mech eldar
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Screaming Shining Spear
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Oh dear...you'll forgive me if I decline that challenge. And what makes you think KingCracker is a mediocre player? Seems a very strong assumptions to me.
As a matter of fact, you haven't given any advice at all. You specifically said you think there's nothing to be advicing about.
But the simplest way to prove you wrong is by simple tactica...if I start in reserve with everything, you have 3 choices. Either you'll be in the middle, in which case I split my forces and force you to split yours, you'll choose to be on one side and I'll show up on the other and you will slowly advance toward me or you will do what you implied you'd do and show up piecemeal. In which case the fact of the matter will be that I show up on one side and you will have to face everything that comes on(more than usually around 75% of the army, given they arrive on 3+) with 1 Wagon and 20 Boyz. That will die. And next turn, you won't be able to assault me, because of the way you deployed, the middle and the far side of your army is too far afield. And on my next turn, your next Wagon dies. Right on time for you to bring your last Wagon into range and on my next turn that one goes also. This is no theory-crafting. It's just plain logic that dictates that will happen.
But anyway, I think this thread has served all the purpose it will serve. Zain(ironically an Eldar player) brought up the best suggestion. Keep your eggs in the can, until the enemy's cans pop. Only then pop your head out. Unless one of those eggs are Nobz.
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![[Post New]](/s/i/i.gif) 2010/10/25 19:57:30
Subject: Re:Orks battlewagon spam vs mech eldar
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Deranged Necron Destroyer
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First of all, it is a 1500pts list, ofc... As I said, outflanking koptas was just a test, they always go on table, as they can survive lot of shots and take fire off the wagon...
Second, about boyz charge... Ofc, if it doesn't have to happen, ok... But orks have limited firepower (seriously, what rokkits do you have in 1500 pts apart from first-turn dead koptos)... Lootas are just bad against AV 12 of the serpents, not to mention holo-prisms... You can spend entire game waiting for serpents to get popped... And ramming, 3+ skimmer evade? Not to mention that you have to get a hold of serpent first, which is pretty hard with 12'' move against 24 (or 36 depends on upgrades)...
So, basically, if I understand correctly, Davicus would split wagons and bring them to cover each side? That is 1 wagon at 1 side? You think that would work? No KFF wagons against eldars? And even if wagon survives, there is no guaranty that it will successfully ram serpent... And then, you're at square one... Can try it though, and see how that works...
Third, Zain, ramming skimmers is exactly the problem in BW list... Even if you manage to close on to him and ram him, he can evade it and move 24'' from you... And then it's all over again... That is exactly the problem... No way ork list can be built at 1500pts for that role against eldar...
Now just a little question about deployment... I have came across \|/ wagon deployment in few threads and I must say I don't understand how it works... I mean, can't opponent trace LoS to side armor of at least some part of battlewagon? Since brb uses true los, it's pretty hard to hide absolutely everything...
And another question... What would you add in 1750, while we're here... We're busting our brains here...
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(='.'=) This is Bunny. Copy and paste bunny
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![[Post New]](/s/i/i.gif) 2010/10/26 02:16:50
Subject: Orks battlewagon spam vs mech eldar
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Regular Dakkanaut
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Araenion wrote:But the simplest way to prove you wrong is by simple tactica...if I start in reserve with everything, you have 3 choices. Either you'll be in the middle, in which case I split my forces and force you to split yours,
Except that your tactica isnt smart at all. That's what a mediocre player like you will do, I ll not. After 2 free turns of movement, my wagons will cover the centre portion of your long deployment zone. That makes me in a good position to pounce on you anywhere you come from. Split your forces if you want to. Forcing me to split my force? Whether it's 200 pts of orks vs 200 pts of Eldar or 500 pts of orks vs 500 pts of Eldar, it is dead Eldar in any case. Come on, sober up.
Araenion wrote:(more than usually around 75% of the army, given they arrive on 3+)
It's 66.666%. I suggest you pick up some elementry math, because math is kinda important in 40k  .
Araenion wrote:with 1 Wagon and 20 Boyz. That will die. And next turn, you won't be able to assault me, because of the way you deployed, the middle and the far side of your army is too far afield. And on my next turn, your next Wagon dies. Right on time for you to bring your last Wagon into range and on my next turn that one goes also. This is no theory-crafting. It's just plain logic that dictates that will happen.
Logic tells me you don't know what you are talking about. I have 3 wagons, not 1. I have a KFF mek. I have 2 koptas. I will use Ghaz (won't use the Nobs) - if its me. Now, tell me which one you are gonna take down on turn 2, before you start thinking you are using a 2k Eldar list against my 1.5k ork lists
Chinchilla wrote:So, basically, if I understand correctly, Davicus would split wagons and bring them to cover each side? That is 1 wagon at 1 side? You think that would work? No KFF wagons against eldars? And even if wagon survives, there is no guaranty that it will successfully ram serpent... And then, you're at square one... Can try it though, and see how that works...
Nope you understood wrongly. Before you know where the opponent is coming from, stick to the middle (maybe my narration of cover enough ground was misleading to you, that's just my way of wording scenarios, ignore that if it confuses you). You have had 2 free turns of maneuvering to his side of the board, that looks like a bargain to me and stupidity on the part of the opponent. Starting less than 24 inches away from the opponent is better than your said idea of starting at a corner away from your opponent. Pardon me, but from your narration, it wasnt that the Eldar opponent was good at all (in fact a mediocre one), just that your ork friend played seriously wrong.
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This message was edited 4 times. Last update was at 2010/10/26 02:40:14
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![[Post New]](/s/i/i.gif) 2010/10/26 03:04:37
Subject: Re:Orks battlewagon spam vs mech eldar
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Ork Boy Hangin' off a Trukk
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As a battlewagon Ork with a bud who plays mech Eldar, I can relate. Lemme tell you what I know.
1 - As the other posters have said, if he can open the wagons and use volume fire on the squishy bits, you're in trouble. Which means that MY target priority is almost on things that can kill my boyz. Target the war walkers, target serpents with DAs in them, etc. You're only going to have your wagons for 1-2 turns before he starts opening them, so make sure your lootas and koptas are putting paid to those before you go in.
2 - Assault assault assault. Every time I lose this matchup it's because I worry about committing and don't go as fast as I can as soon as I can. Get in his face and don't hold back. You are going to lose stuff. Don't worry about it too much and throw the kitchen sink at him.
3 - Use terrain to your advantage. You're going last in assault anyways, get as many 4-ups as you can against all that shooting.
Hope this helps. I only had about 5 minutes. +1 to koptas on the table (without a way to cheat, reserves rolls can really suck).
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yakface wrote:
Terrible rules-writing no doubt, but given that you basically can't play it RAW in any kind of sensible way lets you know that it can't be right.
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![[Post New]](/s/i/i.gif) 2010/10/26 03:42:49
Subject: Orks battlewagon spam vs mech eldar
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Moldy Mushroom
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First- Koptas have to be on the table to take advantage of the scout rule. If you're not doing this save the points and take warbuggies.
2nd- Have you thought about replacing the Warboss with another KFF big mek? then your wagons can split and still be obscured.
Lastly save some points to give your wagons a grabbin klaw. keeps those pesky skimmers from shimmering away
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![[Post New]](/s/i/i.gif) 2010/10/26 08:14:16
Subject: Re:Orks battlewagon spam vs mech eldar
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Deranged Necron Destroyer
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Ah, Davicus, I get it now... Well, more or less that's exactly the way first game has been played... Wagons got in the center of the board and koptas turbo-boosted on turn 2 (to have 3+ cover save)... If I recall correctly (it's been about 3 weeks since that game), he had war walkers outflanking on one side and taking out one kopta, and something (I don't remember what) that took out other kopta... He was more than 24'' away in both cases... So ork had to move (I think warp spyders and guardian serpent came on other side, and warp spyders melta autarch blasted one wagon down) and here is where I think he went wrong and why I posted this thread:
He has moved to get serpent and spyders with entire force, and eldar's reserved forces (all of them) have came from other side... It was spearhead deployment, so lootas were out of range (by few inches, since only higher ground was near corner) of most tanks, and those that they could shoot, survived all rounds... Wagons couldn't get to other edge of the map till end-game and didn't even manage to bring the fight to opponent...
So in that case, when he enters with first units, did he made a mistake? Should he sent only one wagon against serpent and spyders? And others towards other edge? If so, wouldn't eldar bring rest of forces where single wagon is?
As for grabbin klaws, in that game he had both grabbin klaw and boarding plak... But in 1500pts (later) he had to get rid of it for squad of gretchins as he had problems with home point babysitting...
His upgrades were: boarding plak, grabbin klaw, grot rigger (or however he is called, I find it hard to keep all the names of grots  ), extra armor, deff rolla and big shoota.... Total of 140pts... Now without klaw and plak, it's 130pts... Is that optimum for wagon? At 1750, he wants to add another wagon with boyz (although he will have to have 18 boyz in each and remove attack squig from warboss to have pts)... Is that ok?
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![[Post New]](/s/i/i.gif) 2010/10/26 11:04:40
Subject: Orks battlewagon spam vs mech eldar
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Screaming Shining Spear
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Davicus wrote:It's 66.666%. I suggest you pick up some elementry math, because math is kinda important in 40k 
You'd think it would be 2/3 of the army. In practice, thus far it was either substantially over that or substantially below that.
Davicus wrote:Logic tells me you don't know what you are talking about. I have 3 wagons, not 1. I have a KFF mek. I have 2 koptas. I will use Ghaz (won't use the Nobs) - if its me. Now, tell me which one you are gonna take down on turn 2, before you start thinking you are using a 2k Eldar list against my 1.5k ork lists 
The fact is, starting in reserve is not something I choose to do on a whim. It is perfectly acceptable tactic when the opponent has 2 Koptas just waiting to get a charge with 3 S7 automatic hits. It's less than ideal, but it works.
Anyway, I think I derailed this thread enough, I'll be around in the woodworks.
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This message was edited 1 time. Last update was at 2010/10/26 14:37:25
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![[Post New]](/s/i/i.gif) 2010/10/26 11:42:53
Subject: Orks battlewagon spam vs mech eldar
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Longtime Dakkanaut
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Araenion wrote:Davicus wrote:It's 66.666%. I suggest you pick up some elementry math, because math is kinda important in 40k 
Well, aren't you a little darling, what with that condescending attitude and that cute smiley. You'd think it would be 2/3 of the army. In practice, thus far it was either substantially over that or substantially below that.
No, in practice it's 66.66...% that's what 2/3 is.
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"I already told you son, that milk isn't for developing bones. It's for developing character." - C&H |
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![[Post New]](/s/i/i.gif) 2010/10/26 11:48:00
Subject: Orks battlewagon spam vs mech eldar
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Screaming Shining Spear
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What I meant to say was that on actual tabletop, a single dice roll doesn't really care for math. So while it should be 66% or two thirds of an army, in my experience it has been either far less(1 or two units) or a lot more(everything but 1 or 2 units). YMMV.
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This message was edited 2 times. Last update was at 2010/10/26 11:50:24
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![[Post New]](/s/i/i.gif) 2010/10/26 12:48:29
Subject: Re:Orks battlewagon spam vs mech eldar
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Deranged Necron Destroyer
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66% of your army is 4,62 units (you have 7 in total)... So average 4 or 5 out of 7 may look like 75% to you, but it isn't
And it isn't single dice... It's 7 dice
But the fact is that 4 or 5 units arrive on table... And that is not small number...
I agree with Araenion... What could he possibly offer as protection against koptas in that list? He will probably lose one serpent (immobilised or worst), if not two... And then Ork has an upper hand... Ofc, no need to do that if he goes first (well, last week I played against our ork friend 4 games in total, and won first round in all 4 of them, but he managed to steal 3 of 4 initiatives  ), but in case ork gets that first-turn roll, reserves don't sound that bad
But anyway, back on topic:
So we have agreed to put forces in the middle... Ok... But what then? What to do after he comes from both sides? Split or not to split?
Is his battlewagon optimised, does he need grabbin klaw and boarding plak?
What would you add in (or rearange) in 1750pts? Is one more boyz wagon good idea?
Automatically Appended Next Post: EDIT: I have edited his list, so that you can see all the details... For better comments (yes, I know it's starting to be army section, but why posting another thread  )
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This message was edited 1 time. Last update was at 2010/10/26 12:50:05
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(='.'=) This is Bunny. Copy and paste bunny
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![[Post New]](/s/i/i.gif) 2010/10/26 13:02:56
Subject: Orks battlewagon spam vs mech eldar
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Screaming Shining Spear
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You roll single dice one by one, so it doesn't count! And I was obviously just framing my point, so there was no need for Davicus to "correct" me. For the record, 5/7 is 71%. If we want to be pedantic, that's closer to 75 than 66. I didn't want to be a part of an off-topic argument here, sorry Chinch.
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This message was edited 1 time. Last update was at 2010/10/26 13:12:35
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![[Post New]](/s/i/i.gif) 2010/10/26 13:16:00
Subject: Orks battlewagon spam vs mech eldar
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Deranged Necron Destroyer
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That was exactly my point... In average 4-5, 5 being closer to 75%, 4 to 55%... As for one dice by one, it doesn't matter... You could throw one by one dice for 120 attack of the assaulting orks, or all at once, it would be the same result... Statistics can't help you much when you have one dice to throw, especially when you have to do it few times (lascannon 3+ hit, 3+ penetrate av11, 4+ im or destroy), but you roll here 7 times! That means it has good chance of being statistically 4 or 5 units... Ofc, it may vary, but so can anything based on probabilities... I am living proof with my space marines bolter fire bs4 that has fewer hits than same number of orks firing from slugga... Bs4? More like bs 2 So, back to topic
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This message was edited 1 time. Last update was at 2010/10/26 13:16:58
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(='.'=) This is Bunny. Copy and paste bunny
(")_(") to help him gain world domination. |
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![[Post New]](/s/i/i.gif) 2010/10/26 13:20:35
Subject: Orks battlewagon spam vs mech eldar
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Longtime Dakkanaut
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Araenion wrote:You roll single dice one by one, so it doesn't count!
And I was obviously just framing my point, so there was no need for Davicus to "correct" me.
For the record, 5/7 is 71%. If we want to be pedantic, that's closer to 75 than 66.
I didn't want to be a part of an off-topic argument here, sorry Chinch.
The problem is we have people of all ages races creeds hat and hedgehogs on this forum. And you said 2/3 or 3+=75%!!! It's wrong! Just plain wrong  I don't want to have to deal with the child who reads that believe you, his hero, and then on the weekend regurgitates it! In public!!!
And judjing from that first scentance you know full well that rolling 6 die indiviually is the same as a sample of rolling 6 die one at a time
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"I already told you son, that milk isn't for developing bones. It's for developing character." - C&H |
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![[Post New]](/s/i/i.gif) 2010/10/26 13:45:14
Subject: Orks battlewagon spam vs mech eldar
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Regular Dakkanaut
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Araenion wrote:You roll single dice one by one, so it doesn't count!
And I was obviously just framing my point, so there was no need for Davicus to "correct" me.
For the record, 5/7 is 71%. If we want to be pedantic, that's closer to 75 than 66.
I didn't want to be a part of an off-topic argument here, sorry Chinch. LOL. Before I actually demand something more intellectual from you, may I politely ask how old are you? Cause you know I don't want to be speaking probability to the wrong audience.
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This message was edited 1 time. Last update was at 2010/10/26 13:46:06
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![[Post New]](/s/i/i.gif) 2010/10/26 13:48:30
Subject: Orks battlewagon spam vs mech eldar
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Screaming Shining Spear
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Haha, if any child thinks of me as their hero, that poor kid should find another role model and pronto.
As for the dice rolling, yeah, I know, I was just being cheeky. But I never said 2/3 was 75%. I said that while it would be expected that this number would arrive with a 3+ roll to reserve, it rarely works quite like that. But I understand your correction, I wouldn't want to mislead someone like that either. Automatically Appended Next Post: Davicus wrote:LOL. Before I actually demand something more intellectual from you, may I politely ask how old are you? Cause you know I don't want to be speaking probability to the wrong audience. 
Please, demand. I'm curious how that will turn up.
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This message was edited 1 time. Last update was at 2010/10/26 13:50:58
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![[Post New]](/s/i/i.gif) 2010/10/26 13:56:00
Subject: Re:Orks battlewagon spam vs mech eldar
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Regular Dakkanaut
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I already did once, and it created a joke out of you.
Nvm if you feel disgraced to reveal your age, it's ok :-)
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